Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 14:06:54 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1711) 1711 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3696 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 73/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Compact Wheel Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Light Armor Plating Hacking Suite Datajack [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 54 | . 7 20 27 Power 6 | . 1 2 3 Engine 3 | . . 2 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 26 | . 4 10 12 Treads 14 | . . 7 7 Leg 2 | . 2 . . Wheel 10 | . 2 3 5 Hover . | . . . . Flight . | . . . . Utility 9 | . . 2 7 Device 4 | . . 2 2 Storage 2 | . . . 2 Processor . | . . . . Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | . 2 6 5 Energy Gun 12 | . 2 6 4 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 27 | . . 2 25 Power 4 | . . 1 3 Propulsion 13 | . . 1 12 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 14 | . . 2 14 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 84 95 90 Engine 4 | . 8 4 2 Core 6 | . 5 6 6 Treads 14 | . . 22 15 Leg 4 | . 23 . . Wheel 14 | . 4 21 14 Device 6 | . . 7 8 Storage 10 | . 14 11 9 Hackware 8 | . . . 17 Energy Gun 17 | . 22 22 13 Ballistic Gun 2 | . 5 . 3 Naked Turns . | . . . . Heaviest Build 32 | 14 14 19 32 Greatest Support 44 | 20 20 40 44 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 8 8 15 Average Capacity 10 | . 8 8 13 Most Carried 10 | . 8 8 10 Average Carried 7 | . 6 6 8 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 6 6 8 5 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 858 | 188 130 179 361 Remotely . | . . . . Salvage Created 2237 | . 441 562 1234 Parts 116 | . 30 33 53 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 9 15 19 Guns 41 | . 9 15 17 Classes Destroyed 13 | . 6 3 4 Worker 2 | . . 1 1 Builder 5 | . 2 . 3 Hauler 2 | . . 1 1 Recycler 4 | . 1 . 3 Operator 2 | . 1 . 1 Watcher 5 | . 1 2 2 Swarmer 11 | . 3 8 . Grunt 20 | . 6 3 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 8 10 6 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 424 | . 60 111 253 Missed 116 | . 16 34 66 Damage Taken 4062 | . 484 774 2804 Core 685 | . 77 131 477 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 69 67 . Volleys Fired 227 | . 47 49 131 Largest 2 | . 2 2 2 Hottest 130 | . 80 121 130 Shots Fired 423 | . 94 98 231 Gun 423 | . 94 98 231 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 58 | . 16 . 42 Thermal 349 | . 62 98 189 Explosive . | . . . . Electromagnetic 16 | . 16 . . Robot Hit Streak 16 | . 8 9 16 Robot Miss Streak 8 | . 3 8 4 Penetration Max . | . . . . Secondary Targets 9 | . 2 4 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 268 | . 60 53 155 Core Hits 110 | . 25 24 61 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 6 | . . 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4122 | . 767 880 2475 Guns 4056 | . 711 880 2465 Cannons . | . . . . Explosions 56 | . 56 . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 661 | . 114 . 547 Thermal 3325 | . 527 880 1918 Explosive . | . . . . Electromagnetic 126 | . 126 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | . 345 318 324 Average Temperature 112 | . 113 124 103 Received Heat Transfer 1653 | . 237 129 1287 Effects 7 | . 3 4 . Energy Bleed 2 | . 1 1 . Interference 4 | . 2 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 20 | . 6 3 11 Heat Transferred 8332 | . 1175 2051 5106 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 514 | . 326 514 212 Initial 137 | . . 137 87 Average 161 | . 186 293 82 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 68 | . 45 29 98 Level 1 26 | . 54 51 1 Level 2 4 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 1 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . . 2 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 18 18 38 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . . 3 6 Terminals 8 | . . 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . . 9 19 Successful 19 | . . 4 15 Failed 9 | . . 5 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 24 | . . 6 18 Terminals 25 | . . 6 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 1 6 Part Schematic 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Unreport Threat 4 | . . 1 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . . 1 9 Terminals 10 | . . 1 9 Assimilate 3 | . . . 3 Botnet 7 | . . 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . . 3 6 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1864 | . 387 506 971 Spaces Moved 947 | 1 197 295 454 Core . | . . . . Treads 115 | . . 75 40 Legs 164 | 1 163 . . Wheels 668 | . 34 220 414 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 80 90 Average Speed 107 | 120 113 103 107 Slowest Speed 160 | 120 120 160 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 46 32 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1357 | . 269 403 685 Wait 60 | . . 17 43 Move 944 | . 196 294 454 Hop . | . . . . Pick Up 26 | . 8 7 11 Fast Attach 14 | . 1 6 7 Attach 17 | . . 3 14 Detach . | . . . . Swap 23 | . 6 11 6 Drop 35 | . 11 16 8 Fire 227 | . 47 49 131 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 9 | . . . 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Discovered new exit (range 13) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Utility x2 1196 | -8/Materials | Build established: Hacker-Mutant 1445 | -8/Materials | Lost 5 parts (3n2w) 1751 | -8/Materials | Garrison activated, responded to threat 1834 | -8/Materials | Core integrity fell below 50% 1861 | -8/Materials | Core integrity fell below 20% 1865 | -8/Materials | Self-destructed Last Messages --------------- 01821_ G-47 Trooper destroyed. 01825_ K-01 Serf collects debris. 01829_ Adv. Treads destroyed. 01830_ K-01 Serf collects debris. 01831_ Adv. Treads destroyed. 01832_ Beam Rifle destroyed. 01836_ Slammed into G-47 Trooper. 01837_ Acquired 71 matter. 01838_ Slammed into G-47 Trooper. 01856_ Lgt. Treads destroyed. 01856_ Wheel destroyed. 01858_ Slammed into G-47 Trooper. 01858_ R-06 Scavenger collects Lgt. Ion Engine. 01861_ R-06 Scavenger collects Imp. Heat Sink. 01861_ Slammed into G-47 Trooper. 01861_ Destabilizing: System corrupted (+2). 01861_ Imp. Heat Sink destroyed. 01862_ U-05 Engineer destroyed. 01864_ R-06 Scavenger collects Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????#+???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ###########a#??????????? | | ????????????????????????# #??????????? | | ??????????????#?????????#t #??????????? | | ????########??# ##### g u #??????????? | | ????# % =%%r! + ????????? | | ????# #####=%%%#########???????????? | | ????# ??????????#@%% #???????????????????? | | ????# #???????????????#g Y #???????????????????? | | ????# ##########??????#### #???????????????????? | | ????# # #?????????# #?########??????????? | | ##### # """ #?????????# #?# #??????????? | | *% % # """ ########??# #?# ]= [#??????????? | | = + """ # !#### ### = #??????????? | | =%! # # %!! + !#??????????? | | ##### # " " # " [######## #??????????? | | ????# # "T" # T #??????#[ #??????????? | | ????# # """ # " #??????####+###??????????? | | ????# # ] # #????????????????????????? | | ????# ############+########????????????????????? | | ???# ?????????????? | | ???# ############ ########????????????????????? | | ??# #??????????# #?########??????????????????? | | "T??# #??????????# ### #??????????????????? | | ?##?# #??????????# # #??????????????????? | | ????# #??????????# + #??????????????????? | | ????# #?######???# #| #??????????????????? | | ????# ###!! !##??# + %#??????????????????? | | ???## ##! !#??# # #??????????????????? | | ???# # #??# ###/####??????????????????? | | #### #### #??# #?# #?????????????????????? | | T #??# #### #?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportUltimateWell Manual? 0 Play Time 00:18:38 Cumulative 140.8 hours Start 2024.05.01 @ 13:49:23 End 2024.05.01 @ 14:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f08be5a-cec3-4b07-a9a2-706e67c9df56