Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 17:31:25 Player: Vectis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1259) 1259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2870 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 45/400 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Compact Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Small Laser Light EM Pulse Cannon Grenade Launcher Katana Katana Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Compact Wheel Heat Sink High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Particle Gun Particle Gun Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 6 3 . 27 6 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 7 | 2 . . 5 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 5 1 Device 1 | . . . . 1 Storage 6 | 1 2 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 20 | 2 1 . 12 5 Energy Gun 11 | . . . 9 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 15 4 Power 2 | . . . 2 . Propulsion 6 | . . . 4 2 Utility 1 | . . . 1 . Weapon 10 | . . . 8 2 Highest Loss Streak 8 | . . . 8 3 Average Slot Usage (%) 93 | . 96 100 90 90 Engine 11 | . 14 14 9 11 Treads 22 | . 28 28 17 22 Wheel 1 | . . . 3 . Storage 30 | . 24 28 32 33 Protection 2 | . . . 6 . Energy Gun 10 | . . . 15 18 Ballistic Gun 9 | . 27 14 2 2 Ballistic Cannon 3 | . . 14 3 . Naked Turns . | . . . . . Heaviest Build 52 | 11 21 21 52 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 6 10 10 20 20 Average Capacity 13 | 5 8 10 14 20 Most Carried 20 | 5 10 10 19 20 Average Carried 12 | 2 7 10 12 19 Final Capacity 20 | 6 10 10 20 20 Final Carried 20 | 5 10 10 19 20 Class Distribution -------------------- 71% | Mutant 22% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1080 | 272 146 67 471 124 Remotely . | . . . . . Salvage Created 1564 | 147 271 67 640 439 Parts 107 | 11 19 2 53 22 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 40 | . 5 2 21 12 Melee 1 | . . . 1 . Guns 24 | . 5 . 14 5 Cannons 7 | . . 2 5 . AOE 8 | . . . 1 7 Classes Destroyed 11 | 3 2 . 5 1 Worker 2 | 1 1 . . . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 3 | 1 . . . 2 Operator 2 | . 2 . . . Watcher 1 | . . . 1 . Swarmer 15 | . . . 11 4 Grunt 16 | . 5 2 3 6 Duelist 2 | . . . . 2 Sentry 7 | . . . 7 . Best Kill Streak 8 | 4 3 1 8 6 Combat Bots Only 6 | . 3 1 4 6 Max Kills in Single Turn 4 | 2 1 1 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 1 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2605 | . 244 136 1671 554 Core 370 | . 15 . 270 85 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 147 | 6 38 11 71 21 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 40 55 130 130 Shots Fired 278 | 12 76 22 129 39 Gun 232 | 12 76 11 100 33 Cannon 39 | . . 11 28 . Launcher 7 | . . . 1 6 Special . | . . . . . Kinetic 162 | 12 76 22 47 5 Thermal 103 | . . . 75 28 Explosive 7 | . . . 1 6 Electromagnetic 6 | . . . 6 . Robot Hit Streak 21 | 8 11 8 21 9 Robot Miss Streak 4 | 1 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 187 | 8 48 15 93 23 Core Hits 87 | 5 21 6 35 20 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2729 | 83 367 162 1388 729 Guns 1738 | 83 367 44 967 277 Cannons 416 | . . 118 298 . Explosions 551 | . . . 102 449 Melee . | . . . . . Ramming 24 | . . . 21 3 Kinetic 1030 | 83 367 162 406 12 Thermal 1104 | . . . 839 265 Explosive 513 | . . . 64 449 Electromagnetic 58 | . . . 58 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 1 2 . Impact . | . . . . . Kinetic 3 | . . 1 2 . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 18 41 Shots 3 | . . . 1 2 Rammed 7 | . . . 6 1 Targets Rammed 8 | . . . 7 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 385 | . 22 29 385 340 Average Temperature 89 | . 10 13 104 91 Received Heat Transfer 851 | . 144 78 501 128 Effects 3 | . . . 2 1 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 2640 | . . . 2011 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 374 | 20 177 65 374 353 Average Influence 167 | 4 87 20 233 262 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 50 | 100 100 100 27 3 Level 1 49 | . . . 72 96 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 15 3 37 29 Peak Tracking Total 12 | . 4 2 8 12 Tactical Retreats 11 | . . 1 10 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 . 5 5 Successful 4 | . 2 . . 2 Failed 8 | . 1 . 5 2 Catastrophic 2 | . . . 2 . Database Lockouts 1 | . . . . 1 Manual 12 | . 2 . 5 5 Terminals 13 | . 3 . 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Part Schematic 1 | . . . . 1 Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 250 | . . . . 250 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2254 | 121 438 338 817 540 Spaces Moved 1033 | 58 193 189 339 254 Core 1 | 1 . . . . Treads 987 | 57 193 189 294 254 Legs . | . . . . . Wheels 45 | . . . 45 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 180 Average Speed 162 | 158 160 160 153 180 Slowest Speed 200 | 160 160 160 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 36 26 32 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . 10 43 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . . 10 43 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1347 | 76 261 205 508 297 Wait 69 | . 21 6 34 8 Move 1029 | 57 192 188 338 254 Hop . | . . . . . Pick Up 38 | 7 5 . 21 5 Fast Attach 10 | 4 2 . 4 . Attach 18 | 2 . . 12 4 Detach 2 | . . . 1 1 Swap 14 | . 1 . 11 2 Drop 12 | . 2 . 9 1 Fire 147 | 6 38 11 71 21 Melee . | . . . . . Ram 5 | . . . 5 . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered Mines 567 | -10/Mines | Learned Materials trap positions 636 | -10/Mines | Discovered new exit (range 6) 639 | -10/Mines | Learned location of Storage (-9) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Utility x2 899 | -9/Materials | Loaded intel: 10 trap records 1071 | -9/Materials | Lost 4 parts (1p1n2w) 1208 | -9/Materials | Core integrity fell below 50% 1232 | -9/Materials | Lost 8 parts (1p2n5w) 1378 | -9/Materials | Discovered new exit (range 3) 1539 | -9/Materials | Discovered new exit (range 3) 1699 | -9/Materials | Discovered new exit (range 7) 1715 | -9/Materials | Entered Mines 1784 | -9/Mines | Central database locked down 1865 | -9/Mines | Identified exit to Materials 1918 | -9/Mines | Build established: Hauler-Mutant 1942 | -9/Mines | Discovered exit to Materials (range 9) 2043 | -9/Mines | Met a Derelict testing a Signal Generator 2053 | -9/Mines | Found Signal Generator 2227 | -9/Mines | Assembled infested the area 2232 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2252 | -9/Mines | Core integrity fell below 20% 2255 | -9/Mines | Self-destructed Last Messages --------------- 02142_ K-01 Serf collects debris. 02145_ Acquired Katana. 02145_ K-01 Serf collects debris. 02189_ C-30 ARC bursts open, deploying its payload. 02189_ S-10 Pest unfolds itself. 02198_ S-10 Pest destroyed. 02219_ Acquired 3 matter. 02227_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02232_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02233_ A derelict emerges from the shadows. 02235_ A8-BLG(g): "Some of my friends down here think you need a mining laser when you travel the depths." 02243_ 5D-VAK(g) destroyed. 02251_ Slammed into as-05277. 02251_ Lgt. Treads destroyed. 02254_ Lgt. Assault Rifle destroyed. 02254_ Lgt. Treads destroyed. 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Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingImpactStripper Manual? 0 Play Time 00:16:34 Cumulative 151.9 hours Start 2020.06.25 @ 17:14:39 End 2020.06.25 @ 17:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b016272f-cdc8-482a-a21b-b18ca6948317