Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 22:47:11 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (581) 581 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3086 Bonus ------- None Cogmind --------- Core Integrity 686/700 Matter 290/300 Energy 440/440 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Hammer Axe Axe > --- INVENTORY (10) --- Heavy Ion Engine Aluminum Leg Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Cannon Heavy Hammer Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Hammer Axe Axe > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Cannon Heavy Hammer Heavy Mace [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 33 | 7 3 16 4 3 Power 7 | 2 . 3 1 1 Engine 7 | 2 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 4 . 1 Treads . | . . . . . Leg 8 | 2 1 4 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . 3 1 . Device . | . . . . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 2 6 2 1 Energy Gun 4 | 2 1 1 . . Energy Cannon 5 | . . 5 . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 7 | 1 5 8 6 8 Power 1 | . 1 2 1 1 Propulsion 1 | . 2 2 1 1 Utility . | . . . . . Weapon 3 | . 2 3 3 6 Tool/Special . | . . . . . Unused Backups 6 | . . 2 . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 5 | . . 2 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 85 97 75 77 Engine 13 | . 14 11 17 15 Leg 29 | . 28 32 27 27 Storage 14 | . 14 22 6 7 Protection 5 | . . 8 1 7 Energy Gun 8 | . 28 6 5 . Energy Cannon 7 | . . 14 6 . Slashing Weapon 5 | . . . 10 15 Peak Build Rating 25 | 6 6 15 19 25 Average Rating 13 | 4 6 12 16 21 On Entrance 8 | . 6 6 15 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 14 14 30 33 38 Greatest Support 51 | 20 20 33 33 51 Greatest Overweight (x) 4 | 4 . . . . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 8 10 Most Carried 10 | 2 8 10 9 10 Average Carried 7 | 1 5 9 6 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 8 10 8 10 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 744 | 236 24 255 146 83 Remotely . | . . . . . Salvage Created 934 | . 24 646 146 118 Parts 57 | . 6 41 6 4 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 3 12 1 2 Melee 2 | . . . 1 1 Guns 2 | . . 2 . . Cannons 2 | . . 2 . . AOE 10 | . 3 7 . . Classes Destroyed 11 | . 1 9 . 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 3 | . . 2 1 . Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 9 | . 3 6 . . Grunt 5 | . . 4 . 1 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 2 | . . 1 1 . Best Kill Streak 10 | . 3 10 1 2 Combat Bots Only 6 | . 3 6 1 2 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 85 | . 3 57 12 13 Missed 26 | . 1 19 1 5 Hits 59 | . 2 38 11 8 Melee 1 | . . 1 . . Projectile 58 | . 2 37 11 8 Critical Strikes 2 | . . 1 1 . Damage Taken 812 | . 40 483 160 129 Core 135 | . . 46 75 14 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 88 86 . Volleys Fired 32 | . 2 30 . . Largest 2 | . 2 2 . . Hottest 112 | . 80 112 . . Shots Fired 54 | . 3 51 . . Gun 20 | . 2 18 . . Cannon 26 | . . 26 . . Launcher 8 | . 1 7 . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 8 | . 1 7 . . Electromagnetic 46 | . 2 44 . . Robot Hit Streak 9 | . 1 9 . . Robot Miss Streak 2 | . . 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | . 1 32 7 8 Core Hits 33 | . 3 27 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 1 3 Smash 1 | . . . . 1 Sever 3 | . . . 1 2 Melee Attacks 23 | . . . 11 12 Impact 2 | . . . . 2 Slashing 21 | . . . 11 10 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . . 4 Damage Inflicted 1841 | . 127 1130 257 327 Guns 143 | . . 143 . . Cannons 479 | . . 479 . . Explosions 635 | . 127 508 . . Melee 584 | . . . 257 327 Ramming . | . . . . . Kinetic . | . . . . . Thermal 53 | . . 53 . . Explosive 582 | . 127 455 . . Electromagnetic 622 | . . 622 . . Impact 88 | . . . . 88 Slashing 496 | . . . 257 239 Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Matter Fused 3 | . . 3 . . Data Loss (minor) 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 78 | . . 18 3 57 Projectiles 18 | . . 18 . . Explosions . | . . . . . Melee 60 | . . . 3 57 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . 24 70 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 18 422 8 3 Average Temperature 98 | . 12 102 8 3 Received Heat Transfer 234 | . . 90 72 72 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 4 | . . 2 . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 83 | 100 100 57 100 100 Level 1 16 | . . 42 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 309 | . 106 309 113 40 Initial 113 | . . 35 113 21 Average 83 | . 33 160 70 17 Influence Increases 641 | . 106 414 36 85 Destroy 0b10 Robot/C 360 | . 60 240 20 40 Destroy 0b10 Robot/NC 55 | . . 50 5 . Destroy Leader 70 | . 10 50 10 . Disable Machine 60 | . 30 30 . . Destroy Structure 36 | . 6 29 1 . Lose Combat Pursuer 60 | . . 15 . 45 Influence Decreases 616 | . 20 231 256 109 Entered New Map 235 | . . 51 156 28 Time Decay 371 | . 20 180 90 81 Lost Part 10 | . . . 10 . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 4 20 3 8 Peak Tracking Total 8 | . 4 8 2 3 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 2 2 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 3 3 . Successful 1 | . . . 1 . Failed 5 | . . 3 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 6 | . . 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 958 | 56 135 364 199 204 Spaces Moved 589 | 30 99 203 122 135 Core 11 | 11 . . . . Treads . | . . . . . Legs 578 | 19 99 203 122 135 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 150 120 120 120 120 Slowest Speed 250 | 250 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 29 35 14 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 36 | . 5 30 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 35 | . 5 30 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 736 | 37 110 272 157 160 Wait 13 | . . 2 1 10 Move 585 | 29 98 202 121 135 Hop . | . . . . . Pick Up 18 | 1 6 6 3 2 Fast Attach 19 | 6 . 6 5 2 Attach 6 | . . 3 3 . Detach 3 | . . 1 2 . Swap 20 | 1 4 11 2 2 Drop 21 | . . 11 9 1 Fire 32 | . 2 30 . . Melee 19 | . . . 11 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 6) 528 | -9/Materials | Discovered new exit (range 15) 556 | -9/Materials | Entered another Materials area 556 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 747 | -8/Materials | Discovered new exit (range 8) 755 | -8/Materials | Entered Factory 755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 959 | -7/Factory | Self-destructed Last Messages --------------- 00857_ Destroyed Imp. Heat Sink. 00857_ Axe follow-up attack on G-47 Trooper. 00857_ G-47 Trooper Particle Gun severed. 00858_ U-05 Engineer lays Concrete. 00858_ R-06 Scavenger collects Imp. Heat Sink. 00860_ U-05 Engineer lays Concrete. 00861_ R-06 Scavenger collects Lgt. Nuclear Core. 00863_ Sneak attack on R-06 Scavenger. 00864_ R-06 Scavenger collects Particle Gun. 00865_ U-05 Engineer lays Concrete. 00871_ R-06 Scavenger collects Aluminum Leg. 00871_ U-05 Engineer lays Concrete. 00885_ Acquired 83 matter. 00896_ Acquired Hvy. Mace. 00915_ Dropped Imp. Ion Engine. 00955_ Axe follow-up attack on G-47 Trooper. 00955_ G-47 Trooper Lgt. Nuclear Core severed. 00955_ Hvy. Hammer follow-up attack on G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?###############?????? | | ?????????????????????????# #* #?????? | | ?????????????????????????? # #?????? | | ?????????????????????????# # """" #?????? | | ?????????????????????????# # """" #?????? | | ?????????????????????????# " "" # """" #?????? | | ?????????????????????????# "R"" # """" #?????? | | ?????????????????????????? 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""" """ # % | | ###### #????????????# ! ^ """ """ ######## | | ############## #?????? | | "" ] #?????? | | "T #?????? | | #?????? | | ############+############ #?????? | | ###### #??# #??????????### #?????? | | ?????## ##??# """" #????????????# #?????? | | ??????# #???# """" #????????????# #?????? | | ??????# #???# """" #????????????# ?????? | | ??????# #???# """" #????????????# ?????? | | ??????# #???# #????????????? ?????? | | ??????# #???# #????????????? ?????? | | ??????# #???# #????????????? ?????? | | ??????## ####???###########??????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneHugeBlade Manual? 0 Play Time 00:17:17 Cumulative 72.0 hours Start 2026.02.13 @ 22:31:42 End 2026.02.13 @ 22:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ea15fc0-09d3-4eb9-ad43-c1e62251191c