Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 18:44:19 Player: BadFPS Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (236) 1180 Value Destroyed (11414) 11414 Prototype IDs (85) 1700 Alien Tech Used (1) 200 Bonus (7940) 7940 TOTAL SCORE: 30434 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5139 Follower Combat Kills 276 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Spiked Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Centrium Light Armor Plating Advanced Shield Generator Antimissile System > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Linear Accelerator Compact Linear Accelerator Advanced Micro-nuke Launcher > --- INVENTORY -------- Experimental Heat Sink Thermal Barrier [Rating: 186] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Nuclear Pulse Thruster Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . 2 2 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . Utility 7 | . . . . . 2 . 1 1 1 . . . . . . . . . 1 1 Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 Parts Attached 402 | 7 16 . 4 2 15 25 31 32 18 2 3 20 7 30 10 4 9 14 67 86 Power 52 | 1 1 . . 2 4 2 5 1 5 . . 4 . 4 . . 2 2 5 14 Engine 14 | 1 1 . . 2 3 2 2 . . . . 2 . . . . . 1 . . Core 20 | . . . . . 1 . 3 1 5 . . 1 . 4 . . 1 1 1 2 Reactor 18 | . . . . . . . . . . . . 1 . . . . 1 . 4 12 Propulsion 83 | 2 6 . 2 . 4 2 2 11 4 . . 5 . 3 . . 2 . 24 16 Treads 17 | 2 . . . . . . . . . . . . . . . . . . 5 10 Leg 13 | . 4 . 1 . . . . 3 . . . 1 . . . . 1 . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 2 . 1 . 1 1 . . . . . 1 . . . . . . . 3 Flight 44 | . . . . . 3 1 2 8 4 . . 3 . 3 . . 1 . 19 . Utility 124 | 2 4 . 1 . 3 1 10 9 6 2 1 5 3 12 3 4 5 3 18 32 Device 78 | 1 2 . . . 1 1 4 4 3 2 1 3 2 11 2 4 3 3 12 19 Storage 12 | 1 1 . 1 . . . 1 . . . . 2 . . . . 1 . 2 3 Processor 14 | . 1 . . . . . 3 3 1 . . . . . . . . . 1 5 Hackware 7 | . . . . . 1 . . . 2 . . . . 1 1 . . . 1 1 Protection 13 | . . . . . 1 . 2 2 . . . . 1 . . . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 5 . 1 . 4 20 14 11 3 . 2 6 4 11 7 . . 9 20 24 Energy Gun 39 | . 3 . 1 . 2 8 4 3 . . 1 3 2 3 . . . 2 2 5 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 17 | 2 1 . . . . 1 1 . . . . . . . . . . . 2 10 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 4 Launcher 18 | . . . . . . 1 . . 1 . . . . 3 2 . . 3 6 2 Special Weapon 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . Impact Weapon 13 | . . . . . . 2 4 3 1 . . 1 1 1 . . . . . . Slashing Weapon 19 | . . . . . . 8 . . . . . . . . 4 . . 2 4 1 Piercing Weapon 26 | . . . . . . . 5 5 1 . 1 1 1 4 1 . . 2 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 . . 10 1 1 1 . . 9 . 2 . . 6 . 5 10 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . 6 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . 18 Parts Lost 69 | . . . . . . . 1 10 1 2 1 . . . 1 . . 1 32 20 Power 10 | . . . . . . . . 2 . . . . . . . . . . 5 3 Propulsion 18 | . . . . . . . 1 3 1 1 1 . . . . . . . 7 4 Utility 27 | . . . . . . . . 4 . 1 . . . . 1 . . 1 13 7 Weapon 14 | . . . . . . . . 1 . . . . . . . . . . 7 6 Highest Loss Streak 9 | . . . . . . . 1 5 1 2 1 . . . 1 . . 1 9 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 99 100 87 85 86 98 97 80 94 91 79 85 97 87 85 89 87 83 64 80 Engine 3 | . 14 14 14 14 9 9 2 . . . . 3 5 3 . . . . . . Core 5 | . . . . . 4 9 11 8 9 5 5 3 5 8 15 15 12 7 1 2 Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 4 7 Treads 2 | . 8 . . . . . . . . . . . . . . . . . . 11 Leg 2 | . 17 . . . . . . . . . . . . . . . . . . 2 Hover 2 | . 1 28 27 28 11 . . . . . . . . . . . . . . . Flight 16 | . . . . . 15 26 29 23 34 32 26 26 35 27 21 21 21 21 16 . Device 11 | . 6 14 14 14 9 9 14 8 14 11 10 10 10 10 9 10 7 9 12 16 Storage 7 | . 14 14 14 14 9 9 7 6 5 5 5 4 5 5 5 5 5 5 3 7 Processor 6 | . 7 . . . . . 7 13 11 11 11 11 11 10 10 10 10 10 3 6 Hackware 5 | . . . . . 9 9 7 3 5 11 11 11 11 10 10 10 10 10 8 1 Protection 1 | . . . . . 8 9 . 3 . . . . . . . . . . . 1 Energy Gun 3 | . 9 28 16 14 8 . 2 1 . . 3 . 1 4 3 . . 1 1 2 Ballistic Gun 2 | . 18 . . . . . . . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . . . 2 4 4 4 5 . 2 3 . . . . . . . Slashing Weapon 1 | . . . . . . 13 1 . . . . . . . 2 10 10 6 4 . Piercing Weapon 2 | . . . . . . . 3 3 4 5 1 4 3 4 4 5 5 4 2 . Peak Build Rating 186 | 7 9 9 23 23 43 43 55 66 85 76 76 99 95 122 122 115 118 125 131 186 Average Rating 78 | 5 7 9 20 22 37 33 48 51 78 73 70 71 89 107 118 112 113 116 105 148 On Entrance 62 | . 7 9 9 23 23 43 34 49 66 76 70 61 88 93 120 112 114 118 116 72 Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 120 | 15 20 18 23 18 24 23 34 31 35 28 30 54 33 43 47 40 47 52 61 120 Greatest Support 220 | 40 40 18 18 18 24 26 32 48 37 37 31 39 39 50 53 53 53 53 70 220 Greatest Overweight (x) 6 | 2 6 . 1 . 2 . 1 2 1 . 1 2 . . . . 1 . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 8 8 8 8 8 10 10 10 10 9 10 10 10 10 10 10 9 8 Most Carried 10 | 5 10 10 10 8 8 8 10 10 10 9 10 10 10 10 10 9 9 10 10 10 Average Carried 8 | 3 8 10 8 8 7 7 8 8 8 8 9 9 9 9 8 8 8 8 8 7 Final Capacity 10 | 8 10 10 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 8 8 7 8 10 7 9 8 10 10 10 9 8 8 8 8 7 2 Class Distribution -------------------- 23% | Hacker-Sprinter 23% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Sprinter 7% | Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 8042 | 344 435 . . 31 151 260 255 378 111 82 84 56 214 183 315 63 . 448 1115 3517 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9385 | 82 513 . . 10 72 492 447 537 118 . 192 . 73 498 241 . . 550 2239 3321 Parts 413 | 7 38 . . 3 6 27 17 18 17 . 7 . . 33 5 . . 10 106 119 Haulers Intercepted 12 | . 2 . . . . 2 2 2 . . . . . 2 . . . . 2 . Recyclers Shooed 6 | 2 . . . . . . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 13 . 1 . 1 . . 3 . . Prevented 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 179 | . 11 . . 1 1 2 7 3 5 . 3 . 1 17 8 . . 18 37 65 Melee 13 | . . . . . . . 1 1 . . . . . 1 1 . . 2 7 . Guns 44 | . 11 . . 1 1 2 5 2 . . 3 . 1 2 . . . 5 5 6 Cannons 36 | . . . . . . . . . . . . . . . . . . . . 36 AOE 81 | . . . . . . . . . 5 . . . . 14 7 . . 11 25 19 Classes Destroyed 23 | 1 6 . . . 1 1 2 . . . 1 . . . 1 . . 3 2 5 Worker 4 | . 1 . . . . . . . . . . . . . . . . . 3 . Builder 4 | . . . . . . . . . . . . . . . . . . . 4 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . . . . 2 2 2 . . . . . 2 . . . . 2 . Recycler 10 | . . . . . . 3 . 1 . . . . . . . . . . 6 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 1 Operator 6 | . 1 . . . 1 1 1 . 1 . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 13 | . 3 . . . . 2 2 3 1 . . . . . . . . . 2 . Swarmer 66 | . 5 . . 1 . . 3 . 5 . . . . 14 4 . . 4 20 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 39 | . 6 . . . . 1 1 2 . . 2 . . . 3 . . 5 6 13 Brawler 14 | . . . . . . . . . . . 1 . . . 1 . . 5 2 5 Duelist 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Sentry 7 | . . . . . 1 1 1 . . . . . 1 . . . . 1 . 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . 4 Hunter 7 | . . . . . . . 1 . . . . . . . . . . . 2 4 Programmer 17 | . . . . . . . 1 1 . . . . . 3 . . . . 7 5 Striker 11 | . . . . . . . . . . . . . . . . . . . . 11 Executioner 5 | . . . . . . . . . . . . . . . . . . . . 5 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 20 | 2 3 . . 1 1 4 3 2 5 . 3 . 1 9 4 . . 17 20 15 Combat Bots Only 17 | . 3 . . 1 1 1 3 2 5 . 3 . 1 9 4 . . 17 13 15 Max Kills in Single Turn 8 | 1 1 . . 1 1 1 1 1 5 . 1 . 1 5 3 . . 2 8 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 . . . . 5 3 . . 2 3 5 Melee 1 | . . . . . . . 1 1 . . . . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1028 | . 60 . . 1 . . 44 14 8 8 4 . 7 15 12 2 . 34 355 464 Missed 337 | . 16 . . 1 . . 25 3 4 1 2 . 6 8 5 1 . 15 138 112 Damage Taken 15110 | . 445 . . . . . 235 1062 284 126 39 . . 161 163 27 . 451 5348 6769 Core 2752 | . 73 . . . . . 57 164 10 21 . . . . . 27 . 27 916 1457 Absorbed by Shields 3342 | . . . . . . . . 15 . . . . . . . . . . . 3327 Reduced by Siege Mode 414 | . . . . . . . . . . . . . . . . . . . . 414 Redirected to Shielding 74 | . . . . . . . . 74 . . . . . . . . . . . . Ignored by Resistances 263 | . . . . . . . . . . . . . . . . . . . . 263 Regen/Repaired (Parts) 505 | . . . . . . . . . 156 . . 19 . . . . . . 330 . Core Remaining (%) 82 | 100 . . . 70 . 100 91 80 . . . . 96 . . . . 95 29 . Volleys Fired 228 | 16 53 . . . 2 . . . 2 . . 1 . 2 5 . . 10 27 110 Largest 5 | 2 2 . . . 1 . . . 1 . . 1 . 1 1 . . 1 3 5 Hottest 360 | 40 100 . . . 100 . . . 36 . . 40 . 46 49 . . 49 112 360 Shots Fired 721 | 32 105 . . 2 6 7 15 15 2 . 19 1 5 13 12 . . 25 67 395 Gun 431 | 32 104 . . 2 4 7 15 15 . . 19 1 5 11 7 . . 15 43 151 Cannon 230 | . . . . . . . . . . . . . . . . . . . . 230 Launcher 57 | . . . . . . . . . 2 . . . . 2 5 . . 10 24 14 Special 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Kinetic 388 | 32 89 . . . . . . . . . . . . . . . . . 16 251 Thermal 231 | . 16 . . 2 6 7 15 15 . . 19 . 5 11 7 . . 15 27 86 Explosive 57 | . . . . . . . . . 2 . . . . 2 5 . . 10 24 14 Electromagnetic 44 | . . . . . . . . . . . . . . . . . . . . 44 Entropic 1 | . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 38 | 4 12 . . 11 3 6 9 12 5 . 12 . 16 27 38 . . 7 19 31 Robot Miss Streak 5 | 3 3 . . . 1 1 1 1 . . 1 . . . 1 . . 2 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Autonomous 130 | . . . . 2 4 7 15 15 . . 19 . 5 11 7 . . 16 29 . Shots Hit Robots 576 | 15 72 . . 2 3 16 25 26 5 . 18 . 5 19 14 . . 24 68 264 Core Hits 420 | 5 27 . . 1 2 9 9 10 9 . 8 . 3 19 15 . . 41 100 162 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 7 | . . . . . . . 1 . . . . . . 1 . . . . . 5 Critical Strikes 34 | . 2 . . . . 1 1 1 1 . . . . 2 . . . . 5 21 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 Destroy 11 | . . . . . . . . . . . . . . . . . . . . 11 Blast 7 | . . . . . . . . . . . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . Impale 8 | . . . . . . . . 1 1 . . . . 1 . . . . 5 . Melee Attacks 363 | . . . . . . 48 28 93 36 . . . 3 38 4 . . 8 105 . Impact 126 | . . . . . . 11 17 69 25 . . . 3 1 . . . . . . Slashing 88 | . . . . . . 37 . . . . . . . . 1 . . 3 47 . Piercing 149 | . . . . . . . 11 24 11 . . . . 37 3 . . 5 58 . Sneak Attacks 23 | . . . . . . 6 3 3 1 . . . . 2 1 . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 3 2 1 . . . . . . . . 2 . . Damage Inflicted 34863 | 191 918 . . 57 55 751 1021 1113 546 . 445 . 139 2226 1697 . . 3425 8311 13968 Guns 7723 | 191 912 . . 57 55 145 359 379 . . 445 . 139 374 204 . . 385 1019 3059 Cannons 6646 | . . . . . . . . . . . . . . . . . . . . 6646 Explosions 15593 | . . . . . . . . . 277 . . . . 1290 1178 . . 2845 5740 4263 Melee 4895 | . . . . . . 606 662 734 269 . . . . 562 315 . . 195 1552 . Ramming 6 | . 6 . . . . . . . . . . . . . . . . . . . Kinetic 7095 | 191 763 . . . . . . . . . . . . . . . . . 231 5910 Thermal 7286 | . 149 . . 57 55 145 359 379 . . 445 . 139 374 204 . . 385 1134 3461 Explosive 14868 | . . . . . . . . . 277 . . . . 1290 1178 . . 2845 5394 3884 Electromagnetic 713 | . . . . . . . . . . . . . . . . . . . . 713 Impact 816 | . . . . . . . 453 185 42 . . . . 136 . . . . . . Slashing 793 | . . . . . . 606 . . . . . . . . . . . 48 139 . Piercing 3286 | . . . . . . . 209 549 227 . . . . 426 315 . . 147 1413 . Highest Corruption 26 | . . . . . . . 1 21 3 . . . . 2 3 3 3 3 26 23 Average Corruption 13 | . . . . . . . 1 19 1 . . . . 1 3 3 3 3 17 16 Corruption Purged 5 | . . . . . . . . . 3 . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 255 | . . . . . . . . 22 7 . . . . 8 2 1 1 4 97 113 Message Errors 48 | . . . . . . . . 5 1 . . . . 2 2 . . . 18 20 Matter Fused 55 | . . . . . . . . 5 3 . . . . 2 . . . 3 21 21 Heat Flow Errors 28 | . . . . . . . . 2 . . . . . 1 . . . 1 16 8 Energy Discharges 32 | . . . . . . . . 3 2 . . . . 1 . 1 . . 13 12 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . . . 3 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . . . 3 1 . . . . 1 . . 1 . 6 12 Data Loss (major) 11 | . . . . . . . . . . . . . . 1 . . . . 6 4 Misfires 5 | . . . . . . . . . . . . . . . . . . . . 5 Alerts 6 | . . . . . . . . 2 . . . . . . . . . . 1 3 Misdirections 8 | . . . . . . . . 1 . . . . . . . . . . 7 . Weapon Failures 30 | . . . . . . . . . . . . . . . . . . . 5 25 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1565 | . . . . . . 47 151 171 99 . . . . 328 74 . . 84 374 237 Projectiles 113 | . . . . . . . . . . . . . . . . . . . . 113 Explosions 583 | . . . . . . . . . . . . . . 173 74 . . 37 175 124 Melee 869 | . . . . . . 47 151 171 99 . . . . 155 . . . 47 199 . Knockbacks 31 | . . . . . . . . 1 1 . . . . . . . . . . 29 Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . 28 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 378 | . . . . . . . . . . . . . . . . . . . 88 290 Shots 7 | . . . . . . . . . . . . . . . . . . . 2 5 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 54 . . . 48 . 8 251 . . . 3 26 105 84 17 122 190 485 408 Average Temperature 59 | . 18 . . . 25 . 2 102 . . . 2 10 10 12 5 29 54 92 156 Received Heat Transfer 1108 | . 141 . . . . . 6 36 . . 18 . . . 24 9 . 84 372 418 Effects 4 | . . . . . . . . . . . . . . . . . . . 3 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . 13 Total Turns 204 | . . . . . . . . . . . . . . . . . . . . 204 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 7 | . . . . . . . 2 2 1 . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fried 15 | . . . . . . . 2 7 1 . . . . . . . . . . 5 Impact Corruptions 10 | . . . . . . . 5 2 1 . . . . 2 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 8 | . 1 . . . . . 1 . . . 1 . 1 1 . . . . 2 1 Heat Transferred 7693 | . 544 . . 74 74 185 407 481 . . 555 . 185 407 259 . . 481 1201 2840 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 2186 | 20 174 36 . 81 70 141 166 220 231 . . . . 424 . . . . 1826 2186 Initial 1026 | . 13 36 . . 31 . 41 71 40 . . . . 21 . . . . 839 1026 Average 462 | 7 45 36 . 77 21 68 100 63 128 . . . . 129 . . . . 941 1164 Maximum Alert Level 5 | . . . . . . . . 1 1 . . . . 2 . . . . 5 5 Low Security (%) 55 | 100 100 100 . 100 100 100 100 94 85 . . . . 64 . . . . . . Level 1 3 | . . . . . . . . 5 14 . . . . 22 . . . . . . Level 2 3 | . . . . . . . . . . . . . . 13 . . . . 11 . Level 3 27 | . . . . . . . . . . . . . . . . . . . 66 68 Level 4 3 | . . . . . . . . . . . . . . . . . . . 10 7 Level 5 3 | . . . . . . . . . . . . . . . . . . . 10 5 High Security 3 | . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . 1 . 4 8 3 . . . . 2 . 1 . 1 18 3 Investigation 7 | . . . . . 1 . 3 1 1 . . . . . . . . . . 1 Extermination 8 | . . . . . . . 1 1 1 . . . . 1 . . . . 4 . Reinforcement 16 | . 2 . . . . . . 3 1 . . . . 1 . . . . 7 2 Assault 6 | . . . . . . . . . . . . . . . . 1 . 1 4 . Garrison 6 | . . . . . . . . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 14 | . 1 . . . . 2 . 1 2 . . . . 1 . . . . 2 5 Communications Jammed 29 | . . . . . . . 11 4 . . . . . . . . . 1 13 . Distress Signals 28 | . . . . . . . 11 4 . . . . . . . . . . 13 . Times Spotted 330 | . 19 . . 2 2 4 11 10 13 3 7 3 2 9 5 4 . 21 98 117 Peak Tracking Total 30 | . 5 . . 2 3 3 3 5 5 3 4 10 1 6 4 10 . 9 11 30 Tactical Retreats 31 | . 1 . . . 2 1 . 2 1 1 1 . 1 2 . 4 . . 13 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 9 | . . . . . 1 . 1 1 . . . . . 2 . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 12 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 13 | . . . . . 1 4 . . . . . 1 . 3 . . . 1 2 1 Max in Single Turn 3 | . . . . . 1 1 . . . . . 1 . 3 . . . 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 82 | . 5 . 2 . 4 9 11 9 8 . 1 4 . 10 . 1 9 . 8 1 Terminals 40 | . 5 . . . 2 7 5 5 4 . . . . 8 . . . . 4 . Fabricators 6 | . . . . . . . 2 1 1 . . . . . . . . . 1 1 Repair Stations 7 | . . . . . . 1 1 . 3 . . . . . . . . . 2 . Recycling Units 6 | . . . . . 2 . 2 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . Total Hacks 257 | . 16 . 24 . 8 29 24 28 24 . 1 8 . 25 . 1 48 . 19 2 Successful 177 | . 6 . 24 . 5 19 14 13 14 . 1 8 . 10 . 1 48 . 12 2 Failed 80 | . 10 . . . 3 10 10 15 10 . . . . 15 . . . . 7 . Catastrophic 10 | . 1 . . . . . . 1 1 . . . . 4 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 8 . 1 . . 4 5 5 3 . . . . 8 . . . . 3 . Terminals 111 | . 16 . . . 4 26 12 14 9 . . . . 22 . . . . 8 . Fabricators 14 | . . . . . . . 6 4 1 . . . . . . . . . 1 2 Repair Stations 27 | . . . . . . 2 2 . 14 . . . . . . . . . 9 . Recycling Units 9 | . . . . . 4 . 3 2 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 8 . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . Terminal Hacks 125 | . 4 . 24 . 2 15 5 3 4 . 1 8 . 8 . 1 48 . 2 . Record 74 | . . . 23 . . . . 1 2 . . 6 . 5 . . 36 . 1 . Part Schematic 7 | . . . . . . 1 2 . . . . . . . . . 4 . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . 3 1 . . . . . . . . . 4 . . . Open Door 5 | . . . . . . 1 . . . . 1 2 . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 1 . . . . . . . . . . . 2 Load Schematic 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 Build 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Repair Station Hacks 19 | . . . . . . 1 1 . 9 . . . . . . . . . 8 . Scan Component 11 | . . . . . . 1 1 . 5 . . . . . . . . . 4 . Repair 8 | . . . . . . . . . 4 . . . . . . . . . 4 . Recycling Unit Hacks 5 | . . . . . 3 . 1 1 . . . . . . . . . . . . Report Inventory 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . 7 . . . . . 2 . . . . . . Insert Component 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Analyze 5 | . . . . . . . . 4 . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . . 2 3 1 1 . . . . . . . . . 1 . Terminals 10 | . 2 . . . . 2 3 1 1 . . . . . . . . . 1 . Botnet 10 | . 2 . . . . 2 3 1 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 1 . 1 . . . . . . . . . 1 . Used 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . Hacking Detections 56 | . 5 . . . 2 7 10 8 7 . . . . 9 . . . . 7 1 Full Trace Events 6 | . . . . . . . 3 1 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 2 3 . . . . . 1 . . 4 . . . Parts Built 6 | . . . . . . . 4 . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . 148 . . . . . . . . . . . . 53 Total Part Build Rating 32 | . . . . . . . 20 . . . . . . . . . . . . 12 Parts Repaired 7 | . . . . . . . . . 3 . . . . . . . . . 4 . Time 478 | . . . . . . . . . 227 . . . . . . . . . 251 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 13 | . . 3 . . . 10 . . . . . . . . . . . . . . Largest Group 10 | . . 3 3 3 3 10 10 . . . . . . . . . . . . . Highest-Rated Group 173 | . . 40 40 40 40 173 173 . . . . . . . . . . . . . Highest-Rated Ally 29 | . . 16 16 16 16 29 29 . . . . . . . . . . . . . Total Orders 5 | . . . . . . . 5 . . . . . . . . . . . . . STAY 3 | . . . . . . . 3 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 82 | . . . . 7 17 1 57 . . . . . . . . . . . . . Total Damage 948 | . . . . 47 160 16 725 . . . . . . . . . . . . . Kills 11 | . . . . 2 1 1 7 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 1 . 2 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 14199 | 185 1563 142 358 215 637 551 1170 1055 812 130 170 494 164 954 383 112 67 167 2708 2162 Spaces Moved 15962 | 86 974 185 467 289 500 866 1566 1133 903 425 470 1241 521 1300 469 332 164 348 2526 1197 Core 26 | 17 4 . . . 5 . . . . . . . . . . . . . . . Treads 1183 | 69 225 . . . . . . . . . . . . . . . . . 14 875 Legs 709 | . 640 . . . . . . 19 . . . . . . . . . . . 50 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1279 | . 105 185 467 289 158 . . . . . . . . . . . . . . 75 Flight 12765 | . . . . . 337 866 1566 1114 903 425 470 1241 521 1300 469 332 164 348 2512 197 Fastest Speed 23 | 50 56 56 56 56 34 34 29 27 24 25 29 24 24 24 28 28 28 28 23 57 Average Speed 48 | 142 123 56 67 56 40 34 33 52 25 28 30 30 26 25 28 28 28 28 37 132 Slowest Speed 350 | 160 350 56 120 56 150 37 110 214 108 29 108 184 27 28 28 28 108 28 265 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 5 . 1 1 . . . 7 . . . . . . 2 . Cave-ins Triggered 9 | . . . . . . . . 7 1 . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 94 48 78 45 19 58 27 30 21 63 58 85 73 28 65 56 62 63 47 35 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . 1 . . . . . . . . 1 . 3 . . . Known Exits Taken 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 17 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 6 | . . . . . . . . . . 1 1 . 1 . 2 1 . . . . Spaces Dug 198 | . 1 . . . 2 22 5 64 24 . . . 3 27 . . . . 50 . Terrain Destroyed 988 | . 1 . . . 3 22 6 64 33 . 2 . 3 62 133 . . 173 355 131 Melee 195 | . . . . . . 22 5 64 24 . . . 3 27 . . . . 50 . Projectile 53 | . 1 . . . 3 . 1 . . . 2 . . . . . . 1 1 44 AOE 740 | . . . . . . . . . 9 . . . . 35 133 . . 172 304 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 21457 | 113 1230 222 510 341 926 1057 2181 1455 1421 430 499 1351 544 1844 709 349 184 397 4115 1579 Wait 4055 | . 156 38 28 49 384 88 528 163 456 4 18 71 4 435 218 12 . 10 1315 78 Move 15903 | 85 973 184 466 288 489 865 1563 1125 901 424 469 1226 520 1298 468 331 163 347 2521 1197 Hop 16 | . . . . . 5 . 1 1 . . . 7 . . . . . . 2 . Pick Up 139 | 5 11 . 4 . 11 9 15 14 4 . 3 6 5 11 1 . . . 25 15 Fast Attach 207 | 7 7 . 4 2 8 13 11 13 12 . 1 15 . 12 . . 10 1 35 56 Attach 119 | . 2 . . . 6 12 10 17 3 1 2 2 4 4 6 . . 10 24 16 Detach 78 | . 2 . . . 4 9 1 3 1 . 3 3 . 2 3 . 2 10 15 20 Swap 77 | . 7 . . . 1 . 10 2 3 1 . 3 3 14 4 4 . 3 8 14 Drop 247 | . 17 . 8 2 16 21 22 18 7 . 3 17 5 27 1 2 9 1 22 49 Fire 228 | 16 53 . . . 2 . . . 2 . . 1 . 2 5 . . 10 27 110 Melee 322 | . . . . . . 40 20 79 31 . . . 3 38 3 . . 5 103 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 20 1 . . . . 1 . . . . 18 24 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 801 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Identified exit to Materials 997 | -10/Materials | Discovered exit to Materials (range 11) 1006 | -10/Materials | Identified exit to Mines 1331 | -10/Materials | Discovered exit to Materials (range 11) 1749 | -10/Materials | Entered Mines 1818 | -10/Mines | Discovered exit to Materials (range 13) 1833 | -10/Mines | Learned Materials security intel 1855 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1869 | -10/Mines | Discovered new exit (range 5) 1891 | -10/Mines | Entered Exiles 1891 | -10/Exiles | Accompanied by 3 allies 1905 | -10/Exiles | Met 8R-AWN 1914 | -10/Exiles | Met EX-HEX 1931 | -10/Exiles | Met EX-BIN 1938 | -10/Exiles | Aligned with FarCom system 1939 | -10/Exiles | Given EX-Vault access code 1951 | -10/Exiles | Opened EX-Vault 1955 | -10/Exiles | Found Prototype Leg 1955 | -10/Exiles | Identified Potential Leg 1960 | -10/Exiles | Found Prototype Energy Gun 1960 | -10/Exiles | Identified AWS/Thermal 1996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2028 | -10/Exiles | Met EX-DEC 2093 | -10/Exiles | Discovered new exit (range 14) 2120 | -10/Exiles | Learned location of Zion (-6) 2165 | -10/Exiles | Visited The Gauntlet 2249 | -10/Exiles | Left Exiles lab with AWS/Thermal 2249 | -10/Exiles | Entered Mines 2249 | -9/Mines | Accompanied by 3 allies 2303 | -9/Mines | Learned Materials terminal intel 2381 | -9/Mines | Discovered new exit (range 10) 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Accompanied by 3 allies 2464 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2466 | -8/Materials | Loaded intel: 12 terminal locations 2619 | -8/Materials | Lost 3 allies 2977 | -8/Materials | Discovered new exit (range 5) 3089 | -8/Materials | Build established: Scavenger-Mutant 3101 | -8/Materials | Entered Storage 3532 | -8/Storage | Discovered new exit (range 16) 3571 | -8/Storage | Learned location of Armory (-3) 3602 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3652 | -8/Storage | Entered Factory 3652 | -7/Factory | Accompanied by 10 allies 3652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3816 | -7/Factory | Lost 7 allies 3913 | -7/Factory | Fabricated Lance (x2) 4087 | -7/Factory | Build established: Sprinter 4265 | -7/Factory | Identified exit to Lower Caves 4576 | -7/Factory | Fabricated Recalibrator (x2) 4717 | -7/Factory | Build established: Scavenger-Sprinter 4802 | -7/Factory | Discovered new exit (range 11) 4822 | -7/Factory | Entered another Factory area 4822 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5007 | -6/Factory | Garrison activated, responded to threat 5225 | -6/Factory | Crushed by falling debris 5256 | -6/Factory | Crushed by falling debris 5307 | -6/Factory | Crushed by falling debris 5312 | -6/Factory | Crushed by falling debris 5334 | -6/Factory | Crushed by falling debris 5335 | -6/Factory | System corruption reached 10% 5365 | -6/Factory | Lost 5 parts (1p1n2u1w) 5368 | -6/Factory | Crushed by falling debris 5399 | -6/Factory | Lost 3 parts (1p2u) 5399 | -6/Factory | Crushed by falling debris 5590 | -6/Factory | Discovered new exit (range 12) 5866 | -6/Factory | Build established: Sprinter 5877 | -6/Factory | Entered another Factory area 5877 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5987 | -5/Factory | Repaired Transmission Jammer 6002 | -5/Factory | Discovered new exit (range 10) 6181 | -5/Factory | Crushed by falling debris 6482 | -5/Factory | Repaired Lgt. Fission Core 6528 | -5/Factory | Repaired Powered Hammer 6572 | -5/Factory | Discovered new exit (range 15) 6663 | -5/Factory | Build established: Hacker-Sprinter 6689 | -5/Factory | Entered Upper Caves 6764 | -5/Upper Caves | Ambushed by research squad 6796 | -5/Upper Caves | Discovered new exit (range 3) 6819 | -5/Upper Caves | Entered another Upper Caves area 6919 | -5/Upper Caves | Learned location of 1 exit from Factory 6922 | -5/Upper Caves | Discovered new exit (range 14) 6923 | -5/Upper Caves | Encountered a Warlord checkpoint 6989 | -5/Upper Caves | Entered Warlord 7015 | -5/Warlord | Discovered new exit (range 14) 7061 | -5/Warlord | Opened side exit 7104 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7118 | -5/Warlord | Met Warlord 7141 | -5/Warlord | Visited the Vortex Lab 7143 | -5/Warlord | Warlord's base attacked by MAIN.C 7144 | -5/Warlord | Found Prototype Energy Gun 7144 | -5/Warlord | Identified Vortex Shotgun 7147 | -5/Warlord | Found Prototype Energy Gun 7147 | -5/Warlord | Identified Vortex Rifle 7164 | -5/Warlord | Found Vortex Shotgun 7236 | -5/Warlord | Found Prototype Special Weapon 7236 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7314 | -5/Warlord | Found Vortex Rifle 7335 | -5/Warlord | Found Prototype Reactor 7335 | -5/Warlord | Identified Vortex Chain Reactor 7352 | -5/Warlord | Found Prototype Device 7352 | -5/Warlord | Identified Thermal Barrier 7464 | -5/Warlord | Spotted B-75 Beast 7483 | -5/Warlord | Entered Proximity Caves 7506 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7525 | -4/Proximity Caves | Spotted B-86 Titan 7644 | -4/Proximity Caves | Discovered new exit (range 8) 7647 | -4/Proximity Caves | Entered Factory 7647 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7648 | -4/Factory | Identified exit to Research 7745 | -4/Factory | Identified exit to Upper Caves 7745 | -4/Factory | Identified exit to Extension 7827 | -4/Factory | Identified exit to DSF 8496 | -4/Factory | Destroyed 9 combat bots 8523 | -4/Factory | Discovered exit to Research (range 16) 8540 | -4/Factory | Build established: Scavenger-Sprinter 8601 | -4/Factory | Entered Upper Caves 8753 | -4/Upper Caves | Learned Research garrison access intel 8761 | -4/Upper Caves | Learned location of Quarantine (-2) 8973 | -4/Upper Caves | Discovered new exit (range 14) 8984 | -4/Upper Caves | Entered another Upper Caves area 8994 | -4/Upper Caves | Discovered exit to Research (range 15) 9007 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9062 | -4/Upper Caves | Learned Research stockpile data 9093 | -4/Upper Caves | Build established: Hacker-Sprinter 9095 | -4/Upper Caves | Discovered new exit (range 6) 9096 | -4/Upper Caves | Entered Zhirov 9096 | -4/Zhirov | Discovered new exit (range 3) 9102 | -4/Zhirov | Met Zhirov 9107 | -4/Zhirov | Learned location of Testing (-3) 9107 | -4/Zhirov | Learned location of Command (-1) 9112 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9119 | -4/Zhirov | Found Alien Artifact 9119 | -4/Zhirov | Identified Integrated Reactor 9119 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9163 | -4/Zhirov | Entered Proximity Caves 9165 | -3/Proximity Caves | Spotter reported a threat 9166 | -3/Proximity Caves | Spotter reported a threat 9182 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9228 | -3/Proximity Caves | AWS/Thermal suddenly broke down 9236 | -3/Proximity Caves | Spotter reported a threat 9237 | -3/Proximity Caves | Spotter reported a threat 9275 | -3/Proximity Caves | Destroyed 17 combat bots 9279 | -3/Proximity Caves | Discovered exit to Research (range 11) 9330 | -3/Proximity Caves | Entered Research 9330 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9331 | -3/Research | Identified exit to Testing 9333 | -3/Research | Loaded intel: 4 garrison access locations 9513 | -3/Research | Repaired Neutron Missile Launcher 9576 | -3/Research | Repaired Force Lance 9580 | -3/Research | Search patrols dispatched 9640 | -3/Research | Repaired Field Propulsion Array 9866 | -3/Research | Search patrols dispatched 9880 | -3/Research | Build established: Hacker-Gladiator 9940 | -3/Research | Crushed by falling debris 9959 | -3/Research | System corruption reached 10% 9971 | -3/Research | Lost 3 parts (2u1w) 10032 | -3/Research | AWS/Thermal suddenly broke down 10054 | -3/Research | Destroyed 13 combat bots 10073 | -3/Research | Repaired Mic. Fission Core 10136 | -3/Research | Discovered exit to Testing (range 13) 10249 | -3/Research | Build established: Hacker-Mutant 10330 | -3/Research | First assault squad dispatched 10680 | -3/Research | AWS/Thermal suddenly broke down 10737 | -3/Research | Lost 8 parts (1p2n3u2w) 11244 | -3/Research | Build established: Hacker-Sprinter 11598 | -3/Research | Lost 4 parts (1p1n2u) 11715 | -3/Research | Found Fusion Bomb Launcher 11779 | -3/Research | Destroyed 7 combat bots 11780 | -3/Research | Core integrity fell below 50% 11820 | -3/Research | Lost 9 parts (2p3n1u3w) 12025 | -3/Research | Discovered new exit (range 16) 12027 | -3/Research | Spotted B-86 Titan 12038 | -3/Research | Entered another Research area 12038 | -2/Research | Warlord forces began assault on 0b10 12038 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12039 | -2/Research | Identified exit to Quarantine 12120 | -2/Research | Fabricated Adv. Shield Generator? 12148 | -2/Research | Research machine network offline 12237 | -2/Research | Build established: Mutant 12315 | -2/Research | System corruption reached 10% 12477 | -2/Research | Borebot progress halted 12569 | -2/Research | Borebot progress halted 12584 | -2/Research | Build established: Scavenger-Gunner 12722 | -2/Research | Borebot progress halted 12829 | -2/Research | Found Prototype Launcher 12829 | -2/Research | Identified Adv. Micro-nuke Launcher 12833 | -2/Research | Found Adv. Micro-nuke Launcher 12916 | -2/Research | Warlord destroyed during the assault 12973 | -2/Research | Lost 4 allies 12992 | -2/Research | Spotted Striker 12998 | -2/Research | Spotted Striker 13012 | -2/Research | Destroyed Striker 13138 | -2/Research | Lost 3 allies 13202 | -2/Research | Spotted Striker 13220 | -2/Research | Spotted MS-SV6(L) 13284 | -2/Research | Lost 8 allies 13296 | -2/Research | Found Prototype Processor 13296 | -2/Research | Identified Exp. Core Analyzer 13300 | -2/Research | Found Prototype Processor 13300 | -2/Research | Identified Exp. Targeting Computer 13312 | -2/Research | Spotted Executioner 13328 | -2/Research | Destroyed Executioner 13358 | -2/Research | Found Exp. Core Analyzer 13372 | -2/Research | Spotted Striker 13388 | -2/Research | Destroyed Striker 13400 | -2/Research | Spotted Striker 13402 | -2/Research | Destroyed Striker 13405 | -2/Research | Spotted Striker 13423 | -2/Research | Destroyed 7 combat bots 13423 | -2/Research | Destroyed Striker 13461 | -2/Research | Spotted Executioner 13465 | -2/Research | Destroyed Executioner 13468 | -2/Research | Spotted Executioner 13478 | -2/Research | Destroyed Executioner 13508 | -2/Research | Found Exp. Targeting Computer 13510 | -2/Research | Spotted Striker 13511 | -2/Research | Spotted Striker 13524 | -2/Research | Spotted Striker 13526 | -2/Research | Destroyed Striker 13535 | -2/Research | Destroyed Striker 13539 | -2/Research | Destroyed Striker 13545 | -2/Research | Spotted Striker 13558 | -2/Research | Destroyed Striker 13597 | -2/Research | Destroyed 15 combat bots 13666 | -2/Research | Spotted Executioner 13667 | -2/Research | Spotted Striker 13669 | -2/Research | Destroyed Executioner 13671 | -2/Research | Spotted Striker 13684 | -2/Research | Spotted Executioner 13687 | -2/Research | Destroyed Striker 13697 | -2/Research | Destroyed Striker 13718 | -2/Research | Destroyed 12 combat bots 13726 | -2/Research | Lost 3 parts (1p1n1u) 13801 | -2/Research | High security lockdown imminent 13881 | -2/Research | High security lockdown engaged 13941 | -2/Research | Spotted Executioner 13943 | -2/Research | Destroyed Executioner 13949 | -2/Research | Spotted Striker 13979 | -2/Research | Destroyed Striker 13984 | -2/Research | Lost 3 allies 14022 | -2/Research | Found Prototype Device 14022 | -2/Research | Identified Adv. Kinecellerator 14128 | -2/Research | Destroyed 8 combat bots 14157 | -2/Research | Spotted Executioner 14157 | -2/Research | Spotted Investigator 14158 | -2/Research | Scanned by Researcher 14174 | -2/Research | Spotted Investigator 14177 | -2/Research | Released all parts (10) 14187 | -2/Research | Core integrity fell below 50% 14197 | -2/Research | Core integrity fell below 20% 14200 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14198_ Slug penetrates Wall. 14198_ G-73 Enforcer stasis bubble bursts. 14198_ M-36 Artificer stasis bubble strength at 20. 14198_ Investigator stasis bubble strength at 92. 14198_ E-15 Imp stasis bubble strength at 90. 14198_ Stasis bubble strength at 68. 14199_ P-80 Master stasis bubble strength at 39. 14199_ M-36 Artificer stasis bubble strength at 10. 14199_ Held in stasis. 14199_ Investigator is analyzing... 14199_ Investigator stasis bubble strength at 83. 14199_ E-15 Imp stasis bubble strength at 85. 14199_ Critical hit (Burn: +18). 14199_ Stasis bubble strength at 62. 14200_ P-80 Master stasis bubble strength at 32. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????########??????????? ????????????????? | | ????###???# ! #??????????? #???????????????? | | ???? ???# #??????????? +? ?????????????? | | ???? #??# #??????????? " ??? #?????????? | | ?"" #??# ! #??????????? # ?? #?????????? | | """ #??# #??????????? +??] ?????????? | | """ #???? ??##???????? %#? ?????????? | | #######;#####;######## !%%# # ##????????? | | ## % c % #% ?????????? | | """ ## Y g # ???????????? | | """ ## g% % %?????????????? | | """ # Eg g m%#??????????????? | | #T / %bmYgg%ep/## # "% ??????? | | ## *! c*Yg!=*% #????????? | | ## #*[ % %==[[bmbl/%% #?????????? | | [ ![%= *%lll!%h#/=%"#?????????????? | | != # # # *%b@l!###??????????????????? | | % ! % *Yg!#??????????C????????? | | % = # #???????????????????? | | ! % # # % #???????????????????? | | % ## # %%; #???????????????????? | | ! ## ; ; # = #???????????????????? | | *% ## # # # ;#??????????????????? | | %= ##"#"#####?# ####;####??????????????????? | | ! # ##??????# #??#;#?????????????????????? | | ##?????????# #???!!?????????????????????? | | % #???????* # #???!!?????????????????????? | | % #?????? # #???! ?????????????????????? | | ! ##???? + "??? ?????????????????????? | | * ####! # "??? ?????????????????????? | | " # # ????##?????????????????????? | | """= # =! == !" ?????????????????????????????? | | "!]%/==%[%" ????????????????????????????? | | " "" % "!%%=%[* "" ????????????????????????????? | | "= [= =!% % %????????????????????????????? | | # " = %"" *% " ?????????????????????????????? | | ## == % [="" =%=##??##+###?????????????????????? | | ?### =%! ! *[[ #?? #????????????????????? | | ???# % *=% %[=%# #?? #????????????????????? | | ??## !" ### ?????#???????????????? | | ??#" ## ???? +???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 79 Energy Capacity 1290 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 20 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Recalibrator | -8/Storage | Hacked Lance | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Com. Battery | -6/Factory | Scanalyzed Exp. Energy Well | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -7/Factory Recalibrator | x2 | -7/Factory Adv. Shield Generator | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 30k Club A Powerful Ally? Adventurer Can't Catch Me Can't Touch This Dodgeball, But With Guns Hunted More Power To You Oh No You Don't! Preemptive Strike Rockin' Loadout Challenges ------------ None Game ------ Seed WeaponsDiametricGuard Manual? 0 Play Time 06:56:25 Cumulative 39.8 hours Start 2024.09.26 @ 12:14:06 End 2024.09.27 @ 18:44:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d6e385-6728-4a04-ad36-f07f781c7fe9