Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 21:47:44 Player: Akl Result: Destroyed by 71-22W(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1267) 1267 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 4666 Bonus ------- Follower Combat Kills 60 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Hunter] (14) Hacking Drone Bay Gatling Laser Dirty Datajack (20) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Hacking Suite > --- WEAPON ----------- Dirty Datajack Dirty Datajack > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Hunter] Gatling Laser Dirty Datajack Dirty Datajack Dirty Datajack Datajack [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Dirty Datajack Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 . 1 3 19 6 9 2 3 Power 8 | 1 . . 1 3 2 1 . . Engine 4 | 1 . . 1 1 . 1 . . Core 4 | . . . . 2 2 . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 1 7 2 2 . . Treads 1 | . . . . . . 1 . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . 1 2 . . . . Flight 8 | . . . . 5 2 1 . . Utility 16 | 1 . 1 1 5 1 4 . 3 Device 5 | 1 . . 1 2 . 1 . . Storage 1 | . . 1 . . . . . . Processor 4 | . . . . 1 1 . . 2 Hackware 1 | . . . . . . . . 1 Protection 5 | . . . . 2 . 3 . . Artifact . | . . . . . . . . . Weapon 11 | 2 . . . 4 1 2 2 . Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 2 . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 29 | . . . 7 2 5 10 . 5 Power 6 | . . . 2 . . 2 . 2 Propulsion 9 | . . . 2 1 3 2 . 1 Utility 7 | . . . 1 1 1 3 . 1 Weapon 7 | . . . 2 . 1 3 . 1 Highest Loss Streak 6 | . . . 6 2 5 4 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 2 4 3 4 3 4 4 7 Power . | . 1 1 . . . 1 . . Propulsion . | . . . . . . . . . Utility 1 | . 1 . . 1 1 1 . 3 Weapon 1 | . . 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . . 3 . . . 8 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . . 4 Weapon 4 | . . . . 3 . . . 1 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 70 | . 85 94 53 77 91 67 64 69 Engine 4 | . 14 14 7 2 . . 7 6 Core 6 | . . . . 6 13 9 6 6 Wheel 1 | . 28 28 15 . . . . . Hover 2 | . . . . 12 . . . . Flight 8 | . . . . 6 27 12 7 6 Device 7 | . 14 14 8 17 15 14 . . Storage 3 | . . 8 8 . . . 6 7 Processor 13 | . . . . . 15 15 15 22 Hackware 2 | . . . . . . . . 6 Protection 5 | . . . . 15 5 1 7 . Energy Gun 1 | . 14 14 8 . . 4 . . Ballistic Gun 3 | . 14 14 5 7 5 4 . . Special Melee Weapon 5 | . . . . 3 . . 13 9 Peak Build Rating 42 | 6 6 7 7 28 35 28 28 42 Average Rating 25 | 4 6 6 4 21 30 21 25 36 On Entrance 12 | . 6 6 7 2 27 25 10 28 Avg Prop Armor Cover (%) 2 | 4 4 4 . 1 . 4 . . Naked Turns 53 | . . . 49 4 . . . . Heaviest Build 34 | 10 10 15 15 34 28 22 16 16 Greatest Support 26 | 26 10 26 26 26 26 20 6 6 Greatest Overweight (x) 3 | 2 . . 2 2 1 3 2 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 8 | 5 5 8 8 5 5 5 8 8 Average Capacity 6 | 5 5 7 7 5 5 5 7 7 Most Carried 8 | 4 4 5 5 5 5 5 5 8 Average Carried 5 | 2 2 4 3 4 3 4 4 7 Final Capacity 8 | 5 5 8 5 5 5 5 8 5 Final Carried 5 | 2 4 4 5 4 5 4 5 5 Class Distribution -------------------- 87% | Mutant 8% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Matter Collected 1280 | 310 . 13 23 599 3 301 . 31 Remotely . | . . . . . . . . . Salvage Created 1408 | 225 . . 253 630 71 229 . . Parts 71 | 15 . . 8 29 13 6 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 7 . 2 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 29 | . . . 4 13 7 5 . . Guns 16 | . . . 4 5 2 5 . . Cannons 8 | . . . . 8 . . . . AOE 5 | . . . . . 5 . . . Classes Destroyed 11 | 3 . . 2 5 1 . . . Worker 3 | 2 . . . . 1 . . . Builder 3 | . . . . . 3 . . . Tunneler 5 | 5 . . . . . . . . Recycler 3 | 1 . . 1 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 10 | . . . . 2 7 1 . . Grunt 10 | . . . 3 5 . 2 . . Brawler 2 | . . . . 1 . 1 . . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . . 1 4 . 1 . . Best Kill Streak 7 | 7 . . 4 5 6 3 . . Combat Bots Only 5 | . . . 3 5 4 3 . . Max Kills in Single Turn 2 | 1 . . 1 1 2 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Hostile Shots Fired 341 | . . . 84 78 26 89 3 61 Missed 110 | . . . 21 20 8 30 1 30 Hits 231 | . . . 63 58 18 59 2 31 Melee 17 | . . . 2 6 . 5 . 4 Projectile 214 | . . . 61 52 18 54 2 27 Critical Strikes 11 | . . . 3 5 . 1 . 2 Damage Taken 3359 | . . . 812 912 393 714 53 475 Core 1346 | . . . 396 225 57 304 53 311 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . . . . . . 8 . . Ignored by Resistances 9 | . . . . . . 9 . . Core Remaining (%) 65 | 100 . 100 1 59 . . . . Volleys Fired 160 | 22 . . 32 61 12 33 . . Largest 2 | 2 . . 2 2 2 1 . . Hottest 100 | 70 . . 70 62 56 100 . . Shots Fired 204 | 33 . . 43 81 14 33 . . Gun 165 | 33 . . 43 55 7 27 . . Cannon 21 | . . . . 21 . . . . Launcher 12 | . . . . 5 7 . . . Special 6 | . . . . . . 6 . . Kinetic 115 | 11 . . 11 76 7 10 . . Thermal 77 | 22 . . 32 . . 23 . . Explosive 12 | . . . . 5 7 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 6 . . 10 10 1 13 . . Robot Miss Streak 12 | 4 . . 3 12 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 135 | 17 . . 28 54 3 28 . 5 Core Hits 96 | 9 . . 11 41 17 16 . 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 6 | 2 . . 2 2 . . . . Burn 4 | 2 . . 2 . . . . . Destroy 2 | . . . . 2 . . . . Melee Attacks 8 | . . . . 1 . 2 . 5 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3064 | 232 . . 371 1027 902 514 . 18 Guns 1738 | 232 . . 371 591 30 514 . . Cannons 358 | . . . . 358 . . . . Explosions 935 | . . . . 63 872 . . . Melee 18 | . . . . . . . . 18 Ramming 15 | . . . . 15 . . . . Kinetic 1294 | 49 . . 114 949 30 152 . . Thermal 802 | 183 . . 257 . . 362 . . Explosive 935 | . . . . 63 872 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 18 | . . . . . . . . 18 Highest Corruption 7 | . . . 5 2 . 7 7 7 Average Corruption 5 | . . . 5 2 . 6 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . 1 3 . 3 17 4 Message Errors 8 | . . . . . . 1 6 1 Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 9 | . . . . . . . 6 3 Energy Discharges 3 | . . . . 1 . 1 1 . Parts Rejected 2 | . . . 1 . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . . . 98 . . . Projectiles . | . . . . . . . . . Explosions 98 | . . . . . 98 . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . 8 . . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . 8 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 163 | . . . . 36 127 . . . Shots 4 | . . . . 1 3 . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 333 | 40 . . 333 318 10 160 276 268 Average Temperature 72 | 12 . . 125 71 6 49 96 101 Received Heat Transfer 1086 | . . . 411 351 . 216 12 96 Effects 4 | . . . 1 2 . . 1 . Energy Bleed 2 | . . . 1 . . . 1 . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . Heat Transferred 2453 | 703 . . 925 . . 825 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 100 22 . . . Level 1 10 | . . . . . 77 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 257 | 10 . . 137 163 257 . . . Initial 73 | . . . . 57 73 . . . Average 58 | 1 . . 58 41 194 . . . Influence Increases 1262 | 40 . . 343 425 314 125 15 . Destroy 0b10 Robot/C 620 | . . . 120 260 140 100 . . Destroy 0b10 Robot/NC 80 | 40 . . 5 15 20 . . . Destroy Leader 132 | . . . 30 72 20 10 . . Allied During Kill 4 | . . . 4 . . . . . Successful Hack 13 | . . . 4 9 . . . . Disable Machine 105 | . . . . 45 60 . . . Destroy Structure 83 | . . . . 24 59 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 210 | . . . 180 . . 15 15 . Influence Decreases 1262 | 40 . . 206 399 230 357 30 . Entered New Map 267 | . . . . 80 90 93 4 . Time Decay 763 | 40 . . 96 299 90 212 26 . Lost Part 192 | . . . 70 20 50 52 . . Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 4 | . . . 3 . 1 . . . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Distress Signals 4 | . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . . . 21 20 9 9 1 17 Peak Tracking Total 16 | . . . 10 5 4 5 1 16 Tactical Retreats 8 | . . . 4 . . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Traps Triggered 5 | . . . . 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Disabled 7 | . . . . 3 4 . . . Max in Single Turn 2 | . . . . 2 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Machines Accessed 3 | . . . 1 1 . . 1 . Terminals 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . . 3 3 . . 1 . Successful 6 | . . . 3 2 . . 1 . Failed 1 | . . . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . . . 3 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 3 2 . . 1 . Record 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Dispatch Records 2 | . . . 1 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . 24 . . . . . Total Damage 290 | . . . 290 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Active Infowar (turns) 2940 | 49 35 41 175 48 188 655 571 1178 Optics 2640 | . . . . 48 188 655 571 1178 Seismic 300 | 49 35 41 175 . . . . . Decoding 1103 | . . . . . . . . 1103 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Turns Passed 3837 | 162 35 41 255 752 188 655 571 1178 Spaces Moved 3169 | 102 41 29 232 533 255 873 426 678 Core 145 | 14 . . 101 9 . . . 21 Treads 76 | . . . . . . 76 . . Legs . | . . . . . . . . . Wheels 283 | 88 41 29 125 . . . . . Hover 398 | . . . 6 392 . . . . Flight 2267 | . . . . 132 255 797 426 657 Fastest Speed 26 | 50 80 80 50 26 26 29 40 40 Average Speed 103 | 88 80 88 75 101 59 62 132 169 Slowest Speed 280 | 150 80 90 150 195 115 280 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 1 . 3 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 10 14 24 49 10 76 59 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . . . 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 118 | . . . . 33 85 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 118 | . . . . 33 85 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Total 3506 | 141 42 44 269 665 272 933 430 710 Wait 63 | . . 14 . 27 . 11 1 10 Move 3153 | 101 40 28 231 532 252 872 419 678 Hop 4 | . . . . . 1 . 3 . Pick Up 29 | 8 2 1 2 5 1 . 3 7 Fast Attach 38 | . . . 1 23 4 8 2 . Attach 20 | 8 . 1 2 2 1 1 2 3 Detach 3 | 2 . . 1 . . . . . Swap 5 | . . . . 3 1 1 . . Drop 18 | . . . . 10 . 3 . 5 Fire 160 | 22 . . 32 61 12 33 . . Melee 8 | . . . . 1 . 2 . 5 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . 2 . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 209 | -10/Mines | Discovered new exit (range 14) 211 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 239 | -10/Mines | Entered Materials 239 | -9/Materials | Accompanied by 3 allies 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 334 | -9/Materials | Lost 3 allies 422 | -9/Materials | Core integrity fell below 50% 428 | -9/Materials | Core integrity fell below 20% 459 | -9/Materials | Lost 6 parts (2p2n1u1w) 465 | -9/Materials | Discovered new exit (range 14) 494 | -9/Materials | Entered another Materials area 494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -8/Materials | Discovered new exit (range 3) 1246 | -8/Materials | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1431 | -7/Factory | Discovered new exit (range 12) 1434 | -7/Factory | Entered Lower Caves 1439 | -7/Lower Caves | Lost 5 parts (3n1u1w) 1631 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1677 | -7/Lower Caves | Lost 4 parts (1p2n1w) 1878 | -7/Lower Caves | Lost 3 parts (2u1w) 1916 | -7/Lower Caves | Identified exit to Lower Caves 2046 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2063 | -7/Lower Caves | Core integrity fell below 50% 2089 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2089 | -7/Lower Caves | Entered another Lower Caves area 2112 | -7/Lower Caves | Spotted B-75 Beast 2316 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2527 | -7/Lower Caves | Encountered a Warlord checkpoint 2622 | -7/Lower Caves | Discovered new exit (range 20) 2660 | -7/Lower Caves | Entered Zion 2822 | -7/Zion | System corruption cleaned by Quarantine Array 2914 | -7/Zion | Learned location of Armory (-3) 2986 | -7/Zion | Given the Hacking Drone Bay 2987 | -7/Zion | Found Prototype Device 3088 | -7/Zion | Learned 4 Factory zone layouts 3322 | -7/Zion | Learned location of Data Miner (-6) 3754 | -7/Zion | Attacked by Zionites 3793 | -7/Zion | Core integrity fell below 20% 3838 | -7/Zion | Destroyed by 71-22W(z) with Makeshift Spear Last Messages --------------- 03800_ 2E-W01(z) emerges from the Twisted Machinery. 03803_ DP-IGF(z) pulls a Mak. Hammer out of the Twisted Machinery. 03812_ RZ-SB2(z) pulls a Mak. Laser out of the Twisted Machinery. 03815_ X0-ILV(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03815_ Adv. Hacking Suite destroyed. 03815_ Critical hit (Burn: +80). 03820_ J9-LNU(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03820_ IF-5Y9(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03821_ Xenon Bombardment Thruster destroyed. 03823_ IF-5Y9(z) destroyed. 03827_ Dirty Datajack destroyed. 03832_ Dropped Sml. Storage Unit. 03838_ 71-22W(z) pulls a Mak. Spear out of the Twisted Machinery. 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Heat Sink | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive IFF Parser | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Slippery One Challenges ------------ None Game ------ Seed VoltaicReactiveDrivehammer Manual? 0 Play Time 00:38:28 Cumulative 12.1 hours Start 2026.07.12 @ 21:04:08 End 2026.07.12 @ 21:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0209db2c-e764-46d4-bf73-53f74592e588