Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.13 @ 02:27:31 Player: cptwinky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (164) 820 Value Destroyed (6330) 6330 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3076) 3076 TOTAL SCORE: 13366 Bonus ------- High Alert Combat Kills 548 Follower Combat Kills 946 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 300/300 System Corruption 5% Temperature Cool (41) Movement Treading (193) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Core Analyzer Medium Reactive Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (20) --- Enhanced Nuclear Core Light Treads Armored Wheel High-capacity Matter Pod (200) Seismic Detector Weapon Cycler Relay Coupler [NC] (28) Relay Coupler [Sentry] (24) Mini Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Relay Coupler [Grunt] > --- WEAPON ----------- Pulse Rifle Gauss Rifle Makeshift Axe > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Armored Treads Armored Treads Advanced Treads Armored Wheel Large Matter Pod Seismic Detector Weapon Cycler Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Mini Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 88 | 6 3 1 19 . 16 5 1 15 17 5 Power 6 | 1 . . 1 . 1 1 . 1 1 . Engine 5 | 1 . . 1 . 1 1 . 1 . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 5 . 4 1 . 3 6 1 Treads 22 | 2 . . 5 . 4 1 . 3 6 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 1 4 . 6 3 . 3 5 1 Device 4 | . . 1 . . 1 . . 1 1 . Storage 5 | 1 2 . . . 2 . . . . . Processor 2 | . . . 1 . . 1 . . . . Hackware 5 | . . . 1 . 1 . . 1 2 . Protection 10 | . . . 2 . 2 2 . 1 2 1 Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 . 9 . 5 . 1 8 5 3 Energy Gun 7 | . 1 . 4 . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 . . 2 . 5 . . 6 5 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 . Parts Lost 20 | . . . 1 . 4 . . 2 10 3 Power 1 | . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . 5 . Utility 5 | . . . . . 1 . . 1 2 1 Weapon 9 | . . . 1 . 3 . . 1 2 2 Highest Loss Streak 7 | . . . 1 . 1 . . 1 7 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 2 8 12 13 14 16 18 19 18 18 15 Power . | . 1 1 . 1 1 1 1 1 1 1 Propulsion 4 | . 3 4 2 2 6 5 5 4 3 1 Utility 5 | . 1 2 4 4 3 7 8 7 7 5 Weapon 3 | 1 2 3 4 5 3 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . . 1 7 . 3 4 . 4 3 7 Power 3 | . . . . . . . . . 2 1 Propulsion 5 | . . . 1 . . 1 . 1 . 2 Utility 15 | . . . 3 . 1 3 . 3 1 4 Weapon 5 | . . 1 3 . 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 97 | . 85 97 97 100 99 100 100 98 98 99 Engine 8 | . 14 14 11 11 9 9 9 9 . . Core 1 | . . . . . . . . . 8 9 Treads 28 | . 28 28 32 33 26 27 27 27 26 27 Device 2 | . . 11 2 . . . . 2 . 9 Storage 10 | . 14 14 11 11 9 9 9 9 9 9 Processor 11 | . . . 9 11 9 18 18 18 16 9 Hackware 3 | . . . 6 . 8 . . 4 . . Protection 4 | . . . 1 11 9 9 9 1 8 9 Energy Gun 5 | . 9 14 15 . . . 6 5 . 1 Ballistic Gun 19 | . 18 14 6 22 26 25 20 17 25 24 Peak Build Rating 36 | 7 9 11 23 20 30 32 32 36 36 35 Average Rating 25 | 5 7 10 20 20 27 30 32 32 34 34 On Entrance 19 | . 7 8 11 20 20 27 32 32 29 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 29 30 38 38 62 62 60 62 78 78 Greatest Support 64 | 40 40 40 63 63 63 63 63 63 62 64 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 19 20 20 20 20 20 Most Carried 20 | 6 11 15 15 15 20 20 20 20 20 16 Average Carried 16 | 4 9 13 14 15 18 19 20 19 18 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 10 14 15 15 20 20 20 20 16 13 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Gunner 17% | Gunner 8% | Scavenger-Mutant 5% | Commander-Gunner 4% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Matter Collected 4209 | 176 247 160 347 51 782 421 29 775 1033 188 Remotely . | . . . . . . . . . . . Salvage Created 6022 | 16 364 . 1205 121 1091 512 29 1013 1282 389 Parts 373 | 5 16 . 80 10 68 35 3 51 84 21 Haulers Intercepted 11 | . 2 . 4 . 3 . . . 2 . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 134 | . 7 . 25 5 16 16 2 25 29 9 Guns 114 | . 7 . 21 5 16 13 2 18 23 9 AOE 20 | . . . 4 . . 3 . 7 6 . Classes Destroyed 16 | 1 2 . 6 . 6 1 . . . . Worker 4 | . . . 2 . 1 . . . 1 . Builder 6 | . . . . . 2 . . . 4 . Tunneler 1 | 1 . . . . . . . . . . Hauler 11 | . 2 . 4 . 3 . . . 2 . Recycler 1 | . . . . . 1 . . . . . Operator 3 | . . . 2 . . . . . 1 . Watcher 3 | . . . . . 1 . . 1 1 . Swarmer 29 | . . . 8 3 . 7 2 6 3 . Grunt 64 | . 7 . 11 2 9 7 . 9 13 6 Brawler 5 | . . . 1 . . . . 3 1 . Duelist 3 | . . . 1 . . . . . 2 . Sentry 16 | . . . 4 . 3 1 . 2 5 1 Specialist 7 | . . . . . 1 . . 2 4 . Hunter 3 | . . . . . 2 . . . 1 . Programmer 5 | . . . . . . 1 . 2 . 2 Heavy 2 | . . . . . 1 . . . 1 . Butcher 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 1 3 . 7 4 3 7 2 4 11 3 Combat Bots Only 8 | . 3 . 6 3 2 7 2 4 8 3 Max Kills in Single Turn 3 | 1 1 . 2 1 1 3 1 3 3 1 Gunslinging 1 | . . . . . . 1 . . 1 . Exploded 3 | . . . 2 . . 3 . 3 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 571 | . 41 . 58 12 104 40 3 86 187 40 Missed 164 | . 6 . 17 4 31 9 . 27 59 11 Hits 407 | . 35 . 41 8 73 31 3 59 128 29 Melee 7 | . . . 3 . . . . 1 3 . Projectile 400 | . 35 . 38 8 73 31 3 58 125 29 Critical Strikes 18 | . . . . . 4 3 . 2 7 2 Damage Taken 6258 | . 460 . 531 95 1396 453 30 866 2016 411 Core 741 | . 83 . 84 16 195 74 . 36 209 44 Absorbed by Shields 84 | . . . . . . . . 46 . 38 Ignored by Resistances 446 | . . . . . . . . . 446 . Regen/Repaired (Parts) 204 | . . . 95 . 109 . . . . . Core Remaining (%) 80 | 100 . 66 . 75 . . . . . . Volleys Fired 335 | 1 41 . 46 7 60 30 2 59 68 21 Largest 3 | 2 2 . 2 2 3 3 3 3 3 3 Hottest 114 | 40 85 . 100 46 74 74 74 114 71 104 Shots Fired 806 | 2 82 . 87 14 180 81 6 113 178 63 Gun 778 | 2 82 . 84 14 180 80 6 102 165 63 Cannon . | . . . . . . . . . . . Launcher 19 | . . . 3 . . 1 . 6 9 . Special 9 | . . . . . . . . 5 4 . Kinetic 656 | 2 72 . 18 14 180 80 6 68 165 51 Thermal 60 | . 10 . 4 . . . . 34 . 12 Explosive 19 | . . . 3 . . 1 . 6 9 . Electromagnetic 62 | . . . 62 . . . . . . . Robot Hit Streak 33 | 1 18 . 17 17 33 22 10 27 20 7 Robot Miss Streak 5 | . 3 . 4 . 1 2 . 3 5 3 Penetration Max 1 | . . . . . . 1 . 1 . . Secondary Targets 20 | . . . 3 1 2 3 . 3 6 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 1 Shots Hit Robots 614 | 1 59 . 64 12 143 60 2 96 132 45 Core Hits 311 | 1 21 . 48 8 51 27 2 53 77 23 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Critical Strikes 3 | . 1 . . . 1 . . . . 1 Burn 1 | . . . . . . . . . . 1 Destroy 2 | . 1 . . . 1 . . . . . Melee Attacks 69 | . . . 1 . 9 4 . 36 19 . Impact . | . . . . . . . . . . . Slashing 43 | . . . 1 . 9 4 . 19 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . . . 2 . . 18 7 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12675 | 14 672 6 1436 189 2442 1200 34 2505 3355 822 Guns 9449 | 14 664 . 1286 188 2175 968 34 1373 1926 821 Cannons . | . . . . . . . . . . . Explosions 2262 | . . . 144 . . 231 . 730 1157 . Melee 815 | . . . . . 197 . . 402 216 . Ramming 149 | . 8 6 6 1 70 1 . . 56 1 Kinetic 7737 | 14 576 . 176 188 2175 968 34 965 1926 715 Thermal 651 | . 88 . 49 . . . . 408 . 106 Explosive 2262 | . . . 144 . . 231 . 730 1157 . Electromagnetic 1061 | . . . 1061 . . . . . . . Impact . | . . . . . . . . . . . Slashing 815 | . . . . . 197 . . 402 216 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 2 2 2 2 2 5 Average Corruption 2 | . . . 3 3 2 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . . 17 11 13 8 2 18 17 9 Message Errors 26 | . . . 2 2 2 3 1 8 5 3 Matter Fused 21 | . . . 6 2 4 1 . 5 3 . Heat Flow Errors 8 | . . . 2 . 1 1 1 1 2 . Energy Discharges 6 | . . . 2 . 1 . . 1 1 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . 1 . . . . . 1 . Data Loss (minor) 14 | . . . 1 5 3 2 . . 2 1 Data Loss (major) 7 | . . . 2 . 1 . . 1 1 2 Misfires 5 | . . . . 1 1 1 . 1 1 . Alerts 4 | . . . 1 . . . . . 1 2 Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . . . . . 46 . . 5 128 . Projectiles . | . . . . . . . . . . . Explosions 27 | . . . . . . . . 5 22 . Melee 152 | . . . . . 46 . . . 106 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 5 . . 19 . 19 109 . Shots 7 | . . . 1 . . 1 . 1 4 . Rammed 27 | . 4 2 3 1 6 1 . . 9 1 Targets Rammed 28 | . 4 2 3 1 7 1 . . 9 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 253 | . 214 . 253 1 204 240 164 253 199 107 Average Temperature 52 | . 70 . 65 1 27 53 52 67 44 28 Received Heat Transfer 2073 | . 237 . 135 39 459 243 . 213 540 207 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . 8 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 4 . 1 Heat Transferred 1423 | . 185 . 111 . . . . 794 . 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 5 | . . . 1 . . 2 1 5 3 3 Low Security (%) 58 | 100 100 100 69 100 100 24 15 4 42 . Level 1 13 | . . . 30 . . 25 84 11 14 37 Level 2 12 | . . . . . . 49 . 11 25 56 Level 3 8 | . . . . . . . . 28 18 6 Level 4 7 | . . . . . . . . 43 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1616 | 5 65 18 312 71 130 592 343 1616 774 719 Initial 729 | . . 18 . 1 7 48 288 126 729 282 Average 312 | . 14 . 122 21 53 341 226 941 393 506 Influence Increases 5429 | 5 216 . 714 120 695 564 107 1610 911 487 Destroy 0b10 Robot/C 3320 | . 140 . 500 100 400 360 80 900 600 240 Destroy 0b10 Robot/NC 150 | 5 10 . 40 . 40 . . 10 45 . Destroy Leader 556 | . 24 . 118 20 128 20 10 50 166 20 Allied During Kill 333 | . . . . . 39 19 9 262 1 3 Successful Hack 158 | . 12 . 38 . 21 14 8 37 14 14 Disable Machine 30 | . . . . . 15 . . . . 15 Anti-Garrison Action 450 | . . . . . . 100 . 200 . 150 Destroy Structure 237 | . . . 18 . 7 36 . 106 25 45 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 180 | . 30 . . . 45 . . 45 60 . Influence Decreases 4710 | 5 167 49 710 104 641 46 504 309 1972 203 Entered New Map 1366 | . . 31 . 3 13 26 304 69 767 153 Time Decay 1721 | 5 167 18 408 101 442 . 50 . 530 . Lost Part 200 | . . . 10 . 40 . . 20 100 30 Lost Ally 320 | . . . . . 60 20 . 220 . 20 Purge Threat 1103 | . . . 292 . 86 . 150 . 575 . Squads Dispatched 23 | . 1 . 4 . 7 . 3 . 8 . Investigation 5 | . . . 2 . 2 . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 14 | . 1 . 2 . 5 . . . 6 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 2 . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Distress Signals 18 | . 4 . 2 2 4 . . . 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 14 . 34 4 34 18 2 40 52 13 Peak Tracking Total 6 | . 4 . 6 2 4 4 2 4 6 3 Tactical Retreats 10 | . 2 . . . 3 . . 1 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Traps Triggered 10 | . 2 . . . 1 . . 5 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Machines Disabled 9 | . 1 . . . 1 2 . 2 . 3 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 Garrison Relay 4 | . . . . . . 2 . 2 . . Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Machines Accessed 36 | . 3 . 9 . 8 2 2 3 7 2 Terminals 26 | . 3 . 6 . 4 2 1 3 5 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 101 | . 10 . 30 . 30 2 6 4 14 5 Successful 56 | . 3 . 20 . 18 2 3 3 6 1 Failed 44 | . 7 . 10 . 11 . 3 1 8 4 Catastrophic 9 | . . . . . 3 . 1 . 2 3 Database Lockouts 1 | . . . . . 1 . . . . . Manual 44 | . 10 . 10 . 13 . 5 . 6 . Terminals 70 | . 10 . 19 . 16 2 4 4 10 5 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 2 . 4 . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 14 | . . . 9 . 5 . . . . . Garrison Access 8 | . . . . . 5 . 2 . 1 . Terminal Hacks 31 | . 3 . 8 . 9 2 1 3 4 1 Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 6 | . 3 . 1 . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . Scanalyzer Index 2 | . . . 1 . 1 . . . . . Unreport Threat 7 | . . . 2 . 2 . 1 . 2 . Locate Traps 2 | . . . 1 . 1 . . . . . Zone Layout 5 | . . . . . 3 . . . 2 . Garrison Registry 2 | . . . . . . 1 . . . 1 Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 3 . . . 1 . Scan Component 4 | . . . 1 . 2 . . . 1 . Repair 2 | . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . 9 . 4 . . . . . Insert Component 4 | . . . 3 . 1 . . . . . Analyze 4 | . . . 3 . 1 . . . . . Retrieve Study 5 | . . . 3 . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 3 | . . . 1 . 1 . 1 . . . Terminals 2 | . . . 1 . 1 . . . . . Botnet 2 | . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 34 | . 3 . 9 . 8 2 2 2 6 2 Full Trace Events 7 | . . . 2 . 2 . 1 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . 2 . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . Time 64 | . . . 26 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Zone Cloak 1 | . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . 2 4 . Non-combat 1 | . . . . . . . . . 1 . Combat 5 | . . . . . . . . 2 3 . Robot Hacks Applied 12 | . . . . . . . . 2 10 . generate_echo 1 | . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . 2 . reprogram_traps 1 | . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . 1 . focus_fire 1 | . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . 1 . wipe_record 1 | . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 20 | . . . . . . 12 . 8 . . Machine Destruction 16 | . . . . . . 8 . 8 . . Programmers 4 | . . . . . . 4 . . . . Attached 3 | . . . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Total Allies 20 | . . . . 4 . 2 1 10 2 1 Largest Group 8 | . . . . 4 4 1 2 8 1 1 Highest-Rated Group 156 | . . . . 71 71 42 58 156 16 39 Highest-Rated Ally 42 | . . . . 31 31 42 42 42 16 39 Total Orders . | . . . . . . . . . . . Ally Attacks 207 | . . . . . 51 20 12 101 8 15 Total Damage 2611 | . . . . . 531 154 191 1380 75 280 Kills 32 | . . . . . 4 2 2 20 1 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 1077 | . . 742 335 . . . . . . . Terrain 1077 | . . 742 335 . . . . . . . Robot Analysis Total 6 | . 3 . 1 . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Turns Passed 9043 | 116 727 915 1307 364 1365 540 114 1641 1491 463 Spaces Moved 4235 | 57 329 566 666 208 636 241 13 787 563 169 Core 2 | 2 . . . . . . . . . . Treads 4233 | 55 329 566 666 208 636 241 13 787 563 169 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 158 158 193 Average Speed 165 | 156 160 160 160 160 160 161 163 158 195 193 Slowest Speed 205 | 160 160 160 160 160 160 163 163 163 205 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 47 97 56 40 63 42 2 82 50 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug 44 | . . . 11 . 5 1 . 20 7 . Terrain Destroyed 110 | . . . 26 . 5 7 1 48 23 . Melee 18 | . . . 1 . 5 1 . 4 7 . Projectile 1 | . . . . . . . 1 . . . AOE 91 | . . . 25 . . 6 . 44 16 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Total 5515 | 79 455 574 823 225 835 329 101 1062 790 242 Wait 524 | 11 69 . 39 10 66 24 85 121 65 34 Move 4227 | 56 328 565 665 207 636 240 12 786 563 169 Hop . | . . . . . . . . . . . Pick Up 78 | 5 5 5 19 . 18 10 . 5 10 1 Fast Attach 40 | 6 2 1 8 . 5 . 1 6 11 . Attach 23 | . . . 3 . 6 1 . 1 8 4 Detach 13 | . 2 . 5 . 3 . . 2 1 . Swap 87 | . 1 . 13 . 12 8 . 26 25 2 Drop 74 | . 3 1 21 . 13 11 1 13 11 . Fire 335 | 1 41 . 46 7 60 30 2 59 68 21 Melee 69 | . . . 1 . 9 4 . 36 19 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . 4 2 3 1 7 1 . . 9 1 Escape Stasis 8 | . . . . . . . . 6 . 2 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x2] / *Mat) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Derelicts attacked the area 844 | -10/Materials | Entered Mines 948 | -10/Mines | Found DCF Scrap (12 items) 962 | -10/Mines | Learned Materials garrison access intel 1118 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1121 | -10/Mines | Found Prototype Device 1260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1260 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Discovered new exit (range 12) 1415 | -10/Mines | Discovered new exit (range 5) 1439 | -10/Mines | Discovered new exit (range 16) 1581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1759 | -10/Mines | Entered Materials 1759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Repaired Lgt. Treads 2091 | -9/Materials | Discovered new exit (range 7) 2134 | -9/Materials | Identified exit to Mines 2378 | -9/Materials | Identified Exp. Sensor Array 2464 | -9/Materials | Build established: Scavenger-Mutant 2859 | -9/Materials | Discovered new exit (range 8) 2979 | -9/Materials | Build established: Mutant 3066 | -9/Materials | Entered Mines 3114 | -9/Mines | Met a Derelict bent on vengeance 3185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3197 | -9/Mines | Assembled infested the area 3202 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3404 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3415 | -9/Mines | Discovered new exit (range 5) 3420 | -9/Mines | Received a Mining Laser from a helpful Derelict 3430 | -9/Mines | Entered Materials 3430 | -8/Materials | Accompanied by 4 allies 3430 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3431 | -8/Materials | Loaded intel: 1 garrison access location 3736 | -8/Materials | Build established: Gunner 3997 | -8/Materials | Discovered new exit (range 3) 4336 | -8/Materials | Build established: Scavenger-Gunner 4543 | -8/Materials | Repaired Arm. Treads+ 4597 | -8/Materials | Central database locked down 4689 | -8/Materials | Discovered new exit (range 5) 4795 | -8/Materials | Identified exit to Garrison 4795 | -8/Materials | Entered Garrison 4856 | -8/Garrison | Installed Relay Interface Framework 4924 | -8/Garrison | Garrison Relay disabled 4957 | -8/Garrison | Botcube activated 4967 | -8/Garrison | Botcube completed mutation into flying form, armed with 1 gun. 4999 | -8/Garrison | Triggered checkpoint 5039 | -8/Garrison | Triggered checkpoint 5065 | -8/Garrison | Destroyed 7 combat bots 5116 | -8/Garrison | Botcube activated 5134 | -8/Garrison | Botcube completed mutation into legged form, armed with 2 guns. 5185 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Garrison Relay disabled 5267 | -8/Garrison | Discovered new exit (range 47) 5267 | -8/Garrison | Discovered new exit (range 32) 5267 | -8/Garrison | Discovered new exit (range 69) 5335 | -8/Garrison | Entered Materials 5335 | -8/Materials | Accompanied by 1 ally 5343 | -8/Materials | Garrison activated, responded to threat 5363 | -8/Materials | Identified exit to Garrison 5449 | -8/Materials | Entered Garrison 5449 | -8/Garrison | Accompanied by 2 allies 5494 | -8/Garrison | Triggered checkpoint 5523 | -8/Garrison | Garrison Relay disabled 5619 | -8/Garrison | Triggered checkpoint 5654 | -8/Garrison | Triggered checkpoint 5738 | -8/Garrison | Triggered checkpoint 5795 | -8/Garrison | Rescued a captive Derelict 5800 | -8/Garrison | Rescued a captive Derelict 5818 | -8/Garrison | Garrison Relay disabled 5839 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Learned Factory security intel 5874 | -8/Garrison | P-60 Hacker assimilated allied 1P-FDT(l) 5971 | -8/Garrison | Discovered new exit (range 12) 6164 | -8/Garrison | Discovered new exit (range 12) 6341 | -8/Garrison | Triggered checkpoint 6355 | -8/Garrison | Triggered checkpoint 6358 | -8/Garrison | Core integrity fell below 50% 6397 | -8/Garrison | Triggered checkpoint 6547 | -8/Garrison | Triggered checkpoint 6599 | -8/Garrison | Triggered checkpoint 6642 | -8/Garrison | Build established: Commander-Gunner 6653 | -8/Garrison | Triggered checkpoint 6700 | -8/Garrison | Discovered new exit (range 6) 6771 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7052 | -8/Garrison | Lost 8 allies 7090 | -8/Garrison | Entered Materials 7819 | -8/Materials | Build established: Gunner 8011 | -8/Materials | Discovered new exit (range 14) 8323 | -8/Materials | Core integrity fell below 20% 8331 | -8/Materials | Discovered new exit (range 14) 8363 | -8/Materials | Destroyed 8 combat bots 8370 | -8/Materials | Lost 7 parts (3n2u2w) 8477 | -8/Materials | Garrison activated, responded to threat 8581 | -8/Materials | Identified exit to Garrison 8581 | -8/Materials | Entered Garrison 8780 | -8/Garrison | Rescued a captive Derelict 8802 | -8/Garrison | Phase Generator disabled 8835 | -8/Garrison | Discovered new exit (range 72) 8835 | -8/Garrison | Discovered new exit (range 89) 8835 | -8/Garrison | Discovered new exit (range 56) 9044 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08918_ Stasis field depleted. 08934_ Hvy. Assault Rifle destroyed. 08938_ HV Slug penetrates Wall. 08945_ 3X-DHQ(h) destroyed. 08955_ TP4IHO5V0IC2 >N: :T7RISKX 08955_ G-47 Trooper destroyed. 08955_ Switching to secondary target: G-47 Trooper. 08958_ Hvy. Assault Rifle destroyed. 08959_ G-47 Trooper destroyed. 08979_ Acquired 49 matter. 09010_ G-50 Soldier suffers critical hit (Burn). 09010_ Critical hit (Burn: +37). 09013_ System corrupted: Substantial component data lost. 09013_ G-50 Soldier destroyed. 09018_ Acquired 28 matter. 09021_ Acquired 7 matter. 09025_ Med. Reactive Plating destroyed. 09028_ Acquired 1 matter. 09028_ Imp. Heat Sink melted. 09028_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??# ^^ #???????# #?????# | | ??### #####"""## #### #### #???????# #?????# | | ???#"""""#??# ## #??# #??# #???##### #?????# | | ???#######??## ### #??# #??# #???# #?????# | | ?????????????# #?# #??# #??# #???# ### #?????# | | ?????????????# #?# #??# #??# ##### #?# #?????# | | ?????????????# #?# #??# #??# ## #?# #?????# | | ?????????????# ### #### #### ##""""### ####### | | ?????????????# ^^ | | ?????????????##### ^^ | | ?????????????????# ^^ | | ?????????????????############^^^## ## ####T## | | ??????????????????????????### ## ## ######? | | ??????????????????????????# " #???? | | ??????????????????????????# " #???? | | ??????????????????????????# " #???? | | ??????????????????????????# " #???? | | ??????????????????????????### ## ## ###???? | | ????????????################# ## ## #????## | | ????????????# ###### | | ????????????# ############### ^ | | ??????##############????????# #### #^ | | ??????# #????????## ##""""## ##??# ## | | ????### ####"""### #?????????#= ## ## #???# #? | | ????#"# #??# #?# ###########[!######## #???# #? | | ????#" #??## ##?# [!=*@===g%=#??????# #???# #? | | ????#" #???# #??# #####!#####p!#??????# #???# #? | | ????#" ##### #??# #???#%#???# #??????# #???# #? | | ????#"# #??# #???#!#???# #??????# #???# #? | | ????### ##### #### ##### ##### #??????# ##### ## | | ??????###???# = ^ #??????# | | ????????????### = #??????# | | ??????????????# #######"########??????########### | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# ####### #####???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ########### #???????????????????? | | ????????????### #??????### ######??????????????? | | ????????????# #??????# # ##?????????????? | | ????????????# #????### # ## # ##????????????? | | ????????????# #????## #????????????? | | ????????????##+###???## #????????????? | | ##???????????# #?????# ##????????????? | | "############# ####### # ###?????????????? | | % %%!%% # ???????????? | | ##############%######## ## #????????????? | | ????????????## #?????# % #????????????? | | ??????????### ##????### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -9/Materials Arm. Treads | 63% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGrapheneSabre Manual? 0 Play Time 00:51:47 Cumulative 2086.5 hours Start 2026.01.13 @ 01:37:27 End 2026.01.13 @ 02:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1341 Rogue 1337 Adventurer 4 Explorer 0 Win Type - Total 287 Types 215/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de74844-8b3c-4cef-a4a3-95c21719b641