Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:20:42 Player: Fazzonamite Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (721) 721 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5951 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 99/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Graphene Brace Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Improved Heat Sink Enhanced Optical Array Thermal Shield Advanced Shield Generator Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Layered Light Armor Plating Autogun Heavy Missile Launcher Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Armored Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 3 | . . 1 . . 1 1 . . Utility 7 | . . 1 1 1 1 1 1 1 Weapon 2 | . . . 1 . . . 1 . Parts Attached 73 | 2 6 2 6 25 7 16 2 7 Power 10 | 1 . . 1 4 . 3 1 . Engine 5 | 1 . . 1 2 . . 1 . Core 5 | . . . . 2 . 3 . . Reactor . | . . . . . . . . . Propulsion 24 | . 2 1 3 7 2 6 . 3 Treads 5 | . . . 2 3 . . . . Leg . | . . . . . . . . . Wheel 5 | . 2 1 . 1 . . . 1 Hover 7 | . . . . 3 2 2 . . Flight 7 | . . . 1 . . 4 . 2 Utility 22 | 1 1 1 1 7 2 4 1 4 Device 10 | . 1 . . 2 1 3 1 2 Storage 1 | 1 . . . . . . . . Processor 5 | . . . 1 1 1 1 . 1 Hackware 2 | . . . . 1 . . . 1 Protection 4 | . . 1 . 3 . . . . Artifact . | . . . . . . . . . Weapon 17 | . 3 . 1 7 3 3 . . Energy Gun 6 | . 1 . 1 4 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 2 . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . . . . . 3 . . Special Weapon 2 | . . . . 1 1 . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 36 | . . . 7 4 5 13 2 5 Power 5 | . . . 1 . 1 2 . 1 Propulsion 13 | . . . 2 2 1 4 1 3 Utility 10 | . . . 1 1 1 5 1 1 Weapon 8 | . . . 3 1 2 2 . . Highest Loss Streak 12 | . . . 5 2 5 12 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 94 94 79 87 88 60 16 12 Engine 5 | . 14 11 7 9 . . . . Core 4 | . . . . 3 12 5 . . Treads 5 | . . . 12 14 . . . . Wheel 6 | . 28 28 4 2 . . . . Hover 6 | . . . . 3 18 6 5 . Flight 1 | . . . 3 . . 11 3 1 Device 9 | . 9 11 9 6 11 15 5 4 Storage 6 | . 14 11 9 7 6 . . . Processor 5 | . . . 9 7 6 9 3 1 Hackware 3 | . . . . 6 6 4 . 1 Protection 4 | . . 11 1 6 6 . . . Energy Gun 7 | . 2 . 7 13 11 . . . Ballistic Gun 5 | . 25 22 14 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 36 | 10 14 17 19 34 36 29 4 4 Greatest Support 70 | 3 32 44 44 70 39 22 11 12 Greatest Overweight (x) 5 | 3 . . 5 2 1 2 . . Average Overweight (x) . | 2 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 5 5 5 Most Carried 8 | 5 4 7 6 8 8 8 5 5 Average Carried 5 | 4 1 5 4 5 7 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 5 3 7 5 8 8 5 5 3 Class Distribution -------------------- 71% | Mutant 22% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 849 | 207 95 15 108 108 138 115 24 39 Remotely . | . . . . . . . . . Salvage Created 615 | . 25 15 250 148 132 45 . . Parts 42 | . 5 3 8 11 8 7 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 19 | . 2 . 4 3 5 5 . . Melee 1 | . . . . 1 . . . . Guns 11 | . 2 . 4 2 3 . . . Cannons 2 | . . . . . 2 . . . AOE 5 | . . . . . . 5 . . Classes Destroyed 5 | . 1 1 1 2 . . . . Watcher 3 | . . 1 1 . 1 . . . Swarmer 12 | . 2 . . . 5 5 . . Grunt 4 | . . . 4 . . . . . Sentry 1 | . . . . 1 . . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 5 | . 2 1 3 1 3 5 . . Combat Bots Only 5 | . 2 . 3 1 3 5 . . Max Kills in Single Turn 5 | . 1 1 1 1 1 5 . . Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . 5 . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 531 | . 13 18 98 139 90 41 12 120 Missed 206 | . 3 8 26 64 32 14 3 56 Damage Taken 5792 | . 82 143 1048 665 951 1076 213 1614 Core 2249 | . 7 26 137 91 144 388 143 1313 Absorbed by Shields 152 | . . . . . . 152 . . Ignored by Resistances 28 | . . . . . . 28 . . Core Remaining (%) 85 | 100 97 93 75 87 83 61 87 . Volleys Fired 61 | . 6 3 20 11 14 7 . . Largest 3 | . 2 2 3 3 3 2 . . Hottest 219 | . 60 40 90 219 193 78 . . Shots Fired 137 | . 12 6 58 22 31 8 . . Gun 116 | . 12 6 58 18 22 . . . Cannon 7 | . . . . . 7 . . . Launcher 8 | . . . . . . 8 . . Special 6 | . . . . 4 2 . . . Kinetic 59 | . 8 6 38 . 7 . . . Thermal 70 | . 4 . 20 22 24 . . . Explosive 8 | . . . . . . 8 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 5 2 12 18 4 3 . . Robot Miss Streak 5 | . 2 1 4 5 3 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 87 | . 7 3 43 13 17 4 . . Core Hits 48 | . 2 1 19 7 9 10 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 3 | . . 1 1 1 . . . . Destroy 2 | . . 1 1 . . . . . Smash 1 | . . . . 1 . . . . Melee Attacks 4 | . . . . 4 . . . . Impact 4 | . . . . 4 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2054 | . 82 36 479 286 359 812 . . Guns 1108 | . 82 36 479 241 270 . . . Cannons 65 | . . . . . 65 . . . Explosions 812 | . . . . . . 812 . . Melee 45 | . . . . 45 . . . . Ramming . | . . . . . . . . . Kinetic 467 | . 60 36 306 . 65 . . . Thermal 730 | . 22 . 173 241 294 . . . Explosive 812 | . . . . . . 812 . . Electromagnetic . | . . . . . . . . . Impact 45 | . . . . 45 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 4 . . 5 . . . . Average Corruption 4 | . 3 . . 4 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . 2 . . 7 . . . . Message Errors 1 | . . . . 1 . . . . Matter Fused 3 | . 2 . . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . 5 . . . Projectiles 5 | . . . . . 5 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 505 | . . . 181 380 505 18 . . Average Temperature 112 | . . . 69 103 187 8 . . Received Heat Transfer 954 | . . 36 423 120 45 117 36 177 Effects 8 | . . . . 1 7 . . . Shutdowns 4 | . . . . 1 3 . . . Energy Bleed 2 | . . . . . 2 . . . Matter Decay 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . Heat Transferred 1723 | . 50 . 518 533 622 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 248 | . 40 83 156 116 152 243 149 248 Initial 109 | . . 16 34 61 . 56 109 78 Average 61 | . 35 41 115 42 34 95 125 152 Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 96 | 100 100 100 100 100 100 92 100 65 Level 1 3 | . . . . . . 7 . 34 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . 2 . 1 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 6 7 11 7 17 11 2 19 Peak Tracking Total 11 | . 5 5 5 3 7 7 2 11 Tactical Retreats 14 | . . . 2 1 5 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 2 . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 3 | . . 1 . . . 1 . 1 Terminals 2 | . . 1 . . . . . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . 2 . . . 2 . 1 Successful 2 | . . . . . . 1 . 1 Failed 3 | . . 2 . . . 1 . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . 2 . . . . . 1 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . 7 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2798 | 72 265 212 210 864 547 349 52 227 Spaces Moved 2427 | 42 237 190 94 510 501 341 95 417 Core 127 | 42 . . 2 . . . . 83 Treads 445 | . . . 60 385 . . . . Legs . | . . . . . . . . . Wheels 511 | . 237 190 32 . . . . 52 Hover 849 | . . . . 125 501 151 26 46 Flight 495 | . . . . . . 190 69 236 Fastest Speed 30 | 50 100 96 96 52 52 30 35 35 Average Speed 87 | 153 100 97 147 148 61 52 44 51 Slowest Speed 300 | 200 100 100 300 220 112 150 70 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 15 | 4 32 25 12 13 20 11 4 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . . . . . . 92 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 92 | . . . . . . 92 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 2968 | 50 253 210 126 583 709 501 105 431 Wait 291 | . . 10 . . 172 108 1 . Move 2417 | 41 236 189 93 509 500 338 94 417 Hop 1 | . . . . . . 1 . . Pick Up 62 | 7 4 6 4 20 8 4 4 5 Fast Attach 16 | . . . . 8 2 5 1 . Attach 54 | 2 6 2 6 14 5 11 1 7 Detach 4 | . . . . . . 4 . . Swap 3 | . . . . 3 . . . . Drop 37 | . 1 . 3 14 8 5 4 2 Fire 61 | . 6 3 20 11 14 7 . . Melee 4 | . . . . 4 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 7) 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 730 | -8/Materials | Discovered new exit (range 17) 760 | -8/Materials | Entered Factory 760 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 774 | -7/Factory | Lost 5 parts (1p1n3w) 1608 | -7/Factory | Discovered new exit (range 5) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -6/Factory | Build established: Tank 2158 | -6/Factory | Lost 5 parts (1p1n1u2w) 2159 | -6/Factory | Discovered new exit (range 22) 2171 | -6/Factory | Entered another Factory area 2171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 2518 | -5/Factory | Discovered new exit (range 8) 2520 | -5/Factory | Entered another Factory area 2520 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2539 | -4/Factory | Lost 12 parts (2p3n5u2w) 2556 | -4/Factory | Discovered new exit (range 8) 2562 | -4/Factory | Discovered new exit (range 11) 2566 | -4/Factory | Build established: Mutant 2572 | -4/Factory | Entered Research 2572 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2647 | -3/Research | Spotted B-86 Titan 2688 | -3/Research | Lost 3 parts (1p1n1u) 2744 | -3/Research | Core integrity fell below 50% 2795 | -3/Research | Core integrity fell below 20% 2799 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Arm. Wheel destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Y-72 Warden. R-10 Processor destroyed. Penetrated by Slug. Field Propulsion Drive destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ ??# #############??????? | | ?# # #??????? | | ? #!! + #??????? | | ???####!! # #??????? | | ??????#!! # #??????? | | ??????# # ### #??????? | | ??????# # #?# #??????? | | ??????# + #?# #??????? | | ??????# #### #?# #??????? | | ??????########??# #?# #??????? | | ????????????????# #?# #??????? | | ??????????#######+### #??????? | | ??????????# # #??????? | | ??????????# # #??????? | | ??????????# """" # #??????? | | ??????????# """" # =! #??????? | | ??????????# """" h#!%= #??????? | | ??????????# """" # = #??????? | | ??????????# h #???#### | | ??????????# # g #?? # | | ??????????###########Y #?? # | | ????????????????????# #? # | | ????????????????????# #? # | | ???????????#????????# # # | | ???????????# # g # # | | ???????????# /Y @ # | | ###????????#= # # # | | """? ??????# #g # # | | "S"" #????# ?# #? # | | " "" #????# =?# #? # | | #????#######??# #?? # | | #?????????????# #?? # | | #?????????????# ######## | | #?????????????# # #? | | #?????????????# # #? | | #######????###??????# # #? | | ???????????# ##### # ??? | | ???????????# ##"#???? | | ???????????# #???? | | ???????????# ##### #???? | | ##################### #???? | | #???? | | #???? | | #???? | | " """ ]] #???? | | ###+## ""T"" ^ ] #???? | | # # #???? | | # # #???? | | # !# #???? | | # # ^ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 39 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Corruption Block 15 Armor Coverage 150 Resistance: TH 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just What I Needed Challenges ------------ None Game ------ Seed NeutrinoBeamSuite Manual? 0 Play Time 01:20:52 Cumulative 15.0 hours Start 2024.04.17 @ 17:33:13 End 2024.04.17 @ 20:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2bf4c66b-c0be-4975-9be5-966bfcf31f50