Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 10:20:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4019) 4019 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10529 Bonus ------- None Cogmind --------- Core Integrity 1279/1300 Matter 213/300 Energy 337/340 System Corruption 3% Temperature Warning (376) Movement Rolling (93) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Faulty Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Centrium Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (10) --- Particle Reactor Centrium Wheel Centrium Wheel Advanced Cooling System Improved Particle Charger Improved Weapon Shielding Wave Gun Phase Gun Dispersion Rifle Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Wave Gun Wave Gun Phase Gun > --- INVENTORY -------- Particle Reactor Centrium Wheel Centrium Wheel Advanced Cooling System Improved Particle Charger Improved Weapon Shielding Wave Gun Phase Gun Dispersion Rifle [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 11 | . . . 2 1 2 2 1 2 . . 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 154 | 6 2 9 21 13 20 7 18 1 1 42 14 Power 18 | 1 . 2 2 3 2 . 2 . . 3 3 Engine 4 | 1 . . 2 1 . . . . . . . Core 9 | . . 2 . 2 2 . 2 . . 1 . Reactor 5 | . . . . . . . . . . 2 3 Propulsion 36 | 2 . 4 7 3 6 1 3 . . 8 2 Treads 2 | 2 . . . . . . . . . . . Leg 30 | . . 4 7 3 6 1 3 . . 6 . Wheel 3 | . . . . . . . . . . 1 2 Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 62 | 1 1 1 5 5 5 6 6 1 . 22 9 Device 21 | . . . . . 2 2 3 . . 11 3 Storage 4 | 1 . . . 2 . . 1 . . . . Processor 13 | . 1 . 4 1 . 1 . . . 4 2 Hackware 1 | . . . . . . . 1 . . . . Protection 23 | . . 1 1 2 3 3 1 1 . 7 4 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 1 2 7 2 7 . 7 . 1 9 . Energy Gun 22 | . . . 1 . 7 . 6 . . 8 . Energy Cannon 2 | . . . . . . . 1 . 1 . . Ballistic Gun 4 | 2 . 2 . . . . . . . . . Ballistic Cannon 10 | . 1 . 6 2 . . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 . 1 . . 4 2 Parts Lost 30 | . . 1 . 1 . 8 3 . 2 8 7 Power 3 | . . 1 . . . 1 . . . . 1 Propulsion 8 | . . . . 1 . 1 2 . 1 3 . Utility 13 | . . . . . . 5 . . 1 3 4 Weapon 6 | . . . . . . 1 1 . . 2 2 Highest Loss Streak 6 | . . 1 . 1 . 5 3 . 2 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 96 98 99 98 90 89 93 91 93 90 Engine 1 | . 14 . 9 2 . . . . . . . Core 4 | . . 9 1 6 7 4 4 5 5 3 . Treads 1 | . 28 9 . . . . . . . . . Leg 17 | . . 18 21 26 23 19 15 15 15 13 . Device 12 | . . . . . 10 15 22 21 19 19 23 Storage 8 | . 14 14 11 9 7 6 8 10 10 7 4 Processor 18 | . 9 5 21 26 18 13 17 15 15 19 14 Protection 10 | . . 8 10 9 14 16 2 9 9 10 14 Energy Gun 7 | . . . . . 13 12 9 10 10 11 13 Energy Cannon 1 | . . . . . . . 3 5 5 3 . Ballistic Gun 2 | . 20 23 2 . . . . . . . . Ballistic Cannon 4 | . 7 4 19 18 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 10 12 14 27 33 39 45 42 50 50 56 68 Greatest Support 60 | 40 40 40 20 30 53 56 51 51 51 58 60 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 3 8 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 7 7 9 9 9 8 10 10 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 8 10 10 10 10 10 10 10 9 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Gunner 10% | Gunner 9% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 3097 | 229 125 247 529 671 415 79 180 . . 534 88 Remotely . | . . . . . . . . . . . . Salvage Created 4426 | . 133 296 507 671 643 410 467 . . 1118 181 Parts 208 | . 10 15 40 37 30 21 9 . . 37 9 Haulers Intercepted 11 | . . . 1 5 2 . 2 . . 1 . Recyclers Shooed 4 | . . . 1 . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 79 | . 4 7 12 20 11 4 4 . . 15 2 Guns 31 | . 3 4 . . 10 3 4 . . 6 1 Cannons 45 | . 1 3 12 20 1 . . . . 8 . Classes Destroyed 13 | . 5 1 5 . 2 . . . . . . Worker 11 | . 1 1 3 1 1 2 . . . 1 1 Builder 3 | . . . 1 . 1 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . . . 1 5 2 . 2 . . 1 . Recycler 6 | . . . 2 1 1 1 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . . . . 1 . Watcher 4 | . 1 . . 2 . . . . . 1 . Swarmer 18 | . 3 . 6 7 1 1 . . . . . Grunt 33 | . 1 5 3 11 6 3 . . . 4 . Duelist 1 | . . . 1 . . . . . . . . Sentry 9 | . . 2 2 2 1 . . . . 1 1 Programmer 18 | . . . . . 3 . 4 . . 10 1 Best Kill Streak 7 | . 3 2 6 7 3 7 3 . . 3 2 Combat Bots Only 7 | . 3 2 5 7 3 3 2 . . 2 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Damage Taken 7668 | . 174 668 512 587 307 1362 358 . 81 1851 1768 Core 891 | . 16 183 87 77 49 124 99 . 30 205 21 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 427 | . . 24 65 . . 101 . . . . 237 Regen/Repaired (Parts) 363 | . . . 102 . . 124 34 . . 103 . Core Remaining (%) 78 | 100 . 20 78 86 93 85 90 . . 79 . Volleys Fired 269 | . 21 37 46 51 24 10 25 . 3 43 9 Largest 3 | . 2 2 2 2 2 2 3 . 3 3 3 Hottest 260 | . 55 55 88 88 160 160 250 . 260 250 250 Shots Fired 579 | . 42 74 92 102 50 21 43 . 9 119 27 Gun 313 | . 31 61 10 . 42 21 28 . 6 87 27 Cannon 266 | . 11 13 82 102 8 . 15 . 3 32 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 318 | . 42 74 92 102 8 . . . . . . Thermal 261 | . . . . . 42 21 43 . 9 119 27 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 50 | . 7 7 18 17 31 24 50 . 21 30 7 Robot Miss Streak 8 | . 4 2 4 8 5 2 1 . . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 460 | . 21 55 75 91 46 21 34 . 9 96 12 Core Hits 328 | . 9 21 47 106 47 30 21 . 2 39 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . 2 . . . . . 1 8 2 Burn 11 | . . . . . . . . . 1 8 2 Blast 2 | . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9796 | . 207 601 1119 1751 1091 720 943 . 215 2687 462 Guns 5212 | . 135 447 78 . 942 518 753 . 108 1769 462 Cannons 4371 | . 72 154 1036 1751 149 . 190 . 107 912 . Explosions 149 | . . . . . . 149 . . . . . Melee . | . . . . . . . . . . . . Ramming 64 | . . . 5 . . 53 . . . 6 . Kinetic 3822 | . 207 601 1114 1751 149 . . . . . . Thermal 5761 | . . . . . 942 518 943 . 215 2681 462 Explosive . | . . . . . . . . . . . . Electromagnetic 149 | . . . . . . 149 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 1 . . 9 3 Average Corruption 4 | . . . . . 1 2 1 . . 7 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 82 | . . . . . 15 4 3 . . 59 1 Message Errors 14 | . . . . . 3 1 1 . . 9 . Matter Fused 20 | . . . . . 2 1 . . . 17 . Heat Flow Errors 6 | . . . . . 2 . 1 . . 3 . Energy Discharges 18 | . . . . . 3 1 . . . 14 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 5 . Data Loss (major) 5 | . . . . . 3 . . . . 2 . Misfires 6 | . . . . . 2 1 . . . 3 . Alerts 3 | . . . . . . . 1 . . 2 . Weapon Failures 4 | . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . 14 . . 14 . Projectiles 28 | . . . . . . . 14 . . 14 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 71 | . . . 30 33 7 . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic 61 | . . . 26 28 7 . . . . . . Secondary 9 | . . . 4 5 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 12 | . . . 1 2 . 8 . . . 1 . Kicked 12 | . . . 1 2 . 8 . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 533 | . 28 63 234 264 176 291 272 . 340 533 376 Average Temperature 85 | . 10 20 57 75 45 106 47 . 211 162 152 Received Heat Transfer 1629 | . 36 333 159 333 57 435 12 . . 198 66 Effects 7 | . . . . 1 . . . . . 6 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . 1 1 Combat Hostiles 3 | . . . . . . 1 . . . 1 1 Parts Melted 40 | . . . . . 6 4 4 . . 23 3 Heat Transferred 10629 | . . . . . 2075 1125 1685 . 511 4456 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 420 | . 162 223 203 410 323 420 177 9 3 133 104 Initial 186 | . . 63 27 72 186 117 144 9 3 . 44 Average 122 | . 81 111 78 257 201 246 74 9 2 49 70 Maximum Alert Level 2 | . . 1 1 2 1 2 . . . . . Low Security (%) 78 | 100 100 92 99 25 40 50 100 100 100 100 100 Level 1 19 | . . 7 . 73 59 27 . . . . . Level 2 2 | . . . . . . 21 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 5 5 5 3 . . 9 2 Investigation 5 | . . . . 2 1 2 . . . . . Extermination 11 | . . . . . 1 1 3 . . 6 . Reinforcement 12 | . 1 . 1 3 3 2 . . . 1 1 Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 14 | . . . 3 5 1 1 . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 8 8 21 30 19 23 4 . 3 24 15 Peak Tracking Total 13 | . 3 2 6 6 4 10 2 . 3 4 13 Tactical Retreats 13 | . 1 1 . 2 2 2 . . . 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 8 | . . . 1 2 . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 19 | . . 1 . . . 18 . . . . . Max in Single Turn 7 | . . 1 . . . 7 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 13 | . . . 2 1 3 2 1 1 . 3 . Terminals 4 | . . . . 1 1 . . 1 . 1 . Fabricators 3 | . . . . . 2 1 . . . . . Repair Stations 6 | . . . 2 . . 1 1 . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . . . 7 5 4 9 4 3 . 9 . Successful 21 | . . . 7 3 1 5 2 . . 3 . Failed 20 | . . . . 2 3 4 2 3 . 6 . Catastrophic 3 | . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . 5 . 2 . . . . . Terminals 12 | . . . . 5 1 . . 3 . 3 . Fabricators 6 | . . . . . 3 3 . . . . . Repair Stations 23 | . . . 7 . . 6 4 . . 6 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . . . . . Record 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 16 | . . . 7 . . 4 2 . . 3 . Scan Component 9 | . . . 4 . . 2 1 . . 2 . Repair 7 | . . . 3 . . 2 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . 1 . . . . . Terminals 2 | . . . . 2 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Overload 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . 2 1 2 2 1 1 . 2 . Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . 3 . . 2 1 . . 1 . Time 224 | . . . 78 . . 76 32 . . 38 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 9233 | 58 283 622 903 1133 1161 836 1049 73 177 2553 385 Spaces Moved 4758 | 29 135 367 386 479 532 517 664 47 82 1256 264 Core 3 | 3 . . . . . . . . . . . Treads 262 | 26 135 101 . . . . . . . . . Legs 4078 | . . 266 386 479 532 517 664 47 82 1105 . Wheels 415 | . . . . . . . . . . 151 264 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 120 123 123 115 93 Average Speed 146 | 148 160 131 160 178 176 121 125 123 123 152 107 Slowest Speed 260 | 160 160 160 190 190 193 190 190 123 195 260 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 25 48 28 49 14 16 14 2 69 35 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 6 | . . . . . . . 6 . . . . Terrain Destroyed 16 | . . . . . . . 9 . . 7 . Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . 9 . . 7 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Total 6546 | 41 166 445 584 660 715 707 844 62 152 1816 354 Wait 1146 | 4 1 17 103 89 108 152 120 14 67 428 43 Move 4748 | 28 134 366 385 478 531 516 663 47 81 1255 264 Hop . | . . . . . . . . . . . . Pick Up 79 | 3 6 6 8 12 9 9 9 . . 11 6 Fast Attach 88 | 6 2 3 14 5 9 3 9 1 1 28 7 Attach 28 | . . 3 . 2 3 4 6 . . 6 4 Detach 2 | . . . . . . . 1 . . 1 . Swap 38 | . . 3 7 6 8 . 3 . . 8 3 Drop 123 | . 2 10 20 15 23 5 8 . . 30 10 Fire 269 | . 21 37 46 51 24 10 25 . 3 43 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 12 | . . . 1 2 . 8 . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 5 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 641 | -10/Mines | Discovered new exit (range 4) 685 | -10/Mines | Core integrity fell below 50% 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Repaired Aluminum Leg 1364 | -9/Materials | Repaired Propulsion Shielding 1392 | -9/Materials | Repaired Aluminum Leg 1821 | -9/Materials | Discovered new exit (range 16) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -8/Materials | Destroyed 7 combat bots 2977 | -8/Materials | Discovered new exit (range 11) 3000 | -8/Materials | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Utility x2 3029 | -7/Factory | Discovered new exit (range 20) 3188 | -7/Factory | Build established: Scavenger-Mutant 3982 | -7/Factory | Build established: Mutant 4145 | -7/Factory | Discovered new exit (range 8) 4161 | -7/Factory | Entered another Factory area 4161 | -6/Factory | Evolved 2 slots: Utility x2 4316 | -6/Factory | Repaired Imp. Light Armor Plating 4355 | -6/Factory | Repaired Hrd. Medium Armor Plating 4702 | -6/Factory | Discovered new exit (range 10) 4957 | -6/Factory | Lost 5 parts (1n3u1w) 4989 | -6/Factory | Discovered new exit (range 7) 4996 | -6/Factory | Identified exit to Factory 4997 | -6/Factory | Entered another Factory area 4997 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5234 | -5/Factory | Repaired Cooling System 5337 | -5/Factory | Lost 3 parts (2n1w) 5456 | -5/Factory | Discovered new exit (range 5) 5461 | -5/Factory | Identified exit to Factory 6046 | -5/Factory | Entered another Factory area 6046 | -4/Factory | Evolved 2 slots: Utility x2 6119 | -4/Factory | Sucked down chute 6119 | -4/Factory | Entered Waste 6175 | -4/Waste | Build established: Gunner 6218 | -4/Waste | Spotted C-40 Crusher 6223 | -4/Waste | Spotted C-40 Crusher 6225 | -4/Waste | Spotted C-40 Crusher 6243 | -4/Waste | Spotted C-40 Crusher 6258 | -4/Waste | Spotted C-40 Crusher 6263 | -4/Waste | Discovered new exit (range 14) 6266 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6285 | -4/Waste | Identified exit to Factory 6294 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6296 | -4/Waste | Entered Factory 6648 | -4/Factory | Garrison activated, responded to threat 6765 | -4/Factory | Repaired Titanium Leg 6913 | -4/Factory | Found Prototype Device 6913 | -4/Factory | Identified Exp. ECM Suite 6938 | -4/Factory | Build established: Scavenger-Gunner 7026 | -4/Factory | Garrison activated, responded to threat 8080 | -4/Factory | Lost 3 parts (2u1w) 8337 | -4/Factory | Found Prototype Processor 8337 | -4/Factory | Identified Exp. Melee Analysis Suite 8701 | -4/Factory | Discovered new exit (range 7) 8707 | -4/Factory | Identified exit to Research 8849 | -4/Factory | Entered Research 8849 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9207 | -3/Research | Spotted B-86 Titan 9233 | -3/Research | Found Prototype Processor 9233 | -3/Research | Identified Spectral Analyzer 9234 | -3/Research | Self-destructed Last Messages --------------- 09202_ K-01 Serf collects debris. 09221_ Wave Gun destroyed. 09221_ ALERT: Garrison Access compromised, dispatching assault squad. 09221_ Slug penetrates Wall. 09222_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09224_ Imp. Medium Armor Plating destroyed. 09225_ Penetrated by Slug. 09225_ Imp. Utility Shielding destroyed. 09225_ Knocked back. 09226_ System corrupted: Adv. Heat Sink rejected. 09226_ Acquired Adv. Heat Sink. 09228_ K-01 Serf suffers critical hit (Meltdown). 09228_ Slug penetrates Wall. 09229_ Phase Gun destroyed. 09229_ U-05 Engineer builds a Wall. 09231_ Knocked back. 09233_ Acquired Prototype Processor. 09233_ Identified Spectral Analyzer. 09233_ Malfunction: Heat surge (+449). Map ----- +----------------------------------------------------+ | ??????# " # ^ #???? | | ??????# # #?? | | ??????# ?# #?? "" | | ??????# ?########+######+######%^ #?? "" | | ??????########???# # #?# ^ #?? 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" "" "" | | ???????????? % u u! | | ???????????? ####"## p ? | | ?????????????## ???????##?# ku ! | | ???????????????????????????# %= != "? | | ???????????????????????????# ==B "? | | ???????????????????????????# = ?? | | ???????????????????????????# ???? | | ???????????????????????????# ???? | | ???????????????????????????# ??? | | ???????????????????????????+ ###### ########+??? | | ???????????????????????????# #????? #??????????? | | ???????????????????????????# #??????##??????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreReflectiveStorm Manual? 0 Play Time 01:15:46 Cumulative 280.9 hours Start 2022.05.22 @ 14:04:23 End 2022.05.24 @ 10:20:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 520 Rogue 365 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c58eb695-4065-41cc-97df-63da7f38d7e9