Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.13 @ 21:51:06 Player: Jefffff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1582 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- ECM Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Targeting Computer ECM Suite Power Shielding Light Cannon Improved Light Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 2 7 7 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 4 | 2 . . 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 3 | . 1 1 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 100 62 Engine 14 | . 14 22 6 Treads 24 | . 28 22 11 Device 13 | . 11 22 4 Storage 12 | . 14 11 11 Energy Gun 13 | . 20 . . Ballistic Cannon 9 | . 7 18 7 Naked Turns . | . . . . Heaviest Build 29 | 11 15 29 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 6 5 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 414 | 240 13 140 21 Remotely . | . . . . Salvage Created 419 | . 98 99 222 Parts 34 | . 5 15 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 2 4 11 Guns 2 | . . . 2 Cannons 11 | . 2 4 5 AOE 4 | . . . 4 Classes Destroyed 7 | . 2 2 3 Watcher 3 | . 2 1 . Swarmer 2 | . . 2 . Grunt 4 | . 2 . 2 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Assembled 7 | . . . 7 Best Kill Streak 11 | . 3 4 11 Combat Bots Only 11 | . 2 4 11 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 164 | . 10 24 130 Missed 41 | . 5 5 31 Damage Taken 1722 | . 58 157 1507 Core 414 | . 13 19 382 Absorbed by Shields . | . . . . Ignored by Resistances 499 | . 17 47 435 Core Remaining (%) 97 | 100 94 . . Volleys Fired 37 | . 11 9 17 Largest 2 | . 2 2 2 Hottest 139 | . 90 74 139 Shots Fired 64 | . 20 18 26 Gun 14 | . 10 . 4 Cannon 47 | . 10 18 19 Launcher . | . . . . Special 3 | . . . 3 Kinetic 51 | . 10 18 23 Thermal 13 | . 10 . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 10 14 18 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 15 15 20 Core Hits 28 | . 6 6 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 1 | . 1 . . Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1135 | . 232 246 657 Guns 148 | . 87 . 61 Cannons 706 | . 145 246 315 Explosions 252 | . . . 252 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 767 | . 145 246 376 Thermal 363 | . 87 . 276 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 11 | . . . 11 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage 45 | . . . 45 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 495 | . 234 126 495 Average Temperature 158 | . 117 47 249 Received Heat Transfer 413 | . 42 45 326 Effects 8 | . 4 . 4 Shutdowns 1 | . . . 1 Energy Bleed 3 | . 1 . 2 Interference 4 | . 3 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 683 | . 333 . 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 172 | . 57 172 135 Initial 56 | . . 20 56 Average 34 | . 6 106 68 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 4 8 27 Peak Tracking Total 20 | . 2 5 20 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1086 | 74 655 233 124 Spaces Moved 584 | 57 366 116 45 Core 31 | 31 . . . Treads 519 | 26 366 116 11 Legs 34 | . . . 34 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 151 | 100 160 160 129 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 50 13 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile 1 | . . . 1 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 716 | 74 418 145 79 Wait 37 | 5 22 4 6 Move 581 | 56 365 115 45 Hop . | . . . . Pick Up 25 | 5 13 6 1 Fast Attach 4 | 3 1 . . Attach 13 | 3 1 2 7 Detach . | . . . . Swap 5 | . . 5 . Drop 11 | 2 5 4 . Fire 37 | . 11 9 17 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 819 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Entered Mines 964 | -9/Mines | Assembled infested the area 1023 | -9/Mines | Core integrity fell below 50% 1033 | -9/Mines | Destroyed 11 combat bots 1036 | -9/Mines | Core integrity fell below 20% 1074 | -9/Mines | Lost 12 parts (2p4n2u4w) 1087 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01026_ Imp. Light Cannon destroyed. 01028_ The unstable cave ceiling collapses. 01030_ Lgt. Treads destroyed. 01031_ Acquired Imp. Light Armor Plating. 01034_ Acquired 20 matter. 01035_ The unstable cave ceiling collapses. 01043_ Lgt. Treads destroyed. 01043_ D-53 Grenadier destroyed. 01045_ The unstable cave ceiling collapses. 01052_ U-05 Engineer builds a Wall. 01053_ R-06 Scavenger collects Imp. Light Armor Plating. 01057_ U-05 Engineer lays Concrete. 01059_ U-05 Engineer builds a Wall. 01061_ The unstable cave ceiling collapses. 01064_ U-05 Engineer builds a Wall. 01068_ U-05 Engineer lays Concrete. 01069_ U-05 Engineer builds a Wall. 01085_ Kicked S-10 Pest. 01087_ Kicked S-10 Pest out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????# ????????? | | ???????????????????????????????### ????????? | | ??????????????????????????????# ?????????? | | ?????????????????????????????# ???????????? | | ????????????????????????????## #????????????? | | ????????????????????????##### #?????????????? | | ???????????????????????## ######????????? | | ??????????????????????## s t ### ##???????? | | ?????????????????????## ss #?# #???????? | | ?????????????????????# @ #??#" #???????? | | ????????????????????## ### ##??# #?????### | | ????????????????????# ##?### #????# #???#### | | ???????????????????# ##????# #???## ##### | | ???????????????????####??????# ##### # # | | ??????????????????????######## ## ## ## | | ?????????????????# | | ??????????????????????############ ## # | | ?????????????????????????????????# # # ## # | | ?????????????????????????????????# # # # # | | ?????????????????????????????????# # #### | | ?????????????????????????????????### # # ??##### | | ???????????????????????????????????## #??????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????# ##?????? | | ??????????????????????????????????? #??????? | | ???????????????????????????????????" ??????? | | ??????????????????????????????????" ?????? | | ?????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ??????????????????????????????????? ??????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 283 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed PoweredFlightBooster Manual? 0 Play Time 00:32:10 Cumulative 20.1 hours Start 2024.07.13 @ 17:11:57 End 2024.07.13 @ 21:51:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6656ad15-c0d6-4e03-8e8f-bb96e349c9e8