Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.14 @ 02:40:08 Player: bryce Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3224) 3224 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 8645 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 286 Friendly Fire -149 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 31/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Recoil Nullifier Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Heavy Laser Autogun Heavy Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Compact Wheel Compact Wheel Heavy Laser Wave Gun Heavy Particle Cannon Gauss Cannon Enhanced Gauss Cannon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 . Utility 3 | . . 1 . . 1 . . . . . 1 Weapon 3 | . . . . 1 . . . . . 1 1 Parts Attached 114 | 7 1 3 17 16 10 2 15 4 . 9 30 Power 18 | 1 . . 4 4 1 . 3 . . 2 3 Engine 15 | 1 . . 4 4 1 . 2 . . . 3 Core 3 | . . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 36 | 3 . 1 6 4 3 . 4 1 . 4 10 Treads 12 | 1 . . 6 4 . . . 1 . . . Leg 13 | . . . . . 3 . 1 . . 1 8 Wheel 11 | 2 . 1 . . . . 3 . . 3 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 1 1 3 3 1 . 4 1 . 2 3 Device 5 | . . 1 . . 1 . 1 . . . 2 Storage 5 | 1 . . . . . . 2 . . 1 1 Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 9 | . 1 . 3 3 . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 1 4 5 5 2 4 2 . 1 14 Energy Gun 12 | 1 . . 2 2 1 . 1 1 . . 4 Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 16 | 1 . . 2 3 3 1 2 . . . 4 Ballistic Cannon 8 | . . 1 . . 1 1 . . . 1 4 Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 68 | . 2 . 4 6 4 7 . 4 . 3 38 Power 7 | . . . . 1 . 1 . . . . 5 Propulsion 25 | . 1 . 1 2 2 1 . 3 . 1 14 Utility 13 | . . . 2 2 2 1 . . . 1 5 Weapon 23 | . 1 . 1 1 . 4 . 1 . 1 14 Highest Loss Streak 19 | . 2 . 2 3 2 6 . 4 . 2 19 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 79 77 88 91 82 46 42 60 69 76 53 Engine 8 | . 14 11 11 15 15 9 3 7 7 1 5 Core 3 | . . . . . . . . 7 7 10 . Treads 9 | . . . 24 26 16 1 . 3 7 6 . Leg 3 | . . . . . 8 12 6 . . 5 15 Wheel 2 | . 24 20 5 . . . 4 . . 5 . Device 3 | . . 5 5 . 2 . . 7 7 5 1 Storage 11 | . 14 11 11 9 7 3 8 15 15 13 10 Protection 7 | . . 11 10 16 8 5 . 6 7 6 . Energy Gun 5 | . 14 11 7 7 7 3 . 3 7 6 4 Energy Cannon 2 | . . . . . . . . 3 7 5 2 Ballistic Gun 7 | . 11 . 8 16 11 4 14 3 . . 6 Ballistic Cannon 1 | . . 6 4 . 2 3 . . . 4 1 Naked Turns 33 | . . . . . . 25 5 . . . 3 Heaviest Build 57 | 13 13 19 22 30 33 30 38 38 38 51 57 Greatest Support 69 | 32 32 26 69 69 62 37 42 42 28 36 50 Greatest Overweight (x) 10 | 3 . . . 1 1 3 1 9 1 1 10 Average Overweight (x) . | 1 . . . . . . . 3 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 6 5 8 8 9 9 Most Carried 10 | 7 8 8 8 8 8 8 7 7 6 10 10 Average Carried 6 | 4 7 7 8 7 7 5 4 5 6 7 6 Final Capacity 10 | 8 8 8 8 8 8 5 8 8 8 10 5 Final Carried 8 | 6 8 8 8 8 7 4 5 6 6 7 1 Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Matter Collected 2654 | 216 72 . 512 441 256 . 241 263 . 185 468 Remotely . | . . . . . . . . . . . . Salvage Created 3422 | 51 114 . 801 625 362 48 401 158 . 221 641 Parts 192 | 2 7 . 52 35 22 1 19 7 . 19 28 Haulers Intercepted 2 | . . . 1 1 . . . . . . . Recyclers Shooed 10 | . . . 2 . . . 1 . . 4 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 73 | . 2 . 19 12 10 1 5 3 . 6 15 Guns 40 | . 2 . 4 12 9 . 1 3 . 2 7 Cannons 27 | . . . 13 . 1 1 . . . 4 8 AOE 6 | . . . 2 . . . 4 . . . . Classes Destroyed 12 | 1 2 . 7 1 1 . . . . . . Worker 6 | . . . 1 1 . . 2 . . 1 1 Builder 5 | . . . 2 . . . 1 . . 2 . Tunneler 2 | . 1 . . . . . . . . 1 . Hauler 2 | . . . 1 1 . . . . . . . Recycler 6 | 1 . . 1 . 1 . 2 . . . 1 Mechanic 3 | . . . 1 . . . 1 . . 1 . Swarmer 18 | . . . . 2 7 . . . . 4 5 Grunt 36 | . 2 . 11 5 . 1 5 2 . . 10 Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 1 1 . . . 1 . . . Sentry 13 | . . . 7 4 1 . . . . 1 . Programmer 3 | . . . . . 2 . . . . 1 . Best Kill Streak 10 | 1 1 . 10 2 4 1 9 3 . 4 5 Combat Bots Only 5 | . 1 . 3 2 4 1 5 3 . 4 4 Max Kills in Single Turn 6 | 1 1 . 3 1 1 1 6 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 4 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1164 | . 33 . 142 137 157 13 29 60 . 125 468 Missed 350 | . 7 . 46 33 62 1 8 22 . 34 137 Damage Taken 9946 | . 284 . 822 1404 943 272 351 425 . 619 4826 Core 1926 | . 65 . 142 193 169 154 37 71 . 85 1010 Absorbed by Shields 596 | . . . 282 . . . 19 143 . 152 . Redirected to Shielding 152 | . . . 10 76 57 9 . . . . . Ignored by Resistances 3002 | . 86 . 314 394 288 76 107 161 . 241 1335 Core Remaining (%) 71 | 100 74 . 64 64 . . . . 38 90 . Volleys Fired 459 | 6 30 . 102 87 51 4 17 23 . 64 75 Largest 2 | 1 1 . 1 2 2 1 2 2 . 1 2 Hottest 128 | 50 50 . 45 46 46 44 46 88 . 69 128 Shots Fired 494 | 6 30 . 102 88 59 4 23 25 1 64 92 Gun 305 | 6 30 . 24 88 50 . 22 25 1 10 49 Cannon 188 | . . . 78 . 9 4 . . . 54 43 Launcher 1 | . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 460 | 2 26 . 98 88 59 4 22 23 . 54 84 Thermal 29 | 4 4 . . . . . . 2 1 10 8 Explosive 1 | . . . . . . . 1 . . . . Electromagnetic 4 | . . . 4 . . . . . . . . Robot Hit Streak 39 | 6 12 . 16 34 15 2 11 27 9 16 39 Robot Miss Streak 5 | . 2 . 2 2 5 1 1 1 . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 Shots Hit Robots 428 | 6 25 . 88 79 48 2 13 24 1 54 88 Core Hits 226 | 2 8 . 33 27 29 2 15 11 . 21 78 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | 2 . . 2 . 1 . . . . 4 1 Burn 4 | 2 . . . . . . . . . 2 . Blast 6 | . . . 2 . 1 . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8766 | 66 212 . 1930 1175 821 72 847 376 . 1134 2133 Guns 3944 | 66 212 . 342 1167 616 . 196 376 . 150 819 Cannons 4052 | . . . 1477 . 205 72 . . . 984 1314 Explosions 762 | . . . 111 . . . 651 . . . . Melee . | . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . Kinetic 7483 | 15 164 . 1737 1167 821 72 196 342 . 984 1985 Thermal 542 | 51 48 . 111 . . . . 34 . 150 148 Explosive 651 | . . . . . . . 651 . . . . Electromagnetic 82 | . . . 82 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 1 1 1 . 7 Average Corruption 1 | . . . . 1 1 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . 8 4 1 6 17 7 . 1 Message Errors 14 | . . . . 2 1 1 3 5 2 . . Matter Fused 7 | . . . . 1 2 . 2 2 . . . Heat Flow Errors 4 | . . . . 1 . . . 2 1 . . Energy Discharges 9 | . . . . . 1 . . 5 3 . . Data Loss (minor) 5 | . . . . 2 . . 1 2 . . . Data Loss (major) 3 | . . . . 1 . . . 1 . . 1 Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 41 | . . . 5 . . . . . . 19 17 Projectiles 41 | . . . 5 . . . . . . 19 17 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 74 | . . . 6 . 1 . . . . 11 56 Impact . | . . . . . . . . . . . . Kinetic 62 | . . . 6 . 1 . . . . 11 44 Secondary 12 | . . . . . . . . . . . 12 Self-Inflicted Damage 97 | . . . 27 . . . 70 . . . . Shots 3 | . . . 1 . . . 2 . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 257 | . 28 . 208 257 7 3 14 169 130 80 92 Average Temperature 29 | . 11 . 18 69 4 3 14 59 52 28 24 Received Heat Transfer 4095 | . 228 . 337 765 90 54 189 201 . 104 2127 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 1321 | 296 148 . 100 . . . . 74 . 444 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Peak Influence 655 | 5 67 24 655 380 167 20 192 . . 95 180 Initial 235 | . 2 24 8 235 27 9 . . . . 20 Average 129 | 1 19 24 421 210 88 7 7 . . 20 88 Maximum Alert Level 2 | . . . 2 1 . . . . . . . Low Security (%) 76 | 100 100 100 16 40 100 100 100 . . 100 100 Level 1 14 | . . . 18 59 . . . . . . . Level 2 8 | . . . 65 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 3 1 2 . 2 . . 2 3 Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . 1 . 1 . . 2 1 Reinforcement 5 | . . . . 1 1 . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Distress Signals 12 | . . . 5 3 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 4 . 33 30 13 7 8 4 . 12 35 Peak Tracking Total 12 | . 3 . 7 4 4 6 5 4 . 5 12 Tactical Retreats 6 | . . . . 4 1 . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Traps Triggered 10 | . . . 2 3 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Machines Disabled 6 | . . . . . . . 4 . . 2 . Max in Single Turn 4 | . . . . . . . 4 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Machines Accessed 2 | . . . 2 . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 3 | . . . 3 . . . . . . . . Successful 2 | . . . 2 . . . . . . . . Failed 1 | . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Total Allies 11 | . . . 10 . . 1 . . . . . Largest Group 10 | . . . 10 6 . 1 . . . . . Highest-Rated Group 88 | . . . 88 55 . 31 . . . . . Highest-Rated Ally 31 | . . . 16 16 . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 88 | . . . 46 29 . 13 . . . . . Total Damage 835 | . . . 410 258 . 167 . . . . . Kills 15 | . . . 11 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Turns Passed 8698 | 113 262 98 749 1290 915 102 546 2230 411 1090 892 Spaces Moved 4122 | 52 195 103 354 667 538 105 413 659 172 412 452 Core 347 | 35 . . . . . 63 7 232 . . 10 Treads 2218 | . . . 278 667 307 . . 418 172 376 . Legs 969 | . . . . . 231 42 308 . . . 388 Wheels 588 | 17 195 103 76 . . . 98 9 . 36 54 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 155 123 50 50 93 240 95 50 Average Speed 180 | 135 100 90 144 160 142 85 115 329 240 227 146 Slowest Speed 550 | 200 100 100 160 240 225 200 190 500 240 240 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 38 15 53 52 18 74 10 75 16 8 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 39 | . . . 6 . 1 . 31 . . . 1 Melee . | . . . . . . . . . . . . Projectile 5 | . . . 3 . 1 . . . . . 1 AOE 34 | . . . 3 . . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Fac Total 4888 | 87 236 106 488 802 634 112 459 694 171 500 599 Wait 87 | 13 9 . 4 15 26 . . . . 3 17 Move 4112 | 51 194 102 353 666 538 104 412 658 171 411 452 Hop . | . . . . . . . . . . . . Pick Up 74 | 10 2 1 . 9 2 1 12 6 . 10 21 Fast Attach 36 | 2 1 2 12 7 4 1 4 . . . 3 Attach 67 | 4 . 1 . 8 2 1 11 4 . 9 27 Detach . | . . . . . . . . . . . . Swap 11 | 1 . . 5 1 4 . . . . . . Drop 41 | . . . 12 8 7 1 3 3 . 3 4 Fire 459 | 6 30 . 102 87 51 4 17 23 . 64 75 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 4) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Discovered new exit (range 11) 474 | -9/Materials | Entered Storage 678 | -9/Storage | Garrison activated, responded to threat 853 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1147 | -9/Storage | Build established: Commander-Mutant 1195 | -9/Storage | Discovered new exit (range 6) 1223 | -9/Storage | Entered Materials 1223 | -8/Materials | Accompanied by 6 allies 1223 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1570 | -8/Materials | Lost 4 allies 1759 | -8/Materials | Lost 3 parts (2n1w) 2077 | -8/Materials | Build established: Scavenger-Mutant 2411 | -8/Materials | Build established: Scavenger-Tank 2490 | -8/Materials | Discovered new exit (range 16) 2513 | -8/Materials | Entered Factory 2513 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -7/Factory | Build established: Scavenger-Gunner 3252 | -7/Factory | Cargo convoy interrupted 3310 | -7/Factory | Build established: Scavenger-Tank 3428 | -7/Factory | Sucked down chute 3428 | -7/Factory | Entered Waste 3429 | -7/Waste | Met a frightened Derelict 3474 | -7/Waste | Spotted C-40 Crusher 3478 | -7/Waste | Spotted C-40 Crusher 3483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3484 | -7/Waste | Spotted C-40 Crusher 3486 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3489 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3492 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3495 | -7/Waste | Crushed by Compactor (1 part destroyed) 3500 | -7/Waste | Spotted C-40 Crusher 3502 | -7/Waste | Spotted C-40 Crusher 3504 | -7/Waste | Crushed by Compactor (1 part destroyed) 3515 | -7/Waste | Spotted C-40 Crusher 3524 | -7/Waste | Discovered new exit (range 12) 3530 | -7/Waste | Entered Factory 3535 | -7/Factory | Lost 6 parts (1p1u4w) 3787 | -7/Factory | Build established: Mutant 4067 | -7/Factory | Discovered new exit (range 9) 4075 | -7/Factory | Core integrity fell below 50% 4076 | -7/Factory | Entered Lower Caves 4162 | -7/Lower Caves | Lost 4 parts (3n1w) 6289 | -7/Lower Caves | Discovered new exit (range 7) 6306 | -7/Lower Caves | Entered another Lower Caves area 6316 | -7/Lower Caves | Discovered new exit (range 9) 6717 | -7/Lower Caves | Entered Factory 6717 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7329 | -6/Factory | Build established: Scavenger-Tank 7799 | -6/Factory | Discovered new exit (range 10) 7807 | -6/Factory | Entered another Factory area 7807 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7995 | -5/Factory | Lost 15 parts (2p5n3u5w) 8251 | -5/Factory | Build established: Scavenger-Gunner 8649 | -5/Factory | Core integrity fell below 50% 8690 | -5/Factory | Core integrity fell below 20% 8699 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08679_ Acquired Lgt. Deuterium Engine. 08680_ K-01 Serf collects debris. 08682_ G-50 Soldier knocked back. 08683_ K-01 Serf collects debris. 08683_ Carbon-fiber Leg destroyed. 08685_ U-05 Engineer builds a Door. 08685_ G-50 Soldier knocked back. 08685_ Gauss Cannon destroyed. 08686_ Lgt. Deuterium Engine destroyed. 08687_ K-01 Serf collects debris. 08688_ Slug penetrates G-50 Soldier. 08689_ U-05 Engineer destroyed. 08690_ K-01 Serf collects debris. 08691_ Destroyed Hvy. Laser. 08693_ K-01 Serf collects debris. 08694_ Dropped Enh. Gauss Cannon. 08694_ O-24 Administrator destroyed. 08695_ Dropped Hvy. Laser. 08695_ Dropped Med. Storage Unit. 08696_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# %+ | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# """ """ #?? | | ???????????????????????????#?######### """ """ #?? | | ???????????????????????# """ ? ## """ """ #?? | | ???????????????????????# "T" ? ## #?? | | ???????????????????????# " " ? ## """ """ #?? | | ???????????????????????# "" #? """ """ #?? | | ???????????????????????# "" ## """ """ #?? | | ???????????????????????# """ ## ### | | ???????????????????????# """ ## """ """ # | | ???????????????????????# """ ## """ """ # | | ???????????????????????# ## """ """ + | | ???????????????????????# ## # | | ???????????????????????# ## # | | ???????????????????????# ## # | | ????????????##################+#############+### | | ??????????? p *%! | | ??????????? p !! /[g | | ?????????? !u]! % % | | ?????????? % =[ g%=k % | | ?????????? @ % g %g | | ??????????????#########+##########"#+########### | | ????????????????????? ??????# #???# | | ????????????????????""???????# #???# | | ???????????????????"?????????# ! #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# ##### | | ?????????????????????????????# + | | ???????????????????????????##################### | | ???????????????????????????# #??????# | | ???????????????????????????# """""" #??????# | | ???????????????????????????# """""" ######## | | ???????????????????????????# """""" + | | ???????????????????????????# """""" # | | ???????????????????????????# + | | ???????????????????????????# """""" # | | ???????????????????????????# """""" # | | ???????????????????????????# """""" # | | ???????????????????????????# """""" # | | ???????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 415 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyMobileCannon Manual? 0 Play Time 01:12:36 Cumulative 37.8 hours Start 2024.03.13 @ 16:19:20 End 2024.03.14 @ 02:40:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 95 Rogue 83 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad7b3f2d-aac8-4245-a6fb-c685aee1275e