Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.19 @ 09:53:13 Player: Howzit Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4452) 4452 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (250) 250 TOTAL SCORE: 10092 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 228 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Hardened Heavy Armor Plating Focal Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Battle Rifle KE Penetrator > --- INVENTORY -------- Improved Force Field Drone Bay Minigun Enhanced Gauss Cannon [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . 2 . 1 . . . . . . Utility 4 | . . . 1 1 1 . . 1 . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 107 | 7 4 12 22 15 4 7 11 11 5 9 Power 11 | 1 . 1 1 2 . 1 2 2 . 1 Engine 5 | 1 . 1 1 1 . . 1 . . . Core 6 | . . . . 1 . 1 1 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 5 7 4 1 3 4 1 . 2 Treads 3 | . . 2 . . . 1 . . . . Leg 25 | 2 . 3 7 4 1 2 4 1 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 21 | 2 . 1 3 3 2 1 4 2 1 2 Device 5 | . . . . . . 1 1 1 1 1 Storage 4 | 2 . 1 . 1 . . . . . . Processor 4 | . . . 1 . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . 2 2 1 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 4 5 11 6 1 2 1 6 4 4 Energy Gun 2 | . . . 1 . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 24 | 2 . 2 3 5 1 2 1 3 2 3 Ballistic Cannon 8 | . 2 1 4 . . . . . . 1 Launcher 11 | . 1 2 3 1 . . . 3 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . Parts Lost 44 | . . 1 2 8 . 7 2 . 6 18 Power 4 | . . . . . . 1 1 . . 2 Propulsion 12 | . . 1 . 3 . 2 . . 2 4 Utility 11 | . . . . 2 . 2 1 . 2 4 Weapon 17 | . . . 2 3 . 2 . . 2 8 Highest Loss Streak 12 | . . 1 1 4 . 4 1 . 3 12 Average Slot Usage (%) 89 | . 100 97 100 98 100 61 72 93 88 21 Engine 6 | . 14 11 9 5 6 2 2 5 5 . Core 1 | . . . . 1 . . 3 3 5 1 Treads 1 | . . 10 . . . 1 6 2 . . Leg 27 | . 28 31 36 37 33 16 12 25 24 5 Device 3 | . . . . . . 1 7 11 10 . Storage 9 | . 28 22 13 15 13 4 . . . . Processor 6 | . . . 9 1 6 6 9 11 11 5 Protection 5 | . . . 4 13 13 5 5 6 4 . Ballistic Gun 18 | . 16 10 15 22 26 20 22 22 19 4 Ballistic Cannon 2 | . 4 10 7 . . . . . . . Naked Turns 19 | . . . . . . . . . . 19 Heaviest Build 64 | 16 18 33 39 55 58 54 35 61 64 42 Greatest Support 86 | 20 20 40 59 69 69 69 70 86 86 30 Greatest Overweight (x) 2 | 2 . 1 . 1 . 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 12 12 10 10 10 4 4 4 4 Average Capacity 7 | 6 8 9 10 10 10 6 4 4 4 4 Most Carried 12 | 5 8 10 12 10 10 10 4 4 4 4 Average Carried 6 | 3 6 7 10 9 9 4 2 3 3 2 Final Capacity 12 | 8 8 12 10 10 10 4 4 4 4 4 Final Carried 10 | 4 8 9 10 10 10 1 4 4 4 2 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Tank 18% | Tank 12% | Gunner 9% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Matter Collected 4132 | 288 84 220 874 677 167 383 282 421 558 178 Remotely . | . . . . . . . . . . . Salvage Created 5591 | 141 168 290 1330 703 167 720 408 566 585 513 Parts 269 | 6 14 23 77 38 10 9 20 29 20 23 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 18 20 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 106 | . 5 13 24 16 2 3 4 12 14 13 Melee 3 | . 2 . . . . . . . . 1 Guns 66 | . . 3 13 12 2 3 4 5 14 10 Cannons 13 | . . 4 7 . . . . . . 2 AOE 24 | . 3 6 4 4 . . . 7 . . Classes Destroyed 16 | 2 5 1 4 1 . 1 1 . 1 . Worker 3 | . . . 1 2 . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 9 | 1 . . 5 . . . 1 2 . . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 9 | . 1 . 3 . 1 . 2 2 . . Swarmer 46 | . 3 7 6 7 . . . 9 7 7 Grunt 30 | . 2 2 9 6 1 . . . 4 6 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 18 | . . 4 7 1 1 . 3 1 1 . Hunter 5 | . . . 2 1 . . . 2 . . Programmer 2 | . . . . . . . 1 . 1 . Compactor 3 | . . . . . . 3 . . . . Best Kill Streak 9 | 3 3 4 5 5 1 1 2 5 7 9 Combat Bots Only 9 | . 3 4 3 4 1 1 2 5 7 9 Max Kills in Single Turn 4 | 1 3 2 2 4 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 2 2 4 . . . 2 . . Melee 1 | . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Damage Taken 7321 | . 329 383 833 1030 62 201 562 542 1234 2145 Core 1360 | . 91 38 41 57 5 . 115 23 87 903 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 63 90 92 91 . . 85 . . . Volleys Fired 308 | 7 8 19 66 46 7 27 14 29 53 32 Largest 4 | 2 2 2 3 3 4 4 4 4 4 3 Hottest 130 | 40 55 65 118 84 96 96 119 122 130 94 Shots Fired 816 | 14 11 38 183 120 28 108 49 98 120 47 Gun 724 | 14 9 16 137 118 28 108 49 91 119 35 Cannon 70 | . 1 17 40 . . . . . . 12 Launcher 22 | . 1 5 6 2 . . . 7 1 . Special . | . . . . . . . . . . . Kinetic 756 | 14 10 33 159 118 28 108 49 91 100 46 Thermal 38 | . . . 18 . . . . . 19 1 Explosive 22 | . 1 5 6 2 . . . 7 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 9 3 9 24 18 7 24 14 12 12 17 Robot Miss Streak 4 | 1 3 2 2 4 2 2 2 4 2 2 Penetration Max 1 | . . . . . . 1 1 . 1 1 Secondary Targets 10 | . . . 1 3 . 1 . 1 2 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 1 1 Shots Hit Robots 611 | 11 17 26 142 89 19 94 34 68 71 40 Core Hits 264 | 4 9 16 64 41 8 18 18 31 27 28 Critical Hits 10 | . 1 . 2 1 . 1 . 1 1 3 Critical Kills 5 | . . . 1 1 . 1 . 1 . 1 Critical Parts Destroyed 5 | . 1 . 1 . . . . . 1 2 Melee Attacks 15 | . 15 . . . . . . . . . Impact 15 | . 15 . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12621 | 81 466 800 2459 1399 306 1695 699 1869 1747 1100 Guns 9228 | 81 35 203 1584 1215 306 1695 699 1059 1646 705 Cannons 1000 | . . 180 463 . . . . . . 357 Explosions 2135 | . 211 417 412 184 . . . 810 101 . Melee 220 | . 220 . . . . . . . . . Ramming 38 | . . . . . . . . . . 38 Kinetic 9785 | 81 35 383 1775 1215 306 1695 699 1059 1505 1032 Thermal 535 | . 92 . 272 . . . . . 141 30 Explosive 2043 | . 119 417 412 184 . . . 810 101 . Electromagnetic . | . . . . . . . . . . . Impact 220 | . 220 . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . 1 2 29 61 . . . 30 . 7 Projectiles 36 | . . . 29 . . . . . . 7 Explosions 93 | . . 2 . 61 . . . 30 . . Melee 1 | . 1 . . . . . . . . . Knockbacks 11 | . . 1 6 . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 11 | . . 1 6 . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 334 | . 14 40 12 252 . . . . . 16 Shots 8 | . 1 2 1 4 . . . . . . Rammed 13 | . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 562 | . . 33 169 158 60 139 115 228 562 99 Average Temperature 90 | . . 11 42 42 21 40 31 86 209 40 Received Heat Transfer 1809 | . 186 90 333 222 . . 36 18 207 717 Effects 21 | . . . . . . . . . 21 . Shutdowns 5 | . . . . . . . . . 5 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 2 | . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 914 | . 100 . 592 . . . . . 185 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Peak Influence 459 | 15 168 328 459 411 191 38 153 322 . . Initial 178 | . 8 60 117 178 165 23 . 63 . . Average 156 | 4 57 172 235 282 98 15 59 175 . . Maximum Alert Level 2 | . . 1 2 2 . . . 1 . . Low Security (%) 67 | 100 100 65 39 24 100 100 100 58 . . Level 1 31 | . . 34 55 74 . . . 41 . . Level 2 1 | . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 2 3 1 . 2 . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . 1 . . 1 . . . Reinforcement 6 | . . . 2 2 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Distress Signals 7 | . 1 1 2 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 14 21 38 30 4 6 8 22 17 20 Peak Tracking Total 9 | . 4 9 6 5 2 3 2 6 5 6 Tactical Retreats 16 | . 3 1 3 2 1 1 . . 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Traps Triggered 9 | . 1 1 2 . 1 . 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Machines Disabled 18 | . 1 . . 10 . . 1 3 1 2 Max in Single Turn 10 | . 1 . . 10 . . . 1 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Machines Accessed 29 | . 6 2 6 2 4 . 2 5 1 1 Terminals 22 | . 6 2 6 1 2 . 1 3 . 1 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . Total Hacks 70 | . 12 6 20 2 9 . 6 11 1 3 Successful 50 | . 8 6 15 2 7 . 4 4 1 3 Failed 20 | . 4 . 5 . 2 . 2 7 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 9 3 15 . 1 . 1 4 . . Terminals 57 | . 12 6 20 1 4 . 3 8 . 3 Fabricators 6 | . . . . . 3 . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 4 | . . . . 1 . . . 3 . . Terminal Hacks 26 | . 3 4 9 1 2 . 1 2 1 3 Record 6 | . . . . 1 1 . . 1 . 3 Robot Analysis 2 | . . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Locate Traps 5 | . 1 1 3 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 9 | . 1 2 4 . . . 1 1 . . Fabricator Hacks 4 | . . . . . 2 . 2 . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Seal Access 2 | . . . . 1 . . . 1 . . Unauthorized Hacks 16 | . 5 2 6 . 1 . 1 1 . . Terminals 16 | . 5 2 6 . 1 . 1 1 . . Botnet 16 | . 5 2 6 . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . 5 . 3 . 2 4 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 4 | . . . . . 2 . 2 . . . Matter 380 | . . . . . 234 . 146 . . . Time 153 | . . . . . 117 . 36 . . . Total Part Build Rating 20 | . . . . . 14 . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Total Allies 19 | . . . . . . 19 . . . . Largest Group 19 | . . . . . . 19 11 1 . . Highest-Rated Group 696 | . . . . . . 696 417 27 . . Highest-Rated Ally 50 | . . . . . . 50 50 27 . . Total Orders . | . . . . . . . . . . . Ally Attacks 81 | . . . . . . 56 25 . . . Total Damage 3375 | . . . . . . 2674 701 . . . Kills 9 | . . . . . . 5 4 . . . Allies Corrupted 3 | . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Robot Analysis Total 2 | . . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Turns Passed 9309 | 115 731 769 1585 985 798 481 760 861 1936 288 Spaces Moved 5706 | 62 368 490 893 623 434 369 457 521 1203 286 Core 400 | 6 . . . . . 149 . . . 245 Treads 302 | . . . . . . 75 227 . . . Legs 4992 | 56 368 490 893 623 434 145 230 521 1203 29 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . . . . . . 12 Fastest Speed 40 | 50 120 120 120 124 124 50 120 120 120 40 Average Speed 121 | 114 120 124 122 124 124 98 132 120 136 59 Slowest Speed 180 | 150 120 150 125 156 124 150 145 120 180 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 67 36 73 18 13 92 16 18 89 41 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . . . 4 2 Spaces Dug 16 | . 6 . 10 . . . . . . . Terrain Destroyed 199 | . 23 37 48 47 . . 1 16 23 4 Melee . | . . . . . . . . . . . Projectile 19 | . . 1 . . . . 1 3 10 4 AOE 180 | . 23 36 48 47 . . . 13 13 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Total 7474 | 93 622 613 1251 747 679 425 582 695 1407 360 Wait 1199 | 7 224 77 233 50 230 16 86 126 138 12 Move 5697 | 61 367 489 892 622 434 368 456 520 1202 286 Hop . | . . . . . . . . . . . Pick Up 86 | 11 4 8 19 10 2 5 14 3 4 6 Fast Attach 15 | . . 3 1 4 1 . . 4 2 . Attach 60 | 7 . 4 8 8 2 7 11 1 3 9 Detach 1 | . . . . . . . . . . 1 Swap 33 | . 4 5 13 3 1 . . 6 1 . Drop 47 | . . 8 19 4 2 2 1 6 4 1 Fire 308 | 7 8 19 66 46 7 27 14 29 53 32 Melee 15 | . 15 . . . . . . . . . Ram 13 | . . . . . . . . . . 13 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 13) 823 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x2 991 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Entered another Materials area 1616 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1921 | -8/Materials | Build established: Scavenger-Gunner 2719 | -8/Materials | Build established: Gunner 3182 | -8/Materials | Discovered new exit (range 15) 3201 | -8/Materials | Entered Factory 3201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -7/Factory | Build established: Scavenger-Tank 3983 | -7/Factory | Discovered new exit (range 11) 4053 | -7/Factory | Lost 4 parts (2n2w) 4186 | -7/Factory | Entered another Factory area 4186 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4314 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 4795 | -6/Factory | Spotted B-75 Beast 4984 | -6/Factory | Sucked down chute 4984 | -6/Factory | Entered Waste 4994 | -6/Waste | Spotted C-40 Crusher 5038 | -6/Waste | Spotted C-40 Crusher 5107 | -6/Waste | Destroyed C-40 Crusher 5110 | -6/Waste | Spotted C-40 Crusher 5136 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5156 | -6/Waste | Spotted C-40 Crusher 5163 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5163 | -6/Waste | Destroyed C-40 Crusher 5191 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5200 | -6/Waste | Spotted C-40 Crusher 5218 | -6/Waste | Destroyed C-40 Crusher 5222 | -6/Waste | Lost 4 parts (1p1n2u) 5243 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5245 | -6/Waste | Spotted C-40 Crusher 5257 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5288 | -6/Waste | Lost 3 parts (1n2w) 5319 | -6/Waste | Discovered new exit (range 13) 5325 | -6/Waste | Warlord forces began an assault 5335 | -6/Waste | Allies destroyed C-40 Crusher 5465 | -6/Waste | Entered Factory 5465 | -6/Factory | Accompanied by 11 allies 5627 | -6/Factory | Build established: Gunner 5847 | -6/Factory | Fabricated Carbon-fiber Leg? 6187 | -6/Factory | Build established: Scavenger-Tank 6213 | -6/Factory | Discovered new exit (range 5) 6216 | -6/Factory | Identified exit to Factory 6225 | -6/Factory | Entered another Factory area 6225 | -5/Factory | Accompanied by 1 ally 6225 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6706 | -5/Factory | Build established: Tank 7068 | -5/Factory | Discovered new exit (range 16) 7085 | -5/Factory | Identified exit to Upper Caves 7086 | -5/Factory | Entered Upper Caves 7235 | -5/Upper Caves | Learned location of 1 exit from Factory 7253 | -5/Upper Caves | Learned Factory emergency access door positions 7513 | -5/Upper Caves | Encountered a Warlord checkpoint 8200 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8234 | -5/Upper Caves | Destroyed 7 combat bots 8282 | -5/Upper Caves | Lost 3 parts (2n1w) 8513 | -5/Upper Caves | Build established: Mutant 8546 | -5/Upper Caves | Learned Factory emergency access door positions 8879 | -5/Upper Caves | Found Alien Artifact 8881 | -5/Upper Caves | Identified Dimensional Node Initializer 8881 | -5/Upper Caves | Initialized slip node 8999 | -5/Upper Caves | Discovered new exit (range 16) 9020 | -5/Upper Caves | Identified exit to Upper Caves 9022 | -5/Upper Caves | Entered another Upper Caves area 9062 | -5/Upper Caves | Attracted the attention of an 0b10 base 9066 | -5/Upper Caves | Learned Research trap positions 9066 | -5/Upper Caves | Learned Factory security intel 9143 | -5/Upper Caves | Destroyed 9 combat bots 9164 | -5/Upper Caves | Lost 12 parts (2p2n2u6w) 9233 | -5/Upper Caves | Core integrity fell below 50% 9250 | -5/Upper Caves | Spotted B-75 Beast 9261 | -5/Upper Caves | Core integrity fell below 20% 9310 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09262_ Slug penetrates S-27 Virus. 09262_ S-27 Virus destroyed. 09266_ Slug penetrates S-27 Virus. 09266_ S-27 Virus destroyed. 09268_ Coil Gun destroyed. 09278_ Slammed into S-27 Virus. 09282_ Imp. Core Analyzer permanently disabled. 09282_ Destabilizing: Short circuit. 09283_ Slammed into S-27 Virus. 09290_ S-27 Virus destroyed. 09292_ Acquired Autogun. 09293_ Acquired VTOL Module. 09297_ VTOL Module fries itself beyond repair. 09297_ Acquired Lgt. Nuclear Core. 09300_ Acquired 5 matter. 09301_ Acquired 3 matter. 09301_ Acquired 4 matter. 09304_ VTOL Module destroyed. 09307_ Broken Imp. Core Analyzer destroyed. 09307_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ???????????### ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ??????????????????????##?????###? | | ?????????????? ??????????????????### ##???# #? | | ??????????????? ???????????###???## #?## #? | | ????????????????# ?????????## ##??# ### #?? | | ?????????## ?????# ??????### #### #?# #??? | | ????????## ### ??#### # ### #??? | | ??????? "##"#""" BB ## #???? | | ??????? % BB #???? | | ???????????# $ !! ;; % #???? | | ???????????# #######% ;#" ##% #???? | | ???????????# ????????# % ;### ###% #???? | | ???????????# ?? ###????## % #?# #?#% ##???? | | ?????????????????# #???## #?# #?# ##????? | | ??????????????????# #### #?## ##?####?????? | | ?????????????????## @ ##??###???????????? | | ?????????????????# #???####??????????? | | ????????????????## ##? ####???????? | | ????????????????# ## ##??????? | | ???????????????# # #??????? | | ???????????????#??# #?????? | | ??????????????????# ## #####?#### | | ??????????????????# ## ###"""## | | ??????????????????# ##?#""" | | ??????????????????### #??#""" | | ????????????????????# ### ## #??#""" | | ????????????????????# ######?# #??#"""## | | ????????????????????# ##### #??##??# | | ????????????????????## ##?????# | | ?????????????????????# ##????# # | | ?????????????????????## # ## #????# # | | ??????????????????????#### ##### #????# ## | | ?????????????????????????# #???#### ###????# #? | | ????????????????????????? ??????# #####??# ## | | ????????????????????????# ??##### ##?# # | | ????????????????????????# ??# ### | | ????????????????????????# ??## | | ????????????????????????# ???# #### | | ????????????????????????# ####??# ### | | ????????????????????????# #??????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 365 Matter Stores 436 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -6/Factory | Preloaded Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTerrainNetwork Manual? 0 Play Time 02:08:08 Cumulative 82.3 hours Start 2021.06.18 @ 22:25:20 End 2021.06.19 @ 09:53:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 46 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42408988-12e8-4d34-a297-5944e77ff132