Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 23:34:55 Player: atomicthumbs Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (1895) 1895 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 6690 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 282 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Warm (124) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Power Amplifier Advanced Power Amplifier Cryofiber Web Recalibrator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Beamcaster > --- INVENTORY -------- Improved Airjet Advanced Power Amplifier Advanced Power Amplifier Recalibrator Advanced Assault Cannon [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Hacking Suite Device Cryofiber Web Storage Small Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 1 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 108 | . 11 11 22 30 20 8 3 . 3 Power 15 | . 2 3 2 3 1 2 1 . 1 Engine 9 | . 2 2 1 3 1 . . . . Core 6 | . . 1 1 . . 2 1 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | . 6 5 6 5 8 1 . . . Treads . | . . . . . . . . . . Leg 17 | . . . 4 5 7 1 . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 13 | . 6 5 2 . . . . . . Utility 22 | . 1 2 6 5 5 2 1 . . Device 13 | . . 1 5 2 4 1 . . . Storage 1 | . . . . . . . 1 . . Processor 2 | . . 1 . . 1 . . . . Hackware 3 | . . . . 3 . . . . . Protection 3 | . 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 40 | . 2 1 8 17 6 3 1 . 2 Energy Gun 21 | . 1 1 2 9 6 . . . 2 Energy Cannon 10 | . . . 5 5 . . . . . Ballistic Gun 3 | . . . . 2 . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . 1 . 1 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 2 | . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 6 3 . . . . Parts Lost 37 | . 2 5 2 4 2 15 3 . 4 Power 7 | . . 2 1 1 . 3 . . . Propulsion 10 | . 1 1 . 2 2 3 1 . . Utility 8 | . 1 . 1 . . 3 2 . 1 Weapon 12 | . . 2 . 1 . 6 . . 3 Highest Loss Streak 8 | . 1 3 1 2 1 8 3 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 60 77 92 98 96 76 31 23 23 Engine 4 | . 9 3 4 6 7 1 . . . Core 3 | . . 10 6 2 . 2 3 . 3 Leg 16 | . 6 . 19 26 20 19 3 . . Flight 4 | . 21 28 13 . . . . . . Device 10 | . . 10 24 9 14 13 . . . Processor 3 | . . 6 4 . 6 5 . . . Hackware 16 | . . . . 26 23 17 15 15 12 Protection 1 | . 3 . . . . 4 3 . . Energy Gun 8 | . 5 3 . 8 22 9 . . 6 Energy Cannon 5 | . . . 17 17 . . . . . Impact Weapon 2 | . 12 14 1 . . . . . . Peak Build Rating 46 | . 6 13 30 37 46 46 16 10 18 Average Rating 27 | . 4 9 23 33 41 34 13 10 11 On Entrance 16 | 6 6 5 13 24 30 46 15 10 10 Naked Turns . | . . . . . . . . . . Heaviest Build 22 | 13 13 8 21 22 20 20 8 3 12 Greatest Support 49 | 20 20 8 47 49 42 42 3 3 3 Greatest Overweight (x) 3 | . . . 1 1 1 1 2 . 3 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 3 4 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 41% | Hacker-Gunner 31% | Hacker-Mutant 13% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1442 | 200 68 127 220 290 155 295 52 . 35 Remotely . | . . . . . . . . . . Salvage Created 2747 | . 175 363 631 843 345 390 . . . Parts 171 | . 12 21 51 60 13 14 . . . Haulers Intercepted 7 | . 2 . 1 4 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 18 8 . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 4 9 12 14 7 8 . . . Melee 2 | . 1 1 . . . . . . . Guns 23 | . 3 8 . 1 6 5 . . . Cannons 18 | . . . 11 7 . . . . . AOE 5 | . . . . 3 . 2 . . . Classes Destroyed 12 | . 5 1 3 1 1 1 . . . Worker 1 | . . . 1 . . . . . . Builder 2 | . 1 . . 1 . . . . . Hauler 7 | . 2 . 1 4 . . . . . Recycler 4 | . . 1 1 2 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 7 | . 1 . 3 3 . . . . . Swarmer 26 | . 3 5 5 8 . 5 . . . Grunt 13 | . 1 4 1 . 6 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 12 | . . . 6 5 . 1 . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 10 | . 5 6 10 5 3 4 . . . Combat Bots Only 5 | . 3 5 3 5 3 4 . . . Max Kills in Single Turn 4 | . 1 1 2 4 1 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . Melee 1 | . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 565 | . 58 53 85 120 23 149 31 . 46 Missed 232 | . 29 23 36 47 11 57 14 . 15 Damage Taken 4332 | . 251 307 492 1018 207 1256 257 . 544 Core 1229 | . 96 69 93 243 29 204 99 . 396 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 15 | . 15 . . . . . . . . Regen/Repaired (Parts) 71 | . . . . 71 . . . . . Core Remaining (%) 66 | 100 . 34 76 55 . . . . . Volleys Fired 190 | . 13 39 41 39 17 36 . . 5 Largest 3 | . 1 1 2 3 3 3 . . 2 Hottest 204 | . 40 40 136 204 197 197 . . 100 Shots Fired 339 | . 13 39 59 115 51 52 . . 10 Gun 187 | . 13 39 1 44 51 29 . . 10 Cannon 135 | . . . 58 71 . 6 . . . Launcher 7 | . . . . . . 7 . . . Special 10 | . . . . . . 10 . . . Kinetic 6 | . . . . . . 6 . . . Thermal 264 | . . . 59 115 51 39 . . . Explosive 7 | . . . . . . 7 . . . Electromagnetic 62 | . 13 39 . . . . . . 10 Robot Hit Streak 15 | . 1 5 4 9 9 15 . . 3 Robot Miss Streak 5 | . 5 5 5 4 2 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 199 | . 19 23 25 57 33 37 . . 5 Core Hits 97 | . 8 12 18 24 13 21 . . 1 Critical Kills 6 | . 1 . 1 4 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 1 . 1 4 3 3 . . . Burn 6 | . . . . . 3 3 . . . Meltdown 5 | . . . 1 4 . . . . . Smash 1 | . 1 . . . . . . . . Melee Attacks 28 | . 25 3 . . . . . . . Impact 28 | . 25 3 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4653 | . 502 383 595 1652 588 854 . . 79 Guns 1748 | . 68 278 . 364 583 376 . . 79 Cannons 1522 | . . . 595 840 . 87 . . . Explosions 766 | . . 20 . 448 . 298 . . . Melee 519 | . 434 85 . . . . . . . Ramming 10 | . . . . . 5 5 . . . Kinetic 87 | . . . . . . 87 . . . Thermal 2866 | . . 20 595 1204 583 464 . . . Explosive 746 | . . . . 448 . 298 . . . Electromagnetic 425 | . 68 278 . . . . . . 79 Impact 519 | . 434 85 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 3 3 3 3 10 Average Corruption 3 | . . . . . 2 3 3 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . . . 2 35 7 1 13 Message Errors 14 | . . . . . . 8 1 . 5 Matter Fused 19 | . . . . . 2 11 3 . 3 Heat Flow Errors 10 | . . . . . . 7 1 1 1 Energy Discharges 5 | . . . . . . 5 . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 4 | . . . . . . 2 2 . . Misfires 1 | . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 22 | . . 18 1 3 . . . . . Projectiles 4 | . . . 1 3 . . . . . Explosions . | . . . . . . . . . . Melee 18 | . . 18 . . . . . . . Knockbacks 4 | . . 1 . . . 3 . . . Impact 1 | . . 1 . . . . . . . Kinetic 3 | . . . . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . . 85 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . 1 2 . . . Kicked 3 | . . . . . 1 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 361 | . 54 56 24 331 361 225 68 103 248 Average Temperature 66 | . 27 21 10 86 152 78 51 52 77 Received Heat Transfer 903 | . 36 93 126 63 108 375 . . 102 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 8 | . . . 1 5 1 1 . . . Combat Hostiles 6 | . . . 1 3 1 1 . . . Parts Melted 26 | . . . 3 13 8 2 . . . Heat Transferred 6548 | . . 50 1073 2257 1406 1762 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 628 | . 200 402 628 338 186 . . . . Initial 189 | . . 78 78 189 125 . . . . Average 158 | . 61 244 383 132 69 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . . Low Security (%) 63 | . 97 15 19 65 100 . . . . Level 1 28 | . 2 80 17 34 . . . . . Level 2 8 | . . 4 62 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 1 3 2 5 . 1 . . Investigation 11 | . 4 1 . 1 4 . 1 . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . . . 2 1 . . . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 13 14 31 23 13 17 10 . 6 Peak Tracking Total 9 | . 5 5 8 6 4 9 4 . 3 Tactical Retreats 13 | . 1 1 1 2 1 3 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 10 | . 4 . . 1 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . . 6 1 . . . . Max in Single Turn 2 | . . . . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 34 | . 3 1 3 15 7 . 1 4 . Terminals 18 | . 1 . 2 10 4 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . Scanalyzers 4 | . . . 1 2 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 116 | . 7 1 10 42 19 . 7 30 . Successful 91 | . 3 1 8 30 12 . 7 30 . Failed 25 | . 4 . 2 12 7 . . . . Catastrophic 5 | . 1 . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 2 6 . . . . . Terminals 46 | . 3 . 3 24 9 . 7 . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 7 | . 4 . . 3 . . . . . Scanalyzers 23 | . . . 7 12 4 . . . . Garrison Access 4 | . . . . 1 3 . . . . Terminal Hacks 59 | . 1 1 2 13 5 . 7 30 . Record 22 | . . . . 3 1 . 7 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . . Machine Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Transport Status 2 | . . . . 2 . . . . . Recall Investigation 2 | . . . . 1 1 . . . . Hauler Manifests 3 | . . . 1 2 . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 4 | . 2 . . 2 . . . . . Scanalyzer 21 | . . . 6 11 4 . . . . Insert Component 11 | . . . 3 6 2 . . . . Analyze 10 | . . . 3 5 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 22 | . 2 . 1 12 6 . 1 . . Full Trace Events 5 | . . . . . 4 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 5 2 . . 12 . Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 190 | . . . . . 190 . . . . Total Part Build Rating 20 | . . . . . 20 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 60 | . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 17 | . 6 . . 11 . . . . . Parts Scanalyzed 11 | . . . 3 6 2 . . . . Part Schematics Acquired 10 | . . . 3 5 2 . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . 1 Highest-Rated Group 96 | . . 31 31 . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . 10 20 . . . . . 6 Total Damage 549 | . . 166 231 . . . . . 152 Kills 12 | . . 4 6 . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 6681 | . 288 663 490 1697 1056 1417 642 44 384 Spaces Moved 5725 | 1 385 985 479 1062 722 1003 594 88 406 Core 1286 | . 28 . . . . 170 594 88 406 Treads . | . . . . . . . . . . Legs 2831 | 1 19 . 194 1062 722 833 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1608 | . 338 985 285 . . . . . . Fastest Speed 32 | 120 37 37 32 105 100 90 50 50 50 Average Speed 90 | 120 43 37 72 120 108 122 105 50 79 Slowest Speed 200 | 120 120 37 130 190 190 180 150 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . 2 4 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 1 63 88 39 66 18 79 64 70 52 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . Scrap Searched 8 | . . 2 . . . 3 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 52 | . . 7 . 12 . 33 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 52 | . . 7 . 12 . 33 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 6879 | . 448 1235 564 1393 952 1134 610 87 456 Wait 727 | . . 190 2 229 170 82 12 . 42 Move 5703 | . 380 977 476 1061 721 1002 593 87 406 Hop 6 | . 2 3 1 . . . . . . Pick Up 32 | . 5 5 4 7 9 2 . . . Fast Attach 66 | . 4 4 12 22 14 4 3 . 3 Attach 21 | . 3 2 4 5 3 4 . . . Detach 13 | . 3 . 3 4 . 2 1 . . Swap 21 | . 4 5 6 3 3 . . . . Drop 69 | . 9 7 15 23 14 . 1 . . Fire 190 | . 13 39 41 39 17 36 . . 5 Melee 28 | . 25 3 . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . 1 2 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Entered Mines 329 | -10/Mines | Build established: Mutant 380 | -10/Mines | Core integrity fell below 50% 435 | -10/Mines | Lost 3 parts (1p1n1w) 452 | -10/Mines | Escorted by a lone wolf Derelict 520 | -10/Mines | Discovered new exit (range 10) 592 | -10/Mines | Learned 4 Materials zone layouts 601 | -10/Mines | Discovered new exit (range 14) 626 | -10/Mines | Met a Derelict shopkeep closing up shop 768 | -10/Mines | Build established: Scavenger-Mutant 952 | -10/Mines | Entered Materials 952 | -9/Materials | Accompanied by 1 ally 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | First assault squad dispatched 1386 | -9/Materials | Build established: Mutant 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1805 | -8/Materials | Build established: Hacker-Gunner 2083 | -8/Materials | Repaired Hvy. Particle Gun 2207 | -8/Materials | Discovered new exit (range 16) 2880 | -8/Materials | Discovered new exit (range 5) 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Utility x2 3372 | -7/Factory | Identified exit to Storage 3372 | -7/Factory | Identified exit to Lower Caves 3745 | -7/Factory | Fabricated Adv. Power Amplifier (x2) 3823 | -7/Factory | Fabricated VSS Leg? 4195 | -7/Factory | Entered Lower Caves 4612 | -7/Lower Caves | Lost 4 parts (1p1u2w) 4685 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4858 | -7/Lower Caves | Build established: Hacker-Mutant 5241 | -7/Lower Caves | Encountered a Warlord checkpoint 5253 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5314 | -7/Lower Caves | Lost 3 allies 5355 | -7/Lower Caves | Lost 8 parts (2p3n1u2w) 5599 | -7/Lower Caves | Discovered new exit (range 7) 5612 | -7/Lower Caves | Entered another Lower Caves area 5837 | -7/Lower Caves | Encountered a Warlord checkpoint 5856 | -7/Lower Caves | Discovered new exit (range 9) 5934 | -7/Lower Caves | Lost 3 parts (1n2u) 6208 | -7/Lower Caves | Learned 8 Factory zone layouts 6208 | -7/Lower Caves | Learned Research emergency access door positions 6208 | -7/Lower Caves | Learned Armory emergency access door positions 6208 | -7/Lower Caves | Learned Extension security intel 6254 | -7/Lower Caves | Entered Data Miner 6254 | -7/Data Miner | Discovered new exit (range 7) 6264 | -7/Data Miner | Met Data Miner 6273 | -7/Data Miner | Learned location of Section 7 (-2) 6273 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6281 | -7/Data Miner | Received God Mode back door access code from Data Miner 6298 | -7/Data Miner | Entered Proximity Caves 6338 | -6/Proximity Caves | Core integrity fell below 50% 6396 | -6/Proximity Caves | Escorted by Enhanced Grunt 6575 | -6/Proximity Caves | System corruption reached 10% 6604 | -6/Proximity Caves | Core integrity fell below 20% 6605 | -6/Proximity Caves | Lost 3 parts (1u2w) 6617 | -6/Proximity Caves | Spotted B-75 Beast 6682 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06403_ Remote Datajack fries itself beyond repair. 06404_ Acquired Shock Rifle. 06405_ Acquired 35 matter. 06413_ System corrupted: Matter fused (-6). 06438_ System corrupted: Component data lost. 06502_ System corrupted: Matter fused (-5). 06530_ Critical hit (Burn: +37). 06545_ Enhanced Grunt suffers critical hit (Smash). 06545_ Enhanced Grunt system corrupted by crushing effect. 06546_ =H W=UO%9S2SD&A52 QFINOU 06568_ Hacking Suite destroyed. 06568_ System corrupted by crushing effect (+3). 06572_ Shock Rifle destroyed. 06574_ System corrupted by crushing effect (+3). 06585_ System corrupted: Mic. Nuclear Core rejected. 06603_ Q3NN|TW8JZSITG9#/TD8IOFVA QUZUMFC1C/QDZLISWGD 06636_ U