Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 19:47:17 Player: OoferDoofums Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2044) 2044 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 6997 Bonus ------- Follower Combat Kills 258 Friendly Fire -135 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer Makeshift ECM Suite Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Makeshift Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Thermal Shield Advanced Hardlight Generator Improved Point Defense System Makeshift Hacking Suite > --- WEAPON ----------- Backup Laser III Phase Gun KE Penetrator Hardcell Cannon > --- INVENTORY -------- Makeshift ECM Suite Drone Bay Heavy Assault Rifle [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Advanced Visual Processing Unit Device Weapon Cycler Storage Compact Battery Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 4 | . . . . . 1 . 1 . 2 . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 93 | 6 . 5 5 2 11 13 13 13 2 23 Power 11 | 2 . 1 . . 2 1 1 2 . 2 Engine 8 | 2 . . . . . 1 1 2 . 2 Core 3 | . . 1 . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . . 3 . 2 7 6 4 . 6 Treads 10 | 2 . . . . 1 6 1 . . . Leg 15 | . . . 3 . 1 . 5 3 . 3 Wheel 1 | . . . . . . 1 . . . . Hover 1 | . . . . . . . . 1 . . Flight 3 | . . . . . . . . . . 3 Utility 26 | . . 2 . 2 2 1 5 2 2 10 Device 12 | . . 1 . . . . 4 . 1 6 Storage 5 | . . 1 . . 2 1 . . . 1 Processor 5 | . . . . 1 . . 1 1 1 1 Hackware 3 | . . . . . . . . 1 . 2 Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 2 2 . 5 4 1 5 . 5 Energy Gun 9 | 1 . 1 1 . 4 . . 1 . 1 Energy Cannon 3 | . . . . . . . 1 2 . . Ballistic Gun 9 | 1 . . 1 . 1 4 . . . 2 Ballistic Cannon 3 | . . 1 . . . . . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Parts Lost 67 | . . 2 . 9 8 . 6 16 . 26 Power 7 | . . . . 1 . . 1 3 . 2 Propulsion 21 | . . . . 3 4 . 2 6 . 6 Utility 18 | . . . . 2 1 . 1 2 . 12 Weapon 21 | . . 2 . 3 3 . 2 5 . 6 Highest Loss Streak 21 | . . 2 . 9 5 . 6 13 . 21 To Critical Strikes 2 | . . . . . 1 . . 1 . . Average Backups 3 | . . 3 2 2 1 4 4 3 . 2 Power . | . . . . . . 1 . . . . Propulsion . | . . 2 2 1 . . . . . . Utility 1 | . . . . . . 1 1 2 . 2 Weapon . | . . 1 . . . . 2 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . . . . . 3 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 3 | . . . . . . . 3 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 71 78 97 81 69 88 99 84 40 62 Engine 6 | . 14 10 . . . 7 6 10 . 4 Core 1 | . . 3 11 9 6 . . . . . Treads 9 | . 28 28 1 3 10 18 17 . . . Leg 10 | . . . 31 25 5 . 12 23 . 7 Flight 1 | . . . . . . . . . . 4 Device 8 | . . 3 11 6 . . 14 11 10 11 Storage 4 | . . 3 11 8 9 16 7 . . . Processor 7 | . . . . 4 9 9 7 6 17 13 Hackware 2 | . . . . . . . . 5 5 4 Energy Gun 6 | . 14 13 11 6 19 . . . 5 7 Energy Cannon 1 | . . . . . . . . 10 . . Ballistic Gun 11 | . 14 12 8 7 1 34 29 3 . 1 Ballistic Cannon 1 | . . 1 11 6 . . . 1 . 2 Peak Build Rating 81 | 5 5 10 14 13 25 31 46 57 23 81 Average Rating 31 | 4 5 6 11 10 16 28 38 46 22 48 On Entrance 13 | . 5 5 10 12 7 5 30 30 16 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 9 9 11 12 12 40 21 27 39 10 56 Greatest Support 80 | 40 40 40 30 40 40 60 80 77 3 55 Greatest Overweight (x) 12 | . . . . . 12 4 1 1 3 6 Average Overweight (x) . | . . . . . 1 . . . 3 . Largest Inventory Capacity 15 | 5 5 5 5 5 15 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 14 5 5 5 5 5 Most Carried 5 | 1 . 5 4 3 3 5 5 5 1 5 Average Carried 3 | . . 4 2 2 1 4 4 3 . 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 . 2 5 5 2 1 . Class Distribution -------------------- 32% | Mutant 29% | Gunner 20% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Matter Collected 2503 | 255 . 140 47 116 113 661 371 384 . 416 Remotely 219 | . . 96 47 76 . . . . . . Salvage Created 2582 | . . 318 39 31 260 782 481 163 . 508 Parts 115 | . . 12 5 . 10 42 22 8 . 16 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 15 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Combat Hostiles Destroyed 51 | . . 6 4 3 8 11 7 2 . 10 Guns 40 | . . 5 2 1 8 11 7 . . 6 Cannons 11 | . . 1 2 2 . . . 2 . 4 Classes Destroyed 14 | . . 2 1 1 1 4 2 2 . 1 Worker 2 | . . . . . . 2 . . . . Builder 2 | . . . . . . . . 2 . . Recycler 5 | . . 1 . . . 2 2 . . . Swarmer 10 | . . . 4 . 4 . . . . 2 Grunt 21 | . . 6 . . 3 4 2 . . 6 Brawler 2 | . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 6 | . . . . . . 4 1 . . 1 Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . 1 . . 1 . . Programmer 2 | . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . . 3 4 2 4 5 4 2 . 4 Combat Bots Only 4 | . . 2 4 2 4 3 2 1 . 4 Max Kills in Single Turn 2 | . . 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Hostile Shots Fired 792 | . . 50 21 52 98 31 76 245 . 219 Missed 226 | . . 11 4 13 23 10 26 84 . 55 Hits 566 | . . 39 17 39 75 21 50 161 . 164 Melee 1 | . . . . . . . . . . 1 Projectile 565 | . . 39 17 39 75 21 50 161 . 163 AOE 10 | . . . . 9 . . . 1 . . Critical Strikes 22 | . . 2 2 . 6 . 4 2 . 6 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 8747 | . . 482 141 754 1097 380 1153 2138 . 2602 Core 2605 | . . 89 30 235 466 14 108 657 . 1006 Absorbed by Shields 102 | . . . . . . . . . . 102 Core Remaining (%) 52 | 100 . 64 . 33 . 12 84 22 . . Volleys Fired 203 | . . 28 9 12 36 35 26 26 . 31 Largest 4 | . . 2 3 3 4 4 4 3 . 4 Hottest 256 | . . 73 93 93 256 100 155 180 . 216 Shots Fired 504 | . . 52 27 23 61 131 91 39 . 80 Gun 423 | . . 50 18 18 61 131 88 2 . 55 Cannon 78 | . . 2 9 5 . . 3 37 . 22 Launcher . | . . . . . . . . . . . Special 3 | . . . . . . . . . . 3 Kinetic 341 | . . 28 18 17 2 131 88 21 . 36 Thermal 159 | . . 24 9 6 59 . 3 14 . 44 Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 . . Robot Hit Streak 27 | . . 27 5 8 9 7 10 12 . 7 Robot Miss Streak 8 | . . 2 8 4 4 4 5 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . . . . 1 4 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . Shots Hit Robots 287 | . . 43 9 14 27 64 60 23 . 47 Core Hits 117 | . . 17 4 6 12 25 20 9 . 24 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 8 | . . 1 . . 3 1 . 2 . 1 Burn 3 | . . 1 . . 2 . . . . . Destroy 3 | . . . . . 1 1 . . . 1 Blast 2 | . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5581 | . . 536 183 152 454 1205 1107 713 . 1231 Guns 4062 | . . 498 79 88 449 1201 1031 . . 716 Cannons 1494 | . . 38 104 64 . . 76 709 . 503 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 13 | . . . . . 5 4 . 4 . . Kinetic 3951 | . . 279 149 129 17 1201 1031 433 . 712 Thermal 1530 | . . 257 34 23 432 . 76 189 . 519 Explosive . | . . . . . . . . . . . Electromagnetic 87 | . . . . . . . . 87 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 5 5 . . Average Corruption 3 | . . . . . . 2 3 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . 1 12 3 . . Message Errors 3 | . . . . . . . 2 1 . . Matter Fused 4 | . . . . . . 1 2 1 . . Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 3 | . . . . . . . 3 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . . . 6 . . . . 15 . 39 Projectiles 60 | . . . 6 . . . . 15 . 39 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . 3 . . . . 7 . 5 Impact . | . . . . . . . . . . . Kinetic 12 | . . . 2 . . . . 6 . 4 Secondary 3 | . . . 1 . . . . 1 . 1 Self-Inflicted Damage 1 | . . . . . . . . 1 . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . 1 . 1 . 1 Targets Rammed 7 | . . . . . 1 2 1 2 . 1 Kicked 3 | . . . . . 1 . 1 1 . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 997 | . . 198 249 167 997 330 235 160 . 428 Average Temperature 165 | . . 77 132 94 327 148 70 54 . 164 Received Heat Transfer 1764 | . . 315 . 128 387 144 231 306 . 253 Effects 47 | . . . 1 . 40 4 . . . 2 Shutdowns 9 | . . . . . 8 . . . . 1 Energy Bleed 7 | . . . 1 . 5 1 . . . . Interference 10 | . . . . . 7 3 . . . . Matter Decay 3 | . . . . . 2 . . . . 1 Short Circuit 3 | . . . . . 3 . . . . . Damage (minor) 5 | . . . . . 5 . . . . . Damage (major) 8 | . . . . . 8 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . 1 Heat Transferred 3563 | . . 827 75 50 1110 . 150 272 . 1079 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 100 100 34 100 100 100 . Level 1 7 | . . . . . . 65 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 364 | . . 41 83 12 51 364 156 31 . . Initial 156 | . . . 3 12 . 5 156 . . . Average 40 | . . 11 38 . 16 214 46 2 . . Influence Increases 1575 | . . 155 93 1 216 550 202 88 . 270 Destroy 0b10 Robot/C 1100 | . . 120 80 . 160 360 140 40 . 200 Destroy 0b10 Robot/NC 55 | . . 5 . . . 30 10 10 . . Destroy Leader 230 | . . 30 10 . 30 90 40 20 . 10 Allied During Kill 49 | . . . . . . 49 . . . . Successful Hack 40 | . . . . . 10 6 12 12 . . Destroy Structure 11 | . . . 3 1 1 . . 6 . . Lose Combat Pursuer 90 | . . . . . 15 15 . . . 60 Influence Decreases 1575 | . . 146 69 34 201 219 546 90 . 270 Entered New Map 229 | . . . 6 21 . 10 190 2 . . Time Decay 1056 | . . 126 63 13 151 189 296 51 . 167 Lost Part 270 | . . 20 . . 50 . 60 37 . 103 Lost Ally 20 | . . . . . . 20 . . . . Squads Dispatched 20 | . 4 . 1 . 1 4 5 5 . . Investigation 3 | . 1 . 1 . 1 . . . . . Extermination 3 | . . . . . . . 2 1 . . Reinforcement 8 | . 3 . . . . . 3 2 . . Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . . . . 2 . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 3 8 5 8 10 24 19 11 . 19 Peak Tracking Total 17 | . 3 2 4 17 4 6 6 8 . 5 Tactical Retreats 7 | . . . . 1 1 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Traps Triggered 9 | . 1 . 2 . . 3 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Machines Accessed 9 | . 1 . . . 1 2 2 2 . 1 Terminals 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 1 . . . Total Hacks 15 | . 1 . . . 2 3 4 4 . 1 Successful 11 | . . . . . 2 2 3 3 . 1 Failed 4 | . 1 . . . . 1 1 1 . . Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 5 | . . . . . 2 2 1 . . . Terminal Hacks 2 | . . . . . . 1 . . . 1 Open Door 2 | . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . 2 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . Coupler Status 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 1 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 32 | . . . . . . 32 . . . . Total Damage 522 | . . . . . . 522 . . . . Kills 9 | . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Active Infowar (turns) 2459 | . . . . . . . 347 857 131 1124 Optics 2459 | . . . . . . . 347 857 131 1124 ECM 2 | . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Turns Passed 5163 | 82 119 539 169 286 478 454 858 860 131 1187 Spaces Moved 2804 | 49 75 236 110 180 161 224 438 612 65 654 Core 344 | 4 . . . . 52 46 . 74 65 103 Treads 870 | 45 75 236 . 31 51 173 259 . . . Legs 1347 | . . . 110 149 58 . 179 538 . 313 Wheels 5 | . . . . . . 5 . . . . Hover . | . . . . . . . . . . . Flight 238 | . . . . . . . . . . 238 Fastest Speed 35 | 50 160 160 120 120 50 50 120 50 200 35 Average Speed 142 | 151 160 160 120 126 223 158 143 113 200 137 Slowest Speed 650 | 160 160 160 120 160 650 250 190 200 200 415 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 17 53 14 72 13 34 16 12 3 72 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . 5 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 17 | . . . 2 1 . . . 6 . 8 Melee . | . . . . . . . . . . . Projectile 17 | . . . 2 1 . . . 6 . 8 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Total 3662 | 55 74 345 128 220 223 288 651 745 67 866 Wait 493 | . . 71 . 25 6 8 152 83 . 148 Move 2794 | 48 74 235 109 179 160 223 437 611 64 654 Hop . | . . . . . . . . . . . Pick Up 32 | . . 5 1 . 4 2 8 5 1 6 Fast Attach 57 | 5 . 2 3 1 8 10 5 7 . 16 Attach 33 | . . 2 3 3 2 . 5 8 2 8 Detach 3 | . . . 2 . . . . . . 1 Swap 14 | 1 . 1 . . 2 4 5 1 . . Drop 25 | 1 . 1 1 . 4 4 12 2 . . Fire 203 | . . 28 9 12 36 35 26 26 . 31 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . 1 Kick 3 | . . . . . 1 . 1 1 . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 202 | -10/Materials | Entered Mines 309 | -10/Mines | Learned location of Mines (-9) 312 | -10/Mines | Build established: Mutant 429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 728 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Entered Materials 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 885 | -9/Materials | Discovered new exit (range 15) 910 | -9/Materials | Entered Mines 1039 | -9/Mines | Build established: Scavenger-Gunner 1054 | -9/Mines | Identified exit to Materials 1057 | -9/Mines | Assembled infested the area 1127 | -9/Mines | Core integrity fell below 50% 1181 | -9/Mines | Discovered exit to Materials (range 9) 1196 | -9/Mines | Entered Materials 1196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -8/Materials | Lost 9 parts (1p3n2u3w) 1243 | -8/Materials | Identified exit to Garrison 1598 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Discovered new exit (range 6) 1671 | -8/Materials | Core integrity fell below 20% 1674 | -8/Materials | Entered Storage 1681 | -8/Storage | Lost 5 parts (2n3w) 1684 | -8/Storage | Met a pair of Derelict thieves 1931 | -8/Storage | Garrison activated, responded to threat 2070 | -8/Storage | Discovered new exit (range 16) 2128 | -8/Storage | Entered Factory 2128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2899 | -7/Factory | Build established: Gunner 2962 | -7/Factory | Discovered new exit (range 10) 2986 | -7/Factory | Entered another Factory area 2986 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3015 | -6/Factory | Lost 6 parts (1p2n1u2w) 3064 | -6/Factory | Spotted B-75 Beast 3571 | -6/Factory | Destroyed B-75 Beast 3596 | -6/Factory | Lost 3 parts (1p1n1w) 3735 | -6/Factory | Garrison activated, responded to threat 3792 | -6/Factory | Core integrity fell below 50% 3828 | -6/Factory | Lost 13 parts (2p5n2u4w) 3838 | -6/Factory | Discovered new exit (range 11) 3846 | -6/Factory | Entered another Factory area 3846 | -5/Factory | Evolved 2 slots: Utility x2 3957 | -5/Factory | Discovered new exit (range 10) 3977 | -5/Factory | Entered Upper Caves 4074 | -5/Upper Caves | Build established: Mutant 4574 | -5/Upper Caves | Entered a destroyed Warlord outpost 4600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4680 | -5/Upper Caves | Lost 4 parts (4u) 4968 | -5/Upper Caves | Build established: Scavenger-Tank 5089 | -5/Upper Caves | Core integrity fell below 50% 5157 | -5/Upper Caves | Core integrity fell below 20% 5162 | -5/Upper Caves | Lost 21 parts (2p6n7u6w) 5164 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Imp. Thermal Shield destroyed. Slug penetrates Wall. Wall collapses. Slug penetrates Wall. Adv. Visual Processing Unit destroyed. Slug penetrates Wall. S-27 Virus destroyed. Searching scrap... Found Imp. Targeting Computer. Found Hpw. Shock Rifle. Found Mak. Transmission Jammer. Found EM Disruption Field. Found 65 Matter. Acquired 3 matter. Penetrated by Slug. Acquired Imp. Targeting Computer. Penetrated by Slug. Acquired 10 matter. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????#???# ##### ## | | ???????????#?#??????????# ## ## # | | ??????????????#????#????## ### | | ?????????????????????????###?## # ## | | ?????????????????????#???#????## ########## | | ????????????????#??????????????# ####?#??### | | ??????????????????????????????### ##??###?# | | ???????????????????????????????### ##?##?## | | ????????????????????????#???????## ##?????# | | ??????????????????????????????#??## #?????# | | ??????????????????????????????????## #??#### # | | ??????????????????????????????????## #### # | | ??????????????????????????????????# ### | | ???????????????????????????????##?## #### | | ?????????????????????????????????#?## #??# | | ???????????????????????????????????## ##### # | | ????????????????????????????????????# ### # | | ?????????????????????????????????#### "" % | | ?????????????????????????????????#??### ### | | ??????????????????????????????????????########## | | ???????????????????????????????????#??#?????### | | ??????????????????????????????????##??????### | | ??????????????????#???????????????????????# | | ?????????????????## ##########???????????# | | ????????????????## ! [ sh #??????#???## | | ????????? %@ h #?????????## | | ???????? ####### #????#????# | | ????????? ?###??# #?????#??## | | ????????? ?## ##?# #????????# #"# | | ?????????? # ?## #?# ####????# ##### | | ???????????# ??# ### #???# #???## | | ???????????# #??## ##### #??# ##???## # | | ???????????# ????# ##???# #? ?????# # | | ??????????? ?????# #????#=## ??????# | | ???????????? ?????## ##???##%### ???????# | | ???????????? ??????# #????# [### ????????# | | ?????????????? ??????## "##### ##????????## | | ??????????????????????# #????????## | | ??????????????????????### #????????# | | ????????????????????????## # ##???????# | | ?????????????????????????# ## #???????## | | ?????????????????????????# ### #????????## ## | | ?????????????????????????# #?## ##????????# ### | | ?????????????????????????# #??## #????????# #?? | | ?????????????????????????# ####?# ##???????# #?? | | ????????????????????????## ## ### ###?????# #?? | | ???????????????????????## #?????# #?? | | ???????????????????????# #?????# #?? | | ???????????????????????# # # ### ######## #?? | | ???????????????????????## ##?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 665 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Resistance: TH 25 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed FortressFissionBasin Manual? 0 Play Time 00:59:11 Cumulative 30.4 hours Start 2025.08.04 @ 18:21:50 End 2025.08.04 @ 19:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb07b79f-1420-471c-9af4-69ef5461cc4e