Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 09:21:09 Player: H3-MLN Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (354) 1770 Value Destroyed (10785) 10785 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (9620) 9620 TOTAL SCORE: 32435 Bonus ------- High Alert Combat Kills 1836 Follower Combat Kills 84 Hunted by Unchained 1000 Entered Garrisons 200 Entered DSFs 1500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 75% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Melee Analysis Suite Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Graphene Brace Experimental Shield Generator Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Centrium Greatsword > --- INVENTORY -------- Quantum Reactor Advanced Gravity Neutralizer Long-range Sensor Array Advanced Melee Analysis Suite Core Analyzer Microactuators Advanced Actuator Array Trap Extractor Fusion Bomb Launcher Dirty Datajack CY-PHR's Mindspike Gravity Flail Gravity Flail Centrium Greatsword [Rating: 195] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Advanced Gravity Neutralizer Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon CY-PHR's Mindspike Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Slots Evolved 18 | . . 2 2 . . 2 . . 2 . . . 2 . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . Utility 11 | . . 1 1 . . 2 . . . . . . 1 . . . 2 . . . 1 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 298 | 8 13 25 35 22 12 16 . 6 16 1 1 . 9 . 1 . 4 . 3 4 11 62 16 33 Power 35 | 1 1 3 4 4 . 2 . 1 2 . . . 2 . . . 1 . . . . 10 . 4 Engine 16 | 1 1 3 3 2 . 2 . . . . . . . . . . 1 . . . . 3 . . Core 6 | . . . 1 2 . . . 1 1 . . . 1 . . . . . . . . . . . Reactor 13 | . . . . . . . . . 1 . . . 1 . . . . . . . . 7 . 4 Propulsion 90 | 3 4 7 11 9 9 2 . 1 1 . . . 3 . . . 1 . . 4 2 19 5 9 Treads 20 | 1 2 2 6 6 2 . . . . . . . 1 . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 17 | 2 2 4 5 2 2 . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . . . . . . . . . 15 5 9 Flight 23 | . . 1 . 1 4 2 . 1 1 . . . 2 . . . 1 . . 4 2 4 . . Utility 112 | 2 3 9 10 6 3 10 . 2 7 . 1 . 3 . 1 . 2 . 2 . 8 24 5 14 Device 51 | 1 . 1 5 . . 4 . 1 5 . . . 2 . 1 . 1 . 1 . 5 14 2 8 Storage 8 | 1 2 . 1 . . 2 . . . . . . 1 . . . . . 1 . . . . . Processor 17 | . . 1 1 1 1 3 . . . . 1 . . . . . . . . . 3 1 2 3 Hackware 12 | . . . . 2 . 1 . . 1 . . . . . . . . . . . . 6 1 1 Protection 24 | . 1 7 3 3 2 . . 1 1 . . . . . . . 1 . . . . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 6 10 3 . 2 . 2 6 1 . . 1 . . . . . 1 . 1 9 6 6 Energy Gun 12 | 1 2 2 3 . . . . . . . . . . . . . . . . . . 1 . 3 Energy Cannon 6 | . 1 . . . . . . . 2 . . . . . . . . . . . . . 3 . Ballistic Gun 11 | 1 . 3 4 1 . . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . . . . 1 . . . . . . . . . . . . 2 . . Launcher 4 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 Slashing Weapon 8 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . 2 1 2 Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Special Melee Weapon 7 | . . . 1 1 . 1 . . 1 . . . . . . . . . 1 . 1 1 . . Unidentified Prototypes 33 | . . 3 1 . . 1 . 2 9 . . . 3 . . . . . . . 2 7 2 3 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 Parts Lost 127 | . 1 8 10 11 6 2 . . . . . . . . . . 4 . . 2 . 33 1 49 Power 16 | . . 1 . 2 1 . . . . . . . . . . . . . . . . 5 . 7 Propulsion 49 | . . 1 4 5 3 2 . . . . . . . . . . 3 . . 1 . 15 . 15 Utility 40 | . 1 5 4 2 1 . . . . . . . . . . . . . . . . 7 1 19 Weapon 22 | . . 1 2 2 1 . . . . . . . . . . . 1 . . 1 . 6 . 8 Highest Loss Streak 20 | . 1 4 3 5 6 1 . . . . . . . . . . 3 . . 2 . 10 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 10 24 24 24 20 9 9 9 9 10 10 10 9 10 10 10 9 10 10 10 13 13 14 9 Power . | . . 1 1 . . . . . . . . . . . . . . 1 1 1 . . 1 1 Propulsion 2 | 2 1 7 5 5 4 . 1 1 . . . . . . 1 1 . . . . 1 . . 1 Utility 7 | . 5 9 11 12 10 6 5 5 4 5 5 5 4 4 4 4 3 5 5 5 7 6 6 2 Weapon 3 | . 2 5 4 3 3 1 2 2 3 4 4 4 3 3 3 3 3 3 3 3 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 8 2 10 3 9 6 1 . . . . . . . . 1 2 . . . 1 9 4 4 Power 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 2 1 1 Propulsion 13 | . 5 . 1 . 2 . . . . . . . . . . 1 1 . . . . 2 . 1 Utility 25 | . 1 . 3 3 7 4 1 . . . . . . . . . . . . . 1 2 3 . Weapon 14 | . 1 2 4 . . 2 . . . . . . . . . . 1 . . . . 3 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 98 99 89 81 98 100 99 98 100 100 100 95 94 94 94 85 84 82 84 90 89 92 76 Engine 5 | . 14 10 7 4 2 6 7 3 . . . . . . . . . 5 5 3 . . . . Core 1 | . . . 1 2 4 . . 3 11 6 6 6 5 5 5 5 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . 6 6 6 5 5 5 5 3 . . 1 4 6 8 7 Treads 10 | . 25 11 20 20 3 . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 21 15 9 9 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 16 24 24 Flight 8 | . . . . . 8 29 30 30 32 33 33 33 30 29 29 29 22 15 15 15 32 9 . . Device 9 | . 9 1 5 . . 8 7 13 12 13 13 13 16 17 17 14 17 21 21 21 15 18 26 16 Storage 8 | . 14 11 9 9 7 6 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 12 | . . 10 15 18 13 19 23 16 13 13 18 20 17 17 17 17 15 15 15 15 20 12 8 15 Hackware 3 | . . . . 4 9 8 7 7 6 6 1 . . . . . . . . . . 9 13 1 Protection 3 | . 4 8 5 4 2 . . . . . . . . . . 2 5 5 5 5 . 2 . 1 Energy Gun 3 | . 13 . 7 3 . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . 4 3 . . . . . . . . . . . . . . . . . . . 1 3 . Ballistic Gun 3 | . 1 10 8 7 10 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 8 7 . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . 2 5 5 5 2 5 5 5 3 2 2 3 Slashing Weapon 1 | . . . . 4 4 7 7 6 6 2 . . . . . . . . . . . . 1 2 Special Melee Weapon 1 | . . . . . 1 7 7 7 5 6 6 6 2 . . . . . 2 5 1 . . . Peak Build Rating 195 | 7 10 21 31 45 45 43 39 41 70 71 71 70 89 86 87 86 97 79 81 107 138 163 195 195 Average Rating 56 | 5 8 16 27 34 34 36 38 39 54 69 70 70 80 85 85 85 84 79 79 78 122 140 173 148 On Entrance 68 | . 7 10 21 30 44 36 39 39 41 67 71 70 70 85 86 86 85 79 79 81 107 125 153 195 Avg Prop Armor Cover (%) 9 | 13 10 8 17 15 12 8 . . 2 . . . . . . . . . . . 6 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 94 95 102 102 91 19 17 20 36 40 40 40 52 43 43 44 45 31 36 51 52 96 86 96 Greatest Support 110 | 26 40 28 60 90 56 21 20 21 43 43 43 43 51 50 50 50 52 39 39 58 58 106 95 110 Greatest Overweight (x) 10 | 1 5 5 10 10 8 1 . . . . . . 1 . . . . . . 1 1 2 1 3 Average Overweight (x) . | . . 3 5 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 16 | 7 12 25 25 25 21 9 10 10 10 10 10 10 10 10 10 10 10 10 13 12 15 15 15 11 Most Carried 25 | 7 18 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 15 15 15 15 Average Carried 16 | 4 10 24 24 24 20 9 9 9 9 10 10 10 9 10 10 10 9 10 10 10 14 14 14 9 Final Capacity 25 | 8 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 25 | 7 18 25 25 24 5 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 15 15 15 1 Class Distribution -------------------- 35% | Scavenger-Mutant 21% | Mutant 15% | Trapper-Scout 7% | Trapper-Ninja 3% | Scavenger-Gladiator 3% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Trapper-Scout | -7/Factory Trapper-Scout | -7/Waste Trapper-Scout | -7/Factory Trapper-Scout | -6/Factory Trapper-Scout | -6/Waste Trapper-Scout | -6/Factory Trapper-Scout | -6/DSF Trapper-Ninja | -5/Factory Trapper-Ninja | -5/Waste Trapper-Ninja | -5/Factory Trapper-Ninja | -5/DSF Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Waste Trapper-Ninja | -4/Factory Trapper-Ninja | -4/DSF Trapper-Ninja | -3/Research Hacker-Mutant | -2/Research Hacker-Ninja | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Matter Collected 7973 | 289 513 1208 1029 607 684 257 . 293 330 . 20 . 383 . 20 . 50 . 80 . 308 1138 314 450 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14881 | 105 880 2181 2448 1367 1024 371 . 339 530 . 22 . 896 . . . 15 . 144 . 351 1681 716 1811 Parts 810 | 12 52 148 148 75 77 28 . 21 25 . 3 . 39 . . . 3 . . . 8 82 18 71 Haulers Intercepted 26 | . 2 5 5 . 2 3 . 3 1 . . . 1 . . . . . . . 2 . 2 . Recyclers Shooed 12 | . . 4 . . 2 1 . 1 1 . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Combat Hostiles Destroyed 219 | . 18 46 42 30 25 1 . . 1 . . . 8 . . . . . . . . 22 9 17 Melee 46 | . . . 4 7 5 1 . . 1 . . . 2 . . . . . . . . 9 3 14 Guns 84 | . 9 16 32 16 11 . . . . . . . . . . . . . . . . . . . Cannons 35 | . 7 24 2 . . . . . . . . . . . . . . . . . . 2 . . AOE 46 | . 2 6 4 7 9 . . . . . . . 6 . . . . . . . . 7 5 . Classes Destroyed 22 | 2 6 6 1 2 . . . . 1 . . . 1 . . . . . . . . 1 1 1 Worker 26 | . 2 4 9 . 3 1 . . 2 . . . 2 . . . . . . . 1 2 . . Builder 19 | . 1 . 3 . 4 2 . . . . . . 3 . . . 1 . . . 2 3 . . Tunneler 5 | 2 . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Hauler 26 | . 2 5 5 . 2 3 . 3 1 . . . 1 . . . . . . . 2 . 2 . Recycler 23 | 1 2 2 2 . 1 . . 1 2 . . . 4 . . . . . 1 . . 5 1 1 Mechanic 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Operator 12 | . 1 2 4 . . 1 . 2 . . 1 . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 21 | . . 5 3 . 1 2 . 1 2 . . . 2 . . . . . . . 3 2 . . Swarmer 71 | . 6 16 10 10 13 . . . . . . . 5 . . . . . . . . 5 6 . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Saboteur 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 79 | . 12 20 21 8 11 1 . . . . . . . . . . . . . . . . 1 5 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 5 8 10 1 . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 22 | . . . . . . . . . 1 . . . 2 . . . . . . . . 9 1 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | 3 5 7 14 6 13 2 . 2 3 . 1 . 5 . . . 1 . 1 . 3 7 5 7 Combat Bots Only 7 | . 5 6 7 6 7 1 . . 1 . . . 5 . . . . . . . . 7 5 7 Max Kills in Single Turn 4 | 1 3 2 4 3 3 1 . 1 1 . 1 . 4 . . . 1 . 1 . 1 4 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 3 3 . . . . . . . 3 . . . . . . . . 4 3 . Melee 1 | . . . 1 1 1 1 . . 1 . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Hostile Shots Fired 1642 | . 53 188 213 200 115 29 . . 2 . . . 17 . . 1 38 . . 18 1 401 89 277 Missed 540 | . 15 57 55 49 35 14 . . . . . . 8 . . . 21 . . 8 . 145 44 89 Hits 1102 | . 38 131 158 151 80 15 . . 2 . . . 9 . . 1 17 . . 10 1 256 45 188 Melee 22 | . . 4 . 2 . . . . . . . . . . . . . . . . . 15 1 . Projectile 1080 | . 38 127 158 149 80 15 . . 2 . . . 9 . . 1 17 . . 10 1 241 44 188 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . 5 . 11 Critical Strikes 75 | . . 5 11 5 5 . . . 1 . . . 1 . . . 1 . . . . 37 . 9 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 9 Part Disruptions 51 | . . . . . . . . . . . . . . . . . . . . . . 43 . 8 Damage Taken 20779 | . 425 1524 1917 1875 1129 186 . . 29 . . . 120 . . 75 399 . . 190 24 6027 541 6318 Core 4148 | . 95 131 184 168 194 78 . . 15 . . . 40 . . 75 35 . . 45 . 1447 66 1575 Absorbed by Shields 1727 | . . 30 358 134 . . . . . . . . . . . . . . . . . 663 172 370 Redirected to Shielding 300 | . . . . . . . . . . . . . 11 . . . 59 . . 16 . 214 . . Ignored by Resistances 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 708 | . . 112 295 . . . . . . . . . . . . . . . . . . 142 141 18 Core Remaining (%) 69 | 100 62 67 . . . . . 88 . . . 98 . . . 88 . . . 93 100 . . . Volleys Fired 603 | 9 63 143 161 58 67 . . . . . . . 6 . . . . . . . 1 54 25 16 Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . . . . . . . 1 2 1 1 Hottest 171 | 60 100 93 91 91 50 . . . . . . . 113 . . . . . . . 113 171 120 120 Shots Fired 1072 | 18 126 275 319 112 116 . . . . . . . 6 . . . . . . . 1 58 25 16 Gun 746 | 18 66 132 301 108 110 . . . . . . . . . . . . . . . . 3 . 8 Cannon 292 | . 60 135 15 . . . . . . . . . 4 . . . . . . . 1 46 24 7 Launcher 27 | . . 8 3 4 6 . . . . . . . 2 . . . . . . . . 3 1 . Special 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Kinetic 621 | 9 48 212 173 64 110 . . . . . . . . . . . . . . . . 5 . . Thermal 361 | . 39 55 143 44 . . . . . . . . 4 . . . . . . . 1 44 24 7 Explosive 19 | . . . 3 4 6 . . . . . . . 2 . . . . . . . . 3 1 . Electromagnetic 64 | 9 39 8 . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 24 | 5 13 16 23 24 17 . . . . . . . 7 . . . . . . . . 6 6 . Robot Miss Streak 9 | 2 9 6 5 4 3 . . . . . . . . . . . . . . . . 5 . 2 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 3 4 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 977 | 11 76 170 227 125 100 28 . 13 15 . 3 . 20 . . . 3 . 1 . 10 78 16 81 Core Hits 450 | 5 33 80 109 51 54 9 . 7 9 . 1 . 14 . . . 1 . . . 2 41 11 23 Critical Kills 5 | . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 19 | . . . 1 1 2 . . . . . . . . . . . . . . . 2 3 1 9 Critical Strikes 51 | . 4 5 3 6 2 2 . . . . . . 2 . . . . . . . 2 10 2 13 Burn 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . . . . Blast 9 | . 4 5 . . . . . . . . . . . . . . . . . . . . . . Smash 20 | . . . . . . . . . . . . . . . . . . . . . 2 6 1 11 Sever 7 | . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 2 Impale 5 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Melee Attacks 566 | . . . 13 78 21 62 . 20 29 . 5 1 48 . . 6 9 . 2 2 25 126 21 98 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 205 | . . . . 29 . . . 2 . . . . 18 . . 5 5 . 2 2 25 64 10 43 Slashing 250 | . . . 13 48 20 55 . 18 27 . . . . . . . . . . . . 5 10 54 Piercing 93 | . . . . 1 . 2 . . 1 . 5 1 25 . . 1 3 . . . . 52 1 1 Sneak Attacks 86 | . . . 1 2 10 15 . 5 10 . . . 16 . . . 2 . 1 . 7 8 5 4 Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . 1 . . . . . . . . 14 2 11 Damage Inflicted 35630 | 117 1307 3507 4674 3423 2978 1048 . 684 742 . 103 . 2431 . . . 114 . 125 . 939 4759 1969 6710 Guns 8794 | 117 532 1540 3552 1672 1351 . . . . . . . . . . . . . . . . 30 . . Cannons 3229 | . 657 1723 166 . . . . . . . . . . . . . . . . . . 683 . . Explosions 4322 | . 118 244 484 440 798 . . . . . . . 945 . . . . . . . . 626 667 . Melee 19147 | . . . 472 1311 829 1048 . 684 742 . 103 . 1486 . . . 114 . 125 . 939 3282 1302 6710 Ramming 138 | . . . . . . . . . . . . . . . . . . . . . . 138 . . Kinetic 7401 | 35 472 2711 1806 990 1351 . . . . . . . . . . . . . . . . 36 . . Thermal 4954 | . 453 617 1912 682 . . . . . . . . 613 . . . . . . . . 677 . . Explosive 3347 | . . . 484 440 798 . . . . . . . 332 . . . . . . . . 626 667 . Electromagnetic 643 | 82 382 179 . . . . . . . . . . . . . . . . . . . . . . Impact 6801 | . . . . . . . . . . . . . 558 . . . 55 . 125 . 939 2184 489 2451 Slashing 10174 | . . . 472 1310 829 1046 . 684 740 . . . . . . . . . . . . 24 813 4256 Piercing 2172 | . . . . 1 . 2 . . 2 . 103 . 928 . . . 59 . . . . 1074 . 3 Highest Corruption 75 | . . 2 1 1 1 . 8 8 . 5 5 5 1 9 9 9 . 7 7 7 . 23 . 75 Average Corruption 6 | . . 2 1 1 1 . 8 5 . 5 5 5 1 5 9 9 . 7 7 7 . 10 . 33 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 143 | . . 12 11 14 4 . . 11 . . 1 3 1 . . 3 . 1 2 2 . 38 . 40 Message Errors 32 | . . 3 2 6 1 . . 1 . . . 1 . . . 1 . . . 1 . 8 . 8 Matter Fused 31 | . . 1 . 1 1 . . 5 . . . . . . . . . . . 1 . 12 . 10 Heat Flow Errors 22 | . . 1 4 1 . . . 3 . . . 1 . . . 2 . . 1 . . 5 . 4 Energy Discharges 20 | . . . 2 2 . . . 1 . . 1 1 1 . . . . . . . . 5 . 7 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . 3 2 . . . . 1 . . . . . . . . . . . . . 6 . 7 Data Loss (major) 8 | . . 3 . 1 1 . . . . . . . . . . . . 1 . . . 2 . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4560 | . 23 24 33 13 161 184 . 25 71 . 25 . 736 . . . 31 . 95 . 435 1241 312 1151 Projectiles 70 | . 23 . 5 . . . . . . . . . . . . . . . . . . 42 . . Explosions 237 | . . 24 28 . 43 . . . . . . . 80 . . . . . . . . 3 59 . Melee 4253 | . . . . 13 118 184 . 25 71 . 25 . 656 . . . 31 . 95 . 435 1196 253 1151 Knockbacks 24 | . 2 8 1 . . . . . . . . . 1 . . . . . . . 1 7 1 3 Impact 13 | . . . . . . . . . . . . . 1 . . . . . . . 1 7 1 3 Kinetic 10 | . 2 7 1 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . 33 . . . 70 . . . . . . . . . . . . . . . . 225 3 . Shots 9 | . 1 . . . 4 . . . . . . . . . . . . . . . . 3 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 60 335 334 226 378 108 8 . 284 16 . 5 . 195 . . 125 3 . 102 . 30 370 132 202 Average Temperature 66 | 32 67 92 45 137 27 8 . 107 5 . 5 . 22 . . 69 2 . 59 . 10 96 45 60 Received Heat Transfer 3897 | . 174 615 954 632 549 75 . . . . . . . . . . 48 . . . . 433 6 411 Effects 9 | . 2 . . 4 . . . . . . . . . . . . . . . . . 2 . 1 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . 3 . . . . . 1 . 3 8 2 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 4 1 3 Parts Fried 30 | . 1 . . . . . . . . . . . 4 . . . . . 3 . 5 13 3 1 Impact Corruptions 76 | . . . . . . . . . . . . . 8 . . . 1 . 3 . 10 29 5 20 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 4 5 . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 8612 | . 793 1247 3922 1608 . . . . . . . . 450 . . . . . . . . 592 . . Parts Sabotaged 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Maximum Alert Level 4 | . . 2 3 4 4 2 . . . . . . 2 1 . . . . . . . 2 3 2 Low Security (%) 45 | 100 100 27 . . . . 100 100 100 100 100 100 40 35 100 100 100 100 100 100 100 69 . . Level 1 9 | . . 13 27 12 . . . . . . . . 19 64 . . . . . . . 7 10 6 Level 2 33 | . . 58 45 40 6 100 . . . . . . 39 . . . . . . . . 22 88 93 Level 3 8 | . . . 27 21 62 . . . . . . . . . . . . . . . . . 1 . Level 4 3 | . . . . 25 31 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1386 | 10 118 559 766 1386 1152 566 189 169 86 10 20 26 598 209 143 116 96 33 21 19 36 674 704 622 Initial 675 | . . 48 232 359 675 506 189 125 62 10 . 10 13 209 139 93 60 33 16 4 10 3 403 444 Average 333 | 1 39 349 544 771 942 497 185 140 14 9 8 24 271 205 137 98 61 28 14 11 8 207 518 536 Influence Increases 9913 | 15 532 1327 1268 1197 744 417 . 217 168 . 43 16 884 . 4 23 146 . 10 19 147 1545 557 634 Destroy 0b10 Robot/C 4420 | . 360 900 840 680 500 20 . . 20 . . . 140 . . . . . . . . 440 180 340 Destroy 0b10 Robot/NC 710 | 15 40 100 140 15 55 50 . 35 40 . 5 . 70 . . . 5 . 5 . 40 65 15 15 Destroy Leader 782 | . 64 190 206 20 96 10 . 8 16 . . . 26 . . . . . . . 8 54 34 50 Allied During Kill 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 110 | . . . . . . 30 . . 30 . . . 10 . . . . . . . . 10 . 30 Successful Hack 420 | . 10 36 12 12 . 23 . 65 34 . 8 . 10 . 4 . . . 5 . 26 62 70 43 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . . Disable Machine 540 | . 30 60 15 . 30 15 . 30 . . 30 . 240 . . . 15 . . . 15 15 45 . Anti-Garrison Action 300 | . . . . 300 . . . . . . . . . . . . . . . . . . . . Destroy Structure 853 | . 13 11 25 122 18 29 . 4 13 . . 1 178 . . 8 6 . . 4 28 204 168 21 Partial Spotted 390 | . . . . . . 75 . 75 15 . . 15 15 . . . 15 . . . 15 60 30 75 Lose Combat Pursuer 1320 | . 15 30 30 30 45 165 . . . . . . 195 . . 15 105 . . 15 15 585 15 60 Influence Decreases 9627 | 15 418 891 1265 364 1017 989 362 268 266 30 28 5 312 399 70 40 166 73 27 6 159 880 533 1044 Entered New Map 3557 | . . 66 318 194 711 607 352 54 66 20 . 5 13 389 60 40 56 63 7 2 9 4 269 252 Time Decay 4473 | 15 418 595 697 . 246 362 10 214 200 10 28 . 299 10 10 . 70 10 20 . 150 553 254 302 Lost Part 1227 | . . 80 100 110 60 20 . . . . . . . . . . 40 . . 4 . 313 10 490 Lost Ally 70 | . . . . 60 . . . . . . . . . . . . . . . . . 10 . . Purge Threat 300 | . . 150 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 3 8 7 . 4 6 . 1 2 . . . 3 . 1 1 . . 1 1 5 21 6 3 Investigation 23 | . 2 2 1 . . 2 . . . . . . . . 1 . . . 1 . 2 7 4 1 Extermination 23 | . . . . . . 1 . 1 2 . . . 2 . . . . . . . 3 10 2 2 Reinforcement 23 | . 1 4 6 . 3 2 . . . . . . 1 . . 1 . . . 1 . 4 . . Assault 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Distress Signals 21 | . 1 4 5 . 3 2 . . . . . . 2 . . . . . . . . 4 . . Communications Jammed 44 | . . . . . . . . . . . . . 12 . . . 16 . . . 1 13 . 2 Distress Signals 36 | . . . . . . . . . . . . . 12 . . . 8 . . . 1 13 . 2 Times Spotted 471 | . 27 63 58 40 43 20 3 3 4 6 1 . 22 4 . 1 15 6 1 4 3 101 19 27 Peak Tracking Total 19 | . 4 5 6 5 9 7 3 1 1 6 . . 5 4 . 1 6 6 1 3 2 19 9 6 Tactical Retreats 50 | . 1 2 2 1 3 5 . . . . . . 6 . . 1 3 . . 1 1 19 1 4 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Traps Triggered 34 | . 1 2 2 9 . 3 . . 1 . . . 4 . . . 3 . . . 3 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 172 | . . . 64 . . 61 . . 15 . . . . . . . . . . . 32 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 27 | . . . 6 . . 10 . . 5 . . . . . . . . . . . 2 4 . . Reused 17 | . . . . . . 3 . . 3 . . . 1 . . . . . . . . 7 . 3 Traps Extracted 24 | . . . 6 . . 6 . . 6 . . . 3 . . . . . . . 2 1 . . Installed 23 | . . . . . . 3 . . 6 . . . 4 . . . . . . . . 7 . 3 Triggered 11 | . . . . . . 3 . . 3 . . . 1 . . . . . . . . 1 . 3 Most Traps Carried 10 | . . . 6 6 6 8 8 8 10 8 8 8 8 7 7 7 7 7 7 7 9 9 3 3 Objects Rigged 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Machines Disabled 38 | . 3 4 1 1 2 1 . 2 . . 2 . 16 . . . 1 . . . 1 1 3 . Max in Single Turn 12 | . 1 1 1 1 1 1 . 1 . . 1 . 12 . . . 1 . . . 1 1 1 . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Machines Accessed 121 | . 7 11 11 3 1 11 . 8 6 . 4 . 8 . 2 . 2 . 2 . 9 23 11 2 Terminals 75 | . 6 7 5 3 . 5 . 7 1 . 3 . 4 . 1 . 2 . 2 . 6 17 4 2 Fabricators 7 | . . . . . . 2 . . . . . . 1 . . . . . . . 1 1 2 . Repair Stations 7 | . . 1 1 . . 1 . . 1 . . . . . . . . . . . . 1 2 . Recycling Units 7 | . 1 1 2 . . . . . . . . . 1 . . . . . . . . . 2 . Scanalyzers 15 | . . 2 2 . 1 2 . 1 1 . 1 . 1 . 1 . . . . . . 2 1 . Garrison Access 10 | . . . 1 . . 1 . . 3 . . . 1 . . . . . . . 2 2 . . Total Hacks 527 | . 22 29 19 8 1 275 . 15 13 . 9 . 15 . 6 . 4 . 5 . 14 51 34 7 Successful 369 | . 7 15 12 1 1 265 . 5 4 . 4 . 8 . 5 . . . 2 . 5 18 14 3 Failed 157 | . 15 14 7 7 . 10 . 10 9 . 5 . 7 . 1 . 4 . 3 . 9 32 20 4 Catastrophic 40 | . 6 2 5 . . 2 . 2 . . 2 . 4 . . . 2 . 1 . 4 7 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 99 | . 15 13 3 2 . 6 . 9 2 . 2 . 4 . . . 3 . . . 4 21 14 1 Terminals 160 | . 18 18 7 8 . 10 . 13 2 . 5 . 6 . 1 . 4 . 5 . 9 35 12 7 Fabricators 272 | . . . . . . 258 . . . . . . 1 . . . . . . . 2 5 6 . Repair Stations 12 | . . 2 2 . . 1 . . 1 . . . . . . . . . . . . 2 4 . Recycling Units 15 | . 4 1 3 . . . . . . . . . 1 . . . . . . . . . 6 . Scanalyzers 51 | . . 8 5 . 1 5 . 2 5 . 4 . 6 . 5 . . . . . . 4 6 . Garrison Access 17 | . . . 2 . . 1 . . 5 . . . 1 . . . . . . . 3 5 . . Terminal Hacks 37 | . 4 5 2 1 . 3 . 3 . . 1 . 1 . 1 . . . 2 . 1 7 4 2 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 5 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . 2 . . Branch Access Points 5 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 261 | . . . . . . 254 . . . . . . 1 . . . . . . . 1 2 3 . Network Status 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Load Schematic 256 | . . . . . . 253 . . . . . . . . . . . . . . . 1 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 7 | . . 2 2 . . 1 . . 1 . . . . . . . . . . . . 1 . . Scan Component 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 34 | . . 7 5 . 1 4 . . 1 . 3 . 5 . 4 . . . . . . 2 2 . Insert Component 11 | . . 2 2 . . 2 . . . . 2 . 1 . 1 . . . . . . 1 . . Analyze 10 | . . 3 . . . 2 . . . . 1 . 1 . 3 . . . . . . . . . Retrieve Study 13 | . . 2 3 . 1 . . . 1 . . . 3 . . . . . . . . 1 2 . Garrison Access Hacks 5 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 2 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . Unauthorized Hacks 20 | . 2 . . . . 2 . 2 1 . . . 1 . . . . . . . 3 4 4 1 Terminals 10 | . . . . . . 1 . 2 . . . . 1 . . . . . . . 3 2 . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 7 9 8 3 . 8 . 7 4 . 3 . 6 . 1 . 2 . 1 . 9 21 9 2 Full Trace Events 17 | . 5 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 4 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 2 . . . 1 . . . . . . 1 . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Time 92 | . . . . . . . . . . . . . . . . . . . . . . 46 46 . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . 18 18 . Part Studies Acquired 13 | . . 2 3 . 1 . . . 1 . . . 3 . . . . . . . . 1 2 . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Time 70 | . . 32 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . 10 20 . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 8 | . . 2 . . . 2 . . . . 1 . 1 . 1 . . . . . . 1 . . Part Schematics Acquired 5 | . . 2 . . . 1 . . . . . . 1 . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 1 4 . . 1 . . . 4 . . . 1 . . . . 1 . . Non-combat 11 | . . . . . 1 4 . . 1 . . . 4 . . . 1 . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 14 | . . . . . 1 5 . . 1 . . . 5 . . . 1 . . . . 1 . . parse_system 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 7 | . . . . . . 2 . . 1 . . . 3 . . . 1 . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Total Allies 5 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 106 | . . . . 106 . . . . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 85 | . . . . 85 . . . . . 31 . . . . . . . . . . . . . . Initial Warlord ECA Mod 5 | . . . . . 5 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 38 | . . . . 34 . . . . . 4 . . . . . . . . . . . . . . Total Damage 810 | . . . . 726 . . . . . 84 . . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Active Infowar (turns) 15802 | 22 2185 1889 2925 689 92 826 28 458 1098 21 69 53 1212 31 31 77 156 35 44 77 556 2101 544 583 Optics 6160 | . . . . . . 573 28 52 . . 50 53 1212 31 31 77 156 35 44 77 556 2058 544 583 Sensors 5891 | . . . . . . 562 28 453 1078 21 69 53 1113 31 28 41 156 35 44 17 526 1198 438 . IFF 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Structural 3065 | . . . . . . 82 . 259 910 . . . 82 . . . . . . . 243 1013 476 . Traps 536 | . . . 536 . . . . . . . . . . . . . . . . . . . . . Seismic 2207 | 22 2185 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 11055 | . . 1889 2925 689 . 825 28 458 1098 21 69 53 1212 31 31 77 156 35 44 77 556 781 . . Machine Analysis 344 | . . . . . 92 252 . . . . . . . . . . . . . . . . . . Jamming 2664 | . . . . . . 12 . 5 13 . . . 980 31 31 77 131 . 27 75 257 530 424 71 ECM 178 | . . . . . . . . . . . . . . . 1 . . . . . 1 176 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Turns Passed 19189 | 99 3387 1890 2925 1897 520 826 28 458 1098 21 69 53 1212 31 31 77 156 35 44 77 556 2121 544 1034 Spaces Moved 17682 | 61 1482 890 1158 883 333 1303 92 1012 1134 68 192 106 1605 108 98 134 385 101 90 107 1395 3253 879 813 Core 7 | 5 . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 1552 | . 1268 . 16 268 . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheels 3040 | 56 214 890 1142 615 123 . . . . . . . . . . . . . . . . . . . Hover 3620 | . . . . . . . . . . . . . . . . . . . . . . 1930 879 811 Flight 9462 | . . . . . 209 1303 92 1012 1134 68 192 106 1605 108 98 134 385 101 90 107 1395 1323 . . Fastest Speed 20 | 50 95 135 125 115 29 29 29 29 27 27 27 27 25 27 27 27 27 34 34 25 22 20 34 34 Average Speed 63 | 88 159 138 166 155 74 29 29 29 27 27 27 27 26 27 27 27 29 34 34 33 22 35 36 39 Slowest Speed 680 | 95 175 175 243 490 680 104 29 29 29 27 27 27 98 27 27 27 34 34 34 107 101 195 136 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 1 6 . 4 . . 1 . 6 2 . . 3 4 1 . 1 7 . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 97 70 66 87 35 41 75 26 24 79 6 87 24 89 5 86 11 87 3 73 35 73 30 17 Regions Visited 24 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . . 1 . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 202 | . . . 11 19 . 29 . 4 13 . . 1 28 . . 4 3 . . 2 14 52 17 5 Terrain Destroyed 432 | . 11 5 19 30 15 29 . 4 13 . . 1 104 . . 4 3 . . 2 14 109 63 6 Melee 123 | . . . . 11 . 29 . 4 13 . . 1 13 . . 4 3 . . 2 13 26 4 . Projectile 74 | . 4 5 3 2 1 . . . . . . . 3 . . . . . . . 1 30 19 6 AOE 235 | . 7 . 16 17 14 . . . . . . . 88 . . . . . . . . 53 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res Acc Com Total 23820 | 86 2391 1273 1818 1177 504 1647 93 1142 1881 69 197 127 2292 107 101 164 412 96 97 140 1585 3978 1048 1395 Wait 3770 | 1 793 163 321 34 38 149 . 94 634 . . 21 582 . . 23 4 . . 20 87 355 63 388 Move 17594 | 60 1481 889 1157 881 330 1291 91 1003 1134 67 189 105 1593 104 97 133 379 94 87 106 1392 3240 878 813 Hop 31 | . . . . . 1 6 . 4 . . 1 . 6 1 . . 3 2 1 . 1 5 . . Pick Up 200 | 8 22 23 23 7 7 17 1 2 8 . . . 2 1 . 1 5 . 1 3 8 38 7 16 Fast Attach 172 | 6 3 9 10 12 6 9 . 5 12 1 1 . 9 . 2 . 3 . 3 4 8 39 12 18 Attach 105 | 1 1 9 8 4 10 4 . 1 5 . . . . . . . 4 . . 1 4 27 3 23 Detach 32 | . 1 1 . 1 . 2 . . 3 . . . . . . . 1 . . . 5 9 3 6 Swap 235 | 1 10 16 28 19 5 24 . 5 13 . . . 27 . . 1 1 . 1 3 9 46 16 10 Drop 258 | . 17 20 33 9 19 19 1 8 22 1 1 . 10 1 2 1 4 . 2 1 13 41 19 14 Fire 603 | 9 63 143 161 58 67 . . . . . . . 6 . . . . . . . 1 54 25 16 Melee 530 | . . . 13 78 21 62 . 20 29 . 5 1 43 . . 5 8 . 2 2 25 112 18 86 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . 45 . . . . . . . . 10 . . . . . . . . . 4 . Rewire 32 | . . . . 29 . . . . . . . . . . . . . . . . . 1 . 2 Trap 195 | . . . 64 . . 64 . . 21 . . . 4 . . . . . . . 32 7 . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Derelicts attacked the area 1340 | -10/Materials | Discovered new exit (range 4) 1578 | -10/Materials | Discovered new exit (range 6) 1747 | -10/Materials | Discovered new exit (range 15) 2300 | -10/Materials | Discovered new exit (range 7) 3487 | -10/Materials | Entered another Materials area 3487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3788 | -9/Materials | Discovered new exit (range 16) 3968 | -9/Materials | Build established: Scavenger-Mutant 4287 | -9/Materials | First assault squad dispatched 4299 | -9/Materials | Discovered new exit (range 5) 4451 | -9/Materials | Repaired Battle Cannon 4808 | -9/Materials | Discovered new exit (range 4) 4957 | -9/Materials | Lost 4 parts (1n2u1w) 5049 | -9/Materials | Identified exit to Mines 5049 | -9/Materials | Identified exit to Storage 5377 | -9/Materials | Entered another Materials area 5377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5977 | -8/Materials | Discovered new exit (range 6) 6278 | -8/Materials | Lost 3 parts (1n2u) 6282 | -8/Materials | Destroyed 7 combat bots 6781 | -8/Materials | Lost 3 parts (1n1u1w) 7028 | -8/Materials | Discovered new exit (range 8) 7282 | -8/Materials | Identified exit to Garrison 7487 | -8/Materials | Discovered new exit (range 16) 7713 | -8/Materials | Repaired Arm. Treads 8302 | -8/Materials | Entered Garrison 8516 | -8/Garrison | Triggered checkpoint 8516 | -8/Garrison | Garrison Relay disabled 8624 | -8/Garrison | Triggered checkpoint 8672 | -8/Garrison | Triggered checkpoint 8712 | -8/Garrison | Triggered checkpoint 8717 | -8/Garrison | Triggered checkpoint 8760 | -8/Garrison | Lost 5 parts (1p2n1u1w) 8982 | -8/Garrison | Spotted B-75 Beast 9003 | -8/Garrison | Discovered new exit (range 14) 9015 | -8/Garrison | Destroyed B-75 Beast 9041 | -8/Garrison | Lost 3 parts (1p1u1w) 9068 | -8/Garrison | Triggered checkpoint 9127 | -8/Garrison | Garrison Relay disabled 9652 | -8/Garrison | Triggered checkpoint 9741 | -8/Garrison | Core integrity fell below 50% 9855 | -8/Garrison | Discovered new exit (range 8) 9973 | -8/Garrison | Garrison Relay disabled 10028 | -8/Garrison | Discovered new exit (range 10) 10076 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10199 | -8/Garrison | Entered Materials 10448 | -8/Materials | Core integrity fell below 20% 10485 | -8/Materials | Destroyed 7 combat bots 10494 | -8/Materials | Lost 6 parts (1p3n1u1w) 10599 | -8/Materials | First assault squad dispatched 10718 | -8/Materials | Discovered new exit (range 4) 10719 | -8/Materials | Entered Factory 10719 | -7/Factory | Evolved 2 slots: Utility x2 10728 | -7/Factory | Allied Derelicts emerged from ambush trap array 10879 | -7/Factory | Identified exit to Lower Caves 10922 | -7/Factory | Build established: Scavenger-Sprinter 11119 | -7/Factory | First assault squad dispatched 11326 | -7/Factory | Discovered new exit (range 20) 11337 | -7/Factory | Identified exit to Factory 11386 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11386 | -7/Factory | Targeted by mysterious "MATRIX" hacker. 11545 | -7/Factory | Sucked down chute 11545 | -7/Factory | Entered Waste 11553 | -7/Waste | Spotted C-40 Crusher 11557 | -7/Waste | Spotted C-40 Crusher 11560 | -7/Waste | EMP discharged 11562 | -7/Waste | Spotted C-40 Crusher 11566 | -7/Waste | Spotted C-40 Crusher 11570 | -7/Waste | Discovered new exit (range 11) 11570 | -7/Waste | Spotted C-40 Crusher 11573 | -7/Waste | Identified exit to Factory 11573 | -7/Waste | Entered Factory 11801 | -7/Factory | Build established: Trapper-Scout 11995 | -7/Factory | Discovered exit to Factory (range 10) 12031 | -7/Factory | Entered another Factory area 12031 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12253 | -6/Factory | Discovered new exit (range 8) 12257 | -6/Factory | Identified exit to Factory 13047 | -6/Factory | Cargo convoy interrupted 13097 | -6/Factory | Found Prototype Device 13097 | -6/Factory | Identified Exp. Focal Shield 13129 | -6/Factory | Manually triggered Chute Trap 13129 | -6/Factory | Sucked down chute 13129 | -6/Factory | Entered Waste 13130 | -6/Waste | Met a frightened Derelict 13132 | -6/Waste | Spotted C-40 Crusher 13136 | -6/Waste | Spotted C-40 Crusher 13141 | -6/Waste | Spotted C-40 Crusher 13141 | -6/Waste | Spotted C-40 Crusher 13144 | -6/Waste | EMP discharged 13145 | -6/Waste | Spotted C-40 Crusher 13145 | -6/Waste | Spotted C-40 Crusher 13147 | -6/Waste | Discovered new exit (range 11) 13149 | -6/Waste | Identified exit to Factory 13150 | -6/Waste | Entered Factory 13219 | -6/Factory | Identified exit to DSF 13219 | -6/Factory | Entered DSF 13267 | -6/DSF | Discovered exit to Factory (range 18) 13272 | -6/DSF | Entered Factory 13272 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13294 | -5/Factory | Discovered new exit (range 5) 13295 | -5/Factory | Identified exit to Factory 13572 | -5/Factory | Build established: Trapper-Ninja 14201 | -5/Factory | Cargo convoy interrupted 14318 | -5/Factory | Spotted B-75 Beast 14484 | -5/Factory | Manually triggered Chute Trap 14484 | -5/Factory | Sucked down chute 14484 | -5/Factory | Entered Waste 14487 | -5/Waste | Spotted C-40 Crusher 14494 | -5/Waste | Spotted C-40 Crusher 14499 | -5/Waste | EMP discharged 14500 | -5/Waste | Spotted C-40 Crusher 14502 | -5/Waste | Spotted C-40 Crusher 14502 | -5/Waste | Discovered new exit (range 13) 14502 | -5/Waste | Spotted C-40 Crusher 14515 | -5/Waste | Identified exit to Factory 14515 | -5/Waste | Entered Factory 14546 | -5/Factory | Identified exit to DSF 14546 | -5/Factory | Entered DSF 14596 | -5/DSF | Additional patrols routed to DSF 14618 | -5/DSF | Discovered exit to Factory (range 20) 14623 | -5/DSF | Entered Factory 14623 | -4/Factory | Evolved 2 slots: Utility x2 14766 | -4/Factory | Lost 3 parts (2n1w) 14779 | -4/Factory | Manually triggered Chute Trap 14779 | -4/Factory | Sucked down chute 14779 | -4/Factory | Entered Waste 14789 | -4/Waste | Spotted C-40 Crusher 14794 | -4/Waste | EMP discharged 14797 | -4/Waste | Spotted C-40 Crusher 14802 | -4/Waste | Spotted C-40 Crusher 14803 | -4/Waste | Spotted C-40 Crusher 14804 | -4/Waste | Spotted C-40 Crusher 14805 | -4/Waste | Discovered new exit (range 22) 14808 | -4/Waste | Spotted C-40 Crusher 14813 | -4/Waste | Identified exit to Factory 14814 | -4/Waste | Entered Factory 14858 | -4/Factory | Identified exit to DSF 14858 | -4/Factory | Entered DSF 14892 | -4/DSF | Additional patrols routed to DSF 14897 | -4/DSF | Discovered new exit (range 21) 14935 | -4/DSF | Identified exit to Research 14935 | -4/DSF | Entered Research 14935 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15054 | -3/Research | Unchained authorized (1B-0RG) 15206 | -3/Research | Found Prototype Device 15206 | -3/Research | Identified Exp. ECM Suite 15326 | -3/Research | Spotted B-86 Titan 15375 | -3/Research | Discovered new exit (range 5) 15375 | -3/Research | Identified exit to Research 15491 | -3/Research | Entered another Research area 15491 | -2/Research | Evolved 2 slots: Utility x2 15535 | -2/Research | Found Prototype Processor 15535 | -2/Research | Identified Exp. Core Analyzer 15558 | -2/Research | Build established: Trapper-Scout 15679 | -2/Research | Central database locked down 15704 | -2/Research | Spotted B-90 Cyclops 15905 | -2/Research | Spotted B-90 Cyclops 15977 | -2/Research | Identified exit to Testing 16106 | -2/Research | Found CY-PHR's Mindspike 16147 | -2/Research | Destroyed 7 combat bots 16184 | -2/Research | Lost 10 parts (1p5n1u3w) 16222 | -2/Research | Core integrity fell below 50% 16247 | -2/Research | Spotted B-90 Cyclops 16297 | -2/Research | Lost 3 parts (2p1w) 16390 | -2/Research | Build established: Hacker-Mutant 16437 | -2/Research | Found Fusion Bomb Launcher 16815 | -2/Research | Fabricated Cmb. Linear Gravjet? 16927 | -2/Research | Found Prototype Device 16928 | -2/Research | Identified Exp. Shield Generator 16930 | -2/Research | Found Exp. Shield Generator 16932 | -2/Research | Found Exp. Shield Generator 16977 | -2/Research | System corruption reached 10% 17058 | -2/Research | Lost 4 parts (2n1u1w) 17214 | -2/Research | Core integrity fell below 20% 17283 | -2/Research | Lost 6 parts (3n3u) 17464 | -2/Research | Lost 3 parts (2n1u) 17488 | -2/Research | Found Exp. Phase Shifter 17608 | -2/Research | Discovered new exit (range 13) 17612 | -2/Research | Identified exit to Access 17612 | -2/Research | Entered Access 17612 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17817 | -1/Access | Imp. Hacking Suite fried by hacking feedback 17865 | -1/Access | Identified exit to Command 17889 | -1/Access | Build established: Hacker-Ninja 17911 | -1/Access | Found Prototype Processor 17911 | -1/Access | Identified Spectral Analyzer 17925 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 17965 | -1/Access | Spotted B-99 Colossus 18067 | -1/Access | Spotted B-99 Colossus 18153 | -1/Access | Spotted B-99 Colossus 18153 | -1/Access | Spotted B-99 Colossus 18156 | -1/Access | Entered Command 18286 | -1/Command | Lost 6 parts (1p1n4u) 18292 | -1/Command | Spotted M Guard 18292 | -1/Command | Spotted M Guard 18314 | -1/Command | Spotted Combat Programmer 18314 | -1/Command | Spotted Combat Programmer 18364 | -1/Command | Destroyed Combat Programmer 18371 | -1/Command | Destroyed Combat Programmer 18472 | -1/Command | Destroyed 7 combat bots 18481 | -1/Command | System corruption reached 10% 18621 | -1/Command | Found Corrupted Prototype Device 18621 | -1/Command | Identified AEGIS Remote Shield 18624 | -1/Command | Found Corrupted Prototype Protection 18624 | -1/Command | Identified Hvy. Regenerative Plating 18627 | -1/Command | Found Corrupted Prototype Reactor 18735 | -1/Command | Met MAIN.C 18774 | -1/Command | Build established: Scavenger-Gladiator 18776 | -1/Command | 0b10 Conduit disabled 18793 | -1/Command | System corruption reached 30% 18809 | -1/Command | Identified Zero-point Reactor 18825 | -1/Command | MAIN.C activated Command garrisons 18852 | -1/Command | Lost 20 parts (3p5n10u2w) 19170 | -1/Command | Core integrity fell below 50% 19180 | -1/Command | Core integrity fell below 20% 19190 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 19151_ System corrupted: Heat flow error (+206). 19155_ Gamma Rifle destroyed. 19155_ Knocked back. 19155_ Imp. Antigrav System destroyed. 19161_ P-80 Master knocked back. 19161_ Imp. Antigrav System destroyed. 19161_ Gravity Flail destroyed. 19166_ Mic. Antimatter Reactor destroyed. 19166_ Adv. Heat Sink destroyed. 19166_ Mic. Antimatter Reactor destroyed. 19166_ Imp. Armor Integrity Analyzer destroyed. 19168_ System corrupted: Matter fused (-7). 19171_ Integrated Corrupted Gamma Rifle (+7). 19172_ Gamma Rifle destroyed. 19172_ Knocked back. 19172_ Gravity Flail destroyed. 19175_ P-80 Master destroyed. 19182_ Adv. Gravity Neutralizer destroyed. 19185_ System corrupted: Component data lost. 19185_ Adv. Actuator Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####################??? | | ???????????????????????????""""" """" #??? | | ???????????????????????????? "" #??? | | ??????????????????????????"""" "" #### | | ?????????????????????????""""""""""" / | | ?????????????????????????" " / | | ????????????????????????#"" "" + [ | | ????????????????????????#"" " #### | | ????????????????????????# " " #??? | | ????????????????????????# " #??? | | ????????????????????????# " ""#??? | | ????????????????????????#""""" """"#??? | | ????????????????????????#"" """""#??? | | ????????????????????????# Y "" """"""#??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????" " " " """ " #??? | | ????????????????????????"@ "" " " "" " #??? | | ????????????????????????" " " " #??? | | ????????????????????????# """"" " #??? | | ????????????????????????# " """"""#??? | | ????????????????????????# #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 58 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 Corruption Block 20 Armor Coverage 600 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 20 Offensive Hacking 38 Defensive Hacking 24 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -2/Research | Authchip Cmb. Linear Gravjet | x2 | -1/Access | Authchip Repaired ---------- Battle Cannon | 6% | -9/Materials Arm. Treads | 1% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Katana | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Datajack | -8/Materials | Hacked Scythe | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Q-thruster | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumBehemothSheargun Manual? 0 Play Time 05:55:31 Cumulative 1525.3 hours Start 2026.05.16 @ 02:56:14 End 2026.05.16 @ 09:21:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 482 Adventurer 4 Explorer 3 Win Type - Total 53 Types 25/7/2/4/1/3/4/2/3/2 Lore% 97 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2433ba7a-f493-4a92-8a22-5eef683976b8