Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 08:09:57 Player: teh_pwnerer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1601) 1601 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3726 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Field Laser High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 4 6 9 12 6 Power 6 | 1 1 1 2 1 Engine 4 | 1 1 . 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 10 | . 2 4 4 . Treads 6 | . 2 4 . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 2 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 2 2 2 4 5 Energy Gun 6 | 1 2 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 3 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 25 | . . 4 8 13 Power 5 | . . 2 1 2 Propulsion 3 | . . . 1 2 Utility 6 | . . 1 4 1 Weapon 11 | . . 1 2 8 Highest Loss Streak 10 | . . 1 5 10 To Critical Strikes 1 | . . . 1 . Average Backups 5 | 4 6 6 5 3 Power . | 1 . . . . Propulsion 1 | 1 1 1 1 . Utility . | . . . . . Weapon 3 | 1 3 4 3 3 Tool/Special . | . . . . . Unused Backups 3 | . . 1 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 75 78 81 57 Engine 7 | . 14 7 . 12 Core 4 | . . 5 7 . Treads 12 | . 12 22 8 . Leg 5 | . . . 8 14 Device 4 | . 6 8 . . Storage 8 | . 14 11 8 . Protection 8 | . . 1 21 7 Energy Gun 11 | . 14 12 11 8 Ballistic Gun 9 | . 14 9 8 7 Ballistic Cannon 3 | . . . 6 6 Peak Build Rating 24 | 4 11 15 24 18 Average Rating 12 | 3 8 11 18 14 On Entrance 8 | . 4 11 9 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 36 | . . . . 36 Heaviest Build 30 | 13 14 19 30 24 Greatest Support 40 | 3 40 40 40 28 Greatest Overweight (x) 4 | 4 4 . 1 1 Average Overweight (x) . | 3 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 6 8 8 8 4 Average Carried 5 | 4 6 6 5 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 6 | 6 4 6 3 . Class Distribution -------------------- 63% | Mutant 20% | Tank 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1168 | 258 89 258 478 85 Remotely . | . . . . . Salvage Created 1903 | 206 290 680 520 207 Parts 114 | 15 21 36 29 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 40 | . 7 17 11 5 Guns 31 | . 7 16 6 2 Cannons 7 | . . . 5 2 AOE 1 | . . . . 1 Classes Destroyed 12 | 2 3 2 2 3 Worker 1 | . . . . 1 Builder 4 | . . . 4 . Tunneler 6 | 6 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Watcher 8 | . 3 1 4 . Swarmer 13 | . 3 6 4 . Grunt 14 | . 4 6 2 2 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 10 | . . 4 4 2 Hunter 1 | . . . 1 . Best Kill Streak 7 | 3 3 6 7 6 Combat Bots Only 6 | . 3 6 5 2 Max Kills in Single Turn 2 | 2 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 349 | . 29 103 132 85 Missed 93 | . 5 40 30 18 Hits 256 | . 24 63 102 67 Projectile 256 | . 24 63 102 67 Critical Strikes 8 | . . 3 3 2 Actively Blocked 1 | . . . 1 . Damage Taken 3265 | . 261 776 1071 1157 Core 720 | . 47 114 126 433 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . . 3 73 8 Core Remaining (%) 84 | 100 81 71 . . Volleys Fired 198 | 18 29 62 58 31 Largest 3 | 2 2 2 3 3 Hottest 151 | 70 76 113 133 151 Shots Fired 397 | 36 54 122 123 62 Gun 340 | 36 54 122 79 49 Cannon 54 | . . . 44 10 Launcher 2 | . . . . 2 Special 1 | . . . . 1 Kinetic 223 | 18 29 55 85 36 Thermal 172 | 18 25 67 38 24 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 3 9 8 10 Robot Miss Streak 7 | 3 4 3 7 3 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 245 | 17 23 86 80 39 Core Hits 99 | 9 13 28 31 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 5 1 1 Burn 10 | . 3 5 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3836 | 197 314 1167 1233 925 Guns 2789 | 197 314 1165 657 456 Cannons 798 | . . . 573 225 Explosions 150 | . . . . 150 Melee . | . . . . . Ramming 99 | . . 2 3 94 Kinetic 2029 | 73 78 518 900 460 Thermal 1558 | 124 236 647 330 221 Explosive 150 | . . . . 150 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee 1 | . . . . 1 Knockbacks 6 | . . . 5 1 Impact 1 | . . . . 1 Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . . 96 Shots 2 | . . . . 2 Rammed 28 | . . 1 . 27 Targets Rammed 29 | . . 1 1 27 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 500 | 70 188 206 335 500 Average Temperature 98 | 27 71 62 99 231 Received Heat Transfer 1182 | . 99 291 207 585 Effects 15 | . . . 4 11 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . 1 2 Interference 4 | . . . 3 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 4662 | 370 740 2109 814 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 84 100 100 Level 1 4 | . . 15 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 280 | 10 82 280 113 53 Initial 113 | . . 26 113 35 Average 35 | . 35 61 35 10 Influence Increases 1351 | 35 236 527 379 174 Destroy 0b10 Robot/C 800 | . 140 340 220 100 Destroy 0b10 Robot/NC 105 | 35 15 5 40 10 Destroy Leader 236 | . 36 92 78 30 Disable Machine 105 | . 30 45 15 15 Destroy Structure 45 | . . . 26 19 Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 1351 | 35 174 321 561 260 Entered New Map 242 | . . 36 155 51 Time Decay 898 | 35 174 245 338 106 Lost Part 211 | . . 40 68 103 Squads Dispatched 5 | . 1 . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 1 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 13 25 21 8 Peak Tracking Total 7 | . 5 7 5 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 2 3 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 969 | . 241 728 . . Terrain 969 | . 241 728 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3171 | 377 543 911 882 458 Spaces Moved 1082 | 122 173 286 348 153 Core 229 | 122 81 . . 26 Treads 582 | . 92 286 204 . Legs 271 | . . . 144 127 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 171 | 235 201 160 170 109 Slowest Speed 250 | 250 250 160 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 36 43 34 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 26 13 Melee . | . . . . . Projectile 29 | . . . 26 3 AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2051 | 181 318 630 535 387 Wait 654 | 28 107 254 99 166 Move 1078 | 121 172 285 347 153 Hop . | . . . . . Pick Up 37 | 10 2 11 11 3 Fast Attach 1 | . 1 . . . Attach 27 | 4 3 5 9 6 Detach . | . . . . . Swap 12 | . 2 5 4 1 Drop 15 | . 2 7 6 . Fire 198 | 18 29 62 58 31 Melee . | . . . . . Ram 27 | . . . . 27 Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 378 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 7) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1808 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Entered another Materials area 1832 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2197 | -8/Materials | Garrison activated, responded to threat 2524 | -8/Materials | Build established: Tank 2561 | -8/Materials | Discovered new exit (range 12) 2692 | -8/Materials | Lost 5 parts (1p3u1w) 2714 | -8/Materials | Entered Storage 2969 | -8/Storage | Build established: Scavenger-Tank 3131 | -8/Storage | Core integrity fell below 50% 3132 | -8/Storage | Lost 10 parts (2p2n1u5w) 3159 | -8/Storage | Core integrity fell below 20% 3168 | -8/Storage | Lost 3 parts (3w) 3172 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- effect. 03146_ U-05 Engineer builds a Wall. 03147_ Slammed into G-47 Trooper. 03148_ G-47 Trooper misfires. 03148_ Slammed into G-47 Trooper. 03151_ U-05 Engineer builds a Wall. 03152_ Slammed into G-47 Trooper. 03155_ G-47 Trooper IFF system glitched. 03156_ Slammed into G-47 Trooper. 03157_ G-47 Trooper misfires. 03158_ Slammed into G-47 Trooper. 03164_ U-05 Engineer lays Concrete. 03165_ Slammed into G-47 Trooper. 03168_ G-47 Trooper misfires. 03169_ Slammed into G-47 Trooper. 03170_ U-05 Engineer lays Concrete. 03171_ Slammed into G-47 Trooper. 03171_ U-05 Engineer builds a Door. 03172_ Slammed into G-47 Trooper. 03172_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????+ ???????????? | | ????????????????# ???????????? | | ????????????????# ???????????? | | ????????????????+ ???????????? | | ????????????????# ???????????? | | ?????????????#??# ???????????? | | ?????????????? ?# #??????????? | | ?????????????? ?# #??###?????? | | ?????????"" """ # % ####;#####?? | | ?????????"" 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"""" ## #??????????? | | ???####?? ??# #??????????? | | ???# #+###+##### #??????????? | | ???" # #??????????? | | ???" + #??????????? | | ???" # #??????????? | | ???#T######+#########??????????? | | ???##?# #??????????????? | | ??????# """" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptSwarmBay Manual? 0 Play Time 00:22:40 Cumulative 24.2 hours Start 2026.09.13 @ 07:49:26 End 2026.09.13 @ 08:09:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e1d780-5b05-491c-b19f-a799d4d4d40b