Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 20:37:43 Player: Draxis Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (4165) 4165 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 12270 Bonus ------- Follower Combat Kills 865 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Wheel Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Array Improved Grenade Launcher [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 4 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 1 . . 1 . . 2 . Utility 9 | . . . 2 . 2 1 . . 3 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 138 | . 8 5 10 11 20 15 4 2 10 10 1 21 21 Power 12 | . 1 1 1 1 1 1 1 . 1 . . . 4 Engine 5 | . 1 1 1 1 1 . . . . . . . . Core 3 | . . . . . . 1 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 50 | . 2 1 3 2 3 7 . 1 4 7 1 9 10 Treads 5 | . . . . . . . . . . 4 1 . . Leg 1 | . . . . . . . . . . . . 1 . Wheel 27 | . 2 1 3 2 3 7 . 1 4 3 . . 1 Hover . | . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . 8 9 Utility 50 | . 1 1 4 4 11 5 1 1 5 3 . 9 5 Device 22 | . 1 1 1 3 3 3 . 1 1 1 . 5 2 Storage 2 | . . . . . 1 . . . . . . 1 . Processor 7 | . . . 1 . 2 1 . . . . . 2 1 Hackware 4 | . . . . . . 1 . . 1 1 . . 1 Protection 15 | . . . 2 1 5 . 1 . 3 1 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 26 | . 4 2 2 4 5 2 2 . . . . 3 2 Energy Gun 5 | . 2 . . . . 1 1 . . . . . 1 Energy Cannon 6 | . . 1 . . 3 . 1 . . . . 1 . Ballistic Gun 8 | . . . 2 3 2 . . . . . . 1 . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 1 . . . . . 2 Parts Lost 56 | . . . 2 3 3 3 . . 3 10 3 4 25 Power 3 | . . . . 1 . . . . . . . . 2 Propulsion 26 | . . . . . 2 . . . 2 6 1 3 12 Utility 21 | . . . 2 1 1 3 . . 1 2 2 1 8 Weapon 6 | . . . . 1 . . . . . 2 . . 3 Highest Loss Streak 14 | . . . 1 3 1 3 . . 1 5 8 2 14 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . Average Backups 4 | . 7 5 4 4 5 4 5 5 2 4 3 4 2 Power . | . 1 . . . . . . . . . . . . Propulsion . | . 2 1 1 . . . . . . 1 . . 1 Utility 1 | . 1 . 1 2 1 1 2 3 . 1 2 1 . Weapon 1 | . 2 2 1 1 2 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 12 3 3 . 2 . . 1 . 1 . 1 2 Power 4 | . 2 . . . 1 . . . . . . . 1 Propulsion 7 | . 4 1 . . . . . . . 1 . . 1 Utility 3 | . 1 1 . . . . . 1 . . . . . Weapon 10 | . 5 1 2 . 1 . . . . . . 1 . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 91 92 88 96 92 87 84 96 60 68 63 Engine 5 | . 14 14 11 5 9 2 . . . . . . . Core 2 | . . . . . . 4 7 7 5 5 5 5 . Leg 1 | . 11 . . . . . . . . . . . . Wheel 16 | . 16 28 22 22 16 23 23 23 20 13 5 1 . Flight 2 | . . . . . . . . . . . . 11 18 Device 12 | . 12 27 15 14 15 6 7 10 6 9 . 8 11 Storage 1 | . 14 . . . . . . . . . . . . Processor 8 | . . . 8 8 5 15 15 15 11 11 11 10 7 Hackware 5 | . . . . . . 5 7 7 6 14 17 15 14 Protection 13 | . . . 12 19 23 20 14 7 20 20 11 4 2 Energy Gun 2 | . 23 . . . . . . . . . . . . Energy Cannon 6 | . . 8 3 . 6 14 15 15 10 11 . . . Ballistic Gun 4 | . . . 14 11 10 . . . . . . 3 . Ballistic Cannon 2 | . 4 19 3 7 . . . . . . . . . Peak Build Rating 101 | . 7 8 17 17 32 38 35 35 44 53 34 78 101 Average Rating 29 | . 6 7 13 13 21 33 32 32 38 47 30 53 63 On Entrance 26 | 6 6 7 8 17 16 30 32 33 31 44 30 28 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 12 15 15 16 16 37 30 39 36 46 42 23 31 33 Greatest Support 64 | 20 32 32 32 32 32 48 42 42 64 64 16 24 45 Greatest Overweight (x) 2 | . . . . . 1 1 . . 1 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 5 5 5 5 5 5 5 5 5 25 5 Average Capacity 5 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 7 5 4 4 4 4 4 5 2 4 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 2 5 3 5 2 Class Distribution -------------------- 33% | Mutant 30% | Hacker-Mutant 23% | Scavenger-Mutant 5% | Commander-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Matter Collected 2735 | 200 60 196 357 285 592 180 60 20 114 136 . 350 185 Remotely . | . . . . . . . . . . . . . . Salvage Created 6362 | . 302 288 888 143 772 1244 295 241 825 777 . 341 246 Parts 299 | . 16 19 41 12 38 42 9 3 37 40 . 22 20 Haulers Intercepted 3 | . . . . . . 1 1 . 1 . . . . Recyclers Shooed 9 | . . 1 1 . 1 1 1 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Combat Hostiles Destroyed 100 | . 7 11 12 10 9 13 4 . 7 9 . 9 9 Melee 7 | . . . . . . . . . . . . 3 4 Guns 26 | . 7 . 7 2 3 . . . . . . 6 1 Cannons 55 | . . 10 4 5 5 13 4 . 7 7 . . . AOE 7 | . . . . 3 . . . . . . . . 4 Classes Destroyed 14 | . 4 . 2 2 1 3 . . . 1 . 1 . Worker 4 | . . . . . 3 . . . 1 . . . . Hauler 3 | . . . . . . 1 1 . 1 . . . . Recycler 25 | . 1 1 5 1 3 6 1 3 2 2 . . . Operator 2 | . . . 1 . . . . . 1 . . . . Watcher 11 | . 3 . 2 . 2 1 . . 1 1 . . 1 Swarmer 40 | . 6 6 3 7 2 1 2 . . 4 . 5 4 Cutter 6 | . . . . . . . . . . . . 1 5 Grunt 27 | . 1 5 5 1 2 7 1 . 2 2 . 1 . Duelist 2 | . . . . 1 . 1 . . . . . . . Sentry 13 | . . . 4 . 5 1 1 . 1 1 . . . Hunter 4 | . . . . . . 2 . . 2 . . . . Programmer 5 | . . . . . . 1 . . 2 . . 2 . Behemoth 2 | . . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 2 4 7 4 2 8 2 1 2 3 . 4 5 Combat Bots Only 6 | . 2 3 4 4 2 6 2 . 2 3 . 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 1 2 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Hostile Shots Fired 843 | . 17 36 39 49 72 109 41 . 60 105 25 71 219 Missed 266 | . 2 10 9 7 27 38 18 . 14 29 10 20 82 Hits 577 | . 15 26 30 42 45 71 23 . 46 76 15 51 137 Melee 29 | . . . . 9 . 4 . . . . . 2 14 Projectile 548 | . 15 26 30 33 45 67 23 . 46 76 15 49 123 AOE 5 | . . . . . . . . . . 1 . . 4 Critical Strikes 28 | . . . 5 1 1 1 . . 2 3 3 1 11 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 8416 | . 84 159 310 493 492 774 183 . 607 1290 302 721 3001 Core 2005 | . 11 26 85 80 62 80 35 . 67 93 61 85 1320 Absorbed by Shields 105 | . . . . . . . . . . 105 . . . Redirected to Shielding 37 | . . . . 2 9 15 . . 5 6 . . . Ignored by Resistances 2398 | . 32 53 91 148 138 229 53 . 174 385 82 211 802 Regen/Repaired (Parts) 168 | . . . 11 . . . . . 157 . . . . Core Remaining (%) 83 | 100 . 85 . 58 88 . . 83 . . 77 92 . Volleys Fired 361 | . 19 21 40 36 73 49 15 5 39 24 . 33 7 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 1 1 Hottest 180 | . 80 90 90 53 60 180 120 60 180 180 . 98 94 Shots Fired 645 | . 30 42 80 48 143 98 28 11 77 48 . 33 7 Gun 240 | . 30 . 36 22 115 . . . . . . 32 5 Cannon 401 | . . 42 44 24 28 98 28 11 77 48 . 1 . Launcher 4 | . . . . 2 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 285 | . . 34 58 46 115 . . . . . . 32 . Thermal 326 | . . 8 22 . 28 98 28 11 77 48 . 1 5 Explosive 4 | . . . . 2 . . . . . . . . 2 Electromagnetic 30 | . 30 . . . . . . . . . . . . Robot Hit Streak 28 | . 6 12 17 14 11 14 8 14 22 28 . 12 4 Robot Miss Streak 5 | . 2 5 4 3 4 2 1 . 2 2 . 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 490 | . 20 22 61 35 104 73 18 7 62 38 . 34 16 Core Hits 203 | . 12 10 26 13 29 31 8 3 27 17 . 13 14 Critical Kills 3 | . . 1 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 9 | . . 2 2 . 2 . . . . . . 1 2 Meltdown 3 | . . 1 1 . 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 1 2 Melee Attacks 33 | . . . . . . . . . . . . 14 19 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . 14 19 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12384 | . 401 381 1046 764 1807 2118 515 186 1862 1329 . 1092 883 Guns 3110 | . 321 . 443 218 1292 . . . . . . 752 84 Cannons 7818 | . . 381 603 309 515 2118 515 186 1862 1329 . . . Explosions 628 | . 80 . . 237 . . . . . . . . 311 Melee 806 | . . . . . . . . . . . . 340 466 Ramming 22 | . . . . . . . . . . . . . 22 Kinetic 3631 | . . 312 748 527 1292 . . . . . . 752 . Thermal 7075 | . 80 69 298 19 515 2118 515 186 1862 1329 . . 84 Explosive 529 | . . . . 218 . . . . . . . . 311 Electromagnetic 321 | . 321 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 806 | . . . . . . . . . . . . 340 466 Highest Corruption 15 | . . . . . . 2 3 3 3 3 3 3 15 Average Corruption 3 | . . . . . . 1 2 2 2 3 3 2 7 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . . . . . 3 1 4 4 12 2 2 7 Message Errors 8 | . . . . . . 1 1 . 1 3 1 . 1 Matter Fused 11 | . . . . . . . . 1 1 2 1 2 4 Heat Flow Errors 4 | . . . . . . . . . . 3 . . 1 Energy Discharges 2 | . . . . . . . . 1 . 1 . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . Data Loss (minor) 6 | . . . . . . 2 . . 2 2 . . . Misfires 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots 22 | . . . . . . 6 2 . 8 6 . . . Overflow Damage 304 | . 13 25 8 56 31 4 16 1 48 18 . 26 58 Projectiles 183 | . . 25 8 32 31 4 16 1 48 18 . . . Explosions 95 | . 13 . . 24 . . . . . . . . 58 Melee 26 | . . . . . . . . . . . . 26 . Knockbacks 10 | . . 2 4 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . 2 4 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . 24 . . . . . . . . 96 Shots 3 | . . . . 1 . . . . . . . . 2 Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 334 | . 54 150 147 36 25 333 57 . 264 334 . 74 210 Average Temperature 50 | . 19 55 38 10 6 70 21 . 79 155 . 23 29 Received Heat Transfer 1583 | . 12 9 207 102 198 387 81 . 45 301 45 79 117 Effects 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . 1 1 . 1 . . . . 2 . . . Combat Hostiles 5 | . . 1 1 . 1 . . . . 2 . . . Parts Melted 27 | . . 1 4 . 2 5 2 . 5 7 . . 1 Heat Transferred 9460 | . 100 148 629 50 703 2766 703 259 2359 1632 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . Low Security (%) 99 | . 100 100 100 100 100 97 99 100 100 100 100 100 100 Level 1 . | . . . . . . 2 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 209 | . 65 125 90 111 181 209 200 60 127 123 . 161 162 Initial 115 | . . . . 21 26 63 73 36 115 25 . . 67 Average 59 | . 23 51 26 31 98 142 94 18 85 27 . 43 39 Influence Increases 4661 | . 255 265 381 268 707 526 359 109 426 517 . 399 449 Destroy 0b10 Robot/C 2440 | . 140 220 240 180 380 260 200 . 140 320 . 180 180 Destroy 0b10 Robot/NC 270 | . 20 5 40 5 55 40 10 15 30 45 . . 5 Destroy Leader 544 | . 36 40 74 30 138 64 42 . 44 24 . 20 32 Allied During Kill 151 | . . . . 5 9 . 43 . . 94 . . . Successful Hack 299 | . 21 . 10 . 16 20 17 30 86 17 . 64 18 Select Force Hacks 180 | . . . . . 60 60 . 60 . . . . . Disable Machine 90 | . . . . 9 9 . 9 . 18 9 . 27 9 Destroy Structure 107 | . 8 . 2 24 10 7 8 4 8 8 . 18 10 Advance Influence 100 | . . . . . . . . . 100 . . . . Partial Spotted 60 | . . . . . . . . . . . . 30 30 Lose Combat Pursuer 420 | . 30 . 15 15 30 75 30 . . . . 60 165 Influence Decreases 4606 | . 255 265 316 252 625 500 436 177 409 575 3 249 544 Entered New Map 542 | . . . . 44 55 100 116 76 29 36 3 . 83 Time Decay 3222 | . 255 265 306 167 520 360 120 101 350 297 . 227 254 Lost Part 412 | . . . 10 21 30 30 . . 30 62 . 22 207 Lost Ally 430 | . . . . 20 20 10 200 . . 180 . . . Squads Dispatched 28 | . 1 1 1 . 2 8 2 . 5 1 . 3 4 Investigation 9 | . 1 1 . . 2 3 1 . . . . 1 . Extermination 5 | . . . . . . 1 . . 2 . . 1 1 Reinforcement 11 | . . . 1 . . 1 1 . 3 1 . 1 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Distress Signals 12 | . 2 . 2 1 . 1 1 . . 1 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 234 | . 17 10 26 11 37 19 15 . 11 28 5 17 38 Peak Tracking Total 11 | . 4 3 5 4 6 6 5 . 3 10 5 6 11 Tactical Retreats 19 | . 2 . 1 1 2 3 2 . . . . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Traps Triggered 11 | . 2 . . . . 3 . . 1 4 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Machines Disabled 11 | . . . . 1 1 . 1 . 2 2 . 3 1 Max in Single Turn 1 | . . . . 1 1 . 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Machines Accessed 66 | . 5 1 8 . 10 5 5 7 5 5 . 9 6 Terminals 49 | . 5 . 6 . 6 3 5 5 4 5 . 7 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . 1 . . . . Recycling Units 9 | . . . . . 2 2 . 2 . . . 2 1 Scanalyzers 2 | . . . 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 194 | . 23 1 27 . 25 14 16 14 14 8 . 36 16 Successful 133 | . 19 1 16 . 22 7 12 9 12 6 . 20 9 Failed 61 | . 4 . 11 . 3 7 4 5 2 2 . 16 7 Catastrophic 6 | . . . 1 . . . . 1 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 97 | . 10 . 14 . 12 12 8 8 3 2 . 21 7 Terminals 160 | . 23 . 22 . 16 10 16 10 12 8 . 31 12 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 4 | . . . 2 . . . . . 2 . . . . Recycling Units 18 | . . . . . 4 4 . 4 . . . 5 1 Scanalyzers 7 | . . . 3 . 4 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Terminal Hacks 62 | . 15 1 6 . 5 . 8 2 8 5 . 11 1 Record 6 | . 3 . 1 . . . . . 2 . . . . Part Schematic 4 | . 1 . . . 1 . . . . . . 2 . Robot Analysis 4 | . 1 . . . . . . . 1 . . 2 . Prototype ID Bank 7 | . 3 . 1 . . . . 1 1 . . 1 . Open Door 6 | . . 1 . . . . 1 . 1 3 . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . . . Branch Access Points 8 | . 2 . . . 1 . . 1 1 1 . 1 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . 1 1 . 1 . Recycling Unit Index 2 | . . . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . 1 . . . 2 . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 2 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 9 | . . . . . 2 2 . 2 . . . 2 1 Report Inventory 9 | . . . . . 2 2 . 2 . . . 2 1 Scanalyzer 6 | . . . 2 . 4 . . . . . . . . Insert Component 3 | . . . 1 . 2 . . . . . . . . Analyze 3 | . . . 1 . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . 1 Unauthorized Hacks 49 | . 4 . 6 . 10 5 4 5 2 1 . 7 5 Terminals 43 | . 4 . 6 . 8 3 4 3 2 1 . 7 5 Track 1 | . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . 1 . . . . . . 1 Botnet 33 | . 4 . 4 . 6 2 3 3 2 . . 6 3 Operators 7 | . . . 2 . 2 . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 2 . 2 . . . . . Tunnel 6 | . . . . . 2 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 48 | . 4 . 7 . 8 4 4 4 3 2 . 9 3 Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 1 . 3 . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . Time 143 | . . . 108 . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Total Allies 28 | . . . . 2 . 1 10 . . 14 . . 1 Largest Group 13 | . . . . 2 1 1 10 . . 13 . . 1 Highest-Rated Group 508 | . . . . 49 31 26 173 . . 508 . . 26 Highest-Rated Ally 159 | . . . . 31 31 26 29 . . 159 . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 186 | . . . . 4 48 . 53 . . 81 . . . Total Damage 3155 | . . . . 41 716 . 692 . . 1706 . . . Kills 32 | . . . . . 13 . 6 . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Active Infowar (turns) 7241 | . 600 580 815 469 1058 681 243 264 706 688 . 544 593 Optics 1358 | . . . 652 362 . . . . . . . . 344 Sensors 2210 | . . . 814 469 39 . . . . . . 544 344 Terrain 3042 | . 600 580 49 103 1058 652 . . . . . . . Structural 329 | . . . . . 329 . . . . . . . . Seismic 2727 | . . 560 237 . . 29 243 264 706 688 . . . Cloaking 20 | . . . . . . . . . . . . . 20 Jamming 174 | . . . . . . . . . . . . . 174 Robot Analysis Total 4 | . 1 . . . . . . . 1 . . 2 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Turns Passed 7513 | . 666 580 815 469 1058 732 243 264 706 689 63 622 606 Spaces Moved 6301 | 1 528 490 522 341 720 533 169 245 472 423 56 727 1074 Core 155 | . . . . . . . . . . . . . 155 Treads 40 | . . . . . . . . . . . . 40 . Legs 187 | 1 173 . . . . . . . . . . 13 . Wheels 4494 | . 355 490 522 341 720 533 169 245 472 423 56 168 . Hover . | . . . . . . . . . . . . . . Flight 1425 | . . . . . . . . . . . . 506 919 Fastest Speed 18 | 120 100 100 100 90 90 93 93 93 93 100 100 18 18 Average Speed 82 | 120 106 100 100 98 103 94 93 93 101 109 109 50 27 Slowest Speed 160 | 120 120 100 100 100 115 105 93 93 115 130 115 160 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 1 10 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 69 92 46 61 68 16 28 78 13 61 22 18 29 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 8 | . . . . 2 2 2 . 2 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 8 | . . . . . . . 3 . . . . 4 1 Terrain Destroyed 82 | . 8 . . 31 8 7 6 4 2 3 . 8 5 Melee 3 | . . . . . . . . . . . . 2 1 Projectile 36 | . . . . . 8 7 6 4 2 3 . 6 . AOE 43 | . 8 . . 31 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Ext Cet Fac Res Total 7895 | . 606 539 747 427 894 664 226 272 622 600 57 914 1327 Wait 796 | . 26 11 156 27 50 51 29 18 96 36 . 108 188 Move 6268 | . 527 489 521 340 719 532 168 244 471 422 55 724 1056 Hop 9 | . . . . . . . . . . . . 1 8 Pick Up 49 | . 12 5 6 2 7 1 2 . 2 5 . 4 3 Fast Attach 88 | . 3 . 5 7 15 8 3 1 5 5 . 18 18 Attach 24 | . 2 1 1 1 2 2 . . 5 2 2 2 4 Detach 13 | . . . . 1 . 2 1 1 . 1 . 3 4 Swap 45 | . 3 4 6 6 6 8 3 1 2 4 . 1 1 Drop 107 | . 14 7 12 7 22 11 5 2 2 7 . 6 12 Fire 361 | . 19 21 40 36 73 49 15 5 39 24 . 33 7 Melee 33 | . . . . . . . . . . . . 14 19 Ram 7 | . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 32 . . . Rewire 62 | . . . . . . . . . . 62 . . . Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 667 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict shopkeep closing up shop 1034 | -10/Mines | Learned Materials emergency access door positions 1103 | -10/Mines | Found a hidden stash of uninstalled traps 1119 | -10/Mines | Discovered new exit (range 3) 1184 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1189 | -10/Mines | Found Prototype Device 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Evolved 2 slots: Utility x2 1666 | -9/Materials | Discovered new exit (range 10) 1677 | -9/Materials | Identified Exp. Sensor Array 1875 | -9/Materials | Repaired Faulty Exp. Sensor Array 2038 | -9/Materials | Discovered new exit (range 10) 2062 | -9/Materials | Entered Mines 2139 | -9/Mines | Lost 3 parts (1p1u1w) 2195 | -9/Mines | Learned location of Zion (-6) 2265 | -9/Mines | Learned Materials emergency access door positions 2294 | -9/Mines | Assembled infested the area 2520 | -9/Mines | Discovered new exit (range 9) 2531 | -9/Mines | Entered Materials 2531 | -8/Materials | Accompanied by 1 ally 2531 | -8/Materials | Evolved 2 slots: Utility x2 2536 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2678 | -8/Materials | Identified exit to Factory 3142 | -8/Materials | Build established: Scavenger-Mutant 3589 | -8/Materials | Entered Factory 3589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3657 | -7/Factory | Garrison activated, responded to threat 3940 | -7/Factory | Discovered new exit (range 10) 3951 | -7/Factory | Identified exit to Storage 4117 | -7/Factory | Discovered new exit (range 11) 4169 | -7/Factory | Identified exit to Factory 4177 | -7/Factory | Discovered exit to Storage (range 4) 4277 | -7/Factory | Lost 3 parts (3u) 4321 | -7/Factory | Entered Storage 4435 | -7/Storage | Discovered new exit (range 17) 4438 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4489 | -7/Storage | Lost 3 allies 4549 | -7/Storage | Identified exit to Recycling 4564 | -7/Storage | Entered Recycling 4565 | -7/Recycling | Met a Zionite searching for Scraptown 4589 | -7/Recycling | Lost 7 allies 4783 | -7/Recycling | Discovered new exit (range 15) 4824 | -7/Recycling | Identified exit to Factory 4828 | -7/Recycling | Entered Factory 4828 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4830 | -5/Factory | Build established: Hacker-Mutant 5053 | -5/Factory | Repaired Cld. Particle Cannon 5086 | -5/Factory | Discovered new exit (range 16) 5125 | -5/Factory | Identified exit to Factory 5378 | -5/Factory | Identified exit to Upper Caves 5378 | -5/Factory | Identified exit to Extension 5534 | -5/Factory | Entered Extension 5778 | -5/Extension | Rescued A7 5875 | -5/Extension | Identified exit to Cetus 5932 | -5/Extension | Rescued a captive Derelict 5985 | -5/Extension | Rescued a captive Derelict 5993 | -5/Extension | Spotted B-75 Beast 6001 | -5/Extension | Spotted B-75 Beast 6028 | -5/Extension | Destroyed B-75 Beast 6040 | -5/Extension | Destroyed B-75 Beast 6060 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6083 | -5/Extension | Lost 6 allies 6197 | -5/Extension | Discovered exit to Factory (range 15) 6209 | -5/Extension | Disrupted transfer network 6212 | -5/Extension | Disrupted transfer network 6223 | -5/Extension | Entered Cetus 6240 | -5/Cetus | Spotted Cetus Guard 6240 | -5/Cetus | Spotted Cetus Guard 6242 | -5/Cetus | Spotted Cetus Guard 6243 | -5/Cetus | Spotted Cetus Guard 6248 | -5/Cetus | Lost 4 allies 6270 | -5/Cetus | Discovered exit to Factory (range 16) 6286 | -5/Cetus | Entered Factory 6286 | -4/Factory | Evolved 2 slots: Propulsion x2 6295 | -4/Factory | Lost 8 parts (2n4u2w) 6373 | -4/Factory | Identified exit to Upper Caves 6720 | -4/Factory | Discovered new exit (range 10) 6722 | -4/Factory | Identified exit to Research 6732 | -4/Factory | Discovered exit to Research (range 15) 6896 | -4/Factory | Discovered exit to Research (range 16) 6908 | -4/Factory | Entered Research 6908 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7023 | -3/Research | Found Prototype Launcher 7023 | -3/Research | Identified Hellfire Missile Launcher 7078 | -3/Research | Identified exit to Armory 7078 | -3/Research | Identified exit to Testing 7185 | -3/Research | Spotted B-86 Titan 7361 | -3/Research | Lost 14 parts (1p5n7u1w) 7435 | -3/Research | Lost 9 parts (1p5n1u2w) 7451 | -3/Research | Core integrity fell below 50% 7500 | -3/Research | Core integrity fell below 20% 7501 | -3/Research | System corruption reached 10% 7514 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07448_ R-10 Processor collects System Shield. 07453_ M-36 Artificer repairs P-80 Master. 07457_ M-36 Artificer repairs P-80 Master Gamma Rifle. 07460_ Penetrated by Slug. 07461_ System corrupted: Matter fused (-9). 07468_ Slug penetrates Door. 07468_ Slug penetrates Wall. 07468_ U-05 Engineer builds a Wall. 07471_ Slug penetrates Wall. 07472_ Nuclear Pulse Array destroyed. 07484_ System corrupted: Matter fused (-7). 07498_ Slammed into P-80 Master. 07499_ System corrupted: Matter fused (-5). 07499_ Slammed into P-80 Master. 07500_ Destabilizing: System corrupted (+2). 07501_ Slammed into P-80 Master. 07501_ Destabilizing: System corrupted (+2). 07502_ Slammed into P-80 Master. 07508_ ALERT: Security rotation in progress. 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T ??????????????????????????? | | ????????????????? "" ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????### ??????????????????????????? | | ??????????????????##? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????o?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Corruption Block 8 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Cld. Particle Cannon | 1% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Overkill Prison Break \\IAMDERELICT Challenges ------------ None Game ------ Seed SalvageLinearLattice Manual? 0 Play Time 03:19:12 Cumulative 102.6 hours Start 2025.05.22 @ 14:13:17 End 2025.05.23 @ 20:37:43 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 27 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80d8fb6a-91d7-4d95-a83d-6ead99915f53