Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 10:06:53 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1524) 1524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4514 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 222/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Lightning Gun Minigun > --- INVENTORY (10) --- Improved Deuterium Engine Aluminum Leg Titanium Leg Compact Battery (200) Medium Matter Pod (100) Hardened Medium Armor Plating Hardlight Generator Lightning Gun Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating Improved Trap Extractor > --- WEAPON ----------- Lightning Gun Minigun > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Titanium Leg Compact Battery Medium Matter Pod Hardened Medium Armor Plating Hardlight Generator Lightning Gun Minigun Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Shock Rifle Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 47 | 7 2 . 21 14 3 . Power 5 | 1 . . 3 1 . . Engine 5 | 1 . . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 4 5 . . Treads . | . . . . . . . Leg 11 | 2 . . 4 5 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 6 5 3 . Device 8 | 1 . . 3 3 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 6 | . . . 2 2 2 . Artifact . | . . . . . . . Weapon 14 | 2 1 . 8 3 . . Energy Gun 7 | 2 . . 4 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . 3 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 7 3 1 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 2 1 . Weapon 4 | . . . 4 . . . Highest Loss Streak 3 | . . . 3 3 1 . To Critical Strikes . | . . . . . . . Average Backups 8 | 3 7 9 9 9 9 . Power 1 | 1 1 1 1 1 1 . Propulsion 2 | . 2 3 2 1 1 . Utility 2 | . 1 3 2 3 3 . Weapon 2 | 1 2 2 2 3 3 . Tool/Special . | . . . . . . . Unused Backups 11 | . . . 1 4 . 6 Power 3 | . . . 1 1 . 1 Propulsion 3 | . . . . 1 . 2 Utility 3 | . . . . 1 . 2 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 97 99 . Engine 10 | . 14 14 11 9 7 . Leg 27 | . 28 28 21 34 30 . Device 16 | . 14 14 14 16 23 . Storage 10 | . 14 14 11 9 7 . Processor 4 | . . . 10 2 . . Protection 7 | . . . 7 8 14 . Energy Gun 14 | . 26 19 15 9 7 . Ballistic Gun 5 | . . . 6 9 6 . Peak Build Rating 38 | 7 8 8 19 30 38 . Average Rating 20 | 5 7 8 16 23 36 . On Entrance 14 | . 7 8 8 16 30 35 Naked Turns . | . . . . . . . Heaviest Build 45 | 14 19 19 29 41 45 . Greatest Support 53 | 20 20 20 20 53 48 . Greatest Overweight (x) 2 | 1 . . 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 . Average Capacity 9 | 7 9 10 10 10 10 . Most Carried 10 | 5 9 9 10 10 10 . Average Carried 8 | 3 7 9 9 9 9 . Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 5 9 9 10 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1115 | 270 10 . 437 307 91 . Remotely . | . . . . . . . Salvage Created 1721 | 78 62 . 839 482 260 . Parts 107 | 9 5 . 52 28 13 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 40 | . 1 . 22 12 5 . Guns 33 | . 1 . 18 12 2 . AOE 7 | . . . 4 . 3 . Classes Destroyed 9 | 2 2 . 5 . . . Builder 2 | . 1 . . . 1 . Tunneler 2 | 1 . . . . 1 . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Watcher 4 | . . . 4 . . . Swarmer 11 | . . . 11 . . . Grunt 20 | . 1 . 5 9 5 . Brawler 2 | . . . 1 1 . . Sentry 7 | . . . 5 2 . . Best Kill Streak 6 | 2 1 . 6 6 4 . Combat Bots Only 6 | . 1 . 6 6 4 . Max Kills in Single Turn 4 | 1 1 . 4 1 1 . Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 231 | . 19 . 127 69 16 . Missed 68 | . 3 . 36 25 4 . Hits 163 | . 16 . 91 44 12 . Melee 3 | . . . . 3 . . Projectile 160 | . 16 . 91 41 12 . Critical Strikes 4 | . . . 1 2 1 . Damage Taken 2392 | . 213 . 1095 624 460 . Core 319 | . 54 . 169 96 . . Absorbed by Shields 120 | . . . . 76 44 . Core Remaining (%) 79 | 100 . 78 57 82 . . Volleys Fired 141 | 2 18 . 58 41 22 . Largest 2 | 2 2 . 2 2 2 . Hottest 115 | 90 100 . 115 90 85 . Shots Fired 267 | 4 34 . 116 81 32 . Gun 260 | 4 32 . 115 81 28 . Cannon . | . . . . . . . Launcher 5 | . . . 1 . 4 . Special 2 | . 2 . . . . . Kinetic 86 | . . . 39 41 6 . Thermal 108 | 4 34 . 30 40 . . Explosive 5 | . . . 1 . 4 . Electromagnetic 68 | . . . 46 . 22 . Robot Hit Streak 10 | 3 6 . 10 8 5 . Robot Miss Streak 11 | . 4 . 11 9 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 184 | 3 21 . 79 63 18 . Core Hits 127 | 3 6 . 42 66 10 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3210 | 36 242 . 1268 1048 616 . Guns 2761 | 36 242 . 1113 1034 336 . Cannons . | . . . . . . . Explosions 435 | . . . 155 . 280 . Melee . | . . . . . . . Ramming 14 | . . . . 14 . . Kinetic 887 | . . . 380 447 60 . Thermal 1169 | 36 242 . 232 587 72 . Explosive 363 | . . . 155 . 208 . Electromagnetic 777 | . . . 501 . 276 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 8 . . Average Corruption 7 | . . . . 7 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 16 . . Message Errors 6 | . . . . 6 . . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . 4 . . . Projectiles . | . . . . . . . Explosions 4 | . . . 4 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . 26 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . 1 2 . . Kicked 3 | . . . 1 2 . . Crushed . | . . . . . . . Highest Temperature 280 | 60 280 . 236 224 24 . Average Temperature 77 | 31 100 . 73 74 9 . Received Heat Transfer 821 | . 120 . 315 297 89 . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 3 . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2097 | 99 633 . 540 725 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 85 100 100 . Level 1 4 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 275 | 10 55 . 275 159 96 . Initial 105 | . . . . 105 49 . Average 62 | 1 10 . 91 102 27 . Influence Increases 1293 | 10 124 . 679 320 160 . Destroy 0b10 Robot/C 800 | . 20 . 440 240 100 . Destroy 0b10 Robot/NC 50 | 10 5 . 25 . 10 . Destroy Leader 190 | . 10 . 120 50 10 . Successful Hack 64 | . 27 . . 28 9 . Disable Machine 60 | . . . 60 . . . Destroy Structure 24 | . 2 . 4 2 16 . Lose Combat Pursuer 105 | . 60 . 30 . 15 . Influence Decreases 1293 | 10 124 . 428 462 269 . Entered New Map 206 | . . . . 146 60 . Time Decay 987 | 10 124 . 358 286 209 . Lost Part 100 | . . . 70 30 . . Squads Dispatched 3 | . . . 1 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 7 | . 1 . 2 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 8 . 32 21 8 . Peak Tracking Total 6 | . 4 . 6 6 3 . Tactical Retreats 5 | . 2 . 2 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 10 | . 5 . 1 3 1 . Terminals 10 | . 5 . 1 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 17 . 2 16 2 . Successful 20 | . 10 . . 8 2 . Failed 16 | . 6 . 2 8 . . Catastrophic 3 | . . . . 3 . . Database Lockouts 1 | . 1 . . . . . Manual 24 | . 10 . . 12 2 . Terminals 37 | . 17 . 2 16 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 . . 5 1 . Robot Analysis 3 | . 1 . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . Locate Traps 3 | . 2 . . . 1 . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . . 3 1 . Terminals 6 | . 2 . . 3 1 . Track 1 | . 1 . . . . . Botnet 4 | . 1 . . 2 1 . Disrupt 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 1 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 1560 | 44 466 42 329 76 603 . Terrain 1006 | . . . 327 76 603 . Seismic 861 | 44 466 42 309 . . . Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2788 | 86 466 42 956 633 605 . Spaces Moved 1589 | 61 301 31 362 391 443 . Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1570 | 42 301 31 362 391 443 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 . Average Speed 132 | 103 120 120 179 120 120 . Slowest Speed 260 | 120 120 120 260 120 120 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 48 9 43 33 9 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 21 | . 2 . 3 . 16 . Melee . | . . . . . . . Projectile 2 | . 2 . . . . . AOE 19 | . . . 3 . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1998 | 78 366 35 553 482 484 . Wait 154 | . 39 4 91 13 7 . Move 1583 | 60 300 30 361 390 442 . Hop . | . . . . . . . Pick Up 37 | 9 4 . 13 8 3 . Fast Attach 7 | 3 . . . 4 . . Attach 17 | 4 . . 9 2 2 . Detach . | . . . . . . . Swap 33 | . 4 1 12 10 6 . Drop 23 | . 1 . 8 12 2 . Fire 141 | 2 18 . 58 41 22 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 1 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 14) 435 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Central database locked down 553 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 2) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x2 976 | -9/Materials | Lost 3 parts (1u2w) 1033 | -9/Materials | Build established: Scavenger-Mutant 1505 | -9/Materials | Discovered new exit (range 15) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Propulsion x2 1731 | -8/Materials | Lost 3 parts (1n2u) 2044 | -8/Materials | Build established: Mutant 2166 | -8/Materials | Discovered new exit (range 16) 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Utility x2 2405 | -7/Factory | Build established: Scavenger-Mutant 2679 | -7/Factory | Discovered new exit (range 9) 2789 | -7/Factory | Entered Lower Caves 2789 | -7/Lower Caves | Self-destructed Last Messages --------------- 02757_ Backup Power VII tumbles out of repair station. 02757_ Backup Propulsion VII tumbles out of repair station. 02757_ Fusion Modulator explodes. 02757_ Backup Plating VII tumbles out of repair station. 02757_ Backup Power VII tumbles out of repair station. 02757_ Backup Plating VII tumbles out of repair station. 02757_ Backup Propulsion VII tumbles out of repair station. 02757_ Backup Laser VII tumbles out of repair station. 02757_ Backup Plating VII tumbles out of repair station. 02757_ Terminal disabled. 02757_ Fusion Modulator explodes. 02757_ Imp. Light Armor Plating destroyed. 02757_ Fusion Modulator explodes. 02761_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????#???????????????? | | ????????????????????????# ##### ##??????????????? | | ??????????????????????### #??????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# @ #????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##??????????????????????? | | ??????????????????????## ????????????????????????? | | ???????????????????????#$????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedReinforcedScythe Manual? 0 Play Time 00:48:27 Cumulative 218.3 hours Start 2025.06.11 @ 10:34:05 End 2025.06.12 @ 10:06:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa2be35e-f965-4748-95db-fb4d0a40f289