Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 15:22:28 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (452) 2260 Value Destroyed (22673) 22673 Prototype IDs (60) 1200 Alien Tech Used (13) 2600 Bonus (14137) 14137 TOTAL SCORE: 53170 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6193 Follower Combat Kills 742 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1382 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1280 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 285/285 System Corruption 3% Temperature Cool (0) Movement Treading (136) Location -3/Section 7 Parts ------- > --- POWER (3) -------- Antimatter-Particle Reactor > --- PROPULSION (5) --- Treaded Heavy-Biometal Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Large Storage Unit Experimental Terrain Scan Processor System Mapper Spacefold Activator Microwarp Drive > --- WEAPON (5) ------- High-powered Thermic Construct/C > --- INVENTORY (15) --- Advanced Cooling System Zionite Biocell (600) High-capacity Matter Pod (0) Long-range Terrain Scanner Advanced Shield Generator Advanced System Restoration Module Integrity Redistributor Peak State ------------ > --- POWER ------------ Antimatter-Particle Reactor > --- PROPULSION ------- Treaded Heavy-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Phase Armor System Mapper > --- WEAPON ----------- High-powered Thermic Construct/C Sigix Broadsword > --- INVENTORY -------- Advanced Cooling System Zionite Biocell High-capacity Matter Pod Zionite Weapon Casing Centrium Heavy Armor Plating Advanced Shield Generator Advanced System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Microwarp Drive Micro-nuke Launcher [Rating: 190] Favorites ----------- Power Antimatter-Particle Reactor Engine Ion Engine Reactor Antimatter-Particle Reactor Propulsion Treaded Heavy-Biometal Exoskeleton Treads Treaded Heavy-Biometal Exoskeleton Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon High-powered Thermic Construct/C Energy Gun Particle Gun Energy Cannon High-powered Thermic Construct/C Ballistic Gun Light Assault Rifle Ballistic Cannon KE Gauss Construct/C Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 205 | 3 2 3 26 4 5 . 13 26 5 . 2 . . 3 9 3 4 4 4 . 3 15 2 . 4 4 3 5 1 5 1 17 12 17 Power 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Engine 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 25 | 2 . . 5 . 2 . 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23 | 2 . . 5 . 2 . 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | . 2 1 7 4 1 . 2 6 4 . 1 . . . 8 2 3 1 4 . 1 7 2 . 4 3 3 3 1 3 1 12 9 16 Device 51 | . 1 . 3 2 . . . 2 2 . 1 . . . 4 2 . . 3 . 1 3 1 . 3 1 1 1 . 1 . 8 4 7 Storage 8 | . 1 . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . 1 . . . . . 1 . 1 Processor 10 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 1 . Hackware 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Protection 33 | . . 1 3 2 . . 1 3 . . . . . . 3 . 2 . 1 . . 2 1 . 1 1 1 1 . 1 1 1 2 5 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Weapon 64 | 1 . 2 13 . 2 . 5 8 1 . 1 . . 3 1 1 1 3 . . 2 6 . . . 1 . 2 . 2 . 5 3 1 Energy Gun 8 | . . . 3 . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . 2 6 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 1 1 Special Weapon 15 | . . . . . . . . . . . . . . 1 1 1 1 3 . . 2 4 . . . 1 . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Slashing Weapon 9 | . . . 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 . . . 2 . . . . . 1 4 . . . 1 . . 1 . . 2 . . . . 2 . 2 6 . Parts Lost 41 | . . . 8 . . . 1 7 1 . . . . . . . 1 1 3 . 4 2 . . . 1 2 . . . . 2 . 8 Power 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . . . 3 . . . . 3 . . . . . . . . . 1 2 . 2 2 . . . 1 1 . . . . 2 . 4 Weapon 11 | . . . 2 . . . . 2 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . 2 . . . 1 6 1 . . . . . . . 1 1 2 . 2 2 . . . 1 2 . . . . 1 . 5 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 97 100 98 99 80 100 89 91 59 53 61 61 61 61 63 61 67 64 58 66 57 61 63 64 60 57 58 58 60 59 53 52 53 46 Engine 2 | . 14 14 11 11 11 11 7 8 . . 1 . . . 4 7 2 2 6 6 2 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . 4 7 5 7 7 7 2 . 3 3 . . . 1 5 5 5 5 5 4 . . 1 1 . . Treads 6 | . 28 28 32 33 33 33 27 26 1 . 3 4 . . . . . . . . . . . . . . . 1 5 2 . . . . Leg 2 | . . . . . . . . . . . 1 2 7 2 . 1 6 6 6 6 6 5 . . 1 5 5 3 . 2 5 2 . . Device 11 | . 11 1 3 10 11 11 9 3 15 15 15 15 15 15 13 15 13 13 14 20 16 13 11 11 10 11 13 15 15 15 11 15 8 6 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . . 3 9 7 7 7 7 7 7 7 7 13 13 6 6 6 5 11 11 11 7 7 10 10 10 6 5 9 8 Hackware 1 | . . . 8 . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 4 Protection 4 | . . 12 10 11 11 11 11 8 . . . . . . 1 . 6 3 1 6 1 4 5 5 5 5 5 5 5 5 8 2 2 3 Energy Gun 3 | . . . 7 11 1 11 10 . 8 . . . . . 4 7 10 11 3 . 3 9 5 5 2 . . 4 4 4 . . . . Energy Cannon 3 | . . . . . . . . 8 3 . 3 7 7 7 7 7 3 . . . . 1 7 9 3 . . 1 . . 2 4 6 4 Ballistic Gun 4 | . 28 28 11 11 1 11 7 6 . 7 5 . . . . . . . 8 13 7 . . . 6 8 5 4 5 5 5 1 . . Ballistic Cannon 1 | . . . . . . . 3 5 . . 4 7 7 7 2 . . . . . . . 2 . . 2 5 . . . 2 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 28 30 35 39 59 59 71 73 69 32 44 37 37 38 55 44 69 56 56 52 52 105 95 93 93 94 95 97 65 61 84 119 114 114 Greatest Support 237 | 40 40 40 60 60 60 60 60 66 72 71 110 102 102 102 102 83 83 83 83 83 85 132 132 132 167 167 200 232 156 183 237 237 162 162 Greatest Overweight (x) 7 | . . . . . . . 1 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 14 15 15 15 17 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 10 15 15 15 17 19 20 20 20 9 15 15 15 15 15 15 13 14 14 13 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 14 | 6 8 13 13 15 15 17 19 19 7 8 13 14 14 14 14 13 12 12 11 13 13 14 14 15 14 14 13 13 13 14 15 14 14 11 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 10 15 15 15 17 19 20 20 8 9 15 15 14 15 14 14 12 11 13 13 13 13 15 15 15 14 14 13 14 15 15 15 14 7 Class Distribution -------------------- 56% | Construct 21% | Generator-Construct 9% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Generator-Construct | -4/Upper Caves Generator-Construct | -4/Warlord Generator-Construct | -3/Proximity Caves Generator-Construct | -3/Research Generator-Construct | -3/Quarantine Generator-Construct | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 7300 | 219 68 44 288 59 . 57 257 956 17 . 449 104 102 35 145 71 92 47 159 . 223 252 48 . 40 76 41 90 72 267 70 779 970 1203 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22949 | . 220 29 768 152 . . 258 1385 160 . 1027 282 128 . 261 306 585 366 942 . 794 2147 797 225 313 905 362 534 345 401 575 3606 1550 3526 Parts 1048 | . 11 2 51 11 . . 17 71 7 . 41 12 9 . 16 9 17 12 37 . 43 90 32 6 5 38 26 34 12 10 21 184 75 149 Haulers Intercepted 19 | . 1 . 1 . . . . 3 . . 3 . . . . . . . 1 . . 6 . . . . . . . . . 3 . 1 Recyclers Shooed 5 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 185 | . . . . . . . . . . . . . 6 . . 10 . 6 32 . 31 . 26 5 . 37 . 20 3 . 9 . . . Prevented 36 | . . . . . . . . . . . . . . . . 3 . . . . 8 . . 6 2 . . . 6 . 11 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 379 | . 4 2 19 6 . . 5 33 4 . 13 . 1 . 7 5 10 10 21 . 18 21 11 3 . 12 10 12 12 10 7 57 19 47 Melee 8 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 113 | . 4 2 14 6 . . 4 9 3 . 6 . . . 1 2 7 3 9 . 11 11 1 . . 9 . 2 2 2 . 5 . . Cannons 144 | . . . . . . . 1 21 1 . 7 . 1 . 3 . . 2 3 . 1 5 10 3 . 2 3 . 2 . 5 31 16 27 AOE 104 | . . . . . . . . . . . . . . . 3 2 1 5 9 . 6 3 . . . 1 7 10 7 8 . 20 2 20 Classes Destroyed 27 | . 2 1 5 1 . . . 2 . . 2 3 1 . 2 . . . . . 1 . . 1 . . 1 . . . . 2 2 1 Worker 11 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 3 Builder 9 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 19 | . 1 . 1 . . . . 3 . . 3 . . . . . . . 1 . . 6 . . . . . . . . . 3 . 1 Recycler 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanic 8 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 4 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 10 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 1 1 Swarmer 84 | . . 2 7 3 . . . 6 3 . . . . . . . 1 4 7 . 4 . 1 1 . . 5 9 10 . . 21 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 155 | . 4 . 7 2 . . . 13 . . 7 . . . . 2 5 3 12 . 8 8 4 1 . 7 3 2 . 7 3 14 14 29 Brawler 13 | . . . 1 . . . . 2 . . 2 . . . . . 2 . . . . . 2 . . . . . . 1 . . 1 2 Duelist 11 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . 1 1 . 1 2 Protector 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 44 | . . . 4 . . . 5 10 1 . 3 . . . . 1 1 1 1 . . 3 1 1 . 1 2 . . . 1 5 . 3 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . Hunter 17 | . . . . . . . . . . . . . . . . . . 2 . . 2 2 . . . 2 . . 2 1 . 4 . 2 Programmer 27 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 6 . . . 1 . . . . 1 10 2 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 11 | . . . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . 6 1 . . . . . Assembled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | . 2 2 3 3 . . 2 8 3 . 5 . 1 . 4 2 6 5 8 . 8 7 7 1 . 3 7 5 5 4 5 7 6 29 Combat Bots Only 17 | . 2 2 3 3 . . 2 8 3 . 5 . 1 . 4 2 6 5 8 . 8 6 7 1 . 3 6 5 5 4 5 5 5 17 Max Kills in Single Turn 5 | . 1 1 1 1 . . 1 1 1 . 2 1 1 . 2 1 1 2 3 . 3 2 1 1 . 1 3 4 4 2 1 5 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 2 1 1 2 2 . 2 1 . . . 1 3 4 4 2 . 5 2 4 Melee 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 27636 | . 190 83 1126 162 . 31 403 2011 322 . 372 . 171 . 183 258 402 416 710 . 1739 2119 599 103 . 1269 911 259 320 118 534 3210 1925 7690 Core 2578 | . 12 15 90 27 . . 38 240 5 . 47 . 31 . . 32 30 87 73 . 276 98 . . . 101 61 28 38 18 61 241 130 799 Absorbed by Shields 670 | . . . . . . . . . . . . . . . . . . . . . . 261 . . . . . . . . . 337 72 . Redirected to Core 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 155 Redirected to Shielding 383 | . . . . . . . . . . . . . . . . . 19 116 . . 103 . . . . . . . . . . . . 145 Regen/Repaired (Parts) 1023 | . . . 156 . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . 489 342 Core Remaining (%) 74 | 100 . 89 . . . 70 . 49 . . . . . . . 83 . . . . 45 . . . . 80 . . . . 82 . . . Volleys Fired 919 | . 22 7 48 12 . 2 17 102 8 . 36 12 7 1 13 22 24 17 50 . 53 82 24 7 6 33 17 22 14 14 17 102 64 64 Largest 3 | . 2 2 2 2 . 2 3 3 2 . 3 2 2 1 2 2 3 2 2 . 2 2 3 3 1 2 2 2 2 2 2 3 3 1 Hottest 289 | . 40 40 105 88 . 88 144 180 119 . 168 120 120 51 129 129 152 83 84 . 86 117 139 173 67 119 119 119 119 93 134 232 289 139 Shots Fired 1559 | . 44 14 95 24 . 4 41 143 12 . 71 23 12 1 23 35 54 29 81 . 83 133 68 21 6 64 28 35 26 18 34 203 70 64 Gun 844 | . 44 14 95 24 . 4 38 37 11 . 31 . . . 5 20 41 19 74 . 78 114 24 7 . 49 14 31 16 8 17 29 . . Cannon 628 | . . . . . . . 3 106 1 . 40 23 12 1 15 13 13 5 . . . 13 44 14 6 13 11 . 8 . 17 159 66 45 Launcher 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 10 . 15 4 19 Special 36 | . . . . . . . . . . . . . . . 3 2 . 5 7 . 5 6 . . . 2 3 3 . . . . . . Kinetic 612 | . 44 14 51 12 . 2 18 106 . . 62 11 5 1 5 . . . 47 . 59 18 22 . . 49 12 . 8 4 12 47 3 . Thermal 549 | . . . 44 12 . 2 23 37 . . 7 12 7 . 5 5 . 7 24 . . 57 46 7 . 13 13 16 4 . 5 95 63 45 Explosive 84 | . . . . . . . . . . . . . . . 3 2 . 5 7 . 5 6 . . . 2 3 4 2 10 . 12 4 19 Electromagnetic 258 | . . . . . . . . . 12 . 2 . . . 10 13 31 5 . . 19 52 . 14 6 . . 15 12 4 17 46 . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Phasic 53 | . . . . . . . . . . . . . . . . 15 23 12 3 . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 11 12 14 5 . 4 17 18 11 . 23 26 11 . 5 13 6 8 9 . 8 12 10 11 7 10 7 4 3 10 16 20 6 10 Robot Miss Streak 8 | . 2 3 2 2 . 1 1 3 2 . 4 1 1 . 8 2 3 3 3 . 5 5 4 5 2 4 6 5 3 1 2 4 4 3 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 2 2 Secondary Targets 7 | . . 1 . 2 . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Shots Hit Robots 1118 | . 33 5 88 16 . 2 34 116 11 . 49 19 11 3 13 29 33 17 69 . 72 86 50 11 6 52 15 21 17 11 30 119 37 43 Core Hits 817 | . 13 4 30 8 . . 11 58 10 . 40 8 6 . 11 11 15 16 57 . 57 61 26 5 4 37 28 26 13 27 9 87 28 111 Critical Kills 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . . . 3 . . Critical Parts Destroyed 20 | . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 3 1 . . 3 2 1 2 2 1 . . . Critical Strikes 80 | . 2 . 7 1 . . 3 14 1 . . . 1 . . 4 1 3 1 . 3 9 2 2 . 7 2 2 2 2 2 8 1 . Burn 11 | . . . 6 1 . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . 7 2 2 2 2 2 4 . . Blast 20 | . . . . . . . . 11 . . . . 1 . . . . . . . . 3 . . . . . . . . . 4 1 . Corrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Sever 10 | . . . 1 . . . . 2 . . . . . . . 1 . 2 . . 2 2 . . . . . . . . . . . . Intensify 5 | . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . Melee Attacks 85 | . . . 28 . . . 2 9 . . . . . 3 . . . . . . . 21 . . . . . . . 6 . . 2 14 Impact 27 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 6 . . . . Slashing 55 | . . . 28 . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 6 . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 116189 | . 276 79 1792 243 . 40 522 4537 226 . 2177 816 517 . 798 1635 1373 1458 2984 . 2564 4331 1848 376 328 2899 2156 2188 1439 2168 2383 13149 7729 53158 Guns 16887 | . 269 50 855 243 . 26 430 595 200 . 1240 . . . 61 394 685 302 1359 . 1301 2513 356 77 . 1972 398 1060 575 382 531 1013 . . Cannons 74790 | . . . . . . . 91 3664 18 . 937 816 517 . 260 526 506 49 . . . 676 1492 299 328 344 259 . 131 . 1852 8452 7055 46518 Explosions 21653 | . . . . . . . . . . . . . . . 409 666 182 926 1429 . 1122 668 . . . 507 1430 1100 733 1786 . 3684 674 6337 Melee 1788 | . . . 913 . . . . 253 . . . . . . . . . . . . . 320 . . . . . . . . . . . 302 Ramming 117 | . 7 29 24 . . 14 1 25 8 . . . . . . . . . . . . 8 . . . . . . . . . . . 1 Kinetic 15637 | . 269 50 342 111 . 26 271 3713 . . 1862 171 101 . 46 . . . 858 . 1004 844 503 . . 1972 347 . 131 203 1312 1398 103 . Thermal 68276 | . . . 513 132 . . 250 546 . . 291 645 416 . 61 284 182 90 787 . 63 839 1345 77 . 344 409 809 215 . 540 5968 6952 46518 Explosive 19715 | . . . . . . . . . . . . . . . 409 472 . 926 1081 . 1059 668 . . . 507 1331 1022 664 1786 . 2779 674 6337 Electromagnetic 7824 | . . . . . . . . . 218 . 24 . . . 214 526 705 49 . . 297 1506 . 299 328 . . 329 429 179 531 2190 . . Impact 320 | . . . . . . . . . . . . . . . . . . . . . . 320 . . . . . . . . . . . . Slashing 2422 | . . . 913 . . . . 253 . . . . . . 68 49 . 181 196 . 141 146 . . . 76 69 28 . . . . . 302 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 814 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 814 . . Phasic 1064 | . . . . . . . . . . . . . . . . 304 486 212 62 . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 6 6 6 6 1 10 1 11 13 13 13 13 . . . . . . 3 2 . . . . . . . . 1 7 1 3 Average Corruption 6 | . . . 5 6 6 6 1 4 1 9 12 13 13 13 . . . . . . 1 1 . . . . . . . . 1 2 1 1 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . . 11 14 12 7 2 27 1 4 49 29 40 2 . . . . . . 9 1 . . . . . . . . 1 7 . 5 Message Errors 59 | . . . 4 4 4 1 . 6 1 . 14 8 11 1 . . . . . . 3 1 . . . . . . . . . . . 1 Matter Fused 43 | . . . 1 4 3 1 . 8 . . 6 5 6 . . . . . . . 1 . . . . . . . . . 1 5 . 2 Heat Flow Errors 34 | . . . 1 2 2 . 1 3 . 1 6 6 10 . . . . . . . 1 . . . . . . . . . . 1 . . Energy Discharges 24 | . . . 1 3 1 3 . 2 . . 6 . 5 1 . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . 2 1 . 5 . 1 8 5 3 . . . . . . . 3 . . . . . . . . . . . . 1 Data Loss (major) 10 | . . . . . . 1 1 1 . . 3 1 2 . . . . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 9 | . . . 2 1 . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . 1 . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 20665 | . . . 88 . . . . 173 . . 74 86 . . 36 87 19 54 38 . 42 248 . 31 7 48 78 61 3 3 257 1442 1634 16156 Projectiles 19283 | . . . . . . . . 173 . . 74 86 . . 11 36 . 28 11 . . . . 31 7 2 15 . . . 257 1079 1553 15920 Explosions 1040 | . . . . . . . . . . . . . . . 25 51 19 26 27 . 42 28 . . . 46 63 61 3 3 . 363 81 202 Melee 342 | . . . 88 . . . . . . . . . . . . . . . . . . 220 . . . . . . . . . . . 34 Knockbacks 40 | . . . . . . . . 14 . . 3 . . . . . . . . . . 2 4 . . . . . 1 . 7 8 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 34 | . . . . . . . . 11 . . 3 . . . . . . . . . . . 4 . . . . . 1 . 7 7 1 . Secondary 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 641 | . . . . . . . . . 4 . . . . . . . 57 . . . 57 . . . . . 78 . 82 . . 95 138 130 Shots 16 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . 2 . . 3 2 5 Rammed 25 | . 2 5 5 . . 3 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 26 | . 2 5 5 . . 3 1 7 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 18 12 302 231 124 . 258 203 10 214 238 217 240 . 111 . 33 20 32 . 108 115 165 293 17 58 . . . . . 159 210 305 Average Temperature 58 | . 12 7 116 67 71 . 87 38 5 126 92 82 97 . 55 . 17 9 8 . 55 30 61 109 8 14 . . . . . 46 47 57 Received Heat Transfer 5242 | . 111 . 348 48 . . 117 747 36 . 93 . 30 . 74 21 153 39 219 . 297 265 126 9 . 226 150 21 . 57 45 266 418 1326 Effects 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 . . 1 . . . 2 . 2 2 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 2 . . . . 2 . . 1 . . . 1 . 2 1 . . Parts Fried 36 | . . . . . . . . . 3 . . . . . . 2 4 . . . 1 9 . 1 . . . 1 2 . 2 11 . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . 6 . . . 2 4 . . 2 1 2 . . . 1 . . . . . . . . . . . . . . 1 1 3 Heat Transferred 11963 | . . . 1641 370 . . 740 824 . . 333 740 444 . 74 261 100 . 250 . 50 150 800 250 . 296 272 . 50 . . 1025 1628 1665 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . 3 1 . 2 . 1 . . . . . . 2 1 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 3159 | . 122 320 274 226 . 32 218 496 255 70 422 . . . . . 768 . . . . 558 . . . . 921 . . . . 1733 1570 3159 Initial 890 | . . 11 8 56 . . 12 26 186 40 49 . . . . . 119 . . . . 88 . . . . 59 . . . . 13 890 815 Average 448 | . 52 154 126 151 . 12 111 280 169 53 131 . . . . . 455 . . . . 230 . . . . 478 . . . . 816 1200 1663 Maximum Alert Level 5 | . . 1 1 1 . . 1 2 1 . 2 . . . . . 3 . . . . 2 . . . . 3 . . . . 5 4 5 Low Security (%) 47 | 100 100 78 91 50 . 100 77 31 75 100 82 . . . . . 38 . . . . 50 . . . . 9 . . . . 10 . . Level 1 18 | . . 21 8 49 . . 22 38 24 . 16 . . . . . 2 . . . . 24 . . . . 17 . . . . 22 . . Level 2 12 | . . . . . . . . 29 . . 1 . . . . . 42 . . . . 24 . . . . 52 . . . . 15 . . Level 3 5 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 20 . . . . 2 37 20 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 62 43 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 13 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . . . . . . 7 . . 7 . . . . . 2 . 1 . . 9 . . . . 4 . . . . 13 8 22 Investigation 10 | . 1 . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 Extermination 10 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 1 Reinforcement 19 | . . . . . . . . 1 . . 4 . . . . . . . . . . 5 . . . . . . . . . 4 . 5 Assault 29 | . . . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 4 5 13 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 3 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 14 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 4 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 639 | . 9 6 29 7 . 1 7 41 4 6 27 . 2 . 14 10 11 10 23 . 20 44 12 5 . 13 15 12 9 16 7 71 40 168 Peak Tracking Total 14 | . 3 3 4 3 . 1 3 9 3 6 4 . 1 . 5 3 3 5 12 . 4 6 7 2 . 3 7 5 5 6 3 7 11 14 Tactical Retreats 27 | . 1 . 3 1 . . . . . . 3 . . . . . 1 . 2 . 1 2 . 2 . . 1 . 1 1 1 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 12 | . . . . . . . 1 2 2 . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . 8 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 105 | . . 6 . . . . 1 1 . . 3 . . . 1 . 10 . . . 1 3 1 . 1 . 21 . . . . 6 22 28 Max in Single Turn 8 | . . . . . . . 1 1 . . 1 . . . 1 . 7 . . . 1 1 1 . 1 . 8 . . . . 2 4 2 Garrison Access 6 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 81 | . 2 . 8 1 1 . . 8 4 . 4 2 . . . . 5 1 1 3 . 8 1 . 4 . 3 2 . 1 . 6 8 8 Terminals 42 | . 1 . 6 . . . . 6 4 . 2 . . . . . . . . . . 4 . . . . . . . . . 5 7 7 Fabricators 8 | . . . . . . . . . . . 1 . . . . . 2 . . . . 4 . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Total Hacks 218 | . 8 . 24 1 1 . . 24 8 . 17 6 . . . . 6 1 3 27 . 21 1 . 17 . 5 2 . 1 . 12 18 15 Successful 142 | . 5 . 18 1 1 . . 15 2 . 4 6 . . . . 4 1 3 27 . 14 1 . 17 . 2 2 . 1 . 4 10 4 Failed 76 | . 3 . 6 . . . . 9 6 . 13 . . . . . 2 . . . . 7 . . . . 3 . . . . 8 8 11 Catastrophic 14 | . 1 . . . . . . 1 4 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 6 . 14 . . . . 8 2 . 2 . . 5 . . 2 . . . 1 11 . . . . 2 . . 1 . 3 7 9 Terminals 115 | . 6 . 17 . . . . 19 8 . 11 . . . . . . . . . . 13 . . . . . . . . . 11 17 13 Fabricators 16 | . . . . . . . . . . . 3 . . . . . 3 . . . . 8 . . . . 2 . . . . . . . Repair Stations 7 | . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . 2 . 3 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 11 | . . . . . . . . 3 . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . 2 Terminal Hacks 105 | . 3 . 7 1 1 . . 11 1 . 3 6 . . . . . 1 3 27 . 6 1 . 17 . . 2 . 1 . 4 8 2 Record 21 | . . . . . 1 . . . . . . 5 . . . . . . 3 6 . . . . 5 . . . . . . . 1 . Part Schematic 16 | . . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . . . 1 . 1 . . . . . . . . 3 . 1 . . 4 . . . . . . . . . Open Door 11 | . . . . 1 . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 . . . 2 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 8 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . Locate Traps 7 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 1 . 6 . . . . 2 1 . 1 . . . . . 1 . . . . 6 . . . . 1 . . . . . 2 1 Terminals 12 | . . . 5 . . . . 2 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Botnet 6 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Jam 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 . 8 . . . . 7 4 . 3 . . . . . 3 . . . . 5 . . . . 3 . . . . 6 8 7 Full Trace Events 6 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 1 . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . . . . 15 . . . . . 12 . . . . 4 . . . . . . . . 3 Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . 106 . . . . 139 . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . 12 . . . . 9 . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 9 . 9 . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 24 | . . 2 1 3 . . . 2 . . 3 2 . 4 . . . . 1 . 1 3 2 . . . . . . . . . . . Largest Group 5 | . . 2 1 4 4 4 1 2 . . 3 4 2 5 5 2 . . . . 1 2 2 2 . . . . . . . . . . Highest-Rated Group 279 | . . 39 10 50 50 50 16 62 . . 93 118 62 279 279 192 . . . . 96 98 78 78 . . . . . . . . . . Highest-Rated Ally 96 | . . 31 10 16 16 16 16 31 . . 31 31 31 96 96 96 . . . . 96 49 49 49 . . . . . . . . . . Total Orders 17 | . . . 10 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 11 | . . . 7 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . 10 . . . 5 10 13 . . 20 . 12 . 45 44 . . 1 . 3 5 . 7 . . . . . . . . . . Total Damage 4509 | . . 396 . . . 43 130 165 . . 358 . 202 . 817 1656 . . 20 . 185 311 . 226 . . . . . . . . . . Kills 35 | . . 8 . . . 1 2 2 . . 1 . 1 . 7 8 . . . . 2 2 . 1 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . . 1 1 . . 1 . 1 1 . 2 . 3 1 . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 30091 | 11 570 887 1329 562 369 245 510 1613 639 87 1257 763 972 1311 1082 692 342 731 943 89 1008 1803 1291 910 339 1097 696 1793 939 824 667 1772 867 1081 Spaces Moved 18855 | 5 247 523 579 321 223 146 182 454 463 118 1007 558 591 925 850 731 341 996 1061 76 521 1079 736 537 187 555 345 853 445 376 313 893 728 890 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4492 | 5 247 523 579 321 223 146 182 453 140 . 402 347 . . . . . . . . . . . . . . . 232 445 200 . . . 47 Legs 8087 | . . . . . . . . . . . 100 211 591 310 . 156 341 996 1061 76 521 1079 66 . 44 555 345 621 . 176 313 525 . . Wheels 1109 | . . . . . . . . 1 192 . . . . 615 301 . . . . . . . . . . . . . . . . . . . Hover 3678 | . . . . . . . . . 131 118 505 . . . 549 575 . . . . . . 561 537 143 . . . . . . . . 559 Flight 1390 | . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . . . . . 368 728 185 Fastest Speed 65 | 160 160 160 160 160 160 160 160 163 70 70 70 112 112 118 73 65 65 65 65 118 104 104 148 159 159 170 170 198 198 180 180 90 90 90 Average Speed 131 | 160 160 160 160 160 160 160 218 239 110 70 101 126 159 138 95 76 65 65 72 118 111 114 158 159 161 170 176 198 198 189 193 151 90 97 Slowest Speed 246 | 160 160 160 160 160 160 160 243 246 215 70 191 136 178 178 118 89 65 65 118 118 118 148 159 159 170 170 198 198 198 198 195 195 90 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 58 | 2 44 97 36 67 50 52 16 62 10 79 31 73 76 87 70 85 8 95 98 74 72 28 77 77 61 73 12 90 62 45 47 27 76 79 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 14 | . 1 2 . 1 1 . . . . . . . . . . . . . 2 1 . . 1 . 3 1 . 1 . . . . . . Known Exits Taken 8 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 38 | . . 1 . 1 . . . . . . . 1 3 3 . 1 . 5 4 . 1 . 3 3 . 3 . 5 2 . 2 . . . Spaces Dug 128 | . . . 2 . . . . . . . . . . . . . . . . . . 32 . . . . 4 6 . 2 . . 38 44 Terrain Destroyed 1918 | . . . 2 . . . 1 19 . . 13 3 2 . 23 34 42 28 113 . 67 72 21 1 . 67 123 78 57 64 10 280 385 413 Melee 23 | . . . 2 . . . . . . . . . . . . . . . . . . 16 . . . . . . . 2 . . . 3 Projectile 863 | . . . . . . . 1 19 . . 13 3 2 . 2 7 4 5 5 . 1 18 21 1 . 49 23 28 22 . 10 77 285 267 AOE 1032 | . . . . . . . . . . . . . . . 21 27 38 23 108 . 66 38 . . . 18 100 50 35 62 . 203 100 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 22436 | 7 386 560 865 346 236 152 257 804 593 122 1172 589 604 961 1101 829 410 1051 1156 75 865 1467 811 577 218 642 405 923 476 456 338 1117 860 1005 Wait 2070 | . 108 16 145 6 . . 30 162 79 4 111 16 6 17 206 70 41 31 34 . 282 252 18 34 11 44 32 35 15 47 6 92 31 89 Move 18719 | 4 246 522 578 320 222 145 181 453 463 117 1006 557 590 924 849 730 340 995 1060 75 520 1079 735 536 186 554 344 852 444 375 312 884 723 798 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Pick Up 132 | . 4 4 21 . 4 2 4 19 5 1 9 2 . 5 8 . 1 . 3 . 4 6 1 . 3 2 5 2 . 2 . 2 8 5 Fast Attach 76 | . 2 1 3 3 2 . 5 10 2 . 1 . . 1 4 1 . . 2 . 1 6 1 . 4 2 2 1 1 2 1 6 8 4 Attach 69 | . . . 11 . . . 1 10 . . . . . 2 1 1 3 3 2 . 2 3 . . . 1 1 4 . 2 . 7 3 12 Detach 69 | . 1 1 1 . . . . 5 7 . 3 . . 3 3 3 . 2 2 . . 5 1 . 1 . . 5 2 4 1 10 4 5 Swap 70 | 3 . 2 12 1 3 . 7 6 3 . 1 . . . 4 1 1 1 . . . 6 1 . 1 1 . . . 1 . 4 3 8 Drop 164 | . 1 2 13 4 5 . 9 21 25 . 5 2 1 5 13 1 . 1 1 . 3 7 1 . 6 5 4 2 . 3 1 6 12 5 Fire 919 | . 22 7 48 12 . 2 17 102 8 . 36 12 7 1 13 22 24 17 50 . 53 82 24 7 6 33 17 22 14 14 17 102 64 64 Melee 85 | . . . 28 . . . 2 9 . . . . . 3 . . . . . . . 21 . . . . . . . 6 . . 2 14 Ram 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 2 5 5 . . 3 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . . . . . . . 1 2 . . . 29 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Mines 704 | -10/Mines | Discovered new exit (range 13) 1081 | -10/Mines | Learned Materials machine intel 1207 | -10/Mines | Learned location of Storage (-8) 1207 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Learned location of Recycling (-8) 1327 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -10/Mines | Entered Materials 1469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Loaded intel: 53 machine locations 1534 | -9/Materials | Repaired Lgt. Treads 1561 | -9/Materials | Repaired Lgt. Armor Plating 2632 | -9/Materials | Build established: Scavenger-Mutant 2695 | -9/Materials | Discovered new exit (range 13) 2782 | -9/Materials | Discovered new exit (range 8) 2798 | -9/Materials | Entered Mines 2798 | -9/Mines | Accompanied by 1 ally 2821 | -9/Mines | Learned location of Zion (-7) 3033 | -9/Mines | Found the Drone Emporium 3045 | -9/Mines | Found Prototype Device 3045 | -9/Mines | Identified Decoy Drone Bay 3237 | -9/Mines | Discovered new exit (range 10) 3262 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3282 | -9/Mines | Discovered new exit (range 11) 3354 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3354 | -9/Mines | Discovered new exit (range 5) 3360 | -9/Mines | Entered Exiles 3360 | -9/Exiles | Accompanied by 4 allies 3388 | -9/Exiles | Discovered new exit (range 14) 3457 | -9/Exiles | Met 8R-AWN 3479 | -9/Exiles | Met EX-HEX 3563 | -9/Exiles | Met EX-DEC 3622 | -9/Exiles | Met EX-BIN 3708 | -9/Exiles | Build established: Commander-Mutant 3729 | -9/Exiles | Entered Mines 3729 | -8/Mines | Accompanied by 4 allies 3944 | -8/Mines | Discovered new exit (range 15) 3974 | -8/Mines | Entered Materials 3974 | -8/Materials | Accompanied by 1 ally 3974 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4032 | -8/Materials | Build established: Scavenger-Mutant 4140 | -8/Materials | Discovered new exit (range 5) 4484 | -8/Materials | Entered Storage 4603 | -8/Storage | Garrison activated, responded to threat 4759 | -8/Storage | Garrison activated, responded to threat 4962 | -8/Storage | Garrison activated, responded to threat 5044 | -8/Storage | Destroyed 8 combat bots 5274 | -8/Storage | Build established: Mutant 5335 | -8/Storage | Met a pair of Derelict thieves 5438 | -8/Storage | System corruption reached 10% 5441 | -8/Storage | Core integrity fell below 50% 5483 | -8/Storage | Lost 6 parts (1p1n2u2w) 5790 | -8/Storage | Build established: Gunner 5931 | -8/Storage | Discovered new exit (range 16) 6084 | -8/Storage | First assault squad dispatched 6097 | -8/Storage | Entered Factory 6097 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6098 | -7/Factory | Found Scrap Engine 6567 | -7/Factory | Build established: Construct 6644 | -7/Factory | Discovered new exit (range 5) 6666 | -7/Factory | Identified exit to Lower Caves 6736 | -7/Factory | Sucked down chute 6736 | -7/Factory | Entered Waste 6745 | -7/Waste | Spotted C-40 Crusher 6751 | -7/Waste | EMP discharged 6751 | -7/Waste | System corruption reached 10% 6753 | -7/Waste | Spotted C-40 Crusher 6765 | -7/Waste | Spotted C-40 Crusher 6769 | -7/Waste | Spotted C-40 Crusher 6792 | -7/Waste | Spotted C-40 Crusher 6801 | -7/Waste | Spotted C-40 Crusher 6817 | -7/Waste | Discovered new exit (range 10) 6823 | -7/Waste | Entered Factory 7341 | -7/Factory | Discovered new exit (range 10) 7932 | -7/Factory | Allied Derelicts emerged from ambush trap array 8080 | -7/Factory | Entered Lower Caves 8080 | -7/Lower Caves | Accompanied by 2 allies 8101 | -7/Lower Caves | Encountered a Warlord checkpoint 8432 | -7/Lower Caves | Learned Factory security intel 8441 | -7/Lower Caves | A Commander dispatched an escort 8454 | -7/Lower Caves | Destroyed TI-7SS(g) 8739 | -7/Lower Caves | Discovered new exit (range 10) 8843 | -7/Lower Caves | Entered another Lower Caves area 8843 | -7/Lower Caves | Accompanied by 4 allies 8844 | -7/Lower Caves | Commander's escort returned to base 8844 | -7/Lower Caves | Commander's escort returned to base 8852 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8928 | -7/Lower Caves | Spotted B-75 Beast 8948 | -7/Lower Caves | Destroyed B-75 Beast 9516 | -7/Lower Caves | Encountered a Warlord checkpoint 9597 | -7/Lower Caves | Learned location of 1 exit from Factory 9703 | -7/Lower Caves | Discovered new exit (range 13) 9815 | -7/Lower Caves | Entered Zion 9815 | -7/Zion | Accompanied by 1 ally 9935 | -7/Zion | System corruption cleaned by Quarantine Array 9993 | -7/Zion | Discovered new exit (range 8) 10444 | -7/Zion | Found Prototype Special Weapon 10444 | -7/Zion | Identified RU-N14's Throwing Claymores 10448 | -7/Zion | Found RU-N14's Throwing Claymores 10451 | -7/Zion | Found RU-N14's Throwing Claymores 10453 | -7/Zion | Found RU-N14's Throwing Claymores 10530 | -7/Zion | Gained Derelict followers 10668 | -7/Zion | Given A8's code to call for help 10741 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11086 | -7/Zion | Opened final containment barrier to the Deep Caves 11097 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11098 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11106 | -7/Zion | Discovered new exit (range 5) 11109 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11126 | -7/Zion | Entered Deep Caves 11126 | -7/Deep Caves | Accompanied by 5 allies 11391 | -7/Deep Caves | Attacked by Z-Imprinter 11397 | -7/Deep Caves | Allies destroyed Z-Imprinter 11444 | -7/Deep Caves | Found Prototype Protection 11444 | -7/Deep Caves | Identified Zio. Weapon Casing 11480 | -7/Deep Caves | Found Zio. Weapon Casing 11533 | -7/Deep Caves | Z-Facility disabled 11876 | -7/Deep Caves | Discovered new exit (range 15) 12208 | -7/Deep Caves | Entered Proximity Caves 12208 | -6/Proximity Caves | Accompanied by 2 allies 12430 | -6/Proximity Caves | Learned 4 Factory zone layouts 12654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12732 | -6/Proximity Caves | Spotted B-75 Beast 12764 | -6/Proximity Caves | Destroyed B-75 Beast 12889 | -6/Proximity Caves | Discovered new exit (range 16) 12900 | -6/Proximity Caves | Entered Factory 12900 | -6/Factory | Evolved 2 slots: Utility x2 12901 | -6/Factory | Identified exit to Lower Caves 13114 | -6/Factory | Fabricated Gyrokinetic Inverter? 13242 | -6/Factory | Entered Lower Caves 13243 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13256 | -6/Lower Caves | Encountered a Warlord checkpoint 13310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13410 | -6/Lower Caves | Spotted B-75 Beast 13780 | -6/Lower Caves | Learned 12 Factory zone layouts 13878 | -6/Lower Caves | Discovered new exit (range 3) 13973 | -6/Lower Caves | Entered another Lower Caves area 13996 | -6/Lower Caves | Discovered new exit (range 12) 14067 | -6/Lower Caves | Identified exit to Data Miner 14079 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14139 | -6/Lower Caves | Destroyed 8 combat bots 14640 | -6/Lower Caves | Found Imp. Powered Armor 14916 | -6/Lower Caves | Entered Data Miner 14916 | -6/Data Miner | Discovered new exit (range 6) 14932 | -6/Data Miner | Met Data Miner 14961 | -6/Data Miner | Learned location of Section 7 (-3) 14961 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14977 | -6/Data Miner | Received God Mode back door access code from Data Miner 15005 | -6/Data Miner | Entered Proximity Caves 15017 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15025 | -5/Proximity Caves | Found Prototype Special Weapon 15103 | -5/Proximity Caves | Learned Factory terminal intel 15125 | -5/Proximity Caves | Escorted by Enhanced Grunt 15215 | -5/Proximity Caves | Spotted B-75 Beast 15252 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15282 | -5/Proximity Caves | Learned 8 Factory zone layouts 15485 | -5/Proximity Caves | Core integrity fell below 50% 15548 | -5/Proximity Caves | Destroyed 8 combat bots 15811 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15986 | -5/Proximity Caves | Discovered new exit (range 5) 16013 | -5/Proximity Caves | Entered Factory 16013 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16014 | -5/Factory | Identified exit to Extension 16015 | -5/Factory | Identified exit to Factory 16015 | -5/Factory | Identified exit to Upper Caves 16016 | -5/Factory | Loaded intel: 27 terminal locations 16468 | -5/Factory | Fabricated Centrium Leg? 16663 | -5/Factory | Found Mni. Smartbomb Launcher 16665 | -5/Factory | Found Mni. Smartbomb Launcher 17513 | -5/Factory | First assault squad dispatched 17528 | -5/Factory | Incoming assault squad redirected 17770 | -5/Factory | Incoming investigation squad redirected 17816 | -5/Factory | Entered Upper Caves 18084 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18147 | -5/Upper Caves | Destroyed 7 combat bots 18256 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18491 | -5/Upper Caves | Learned 4 Factory zone layouts 18545 | -5/Upper Caves | Learned location of Armory (-4) 18567 | -5/Upper Caves | Discovered new exit (range 6) 18575 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 19107 | -5/Upper Caves | Entered another Upper Caves area 19107 | -5/Upper Caves | Accompanied by 2 allies 19629 | -5/Upper Caves | Spotted B-75 Beast 19771 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19781 | -5/Upper Caves | Discovered new exit (range 6) 19869 | -5/Upper Caves | Learned 8 Factory zone layouts 20017 | -5/Upper Caves | Entered Zhirov 20017 | -5/Zhirov | Discovered new exit (range 3) 20081 | -5/Zhirov | Learned location of Quarantine (-3) 20081 | -5/Zhirov | Learned location of Testing (-2) 20117 | -5/Zhirov | Found Alien Artifact 20117 | -5/Zhirov | Identified Integrated Dissipator 20117 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20272 | -5/Zhirov | Found Alien Artifact 20356 | -5/Zhirov | Entered Proximity Caves 20743 | -4/Proximity Caves | Spotted B-86 Titan 20764 | -4/Proximity Caves | Destroyed B-86 Titan 21358 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21453 | -4/Proximity Caves | Entered Factory 21453 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21454 | -4/Factory | Identified exit to Research 21455 | -4/Factory | Identified exit to Upper Caves 21703 | -4/Factory | First assault squad dispatched 21726 | -4/Factory | Incoming assault squad redirected 21873 | -4/Factory | Incoming investigation squad redirected 21921 | -4/Factory | Found Fusion Bomb Launcher 21969 | -4/Factory | Incoming assault squad redirected 22149 | -4/Factory | Entered Upper Caves 22322 | -4/Upper Caves | Learned Research terminal intel 23367 | -4/Upper Caves | Discovered new exit (range 14) 23698 | -4/Upper Caves | Build established: Generator-Construct 23942 | -4/Upper Caves | Entered another Upper Caves area 24525 | -4/Upper Caves | Discovered new exit (range 12) 24881 | -4/Upper Caves | Entered Warlord 25216 | -4/Warlord | Met Warlord 25237 | -4/Warlord | Warlord's base attacked by MAIN.C 25238 | -4/Warlord | Opened Warlord's prototype stash 25269 | -4/Warlord | Found Prototype Processor 25269 | -4/Warlord | Identified Exp. Target Analyzer 25273 | -4/Warlord | Found Prototype Device 25273 | -4/Warlord | Identified Exp. Focal Shield 25282 | -4/Warlord | Found Prototype Hackware 25408 | -4/Warlord | Found Prototype Launcher 25587 | -4/Warlord | Warlord forces counterattacked 25686 | -4/Warlord | Discovered new exit (range 12) 25705 | -4/Warlord | Entered Proximity Caves 25959 | -3/Proximity Caves | Spotted B-86 Titan 25978 | -3/Proximity Caves | Destroyed B-86 Titan 26172 | -3/Proximity Caves | Discovered exit to Research (range 16) 26184 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26372 | -3/Proximity Caves | Entered Research 26372 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26373 | -3/Research | Loaded intel: 20 terminal locations 27076 | -3/Research | Identified Vortex Catalyst Activator 27227 | -3/Research | Identified System Mapper 27228 | -3/Research | Identified exit to Research 27653 | -3/Research | Found Exp. Terrain Scan Processor 27872 | -3/Research | First assault squad dispatched 27963 | -3/Research | Identified exit to Quarantine 28048 | -3/Research | Spotted B-86 Titan 28051 | -3/Research | Destroyed B-86 Titan 28144 | -3/Research | Entered Quarantine 28268 | -3/Quarantine | Found Prototype Protection 28268 | -3/Quarantine | Identified Centrium Heavy Armor Plating 28363 | -3/Quarantine | Cryocooling Duct disabled 28378 | -3/Quarantine | Ambient heat levels rising (+20) 28378 | -3/Quarantine | Non-combat units ordered to evacuate 28394 | -3/Quarantine | First assault squad dispatched 28396 | -3/Quarantine | Found Alien Artifact 28451 | -3/Quarantine | Incoming assault squad redirected 28512 | -3/Quarantine | Found Alien Artifact 28512 | -3/Quarantine | Identified Phase Redirector 28532 | -3/Quarantine | Found Alien Slashing Weapon 28532 | -3/Quarantine | Identified Sigix Broadsword 28594 | -3/Quarantine | Found Alien Artifact 28594 | -3/Quarantine | Identified Phase Armor 28698 | -3/Quarantine | Incoming investigation squad redirected 28700 | -3/Quarantine | Identified Transdimensional Reconstructor 28700 | -3/Quarantine | Warped through subspace 28749 | -3/Quarantine | Found Transdimensional Reconstructor 28759 | -3/Quarantine | Found Transdimensional Reconstructor 28764 | -3/Quarantine | Found Alien Artifact 28811 | -3/Quarantine | Identified Core Reset Matrix 28811 | -3/Quarantine | Identified Dimensional Node Initializer 28811 | -3/Quarantine | Used Core Reset Matrix 28815 | -3/Quarantine | Detected hypermatrix surge 28815 | -3/Quarantine | Sensed 9 artifacts in vicinity 28923 | -3/Quarantine | Incoming assault squad redirected 28944 | -3/Quarantine | Spotted Fortress 29007 | -3/Quarantine | Discovered new exit (range 5) 29011 | -3/Quarantine | Entered Section 7 29012 | -3/Section 7 | Sensed 20 artifacts in vicinity 29057 | -3/Section 7 | Spotted S7 Guard 29065 | -3/Section 7 | Found Navigation Efficiency Matrix 29065 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 29069 | -3/Section 7 | Destroyed S7 Guard 29165 | -3/Section 7 | Found Spacefold Activator 29245 | -3/Section 7 | Found Microwarp Drive 29261 | -3/Section 7 | First assault squad dispatched 29264 | -3/Section 7 | Spotted B-86 Titan 29281 | -3/Section 7 | Incoming assault squad redirected 29302 | -3/Section 7 | Spotted S7 Guard 29356 | -3/Section 7 | Scanned by Researcher 29380 | -3/Section 7 | Initialized slip node 29396 | -3/Section 7 | Core integrity fell below 50% 29522 | -3/Section 7 | Spotted Striker 29522 | -3/Section 7 | Spotted Striker 29595 | -3/Section 7 | Found Core Expander 29595 | -3/Section 7 | Installed Core Expander, added new Weapon slot 29644 | -3/Section 7 | Found LRC Insulator 29644 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 29651 | -3/Section 7 | Found LRC Boosters 29651 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 29669 | -3/Section 7 | Intercept squad dispatched 29687 | -3/Section 7 | Spotted Tracker 29687 | -3/Section 7 | Warped through subspace to slip node 29733 | -3/Section 7 | Destroyed 9 combat bots 29772 | -3/Section 7 | Spotted Combat Programmer 29815 | -3/Section 7 | Spotted Tracker 29821 | -3/Section 7 | Destroyed Tracker 29842 | -3/Section 7 | High security lockdown imminent 29842 | -3/Section 7 | Destroyed S7 Guard 29846 | -3/Section 7 | Found Integrity Redistributor 29852 | -3/Section 7 | Warped through subspace 29885 | -3/Section 7 | Destroyed 17 combat bots 29922 | -3/Section 7 | High security lockdown engaged 29930 | -3/Section 7 | Destroyed B-86 Titan 29935 | -3/Section 7 | Lost 5 parts (1p3u1w) 30019 | -3/Section 7 | Core integrity fell below 20% 30033 | -3/Section 7 | Destroyed 10 combat bots 30092 | -3/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 30060_ An explosion rips through the floor. 30060_ Cloning Tubes disabled. 30060_ C-30 ARC bursts open, deploying its payload. 30060_ P-80 Master unfolds itself. 30060_ H-77 Assassin unfolds itself. 30060_ M-36 Artificer unfolds itself. 30062_ Microwarped (distance 9). 30064_ The unstable cave ceiling collapses. 30068_ Z5DY6SSOJCIFQZF2RNN0MZ,BXPIFPH&%PB7GKRE 30071_ Microwarped (distance 14). 30072_ Slug penetrates Wall. 30072_ Penetrated by Slug. 30074_ Arm. Scrap Engine consumes Unknown Reactor. 30080_ Spacefolded through Wall. 30080_ Penetrated by Slug. 30085_ Navigation matrix triggers involuntary quantum shift. 30085_ Beam penetrates Wall. 30090_ Penetrated by Slug. 30090_ Slug penetrates Wall. 30092_ Slammed into Tracker. Map ----- +----------------------------------------------------+ | # %####### "## " #????#???###??#??? | | "" ##??#??##??##????? | | ! ########### # #????##??????????? | | ########### # #######????????????????? | | ######?#### # ! ###??????????????????????? | | """ ########### % #??????????????????????? | | """ ########### | #??????????????????????? | | """ ##"""""""# * #??????????????????????? | | """ ## " """"# #??????????????????????? | | """ ## "!" " !![ """ #??????????????????????? | | ## ""= ## !! """ #??????????????????????? | | ## %!?## ![ """ #??????????????????????? | | ## ### #??????????????????????? | | """ ####""#############+######+######???????????? | | T" ???????????? | | """ ??????????? | | ??????????? | | YY ??????????? | | ###############"###############Y;##??????????????? | | ######## ###?? ???????????????? | | ######## #?# ? """???????????????? | | ######## ##? """???????????????? | | ######## #?#? """#??????????????? | | / """ """ ##? """#??????????????? | | ######## """" """" ### """#??????????????? | | #####?## """ """ ##@ """#??????????????? | | ######## " " # #s """#??????????????? | | ####?### ;## #??????????????? | | ######## ##??########??????????????? | | ########################?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 69 Energy Capacity 1281 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1000 Resistance: KI 30 Resistance: EM 25 Core Shielding 40 Weapon Shielding 100 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Com. Mass Driver | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Exp. Shield Generator | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Sigix Broadsword Phase Armor Transdimensional Reconstructor Core Reset Matrix Navigation Efficiency Matrix Dimensional Node Initializer Core Expander LRC Insulator LRC Boosters Microwarp Drive Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldCoolantDoublenader Manual? 0 Play Time 03:19:03 Cumulative 1173.9 hours Start 2022.09.03 @ 08:59:02 End 2022.09.03 @ 15:22:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 819 Rogue 815 Adventurer 4 Explorer 0 Win Type - Total 128 Types 98/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f20f4e4-d3be-4c8f-978d-fd6c54c69c7e