Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 01:01:02 Player: yua241 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1146) 1146 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5066 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 290/290 System Corruption 0% Temperature Critical (3588) Movement Core (850) Ox16 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Visual Processing Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Heavy Particle Cannon Flak Gun Improved Light Cannon > --- INVENTORY (5) ---- Hardlight Generator Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Visual Processing Unit Particle Charger > --- WEAPON ----------- Arc Projector Heavy Particle Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Hardlight Generator Arc Projector Arc Projector Arc Projector Flak Gun Improved Light Cannon Improved Light Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 2 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 1 . 1 . Parts Attached 37 | 6 1 7 5 8 1 9 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 3 2 4 . . Treads . | . . . . . . . Leg 11 | 2 . 3 2 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . 1 1 2 . 2 Device 4 | . . 1 . 2 . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 1 2 1 2 1 6 Energy Gun 5 | 1 1 1 1 . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 1 . 1 . . 1 3 Ballistic Cannon 3 | . . . . 1 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 3 4 . . 10 Power 2 | . . 1 . . . 1 Propulsion 7 | . . 1 3 . . 3 Utility 3 | . . . . . . 3 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 7 | . . 2 4 . . 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 84 92 96 99 88 71 Engine 8 | . 14 11 8 7 6 4 Leg 30 | . 28 28 35 38 33 23 Device 8 | . . 10 9 14 13 5 Storage 9 | . 14 14 9 7 6 3 Processor 3 | . . . 7 7 6 6 Energy Gun 10 | . 13 14 18 8 6 . Energy Cannon 2 | . . . . 5 6 6 Ballistic Gun 8 | . 14 13 8 . 2 7 Ballistic Cannon 2 | . . . . 7 6 6 Peak Build Rating 47 | 6 7 11 19 37 41 47 Average Rating 21 | 4 6 9 17 35 38 38 On Entrance 16 | . 6 7 11 14 37 41 Naked Turns . | . . . . . . . Heaviest Build 54 | 13 15 18 19 29 33 54 Greatest Support 82 | 20 20 20 40 82 82 82 Greatest Overweight (x) 16 | . . 4 1 . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 5 8 7 8 8 8 8 Average Carried 5 | 2 4 6 7 5 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 7 6 8 8 7 5 Class Distribution -------------------- 26% | Mutant 23% | Gunner 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 1013 | 184 127 83 . 121 . 498 Remotely . | . . . . . . . Salvage Created 1385 | . 171 256 113 206 . 639 Parts 54 | . 7 10 10 8 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 29 | . 4 6 5 2 . 12 Guns 19 | . 4 5 5 . . 5 Cannons 9 | . . . . 2 . 7 Classes Destroyed 10 | . 1 1 2 4 . 2 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Swarmer 9 | . . . 3 . . 6 Grunt 9 | . 4 2 1 . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . 2 . 1 Subdweller 4 | . . 4 . . . . Best Kill Streak 6 | . 2 2 3 5 . 6 Combat Bots Only 6 | . 2 2 3 2 . 6 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 272 | . 24 38 54 2 . 154 Missed 89 | . 4 14 21 . . 50 Damage Taken 3823 | . 234 481 414 36 . 2658 Core 1140 | . 78 104 14 . . 944 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 27 97 100 . . Volleys Fired 92 | . 17 17 15 8 . 35 Largest 4 | . 2 2 3 3 . 4 Hottest 190 | . 60 105 135 184 . 190 Shots Fired 254 | . 34 33 42 24 . 121 Gun 170 | . 34 33 42 8 . 53 Cannon 84 | . . . . 16 . 68 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 135 | . 17 13 14 8 . 83 Thermal 116 | . 17 20 28 16 . 35 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 13 | . 9 13 4 4 . 8 Robot Miss Streak 9 | . 3 3 3 7 . 9 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 149 | . 24 24 23 14 . 64 Core Hits 88 | . 9 10 11 10 . 48 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . 3 1 . . . Burn 3 | . . 3 . . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2752 | . 292 390 378 256 . 1436 Guns 1832 | . 292 390 378 86 . 686 Cannons 920 | . . . . 170 . 750 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1579 | . 173 166 173 58 . 1009 Thermal 1148 | . 119 224 205 198 . 402 Explosive . | . . . . . . . Electromagnetic 25 | . . . . . . 25 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles 22 | . . . . . . 22 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . 2 . 10 Impact . | . . . . . . . Kinetic 12 | . . . . 2 . 10 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3588 | . 84 215 197 195 . 3588 Average Temperature 358 | . 39 88 94 114 . 617 Received Heat Transfer 807 | . 132 432 144 . . 99 Effects 36 | . . . . . . 36 Shutdowns 6 | . . . . . . 6 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 4 | . . . . . . 4 Damage (major) 12 | . . . . . . 12 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 1 | . . 1 . . . . Parts Melted 7 | . . 2 . 3 . 2 Heat Transferred 2376 | . 275 741 472 333 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Peak Influence 234 | . 137 . 183 107 56 234 Initial 51 | . . . . . 51 39 Average 82 | . 65 . 104 29 52 137 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 90 | 100 100 . 100 100 100 67 Level 1 9 | . . . . . . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 5 | . 1 . 1 1 . 2 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 8 6 12 2 . 16 Peak Tracking Total 4 | . 3 2 4 1 . 4 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 10 | . 2 . 4 3 1 . Terminals 8 | . 1 . 4 2 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 . 10 5 2 . Successful 11 | . 5 . 3 2 1 . Failed 11 | . . . 7 3 1 . Catastrophic 5 | . . . 3 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 4 . 10 3 2 . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 3 2 1 . Record 5 | . 3 . 1 1 . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 2 | . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Recycle Component 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 3 3 1 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 2574 | 120 322 660 432 375 120 545 Spaces Moved 1615 | 102 191 431 294 277 100 220 Core 78 | 24 . 52 . . . 2 Treads . | . . . . . . . Legs 1537 | 78 191 379 294 277 100 218 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 127 | 103 120 135 120 120 120 148 Slowest Speed 850 | 120 120 250 190 120 120 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 23 20 25 9 3 64 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 3 3 . . Melee . | . . . . . . . Projectile 6 | . . . 3 3 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 1948 | 116 250 472 341 303 100 366 Wait 132 | . 36 14 16 1 . 65 Move 1609 | 101 190 430 293 276 99 220 Hop . | . . . . . . . Pick Up 47 | 9 5 3 9 7 . 14 Fast Attach . | . . . . . . . Attach 35 | 6 1 5 5 8 1 9 Detach 7 | . 1 1 . 2 . 3 Swap 2 | . . 2 . . . . Drop 16 | . . . 3 1 . 12 Fire 92 | . 17 17 15 8 . 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 443 | -10/Materials | Entered Subcaves 459 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 811 | -10/Subcaves | Core integrity fell below 50% 907 | -10/Subcaves | Build established: Scavenger-Mutant 1060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1061 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1065 | -10/Subcaves | Discovered new exit (range 11) 1103 | -10/Subcaves | Entered Materials 1103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1398 | -8/Materials | Discovered new exit (range 10) 1476 | -8/Materials | Build established: Scavenger-Skirmisher 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -7/Factory | Lost 4 parts (3n1w) 1837 | -7/Factory | Discovered new exit (range 16) 1845 | -7/Factory | Build established: Gunner 1910 | -7/Factory | Entered another Factory area 1910 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2004 | -6/Factory | Identified exit to DSF 2030 | -6/Factory | Entered DSF 2053 | -6/DSF | Additional patrols routed to DSF 2217 | -6/DSF | Lost 7 parts (1p1n2u3w) 2401 | -6/DSF | Sterilization system engaged 2421 | -6/DSF | Ambient heat levels rising (+10) 2436 | -6/DSF | Ambient heat levels rising (+10) 2438 | -6/DSF | Lost 3 parts (2n1u) 2451 | -6/DSF | Ambient heat levels rising (+10) 2466 | -6/DSF | Ambient heat levels rising (+10) 2481 | -6/DSF | Ambient heat levels rising (+10) 2496 | -6/DSF | Ambient heat levels rising (+10) 2511 | -6/DSF | Ambient heat levels rising (+10) 2526 | -6/DSF | Ambient heat levels rising (+10) 2541 | -6/DSF | Ambient heat levels rising (+10) 2542 | -6/DSF | Core integrity fell below 50% 2552 | -6/DSF | Core integrity fell below 20% 2556 | -6/DSF | Ambient heat levels rising (+10) 2569 | -6/DSF | Build established: Tank 2571 | -6/DSF | Ambient heat levels rising (+10) 2576 | -6/DSF | Core destroyed Last Messages --------------- damaged (-1). 02560_ Overheating: Imp. Light Cannon damaged (-12). 02561_ Triggered Stasis Trap. 02561_ A bubble of rippling energy engulfs the area. 02561_ Field strength at 94. 02562_ Overheating: Matter decay (-75). 02566_ Overheating: Flak Gun damaged (-15). 02567_ Power failure, Rnf. Deuterium Engine shutdown. 02569_ Overheating: Core damaged (-136). 02570_ Field strength at 88. 02571_ ALERT: Ambient heat levels +10. 02571_ Field strength at 82. 02572_ Field strength at 76. 02573_ Field strength at 70. 02574_ Field strength at 64. 02575_ Field strength at 58. 02576_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##?????????????????????????????????????? | | "#?????????????????????????????????????? | | "#?????????????????????????????????????? | | "##???????#########????????????#???????? | | ""#########! [ ==########???"""#??????? | | "%## [#% #! [[]==#" # ##"""""#??????? | | =%!% * =!% ! "%" ""#??????? | | = [[[] [[%%% " """"?????? | | ## #[ [## ! ###!!!#!!## ""#??????? | | ### #[ ### ###!!!#!!#?????????????? | | ##########!! ########?????????????? | | [ [#??????#!!% #????????????????????? | | =[ #??????#=[=% #????????????????????? | | ###??????### ###????????????????????? | | [[#??????#!! !!#????????????????????? | | [#??????#!! !!#????????????#???????? | | [#??????#!! !!#??????????? ????????? | | ############ ###########?? ###??????? | | ##===#!!!### ###===# #? #??????? | | ##===#!!!## ##===# ## #??????? | | % = ^ #??????? | | [ =*% #??????? | | =%%% @^ #??????? | | ## #[[ ##% %##!!!#!!!## [[#??????? | | ## #[[[### ###!!!#!!!#?????#??????? | | ##########?# #?#########????????????? | | !?????????!! [ !!?????????????????????? | | !????????#!!"%*!!#????????????????????? | | !????????#!!%= !!#????????????????????? | | ##???????###" %###????????????????????? | | !??????????! ??????????????????????? | | !??????????! ?????????????????????? | | #?????????!! ?????????????????????? | | #?????????## ###????????????????????? | | ??????????# #??????????????????????? | | ?????????? ??????????????????????? | | ??????????? ??????????????????????? | | ""????????????? !??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTrapGreatsword Manual? 0 Play Time 00:22:32 Cumulative 6.7 hours Start 2025.04.13 @ 00:32:50 End 2025.04.13 @ 01:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 323bed6c-67ce-4c7f-88ed-850179d981da