Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.27 @ 22:58:32

Player: Scyralis

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (21)      105
Value Destroyed (322)      322
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 667

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     250/250
System Corruption          6%
Temperature                Cool (6)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Terrain Scan Processor
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (4) ----
  Small Storage Unit

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Analyzer
>          --- WEAPON -----------
     Small Laser
     Small Laser
>          --- INVENTORY --------
               (None)
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Processor                Seismic Analyzer
Weapon                     Small Laser
  Energy Gun               Small Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             18   | 7   11  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  5    | 2   3   
    Hover                  .    | .   .   
    Flight                 1    | .   1   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                .    | .   .   
    Processor              2    | 1   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             5    | 2   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     75   | .   75  
  Engine                   13   | .   13  
  Wheel                    16   | .   16  
  Flight                   3    | .   3   
  Device                   13   | .   13  
  Processor                14   | .   14  
  Energy Gun               13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             6    | 6   6   
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             3    | 2   3   
  Average Carried          .    | .   .   
  Final Capacity           4    | 4   4   
  Final Carried            1    | .   1   

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           391  | 270 121 
  Remotely                 .    | .   .   
Salvage Created            487  | 223 264 
  Parts                    45   | 21  24  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           3    | .   3   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     5    | .   5   
  AOE                      5    | .   5   
Classes Destroyed          6    | 3   3   
  Worker                   3    | 2   1   
  Builder                  2    | .   2   
  Tunneler                 5    | 5   .   
  Recycler                 1    | 1   .   
  Swarmer                  3    | .   3   
  Grunt                    7    | .   7   
Best Kill Streak           7    | 4   7   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               789  | .   789 
  Core                     250  | .   250 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              52   | 24  28  
  Largest                  2    | 2   2   
  Hottest                  80   | 80  80  
Shots Fired                99   | 48  51  
  Gun                      95   | 48  47  
  Cannon                   .    | .   .   
  Launcher                 4    | .   4   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  95   | 48  47  
  Explosive                4    | .   4   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         22   | 16  22  
  Robot Miss Streak        3    | 1   3   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           55   | 17  38  
  Core Hits                31   | 9   22  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           997  | 178 819 
  Guns                     555  | 178 377 
  Cannons                  .    | .   .   
  Explosions               442  | .   442 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  555  | 178 377 
  Explosive                442  | .   442 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         6    | .   6   
  Average Corruption       6    | .   6   
  Corruption Purged        .    | .   .   
  Effects                  4    | .   4   
    Heat Flow Errors       2    | .   2   
    Data Loss (minor)      1    | .   1   
    Data Loss (major)      1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            34   | .   34  
  Projectiles              .    | .   .   
  Explosions               34   | .   34  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        282  | 234 282 
  Average Temperature      77   | 86  69  
  Received Heat Transfer   288  | .   288 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         1225 | 400 825 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             273  | 40  273 
  Average Influence        132  | 23  188 
Maximum Alert Level        1    | .   1   
  Low Security (%)         63   | 100 44  
  Level 1                  36   | .   55  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            4    | .   4   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              17   | .   17  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          4    | .   4   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                15   | .   15  
  Successful               12   | .   12  
  Failed                   3    | .   3   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                15   | .   15  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             12   | .   12  
  Record                   2    | .   2   
  Prototype ID Bank        1    | .   1   
  Branch Access Points     1    | .   1   
  Terminal Index           1    | .   1   
  Locate Traps             1    | .   1   
  Patrol Status            1    | .   1   
  Investigation Status     1    | .   1   
  Reinforcement Status     1    | .   1   
  Recall Investigation     1    | .   1   
  Recall Reinforcements    1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        4    | .   4   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               542  | 184 358 
Spaces Moved               344  | 64  280 
  Core                     12   | 8   4   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   263  | 56  207 
  Hover                    .    | .   .   
  Flight                   69   | .   69  
  Fastest Speed            50   | 50  80  
  Average Speed            87   | 76  90  
  Slowest Speed            120  | 80  120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       1    | .   1   
Exploration Rate (%)       15   | 3   27  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          26   | .   26  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      26   | .   26  

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      486  | 151 335 
  Wait                     50   | 50  .   
  Move                     343  | 63  280 
  Hop                      .    | .   .   
  Pick Up                  19   | 7   12  
  Fast Attach              .    | .   .   
  Attach                   15   | 7   8   
  Detach                   .    | .   .   
  Swap                     3    | .   3   
  Drop                     4    | .   4   
  Fire                     52   | 24  28  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [Mat] / Min x2)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
  185 | -11/Scrapyard | Entered Materials
  227 | -10/Materials | Identified exit to Mines
  314 | -10/Materials | Build established: Mutant
  399 | -10/Materials | Crushed by falling debris
  399 | -10/Materials | Core integrity fell below 50%
  430 | -10/Materials | Lost 4 parts (1p1n2w)
  449 | -10/Materials | Discovered new exit (range 11)
  529 | -10/Materials | Core integrity fell below 20%
  543 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
>>Enumerate(Investigations)
Retrieving latest reported positions...
  No active investigation squads found.
>>Recall(Investigation)
Establishing remote squad link...
  No tasked investigation squads found.
00435_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation
  squad.
00439_ Acquired Sml. Storage Unit.
00440_ U-05 Engineer lays Concrete.
00449_ EXIT=FOUND
00452_ System corrupted: Component data lost.
00454_ Acquired Flight Unit.
00455_ Dropped Wheel.
00470_ System corrupted: Heat flow error (+122).
00502_ System corrupted: Substantial component data lost.
00520_ System corrupted: Heat flow error (+294).
00526_ Acquired 1 matter.
00533_ Imp. Terrain Scanner destroyed.
00539_ Flight Unit destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       85
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                44
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeatLegAccelerator
  Manual?         0
Play Time         00:06:34
  Cumulative      127.6 hours
  Start           2020.07.27 @ 22:54:41
  End             2020.07.27 @ 22:58:32
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          59
  Rogue           0
  Adventurer      59
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0
Lore%             23
Gallery%          51
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 89138e80-9ea2-4709-addc-c18de67d39e0