Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 12:58:27 Player: btracker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (687) 687 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2615 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 50/265 System Corruption 0% Temperature Critical (985) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Terrain Scanner Seismic Detector > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Compact Wheel Disposable Heat Sink Small Storage Unit Large Storage Unit Light EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle Light Cannon Welding Torch Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Compact Wheel Disposable Heat Sink Small Storage Unit Large Storage Unit Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Light Assault Rifle Light Cannon Welding Torch [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 32 | 7 2 5 7 11 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 5 3 3 Treads 3 | . . 2 . 1 Leg 8 | 2 1 . 3 2 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . . 1 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . . 2 7 Energy Gun 2 | 2 . . . . Energy Cannon 7 | . . . 1 6 Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power . | . . . . . Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 95 Engine 12 | . 14 11 11 9 Treads 4 | . . 18 11 8 Leg 26 | . 27 14 27 24 Wheel 1 | . . 11 5 . Device 13 | . 14 11 11 18 Storage 12 | . 14 11 11 9 Energy Gun 21 | . 28 22 18 1 Energy Cannon 2 | . . . 1 17 Special Melee Weapon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 50 | 12 27 27 37 50 Greatest Support 43 | 20 20 42 42 43 Greatest Overweight (x) 3 | . 2 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 11 15 15 15 Most Carried 15 | 4 9 12 15 15 Average Carried 8 | 2 5 9 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 12 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 492 | 270 10 . 124 88 Remotely . | . . . . . Salvage Created 833 | 22 23 . 371 417 Parts 42 | 4 5 . 12 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . . . 5 7 Guns 5 | . . . 5 . Cannons 7 | . . . . 7 Classes Destroyed 8 | 1 1 . 5 1 Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Recycler 2 | . . . 2 . Watcher 2 | . 1 . . 1 Grunt 7 | . . . 3 4 Brawler 2 | . . . 1 1 Duelist 2 | . . . 1 1 Sentry 1 | . . . . 1 Best Kill Streak 5 | 1 1 . 5 5 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 93 | . 2 . 31 60 Missed 22 | . . . 16 6 Damage Taken 1748 | . 21 . 274 1453 Core 628 | . . . 70 558 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 82 . Volleys Fired 54 | 1 9 . 28 16 Largest 3 | 2 2 . 2 3 Hottest 210 | 80 80 . 80 210 Shots Fired 108 | 2 18 . 55 33 Gun 75 | 2 18 . 55 . Cannon 33 | . . . . 33 Launcher . | . . . . . Special . | . . . . . Kinetic 4 | . . . 4 . Thermal 66 | 1 9 . 23 33 Explosive . | . . . . . Electromagnetic 38 | 1 9 . 28 . Robot Hit Streak 10 | 1 2 . 10 4 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 59 | 1 1 . 39 18 Core Hits 32 | 1 1 . 16 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1071 | 12 24 . 535 500 Guns 482 | 12 24 . 446 . Cannons 500 | . . . . 500 Explosions 89 | . . . 89 . Melee . | . . . . . Ramming . | . . . . . Kinetic 24 | . . . 24 . Thermal 763 | . . . 263 500 Explosive . | . . . . . Electromagnetic 284 | 12 24 . 248 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . . 71 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 976 | 18 54 . 162 976 Average Temperature 177 | 12 22 . 76 362 Received Heat Transfer 513 | . 12 . 78 423 Effects 20 | . . . . 20 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1390 | . . . 650 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 377 | 5 22 . 171 377 Initial 66 | . 3 . . 66 Average 57 | 2 17 . 105 203 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 50 Level 1 6 | . . . . 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 3 . 6 10 Peak Tracking Total 5 | . 2 . 3 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . 2 . Successful 6 | . 4 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Reinforcement Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 50 | . . . 50 50 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 63 | . . . . 63 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1510 | 122 808 71 319 190 Spaces Moved 607 | 91 246 43 167 60 Core 6 | 6 . . . . Treads . | . . . . . Legs 569 | 85 246 21 157 60 Wheels 32 | . . 22 10 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 93 93 190 Average Speed 149 | 115 169 140 125 192 Slowest Speed 330 | 120 260 190 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 38 8 37 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 12 9 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1099 | 102 619 52 221 105 Wait 372 | . 358 . 14 . Move 603 | 90 245 42 166 60 Hop . | . . . . . Pick Up 26 | 4 5 5 4 8 Fast Attach 7 | 7 . . . . Attach 9 | . 1 2 . 6 Detach . | . . . . . Swap 16 | . 1 3 7 5 Drop 10 | . . . 2 8 Fire 54 | 1 9 . 28 16 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 877 | -10/Materials | Discovered new exit (range 12) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x2 945 | -9/Materials | Discovered new exit (range 16) 1002 | -9/Materials | Entered Mines 1087 | -9/Mines | Learned 2 Materials zone layouts 1292 | -9/Mines | Discovered new exit (range 5) 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Accompanied by 2 allies 1321 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1322 | -8/Materials | Identified exit to Factory 1326 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1415 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Core integrity fell below 50% 1508 | -8/Materials | Core integrity fell below 20% 1511 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-31 Rogue destroyed. Lgt. Treads destroyed. Overheating: Core damaged (-88). Overheating: Energy bleed (-34). Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: Matter decay (-22). Overheating: Terrain Scanner damaged (-11). Power failure, Rnf. Ion Engine shutdown. Overheating: System interference. Terrain Scanner temporarily disabled. R-06 Scavenger collects Imp. Ion Engine. Ion Cannon broken. Overheating: Short circuit. Overheating: Core damaged (-110). R-06 Scavenger collects Lgt. Armor Plating. Carbon-fiber Leg destroyed. G-50 Soldier destroyed. Overheating: Core damaged (-71). R-06 Scavenger collects Imp. Hover Unit. 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" """" ## "?" # #??? #? | | ???????????? *%! """" ## """ # ######+## | | ???????????? [! ## """ # | | ???????????? ## """ + | | ???????????? """" """" ## # | | ?????????????????""" """" ## """ ####/######### | | ??????????????? ""%" """" # """ # ##????? | | ?????????????? %% = # """ + #?????? | | ?????????????? [%= + """ #[[= #????#? | | ?????????????? * # # #??#??? | | ???????????????####+##### ####### #?#?#?? | | ????????????????????????###+###??#??# ] #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxSalvageWand Manual? 0 Play Time 00:17:12 Cumulative 3.1 hours Start 2024.08.03 @ 12:41:43 End 2024.08.03 @ 12:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea165b86-30a1-4cff-bd3d-eb6ba77dc0f7