Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.11 @ 04:24:36 Player: Lugy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3865) 3865 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-123) -123 TOTAL SCORE: 7407 Bonus ------- Friendly Fire -123 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Improved Deuterium Engine Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Shield Generator Improved System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Reaction Control System Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Fission Core Armored Treads Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Shield Generator Improved System Shield Field Recycling Unit Remote Datajack Remote Datajack [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Medium Reactive Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 6 | . . 2 1 2 1 Weapon 1 | . . . 1 . . Parts Attached 135 | 6 17 41 12 31 28 Power 23 | 1 3 7 . 6 6 Engine 20 | 1 3 6 . 6 4 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 26 | 2 4 12 2 4 2 Treads 10 | . . 5 2 2 1 Leg 16 | 2 4 7 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 55 | 1 6 15 6 14 13 Device 36 | 1 4 10 4 7 10 Storage 6 | . 1 2 . 2 1 Processor 6 | . 1 1 2 1 1 Hackware . | . . . . . . Protection 7 | . . 2 . 4 1 Artifact . | . . . . . . Weapon 31 | 2 4 7 4 7 7 Energy Gun 6 | 2 1 . . . 3 Energy Cannon 5 | . . 4 1 . . Ballistic Gun 15 | . 2 3 3 6 1 Ballistic Cannon 3 | . . . . 1 2 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . 3 1 . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 4 | . . . . . 4 Parts Lost 25 | . 2 . . 2 21 Power 4 | . 1 . . . 3 Propulsion 4 | . . . . 1 3 Utility 9 | . . . . . 9 Weapon 8 | . 1 . . 1 6 Highest Loss Streak 10 | . 1 . . 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 99 96 99 87 Engine 9 | . 14 10 9 7 5 Treads 8 | . . 8 17 13 . Leg 9 | . 27 12 . 1 10 Device 22 | . 12 21 19 26 21 Storage 10 | . 12 15 9 7 6 Processor 8 | . 1 2 8 13 14 Protection 3 | . . 3 7 4 3 Energy Gun 3 | . 17 2 . . . Energy Cannon 3 | . . 6 18 1 . Ballistic Gun 13 | . 7 12 6 20 4 Ballistic Cannon 2 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 138 | 8 15 42 39 94 138 Greatest Support 50 | 20 20 40 40 50 30 Greatest Overweight (x) 8 | . 4 8 1 3 6 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 25 | 5 8 10 10 20 25 Average Capacity 14 | 5 7 9 10 17 21 Most Carried 20 | 5 8 10 10 19 20 Average Carried 11 | 2 6 8 8 13 16 Final Capacity 25 | 5 8 10 10 20 25 Final Carried 17 | 4 6 10 8 17 14 Class Distribution -------------------- 32% | Skirmisher 30% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2656 | 256 219 667 122 693 699 Remotely 10 | . 10 . . . . Salvage Created 4605 | 48 482 2039 202 1159 675 Parts 268 | 3 42 118 13 67 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled 101 | . . 75 5 21 . Retrieved Matter 879 | . . 506 28 345 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 80 | 1 6 33 3 23 14 Guns 54 | 1 6 22 . 20 5 Cannons 24 | . . 11 2 3 8 AOE 1 | . . . . . 1 Classes Destroyed 13 | 1 6 4 1 1 . Worker 7 | . 1 3 . . 3 Builder 4 | . 1 . 1 . 2 Tunneler 1 | . 1 . . . . Recycler 7 | . 1 5 . . 1 Mechanic 2 | . 1 1 . . . Watcher 11 | . 3 5 1 2 . Swarmer 6 | . . 3 . 3 . Grunt 46 | 1 6 20 . 9 10 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 15 | . . 8 2 4 1 Hunter 3 | . . . 1 1 1 Programmer 7 | . . . . 6 1 Thug 1 | . . . . 1 . Best Kill Streak 5 | 1 3 5 1 3 4 Combat Bots Only 3 | 1 2 3 1 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 773 | 2 56 142 9 270 294 Missed 240 | 1 20 45 4 94 76 Damage Taken 6410 | 8 371 990 47 1544 3450 Core 1261 | . 79 119 12 187 864 Absorbed by Shields 146 | . . . . 138 8 Redirected to Shielding 3 | . . . 3 . . Ignored by Resistances 1989 | 3 112 294 14 628 938 Regen/Repaired (Parts) 207 | . . 98 109 . . Core Remaining (%) 81 | 100 68 70 97 73 . Volleys Fired 324 | 2 82 114 9 67 50 Largest 3 | 2 2 2 3 3 3 Hottest 204 | 90 90 136 204 121 144 Shots Fired 688 | 3 122 228 24 184 127 Gun 524 | 3 122 180 7 165 47 Cannon 162 | . . 48 17 19 78 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 475 | . 25 157 7 173 113 Thermal 182 | 1 82 71 17 11 . Explosive . | . . . . . . Electromagnetic 29 | 2 15 . . . 12 Robot Hit Streak 28 | 2 14 19 16 28 13 Robot Miss Streak 6 | . 4 6 1 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 1 . 5 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 494 | 2 80 155 17 152 88 Core Hits 205 | 1 29 66 5 63 41 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 17 | . 2 3 1 3 8 Burn 3 | . 2 1 . . . Meltdown 1 | . . . 1 . . Destroy 4 | . . 2 . 2 . Blast 8 | . . . . 1 7 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9472 | 31 1023 2633 309 2852 2624 Guns 6298 | 27 1023 1843 41 2510 854 Cannons 2984 | . . 780 268 332 1604 Explosions 176 | . . . . 10 166 Melee . | . . . . . . Ramming 14 | 4 . 10 . . . Kinetic 6658 | . 131 1596 41 2677 2213 Thermal 2171 | . 711 1027 268 165 . Explosive 166 | . . . . . 166 Electromagnetic 463 | 27 181 . . 10 245 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 33 6 Message Errors 10 | . . . . 6 4 Matter Fused 7 | . . . . 7 . Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 41 | . . . 7 7 27 Projectiles 41 | . . . 7 7 27 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 17 | . . . . 1 16 Impact . | . . . . . . Kinetic 15 | . . . . 1 14 Secondary 2 | . . . . . 2 Self-Inflicted Damage 187 | . . . . 48 139 Shots 4 | . . . . 2 2 Rammed 1 | . . 1 . . . Targets Rammed 4 | 1 . 3 . . . Kicked 3 | 1 . 2 . . . Crushed . | . . . . . . Highest Temperature 402 | 36 56 402 120 297 394 Average Temperature 68 | 20 17 69 42 39 113 Received Heat Transfer 3321 | 6 315 447 9 636 1908 Effects 5 | . . 3 . 2 . Energy Bleed 2 | . . 2 . . . Interference 2 | . . . . 2 . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 2 3 . . Heat Transferred 5106 | . 2220 2109 481 296 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 284 | 20 198 284 126 167 226 Initial 73 | . 11 21 73 23 . Average 70 | 3 82 100 89 49 47 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 97 | 100 100 93 100 100 94 Level 1 2 | . . 6 . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . . 4 2 11 9 Investigation 7 | . . 3 1 2 1 Extermination 5 | . . . . 4 1 Reinforcement 8 | . . 1 1 2 4 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 2 1 1 . Communications Jammed 2 | . . . . . 2 Distress Signals 2 | . . . . . 2 Times Spotted 125 | 1 22 47 6 29 20 Peak Tracking Total 5 | 1 4 5 2 4 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 3 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . 2 . 1 5 Max in Single Turn 2 | . . 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 5 7 2 3 1 Terminals 9 | . 3 3 1 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 62 | . 16 28 10 5 3 Successful 46 | . 12 21 8 3 2 Failed 16 | . 4 7 2 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 8 12 1 2 . Fabricators . | . . . . . . Repair Stations 18 | . . 9 9 . . Recycling Units 15 | . 8 4 . 3 . Scanalyzers 6 | . . 3 . . 3 Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 7 1 1 . Record 8 | . 1 6 . 1 . Alert Level 2 | . 2 . . . . Locate Traps 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . 7 7 . . Scan Component 7 | . . 4 3 . . Repair 6 | . . 3 3 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 14 | . 8 4 . 2 . Recycle Component 3 | . 3 . . . . Process 5 | . 2 2 . 1 . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 5 | . . 3 . . 2 Insert Component 3 | . . 2 . . 1 Analyze 2 | . . 1 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 5 1 3 1 Full Trace Events 8 | . 1 4 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 3 3 . . Time 192 | . . 102 90 . . Parts Recycled 3 | . 3 . . . . Recycled Matter 581 | . 196 154 . 231 . Retrieved Matter 144 | . 144 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8591 | 113 1075 2655 514 2857 1377 Spaces Moved 3490 | 78 672 1121 253 1058 308 Core 25 | 21 3 1 . . . Treads 1713 | . . 473 253 985 2 Legs 1752 | 57 669 647 . 73 306 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 152 260 Average Speed 197 | 101 120 193 161 226 331 Slowest Speed 540 | 120 250 450 240 330 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 7 77 73 22 19 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . 2 37 Melee . | . . . . . . Projectile 8 | . . . . 2 6 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4633 | 109 823 1389 342 1396 574 Wait 470 | 11 17 43 48 195 156 Move 3485 | 77 671 1120 252 1057 308 Hop . | . . . . . . Pick Up 126 | 11 21 39 11 29 15 Fast Attach 7 | . 4 3 . . . Attach 74 | 6 10 17 6 14 21 Detach 11 | . 1 2 . 2 6 Swap 54 | . 3 21 6 17 7 Drop 73 | 1 14 27 10 15 6 Fire 324 | 2 82 114 9 67 50 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | 1 . 2 . . . Crush 1 | . . 1 . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Identified exit to Materials 1008 | -10/Materials | Build established: Scavenger-Mutant 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Repaired Imp. Heat Sink 1516 | -9/Materials | Repaired Lgt. Nuclear Core 1877 | -9/Materials | Discovered new exit (range 15) 2195 | -9/Materials | Build established: Mutant 2229 | -9/Materials | Discovered new exit (range 3) 2348 | -9/Materials | Repaired Aluminum Leg 3666 | -9/Materials | Discovered new exit (range 4) 3844 | -9/Materials | Entered another Materials area 3844 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3994 | -8/Materials | Repaired Disposable Heat Sink 4020 | -8/Materials | Repaired Lgt. Treads 4055 | -8/Materials | Repaired Disposable Heat Sink 4066 | -8/Materials | Met 7R-MNS 4210 | -8/Materials | Discovered new exit (range 16) 4358 | -8/Materials | Entered Factory 4358 | -7/Factory | Evolved 2 slots: Utility x2 4359 | -7/Factory | Caught up to 7R-MNS 4581 | -7/Factory | Garrison activated, responded to threat 4655 | -7/Factory | Build established: Scavenger-Skirmisher 5002 | -7/Factory | Build established: Skirmisher 7156 | -7/Factory | Discovered new exit (range 5) 7215 | -7/Factory | Entered another Factory area 7215 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7216 | -6/Factory | Caught up to 7R-MNS 7303 | -6/Factory | Build established: Scavenger-Skirmisher 7728 | -6/Factory | Lost 3 parts (3u) 8232 | -6/Factory | Garrison activated, responded to threat 8255 | -6/Factory | Build established: Tank 8354 | -6/Factory | Lost 7 parts (1p1n3u2w) 8523 | -6/Factory | Core integrity fell below 50% 8554 | -6/Factory | Core integrity fell below 20% 8579 | -6/Factory | Lost 10 parts (2p2n3u3w) 8592 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Garrison Access. K-01 Serf destroyed. K-01 Serf collects debris. G-50 Soldier IFF system glitched. U-05 Engineer destroyed. System corrupted: Heat flow error (+136). Remote Datajack destroyed. K-01 Serf collects debris. G-50 Soldier IFF system glitched. K-01 Serf collects debris. G-50 Soldier misfires. K-01 Serf collects debris. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ????????????????? ?????????????????????? ?????? | | ????????????????? ???????????????###+#+#?????? | | ????????????????? ??????????????# #????## | | ??????????????!? ??????????????# #????# | | ????????????? * ?????????????# #????# | | ?????????????? ?????????????+ #????# | | ??????????????? ? ????????????# #????# | | ????????????????? ?? #???????????# #????# | | ?????????? ########+################## #????# | | ?????????# *!u%!%*% [ #????# | | ?????????# %=%! =u !![ %% ###### | | ?????????+ " =%=g= ! [ != % + | | ?????????? """ g% *==![ ###### | | ??????????? G%% %%@ %! %= #????# | | ???????????### """ %% != ! ##???# | | ?????????????# " % % ####### | | ?????????????? k !%= ^ | | ?????????????#+## ! | | ????????????????# ^ | | ????????????????# k | | ????????????????# ^ | | ????????????????###########+#############+######## | | ?????????????????????????? ** ?? ???????? | | ????????????????????????? ** ?? ??????? | | ????????????????????????""" ?? ?????? | | ?????????????????????????? ?? ?????? | | ??????????????????????????? ??? ??????? | | ??????????????????????????? ! ??? ?????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 1010 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness It's Just You Made in Tau Ceti IV Omniscient Cartographer One Hack Too Far Oops Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed WeldingElectronTreads Manual? 0 Play Time 01:54:25 Cumulative 1.8 hours Start 2024.06.04 @ 00:12:44 End 2024.06.11 @ 04:24:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 283e744c-b1ef-44da-95ce-d43e8df8747b