Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.19 @ 13:14:01 Player: Minty Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1533) 1533 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (7322) 7322 TOTAL SCORE: 11015 Bonus ------- High Alert Combat Kills 22 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2300 Cogmind --------- Core Integrity 0/340 Matter 429/700 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Hovering (141) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Combat Airjet Makeshift Hover Unit > --- UTILITY (4) ------ Hardened Heavy Armor Plating (fused) Hacking Suite Self-contained Transmogrifier > --- WEAPON (5) ------- Precision Beam Rifle Scimitar of Distortion > --- INVENTORY (5) ---- Small Storage Unit Heavy Battle Rifle Heavy Battle Rifle Coil Gun Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Combat Airjet Makeshift Hover Unit > --- UTILITY ---------- Hardened Heavy Armor Plating Hacking Suite Self-contained Transmogrifier > --- WEAPON ----------- Precision Beam Rifle Scimitar of Distortion > --- INVENTORY -------- Small Storage Unit Heavy Battle Rifle Heavy Battle Rifle Coil Gun Datajack [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 42 | . 10 17 15 Power 3 | . 1 1 1 Engine 2 | . . 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | . 2 4 3 Treads 3 | . 2 1 . Leg 1 | . . 1 . Wheel 2 | . . 2 . Hover 2 | . . . 2 Flight 1 | . . . 1 Utility 10 | . 2 3 5 Device 3 | . 1 2 . Storage 1 | . 1 . . Processor 3 | . . 1 2 Hackware 2 | . . . 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | . 5 9 6 Energy Gun 8 | . 2 3 3 Energy Cannon 1 | . . 1 . Ballistic Gun 8 | . 3 3 2 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 2 4 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 12 | . . 3 9 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 13 | . 13 14 9 Power . | . 1 . . Propulsion . | . 1 . . Utility 4 | . 3 5 3 Weapon 6 | . 6 7 4 Tool/Special . | . . . . Unused Backups 27 | . 10 8 9 Power 2 | . 1 1 . Propulsion 7 | . 7 . . Utility 7 | . 2 2 3 Weapon 10 | . . 5 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 92 96 65 Engine 8 | . 6 9 5 Core 2 | . 7 . . Treads 18 | . 26 16 6 Wheel 2 | . . 3 . Device 11 | . 7 13 7 Storage 10 | . 14 11 4 Processor 2 | . . 2 6 Protection 1 | . . 1 5 Energy Gun 11 | . 2 15 11 Ballistic Gun 17 | . 24 17 4 Peak Build Rating 46 | . 21 33 46 Average Rating 23 | . 13 27 32 On Entrance 16 | 6 6 21 33 Avg Prop Armor Cover (%) 6 | . . 7 1 Naked Turns . | . . . . Heaviest Build 43 | 12 32 43 41 Greatest Support 48 | 20 40 48 48 Greatest Overweight (x) 8 | . . 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 9 Most Carried 15 | . 15 15 15 Average Carried 13 | . 13 14 8 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 6 15 14 5 Transmogrified Parts 22 | . . 19 3 Integrity Recovered 339 | . . 339 . Class Distribution -------------------- 55% | Gunner 36% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1510 | 200 316 990 4 Remotely . | . . . . Salvage Created 2424 | . 549 1651 224 Parts 163 | . 38 109 16 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 12 25 6 Guns 38 | . 12 21 5 Cannons 2 | . . 2 . AOE 2 | . . 2 . Classes Destroyed 12 | . 6 6 . Worker 8 | . 3 3 2 Builder 6 | . 1 5 . Hauler 6 | . 1 5 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 10 | . 3 3 4 Grunt 24 | . 9 13 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 9 | . 9 9 4 Combat Bots Only 7 | . 7 6 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 226 | . 57 69 100 Missed 64 | . 25 14 25 Hits 162 | . 32 55 75 Melee 12 | . . 3 9 Projectile 150 | . 32 52 66 Critical Strikes 8 | . 1 1 6 Damage Taken 2649 | . 354 769 1526 Core 533 | . 71 56 406 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 55 | . . 55 . Core Remaining (%) 68 | 100 29 77 . Volleys Fired 121 | . 33 67 21 Largest 4 | . 2 4 3 Hottest 153 | . 80 153 135 Shots Fired 317 | . 63 210 44 Gun 306 | . 63 201 42 Cannon 9 | . . 9 . Launcher 2 | . . . 2 Special . | . . . . Kinetic 218 | . 61 138 19 Thermal 13 | . . 13 . Explosive . | . . . . Electromagnetic 86 | . 2 59 25 Robot Hit Streak 12 | . 12 9 11 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 15 | . 3 8 4 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 195 | . 45 115 35 Core Hits 96 | . 25 54 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3804 | . 752 2154 898 Guns 3079 | . 747 1798 534 Cannons 169 | . . 169 . Explosions 463 | . . 170 293 Melee 71 | . . . 71 Ramming 22 | . 5 17 . Kinetic 2141 | . 731 1246 164 Thermal 427 | . . 307 120 Explosive . | . . . . Electromagnetic 1143 | . 16 584 543 Impact . | . . . . Slashing 71 | . . . 71 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 25 | . . 5 20 Projectiles . | . . . . Explosions 18 | . . 5 13 Melee 7 | . . . 7 Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 121 | . . 37 84 Shots 4 | . . 1 3 Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | . 22 320 317 Average Temperature 83 | . 12 76 132 Received Heat Transfer 642 | . 186 231 225 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 720 | . . 570 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 1 Low Security (%) 36 | . 85 13 46 Level 1 59 | . 14 79 53 Level 2 4 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 422 | . 232 422 371 Initial 145 | . . 62 145 Average 240 | . 104 300 242 Influence Increases 1551 | . 332 823 396 Destroy 0b10 Robot/C 860 | . 240 500 120 Destroy 0b10 Robot/NC 125 | . 30 85 10 Destroy Leader 214 | . 52 142 20 Successful Hack 40 | . 10 30 . Disable Machine 75 | . . 30 45 Destroy Structure 27 | . . 21 6 Lose Combat Pursuer 210 | . . 15 195 Influence Decreases 1240 | . 183 627 430 Entered New Map 287 | . . 87 200 Time Decay 833 | . 183 510 140 Lost Part 120 | . . 30 90 Squads Dispatched 14 | . 2 4 8 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 14 34 31 Peak Tracking Total 15 | . 5 5 15 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 7 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 13 21 . Successful 14 | . 5 9 . Failed 20 | . 8 12 . Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 24 | . 10 14 . Terminals 32 | . 13 19 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Robot Analysis 3 | . 2 1 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 4 . Terminals 4 | . 1 3 . Disrupt 1 | . . 1 . Operators 2 | . 1 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Patch 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 12 | . 5 7 . Full Trace Events 6 | . 3 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 104 | . 8 39 57 Average Entertainment 29 | . 14 31 22 Good Acts 10 | . 1 2 7 Bad Acts 16 | . . 10 6 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 32 | . . 32 . Jamming 32 | . . 32 . Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2292 | . 617 1392 283 Spaces Moved 1133 | 1 287 700 145 Core 40 | . . . 40 Treads 787 | . 275 466 46 Legs 23 | 1 12 10 . Wheels 224 | . . 224 . Hover 30 | . . . 30 Flight 29 | . . . 29 Fastest Speed 35 | 120 120 100 35 Average Speed 149 | 120 158 152 116 Slowest Speed 450 | 120 160 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 1 55 64 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 19 5 Melee . | . . . . Projectile 1 | . . 1 . AOE 23 | . . 18 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1473 | . 388 874 211 Wait 77 | . 16 48 13 Move 1128 | . 286 699 143 Hop 1 | . . . 1 Pick Up 40 | . 23 15 2 Fast Attach 22 | . 4 9 9 Attach 17 | . 3 7 7 Detach 17 | . 5 8 4 Swap 17 | . 7 8 2 Drop 24 | . 9 11 4 Fire 121 | . 33 67 21 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 4 | . 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Destroyed 7 combat bots 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 9) 488 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 488 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 489 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | X0-1V1 put everyone to sleep 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Weapon x2 662 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 769 | -9/Materials | X0-1V1 caused items to flee you 823 | -9/Materials | X0-1V1 mutated your Weapon slot to Utility slot 920 | -9/Materials | Build established: Gunner 1014 | -9/Materials | Items stopped fleeing you 1103 | -9/Materials | Discovered new exit (range 15) 1430 | -9/Materials | X0-1V1 caused items to flee you 1643 | -9/Materials | Items stopped fleeing you 1775 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Discovered new exit (range 4) 2010 | -9/Materials | Entered another Materials area 2010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Garrison activated, responded to threat 2123 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2130 | -8/Materials | Core integrity fell below 50% 2156 | -8/Materials | Core integrity fell below 20% 2165 | -8/Materials | Lost 8 parts (1p1n1u5w) 2180 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2184 | -8/Materials | X0-1V1 activates XOMVISION 2191 | -8/Materials | X0-1V1 sent you to a vault 2251 | -8/Materials | Found Prototype Slashing Weapon 2251 | -8/Materials | Identified Scimitar of Distortion 2293 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02251_ Acquired Prototype Slashing Weapon. 02251_ Identified Scimitar of Distortion. 02256_ Acquired Prototype Energy Gun. 02256_ Identified Prc. Beam Rifle. 02259_ Discarded Target Analyzer. 02259_ Acquired Melee Analysis Suite. 02262_ Dropped Beam Rifle. 02263_ Acquired Hvy. Battle Rifle. 02266_ Dropped System Shield. 02266_ Acquired Coil Gun. 02271_ R-06 Scavenger collects System Shield. 02275_ R-06 Scavenger collects Beam Rifle. 02279_ W-25 Informer sends out distress signal. 02281_ Med. Reflective Plating severed. 02283_ Sfc. Transmogrifier converts Melee Analysis Suite into Hrd. Heavy Armor Plating. 02284_ Destroyed Reaction Control System. 02288_ R-06 Scavenger collects Med. Reflective Plating. 02291_ X0-1V1: "Don't spend it all in one place." (+34 energy generation) 02293_ X0-1V1 guffaws! 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