Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.30 @ 09:56:53 Player: ZOT Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (2) 10 Value Destroyed (24) 24 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3734 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 324/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Terrain Scan Processor Seismic Detector Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Cryofiber Web Improved Sensor Array System Restoration Module Improved Datajack [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Matter Pod Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Smartbomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 38 | 8 4 4 3 9 5 5 Power 3 | 1 . . 1 1 . . Engine 2 | 1 . . . 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 1 1 . 4 Treads 2 | . . . . . . 2 Leg . | . . . . . . . Wheel 8 | 2 2 . 1 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 3 . 2 1 3 4 . Device 7 | 2 . 1 . 1 3 . Storage 3 | 1 . 1 . . 1 . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 2 . 4 1 1 Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . 1 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 3 3 1 5 . 4 Power 2 | . . 1 . 1 . . Propulsion 7 | . 2 . . 3 . 2 Utility 1 | . . 1 . . . . Weapon 6 | . 1 1 1 1 . 2 Highest Loss Streak 3 | . 3 3 1 3 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 94 93 75 71 31 20 Engine 5 | . 14 8 . 4 . . Core 1 | . . . 8 . . . Wheel 18 | . 28 22 27 16 . 3 Device 20 | . 28 30 18 18 18 7 Storage 4 | . . 11 9 3 6 6 Processor 7 | . . . 5 12 . . Energy Gun 1 | . 3 2 . 1 . . Energy Cannon 2 | . . . . 5 . . Ballistic Gun 5 | . 8 11 8 3 . . Special Weapon 2 | . 10 6 . . . . Naked Turns 111 | . . . . 111 . . Heaviest Build 28 | 15 11 15 14 28 8 8 Greatest Support 30 | 20 20 20 30 30 3 30 Greatest Overweight (x) 5 | . . . . 5 2 2 Average Overweight (x) . | . . . . . 2 . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 3 3 5 4 3 Average Carried 3 | 2 4 2 2 4 . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 3 2 5 . 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Matter Collected 514 | 268 230 . . 10 . 6 Remotely . | . . . . . . . Salvage Created 33 | 30 . . . . . 3 Parts 6 | 5 . . . . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 2 | 1 . . . . . 1 Tunneler 1 | 1 . . . . . . Cutter 1 | . . . . . . 1 Best Kill Streak 1 | 1 . . . . . 1 Combat Bots Only 1 | . . . . . . 1 Max Kills in Single Turn 1 | 1 . . . . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Damage Taken 2736 | . 301 358 80 662 . 1335 Core 1307 | . 44 113 17 262 . 871 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 33 | . . . . 33 . . Core Remaining (%) 82 | 100 82 71 96 62 . . Volleys Fired 32 | 1 24 5 . 1 . 1 Largest 2 | 2 1 2 . 2 . 1 Hottest 120 | 70 100 120 . 97 . 46 Shots Fired 38 | 2 24 9 . 2 . 1 Gun 8 | 2 . 5 . 1 . . Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special 28 | . 24 4 . . . . Kinetic 7 | 1 . 5 . 1 . . Thermal 29 | 1 24 4 . . . . Explosive 1 | . . . . . . 1 Electromagnetic 1 | . . . . 1 . . Robot Hit Streak 2 | 1 . . . . . 2 Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 4 | 1 . . . . . 3 Core Hits 2 | 1 . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 169 | 13 . . . 65 . 91 Guns 13 | 13 . . . . . . Cannons . | . . . . . . . Explosions 91 | . . . . . . 91 Melee . | . . . . . . . Ramming 65 | . . . . 65 . . Kinetic . | . . . . . . . Thermal 13 | 13 . . . . . . Explosive 91 | . . . . . . 91 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 10 . . 3 . . Average Corruption 4 | . 10 . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 3 . . 5 . . Message Errors 6 | . 2 . . 4 . . Matter Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . . . 28 . 79 Shots 1 | . . . . . . 1 Rammed 16 | . . . . 16 . . Targets Rammed 16 | . . . . 16 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 100 | 9 100 60 . 15 . . Average Temperature 40 | 6 45 23 . 9 . . Received Heat Transfer 447 | . . 123 45 279 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | 37 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Peak Influence 150 | 5 18 39 83 150 78 61 Initial 73 | . 3 7 9 32 73 54 Average 38 | 1 3 15 33 56 73 46 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 3 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 1 13 8 11 . 4 Peak Tracking Total 13 | . 2 13 8 5 . 3 Tactical Retreats 5 | . . 1 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Accessed 10 | . 1 1 2 4 2 . Terminals 7 | . 1 1 1 2 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 2 1 5 9 2 . Successful 10 | . . 1 4 4 1 . Failed 9 | . 2 . 1 5 1 . Catastrophic 5 | . 2 . . 2 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 1 2 4 2 . Fabricators . | . . . . . . . Repair Stations 8 | . . . 3 5 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 1 2 2 1 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 3 | . . . 2 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 18 | . . . . 18 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Turns Passed 1329 | 72 218 104 157 654 57 67 Spaces Moved 1274 | 64 120 96 155 769 28 42 Core 271 | 6 . . . 215 28 22 Treads 5 | . . . . . . 5 Legs . | . . . . . . . Wheels 998 | 58 120 96 155 554 . 15 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 50 150 90 Average Speed 80 | 77 80 80 80 75 150 120 Slowest Speed 300 | 80 80 80 80 300 150 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 17 | 4 19 16 18 23 2 43 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . 24 4 . . . . Terrain Destroyed 45 | . 24 4 . . . 17 Melee . | . . . . . . . Projectile 28 | . 24 4 . . . . AOE 17 | . . . . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Total 1487 | 84 170 106 187 840 43 57 Wait 87 | . 18 . 28 30 11 . Move 1268 | 63 119 95 154 768 27 42 Hop . | . . . . . . . Pick Up 36 | 11 4 1 2 11 . 7 Fast Attach 2 | . . . . 2 . . Attach 34 | 8 4 3 3 6 5 5 Detach 2 | 1 . 1 . . . . Swap 2 | . . 1 . 1 . . Drop 6 | . 1 . . 5 . . Fire 32 | 1 24 5 . 1 . 1 Melee 2 | . . . . . . 2 Ram 16 | . . . . 16 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 201 | -10/Materials | Crushed by falling debris 201 | -10/Materials | System corruption reached 10% 216 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Lost 3 parts (2n1w) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 391 | -9/Materials | Discovered new exit (range 6) 395 | -9/Materials | Entered another Materials area 395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 404 | -8/Materials | Lost 3 parts (1p1u1w) 540 | -8/Materials | Discovered new exit (range 15) 552 | -8/Materials | Entered Factory 552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 612 | -7/Factory | Repaired Broken Wheel 692 | -7/Factory | Build established: Mutant 1095 | -7/Factory | Released all parts (7) 1113 | -7/Factory | Lost 3 parts (1p2n) 1199 | -7/Factory | Discovered new exit (range 13) 1206 | -7/Factory | Entered another Factory area 1206 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1261 | -6/Factory | Identified exit to DSF 1263 | -6/Factory | Entered DSF 1288 | -6/DSF | Additional patrols routed to DSF 1307 | -6/DSF | Core integrity fell below 50% 1315 | -6/DSF | Core integrity fell below 20% 1330 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01305_ Acquired Arm. Wheel. 01306_ Penetrated by Slug. 01306_ Knocked back. 01307_ Acquired Arm. Wheel. 01308_ Penetrated by Slug. 01308_ Knocked back. 01311_ Acquired 6 matter. 01314_ Knocked back. 01316_ Acquired Shock Rifle. 01316_ Penetrated by Slug. 01321_ Arm. Wheel destroyed. 01321_ Knocked back. 01323_ Arm. Wheel destroyed. 01323_ Knocked back. 01324_ Acquired Smartbomb Launcher. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 01326_ C-17 Slicer destroyed. 01326_ Smartbomb Launcher destroyed. 01329_ Acquired Smartbomb Launcher. 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H ????????? | | ??????#== % ????????? | | ??????# #; [[ ] @ A A#???????????????? | | ??????# # [[ ]]] ## ##???????????????? | | ??????####### % #?????????????????????? | | ????????????### #####!!????????????????????? | | ??????????????##?????!! ???????????????????? | | ??????????????????????! ??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????? ]????????????????? | | ???????????????????????? ]]#??????????????? | | ???????????????????????? ]]#??????????????? | | ????????????????????????? ###??????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 461 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ChromaticSigixGravjet Manual? 0 Play Time 00:29:23 Cumulative 34.1 hours Start 2023.06.30 @ 09:22:19 End 2023.06.30 @ 09:56:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d9bbb6-7532-4407-939f-a7c495434acd