Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 13:36:33 Player: Owlsley Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (99) 495 Value Destroyed (3762) 3762 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (11060) 11060 TOTAL SCORE: 27557 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 853 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Destroyed MAIN.C Guards 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Advanced Heat Sink Vortex Shotgun (20) Plasma Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Microactuators Advanced Transmission Jammer Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Restoration Module > --- WEAPON ----------- Enhanced Nova Cannon Impact Mace Makeshift Axe Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Improved Antigrav System Antigrav Array Advanced Heat Sink Improved Weapon Cycler Improved Force Booster Improved Cloaking Device Antimissile System Vortex Shotgun Vortex Shotgun [Rating: 195] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Utility Advanced Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Utility 10 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 1 8 . . . 19 9 2 9 . 4 13 9 . 10 . 9 1 . 10 . 6 11 2 13 . 6 17 11 17 Power 18 | . 1 . . . 1 1 . . . . 3 . . . . 1 . . 1 . . . . 2 . 1 2 2 3 Engine 7 | . 1 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 2 3 Propulsion 49 | . 4 . . . 4 . . 2 . 1 4 4 . . . 4 . . 6 . 2 1 . 2 . 3 6 1 5 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . 2 . . . 4 . . 2 . 1 4 . . . . . . . 3 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 30 | . . . . . . . . . . . . 4 . . . 4 . . 3 . 2 1 . 2 . 2 6 1 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 1 . . . 2 3 2 6 . 2 5 4 . 7 . 3 1 . 3 . 3 5 1 1 . 2 7 5 1 Device 39 | 1 1 . . . . 2 1 6 . 2 2 2 . 1 . 3 1 . 2 . 2 4 1 . . 1 3 3 1 Storage 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Processor 13 | . . . . . . 1 1 . . . 1 . . 5 . . . . . . 1 . . 1 . . 3 . . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Protection 6 | . . . . . 2 . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 2 . . . 12 5 . 1 . 1 1 1 . 3 . 1 . . . . 1 5 1 8 . . 2 3 8 Energy Gun 21 | . 2 . . . 11 2 . 1 . 1 . . . . . . . . . . . . . 2 . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . Impact Weapon 5 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . . . Slashing Weapon 13 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 5 . . 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 4 2 . . . . 1 . . 6 . 1 . . 4 . . 1 . 2 . 1 3 . 2 Corrupted Parts 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 System Corruption 21 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 10 Parts Lost 45 | . 2 . . . . . . 1 . . . . . . . 1 . . . . . 5 1 3 2 1 . 6 23 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 1 . 1 9 Utility 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 10 Weapon 8 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 2 Highest Loss Streak 13 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . 4 1 3 2 1 . 5 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 100 99 97 100 98 100 100 94 85 86 84 86 88 91 88 81 88 88 85 68 91 75 64 81 85 65 Engine 6 | . 13 14 14 14 9 6 7 7 7 7 13 6 6 6 6 5 5 5 5 5 5 5 5 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 . 4 5 . 4 7 4 Leg 14 | . 22 28 28 28 36 30 30 30 30 30 26 2 . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 23 26 26 26 29 29 29 21 29 29 26 15 23 20 12 17 19 13 Device 10 | . 14 14 14 14 9 12 8 7 7 7 11 12 13 6 6 8 11 11 11 11 10 10 10 10 5 4 11 9 10 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 1 . . . . . . . . . . . . 3 3 2 Processor 13 | . . . . . . 7 13 15 15 15 13 13 13 23 26 23 23 23 23 23 23 23 20 20 20 18 16 16 14 Hackware 3 | . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 7 8 13 8 Protection 3 | . . . . . 8 7 7 7 7 7 7 6 6 . . . . . . . . . 5 5 . . . . . Energy Gun 10 | . 21 28 28 28 24 22 23 21 23 23 10 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 4 6 6 5 6 5 2 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 4 5 15 15 13 12 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 15 13 13 13 31 38 38 37 35 35 92 92 37 37 25 32 32 22 35 35 43 46 29 51 38 25 75 73 86 Greatest Support 104 | 20 40 20 20 20 46 46 46 58 58 60 72 72 42 42 27 45 45 27 60 36 54 45 29 53 41 46 104 104 104 Greatest Overweight (x) 6 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 2 . 1 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 20 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 14 9 8 5 5 5 5 5 5 5 5 5 5 5 5 5 13 15 14 Most Carried 15 | 7 8 8 8 8 8 8 8 8 8 8 12 12 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 14 15 Average Carried 7 | 6 7 8 7 8 7 7 8 7 8 8 8 8 7 5 5 4 5 5 5 5 4 4 5 4 5 4 9 12 12 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 14 | 7 8 8 8 8 8 8 8 8 8 8 12 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 14 14 5 Class Distribution -------------------- 21% | Mutant 20% | Skirmisher 13% | Hacker-Mutant 10% | Machinist-Scout 7% | Derelict-Mutant 4% | Scavenger-Skirmisher 4% | Wizard-Mutant 4% | Sprinter 3% | Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Assassin | -5/Zhirov Scout | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Scout | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2277 | 223 73 . . . 235 78 . 125 . . 104 149 38 25 . 51 . . 96 . 109 236 49 . 49 . 320 104 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4171 | 198 627 . . . 802 375 . 582 . . . 212 . . . 65 . . 96 . 109 145 . . . 58 291 534 77 Parts 217 | 14 33 . . . 50 18 . 17 . . . 14 . . . 10 . . 2 . 2 10 . . . 1 7 34 5 Haulers Intercepted 9 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . 3 . . Recyclers Shooed 5 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 1 . 5 . 7 . . . . 2 . 2 . . 5 . . . . . . . Prevented 19 | . . . . . . . . 14 . . . 5 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 58 | . 11 . . . 7 3 . 10 . . . 7 . . . . . . . . . 6 . . . . . 11 3 Melee 7 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 4 . Guns 30 | . 9 . . . 7 3 . 8 . . . 1 . . . . . . . . . . . . . . . . 2 AOE 17 | . 2 . . . . . . 1 . . . 5 . . . . . . . . . 4 . . . . . 5 . Classes Destroyed 13 | 2 5 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Builder 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Tunneler 7 | 4 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 9 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . 3 . . Recycler 5 | 1 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . Swarmer 17 | . 1 . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . 6 . Grunt 24 | . 10 . . . 4 1 . 8 . . . 1 . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 4 5 . . . 3 5 . 4 . . . 4 . . . 2 . . . . 1 4 . . . 1 2 7 2 Combat Bots Only 6 | . 3 . . . 2 2 . 4 . . . 4 . . . . . . . . . 4 . . . . . 6 2 Max Kills in Single Turn 5 | 2 2 . . . 1 1 . 1 . . . 2 . . . 1 . . . . 1 2 . . . 1 1 5 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . . 5 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 7435 | . 383 . . . 135 137 13 503 . 110 . 243 44 . 19 . 241 . . . . 353 186 340 238 74 89 1112 3215 Core 2201 | . 71 . . . 23 . . 122 . 30 . . . . 19 . 55 . . . . 100 . 39 113 27 . 140 1462 Absorbed by Shields 280 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 268 Redirected to Shielding 182 | . . . . . . . . . . . . . . . . . . . . . . . 84 98 . . . . . Regen/Repaired (Parts) 92 | . . . . . . . . . . . 92 . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 71 95 . . . . 78 . . . . 97 . . . . 94 . . . . 78 97 100 . . Volleys Fired 176 | 13 41 . . . 30 8 . 20 . 5 2 8 . . 3 2 . . . . 6 4 . . . . 1 2 31 Largest 3 | 2 2 . . . 3 3 . 3 . 3 1 1 . . 1 1 . . . . 1 1 . . . . 1 1 2 Hottest 196 | 70 90 . . . 165 165 . 171 . 196 80 80 . . 50 50 . . . . 20 36 . . . . 10 36 120 Shots Fired 350 | 26 76 . . . 89 24 . 55 . 11 2 8 . . 3 2 . . . . 6 4 . . . . 1 2 41 Gun 293 | 26 76 . . . 79 24 . 55 . 11 2 2 . . . . . . . . . . . . . . . . 18 Cannon 33 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 23 Launcher 17 | . . . . . . . . . . . . 6 . . 3 2 . . . . . 4 . . . . . 2 . Special 7 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . Kinetic 33 | 13 8 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 2 Thermal 109 | 13 40 . . . 13 . . 6 . 6 2 2 . . . . . . . . 6 . . . . . . . 21 Explosive 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . Electromagnetic 183 | . 28 . . . 66 24 . 49 . 5 . 6 . . 3 2 . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 18 | 5 9 . . . 15 9 . 18 . 5 3 3 . . . 2 . . . . 5 3 . . . . 4 5 10 Robot Miss Streak 5 | 1 2 . . . 4 1 . 3 . 2 2 2 . . . . . . . . 2 1 . . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 310 | 17 51 . . . 56 17 . 41 . 8 2 5 . . . 4 . . 4 . 5 9 . 1 . 4 10 40 36 Core Hits 163 | 6 26 . . . 25 12 . 20 . 1 1 9 . . 2 4 . . 1 . 2 6 . 1 . 2 4 21 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 1 Critical Strikes 19 | . 2 . . . 1 1 . . . . . . . . . . . . . . 1 4 . . . 1 . 7 2 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 1 Sever 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 237 | . . . . . . 2 . . . . . 2 . . . 13 . . 4 . 10 11 . 1 . 12 19 149 14 Impact 51 | . . . . . . 2 . . . . . . . . . . . . . . . 7 . . . 2 1 33 6 Slashing 186 | . . . . . . . . . . . . 2 . . . 13 . . 4 . 10 4 . 1 . 10 18 116 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 4 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 7 . Damage Inflicted 11718 | 211 718 . . 15 1217 511 . 1076 . 116 60 487 . . 76 263 . . 288 . 153 763 . 79 . 262 610 2780 2033 Guns 4364 | 211 656 . . . 1034 384 . 871 . 116 52 36 . . . . . . . . . . . . . . . . 1004 Cannons 695 | . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . . 598 Explosions 2010 | . 62 . . . 60 121 . 205 . . . 408 . . 76 99 . . . . . 397 . . . . . 436 146 Melee 4519 | . . . . . . . . . . . . 43 . . . 164 . . 288 . 89 366 . 68 . 262 610 2344 285 Ramming 66 | . . . . 15 26 6 . . . . 8 . . . . . . . . . . . . 11 . . . . . Kinetic 174 | 51 26 . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2313 | 160 461 . . . 149 121 . 305 . 100 52 157 . . . . . . . . 64 . . . . . . . 744 Explosive 833 | . . . . . . . . . . . . . . . . . . . . . . 397 . . . . . 436 . Electromagnetic 2809 | . 231 . . . 945 384 . 771 . 16 . 287 . . 76 99 . . . . . . . . . . . . . Impact 1795 | . . . . . . . . . . . . . . . . . . . . . . 255 . . . . . 1255 285 Slashing 2724 | . . . . . . . . . . . . 43 . . . 164 . . 288 . 89 111 . 68 . 262 610 1089 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1004 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1004 Highest Corruption 19 | . . . . . 1 . . . . 11 . . . . . . . . . . . 3 3 3 . . . 5 19 Average Corruption 4 | . . . . . 1 . . . . 5 . . . . . . . . . . . 2 3 3 . . . 2 14 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Effects 41 | . . . . . 5 . . . . 6 . . . . . . . . . . . 2 4 1 . . . 7 16 Message Errors 11 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . 2 5 Matter Fused 12 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . . . . 4 3 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1188 | . . . . . . . . . . . . . . . . 5 . . 22 . . 222 . . . 44 41 827 27 Projectiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Explosions 56 | . . . . . . . . . . . . . . . . 5 . . . . . 20 . . . . . 4 27 Melee 1120 | . . . . . . . . . . . . . . . . . . . 22 . . 202 . . . 44 41 811 . Knockbacks 14 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 9 1 Impact 12 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 8 1 Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 311 | . . . . . 20 35 . 70 . . . . . . . . . . . . . 77 . 5 . . . 21 83 Shots 7 | . . . . . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 11 | . . . . 5 2 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . Kicked 10 | . . . . 5 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 80 107 . . . 135 353 . 438 . 400 46 160 165 140 4 300 274 . 10 . 13 118 218 . . . . . 200 Average Temperature 83 | 33 23 . . . 42 65 . 144 . 155 25 54 58 74 2 120 128 . 7 . 6 48 122 . . . . . 71 Received Heat Transfer 648 | . 177 . . . 63 18 9 225 . . . . 18 . . . 9 . . . . . 30 30 60 9 . . . Effects 5 | . . . . . . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . 1 . . . 9 4 . 4 . . . . . . . 2 . . . . . . . . . . . 8 . Impact Corruptions 21 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 17 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3896 | 481 1382 . . . 383 150 . 435 . 161 125 175 . . . . . . . . 148 . . . . . . . 456 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . 1 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1195 | 25 293 46 . . 215 195 . . . . 28 . . . . 75 . . . . 71 . . . . 115 148 1195 886 Initial 764 | . 16 46 . . . 97 . . . . 23 . . . . 9 . . . . . . . . . 27 58 14 764 Average 193 | 13 144 46 . . 74 64 . . . . 18 . . . . 42 . . . . 26 . . . . 55 73 645 803 Maximum Alert Level 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 3 Low Security (%) 76 | 100 61 100 . 100 97 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 7 . Level 1 7 | . 38 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 35 . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 91 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 3 3 . . . . 3 . . . . 2 . . . . 2 . . . . . 2 9 1 Investigation 10 | . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . Extermination 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 1 Reinforcement 8 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 2 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 4 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 15 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . 2 6 . 1 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 41 Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Times Spotted 177 | . 18 . . . 20 5 6 15 . 2 . 4 3 . 2 1 16 . . . 1 6 6 16 9 4 6 19 18 Peak Tracking Total 16 | . 4 . . . 4 3 4 4 . 1 1 2 4 . 2 1 11 . . . 1 4 4 16 5 4 4 7 7 Tactical Retreats 22 | . 1 . . . . . 3 3 . . . . 2 . 1 . 4 . . . . . 2 . 2 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 8 | . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . 2 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . 7 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 4 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 41 | . . . 1 . 6 4 . . 3 . 7 1 . 1 . 3 . . 4 . 2 1 1 3 . 1 2 1 . Terminals 15 | . . . . . 4 2 . . . . 4 . . . . 1 . . . . 1 1 . . . 1 . 1 . Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Total Hacks 126 | . . . 1 . 15 11 . . 23 . 21 1 . 7 . 10 . . 17 . 4 1 1 7 . 2 2 3 . Successful 94 | . . . 1 . 6 4 . . 23 . 12 1 . 7 . 7 . . 17 . 3 1 1 7 . 1 2 1 . Failed 32 | . . . . . 9 7 . . . . 9 . . . . 3 . . . . 1 . . . . 1 . 2 . Catastrophic 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . 13 1 . . . . 6 . . . . . . . . . . . . 1 . . . 3 . Terminals 41 | . . . . . 12 7 . . . . 11 . . . . 3 . . . . 2 1 . . . 2 . 3 . Fabricators 16 | . . . . . . 2 . . . . 5 . . . . 7 . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 71 | . . . 1 . 2 3 . . 23 . 3 1 . 7 . 2 . . 17 . 1 1 1 7 . 1 . 1 . Record 12 | . . . . . . . . . 6 . . . . . . . . . 5 . . 1 . . . . . . . Part Schematic 20 | . . . . . . . . . 9 . . . . 7 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 5 . . . . 5 . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Build 5 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 6 3 . . . . 5 . . . . 3 . . . . 2 1 . . . 1 . 1 . Full Trace Events 8 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 9 . . . . 7 . . . . 4 . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 371 | . . . . . . . . . . . 212 . . . . 53 . . . . 106 . . . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . 24 . . . . 12 . . . . 12 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 8 | . . . . . 5 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Largest Group 5 | . . . . . 5 3 2 . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 Highest-Rated Group 369 | . . . . . 68 35 19 . . 96 96 . . . . 23 . . . . . . . . . . . 369 369 Highest-Rated Ally 369 | . . . . . 16 16 10 . . 96 96 . . . . 23 . . . . . . . . . . . 369 369 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . 26 6 . . . 5 . . . . . . . . . . . . . . . . 1 25 17 Total Damage 5123 | . . . . . 304 77 . . . 182 . . . . . . . . . . . . . . . . 58 2534 1968 Kills 23 | . . . . . 5 1 . . . 1 . . . . . . . . . . . . . . . . 1 13 2 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 1 . . 1 . 1 2 . 1 . . . . 2 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 9871 | 87 445 48 369 128 990 412 429 684 96 325 857 315 218 272 157 344 160 79 93 51 296 289 195 569 117 178 558 576 534 Spaces Moved 11472 | 19 226 41 306 101 682 285 352 477 79 248 488 360 326 705 283 575 367 247 161 183 552 663 494 770 286 157 966 603 470 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3276 | 19 185 41 306 101 682 285 352 477 79 248 488 11 . . . . . . 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8150 | . . . . . . . . . . . . 349 326 705 283 575 367 247 159 183 552 663 494 770 286 157 966 603 465 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 120 120 120 120 120 120 120 122 122 122 28 28 28 32 24 24 32 24 28 20 24 38 38 40 53 46 48 44 Average Speed 63 | 120 127 120 120 120 120 120 120 121 122 122 151 36 28 33 32 24 29 32 38 28 27 31 38 39 40 59 49 48 69 Slowest Speed 350 | 120 160 120 120 120 120 120 120 122 122 122 195 195 28 112 32 32 32 32 190 28 28 196 38 112 61 66 58 48 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 34 18 61 21 57 12 62 74 72 51 13 55 64 84 54 14 57 45 60 47 17 73 63 91 57 7 24 14 17 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . . 1 1 . . . 3 . . 1 . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Scrap Searched 21 | . . . . . . . . 2 . . . 1 3 3 2 . 3 1 . 1 . 1 4 . . . . . . Spaces Dug 106 | . . . . . . 2 . . . . . . . . . 11 . . . . 6 1 . . . 4 3 67 12 Terrain Destroyed 178 | . 5 . . . 6 4 . 14 . . . 1 . . 2 11 . . . . 6 28 . . . 4 3 81 13 Melee 101 | . . . . . . 2 . . . . . . . . . 11 . . . . 6 1 . . . 4 3 67 7 Projectile 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 68 | . 5 . . . 3 2 . 14 . . . 1 . . 2 . . . . . . 27 . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 13558 | 60 310 40 309 107 792 332 357 538 78 258 606 536 452 742 345 759 418 246 187 182 671 726 500 1033 286 228 1040 793 627 Wait 1295 | 26 20 . . 2 27 21 4 26 . 2 70 141 125 10 60 152 50 . . . 95 29 4 237 . 56 4 64 70 Move 11444 | 18 225 40 305 100 681 284 351 476 78 247 487 359 325 704 282 574 366 246 160 182 551 662 493 770 285 156 965 602 470 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 2 9 . 2 . 13 1 . 3 . . 16 4 1 4 . 2 . . 1 . . 2 . 4 . 2 23 9 3 Fast Attach 88 | . 1 . . . 7 6 . . . . 4 2 . 10 . 7 . . 11 . 4 5 2 8 . 4 10 1 6 Attach 56 | 1 4 . . . 7 1 . 1 . . 3 6 . . . 1 . . . . 1 5 . 3 . 2 3 9 9 Detach 15 | . . . . . . 1 . . . . 1 2 . . . . . . . . 1 3 . . . . . . 7 Swap 46 | . 3 . . . 5 2 2 8 . 4 6 1 . . . 2 1 . . . 1 2 . 2 . . 4 1 2 Drop 144 | . 7 . 2 . 20 5 . 4 . . 15 11 1 14 . 6 1 . 11 . 2 5 1 8 1 1 19 2 8 Fire 176 | 13 41 . . . 30 8 . 20 . 5 2 8 . . 3 2 . . . . 6 4 . . . . 1 2 31 Melee 176 | . . . . . . 2 . . . . . 2 . . . 13 . . 4 . 10 9 . 1 . 7 11 103 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . 5 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 243 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Entered Mines 577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 581 | -10/Mines | Entered Exiles 610 | -10/Exiles | Met 8R-AWN 631 | -10/Exiles | Met EX-HEX 679 | -10/Exiles | Met EX-DEC 731 | -10/Exiles | Met EX-BIN 748 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 777 | -10/Exiles | Opened EX-Vault 794 | -10/Exiles | Found Chronowheel 821 | -10/Exiles | Warned to stay clear of 0b10 Research branches 828 | -10/Exiles | Exiles lab attacked by MAIN.C 896 | -10/Exiles | Discovered new exit (range 12) 950 | -10/Exiles | Left Exiles lab with Chronowheel 950 | -10/Exiles | Entered Mines 960 | -9/Mines | Met a Derelict bent on vengeance 964 | -9/Mines | Learned location of 1 exit from Materials 1060 | -9/Mines | Discovered new exit (range 7) 1078 | -9/Mines | Entered Materials 1078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1079 | -8/Materials | Identified exit to Factory 1532 | -8/Materials | Discovered exit to Factory (range 16) 1619 | -8/Materials | Build established: Skirmisher 1979 | -8/Materials | Discovered exit to Factory (range 8) 2036 | -8/Materials | Garrison activated, responded to threat 2068 | -8/Materials | Entered Factory 2068 | -7/Factory | Accompanied by 3 allies 2068 | -7/Factory | Evolved 2 slots: Utility x2 2226 | -7/Factory | Identified exit to Storage 2226 | -7/Factory | Identified exit to Lower Caves 2480 | -7/Factory | Entered Lower Caves 2480 | -7/Lower Caves | Accompanied by 2 allies 2625 | -7/Lower Caves | Learned location of 1 exit from Factory 2871 | -7/Lower Caves | Discovered new exit (range 10) 2881 | -7/Lower Caves | Identified exit to Lower Caves 2909 | -7/Lower Caves | Entered another Lower Caves area 3414 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3586 | -7/Lower Caves | Discovered new exit (range 7) 3592 | -7/Lower Caves | Identified exit to Data Miner 3593 | -7/Lower Caves | Entered Data Miner 3593 | -7/Data Miner | Discovered new exit (range 6) 3612 | -7/Data Miner | Met Data Miner 3639 | -7/Data Miner | Learned location of Section 7 (-2) 3639 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3661 | -7/Data Miner | Received God Mode back door access code from Data Miner 3687 | -7/Data Miner | Identified exit to Proximity Caves 3689 | -7/Data Miner | Entered Proximity Caves 3782 | -6/Proximity Caves | Escorted by Enhanced Grunt 4005 | -6/Proximity Caves | Discovered new exit (range 3) 4007 | -6/Proximity Caves | Spotted B-75 Beast 4010 | -6/Proximity Caves | Learned Factory stockpile data 4012 | -6/Proximity Caves | Identified exit to Factory 4014 | -6/Proximity Caves | System corruption reached 10% 4014 | -6/Proximity Caves | Entered Factory 4014 | -6/Factory | Accompanied by 1 ally 4014 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4015 | -6/Factory | Identified exit to Factory 4360 | -6/Factory | Fabricated Linear Gravjet? 4449 | -6/Factory | Repaired Sml. Storage Unit 4459 | -6/Factory | Incoming investigation squad redirected 4545 | -6/Factory | Fabricated Linear Gravjet? 4581 | -6/Factory | Build established: Mutant 4631 | -6/Factory | Identified exit to Lower Caves 4871 | -6/Factory | Entered Lower Caves 4927 | -6/Lower Caves | Learned location of 1 exit from Factory 5179 | -6/Lower Caves | Discovered new exit (range 17) 5185 | -6/Lower Caves | Identified exit to Lower Caves 5186 | -6/Lower Caves | Entered another Lower Caves area 5190 | -6/Lower Caves | Discovered exit to Factory (range 14) 5288 | -6/Lower Caves | Build established: Machinist-Scout 5327 | -6/Lower Caves | Learned 4 Factory zone layouts 5338 | -6/Lower Caves | Learned location of 1 exit from Factory 5387 | -6/Lower Caves | Encountered a Warlord checkpoint 5396 | -6/Lower Caves | Discovered new exit (range 13) 5404 | -6/Lower Caves | Identified exit to Zion 5404 | -6/Lower Caves | Entered Zion 5420 | -6/Zion | Discovered new exit (range 20) 5440 | -6/Zion | Found Prototype Processor 5440 | -6/Zion | Identified Spectral Analyzer 5443 | -6/Zion | Found Prototype Processor 5443 | -6/Zion | Identified Exp. Melee Analysis Suite 5450 | -6/Zion | Found Prototype Processor 5450 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5453 | -6/Zion | Found Exp. Melee Analysis Suite 5552 | -6/Zion | Rebuked by Imprinter 5565 | -6/Zion | Found CR-A16's Pointy Stick 5587 | -6/Zion | Learned location of Warlord (-4) 5630 | -6/Zion | Found Prototype Launcher 5630 | -6/Zion | Identified Rocket Array 5675 | -6/Zion | Identified exit to Proximity Caves 5676 | -6/Zion | Entered Proximity Caves 5766 | -5/Proximity Caves | Spotted B-75 Beast 5802 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5833 | -5/Proximity Caves | Entered Factory 5833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5834 | -5/Factory | Identified exit to Upper Caves 5834 | -5/Factory | Identified exit to Factory 5886 | -5/Factory | Incoming investigation squad redirected 5914 | -5/Factory | Fabricated Linear Gravjet (x2) 5958 | -5/Factory | Fabricated M-28 Smith? 6098 | -5/Factory | Spotted B-75 Beast 6172 | -5/Factory | Build established: Sprinter 6177 | -5/Factory | Entered Upper Caves 6246 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6335 | -5/Upper Caves | Discovered new exit (range 5) 6336 | -5/Upper Caves | Identified exit to Upper Caves 6337 | -5/Upper Caves | Entered another Upper Caves area 6414 | -5/Upper Caves | Discovered new exit (range 7) 6416 | -5/Upper Caves | Identified exit to Zhirov 6416 | -5/Upper Caves | Entered Zhirov 6416 | -5/Zhirov | Discovered new exit (range 3) 6422 | -5/Zhirov | Met Zhirov 6430 | -5/Zhirov | Found Alien Artifact 6430 | -5/Zhirov | Identified Integrated Dissipator 6430 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6499 | -5/Zhirov | Learned location of Quarantine (-3) 6499 | -5/Zhirov | Learned location of Testing (-2) 6499 | -5/Zhirov | Learned location of Command (-1) 6502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6509 | -5/Zhirov | Identified exit to Proximity Caves 6509 | -5/Zhirov | Entered Proximity Caves 6523 | -4/Proximity Caves | Learned Research terminal intel 6549 | -4/Proximity Caves | Learned location of 1 exit from Research 6559 | -4/Proximity Caves | Discovered exit to Factory (range 9) 6560 | -4/Proximity Caves | Entered Factory 6560 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6595 | -4/Factory | Incoming investigation squad redirected 6672 | -4/Factory | Fabricated Linear Gravjet (x2) 6778 | -4/Factory | Identified exit to Upper Caves 6778 | -4/Factory | Identified exit to Extension 6856 | -4/Factory | Entered Upper Caves 6887 | -4/Upper Caves | Found Alien Artifact 6887 | -4/Upper Caves | Identified Core Expander 6887 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 7060 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7112 | -4/Upper Caves | Lost 4 parts (4n) 7122 | -4/Upper Caves | Discovered new exit (range 21) 7145 | -4/Upper Caves | Entered another Upper Caves area 7153 | -4/Upper Caves | Learned Research emergency access door positions 7332 | -4/Upper Caves | Discovered new exit (range 7) 7340 | -4/Upper Caves | Entered Warlord 7353 | -4/Warlord | System corruption cleaned by Quarantine Array 7480 | -4/Warlord | Visited the Vortex Lab 7482 | -4/Warlord | Found Prototype Energy Gun 7483 | -4/Warlord | Identified Vortex Rail 7486 | -4/Warlord | Found Prototype Energy Gun 7487 | -4/Warlord | Identified Vortex Shotgun 7488 | -4/Warlord | Found Vortex Shotgun 7501 | -4/Warlord | Warlord's base attacked by MAIN.C 7573 | -4/Warlord | Met Warlord 7577 | -4/Warlord | Opened Warlord's prototype stash 7578 | -4/Warlord | Found Spectral Analyzer 7581 | -4/Warlord | Found Prototype Hackware 7646 | -4/Warlord | Opened side exit 7659 | -4/Warlord | Build established: Derelict-Mutant 7851 | -4/Warlord | Warlord forces counterattacked 7897 | -4/Warlord | Spotted Executioner 7902 | -4/Warlord | Discovered new exit (range 8) 7902 | -4/Warlord | Spotted Striker 7909 | -4/Warlord | Entered Proximity Caves 7910 | -3/Proximity Caves | Identified exit to Research 7938 | -3/Proximity Caves | Lost 3 parts (1n2u) 7977 | -3/Proximity Caves | Spotted B-86 Titan 8026 | -3/Proximity Caves | Entered Research 8026 | -3/Research | Evolved 2 slots: Propulsion x2 8027 | -3/Research | Identified exit to Research 8029 | -3/Research | Loaded intel: 21 terminal locations 8063 | -3/Research | Identified System Mapper 8204 | -3/Research | Entered another Research area 8204 | -2/Research | Warlord forces began assault on 0b10 8204 | -2/Research | Evolved 2 slots: Utility x2 8314 | -2/Research | Research machine network offline 8372 | -2/Research | Build established: Hacker-Mutant 8577 | -2/Research | Borebot progress halted 8718 | -2/Research | Found Prototype Processor 8718 | -2/Research | Identified Exp. Core Analyzer 8720 | -2/Research | Found Exp. Core Analyzer 8732 | -2/Research | Found Antimissile System 8746 | -2/Research | Discovered new exit (range 18) 8753 | -2/Research | Met up with Warlord 8758 | -2/Research | Identified exit to Access 8761 | -2/Research | Spotted Striker 8761 | -2/Research | Took control of God Mode 8761 | -2/Research | Attacked by Warlord forces 8761 | -2/Research | Spotted OA-IO2(K) 8762 | -2/Research | Attacked by Warlord 8762 | -2/Research | Entered Access 8762 | -1/Access | Accompanied by 1 ally (God Mode) 8762 | -1/Access | Evolved 2 slots: Utility x2 8802 | -1/Access | Incoming investigation squad redirected 9057 | -1/Access | First assault squad dispatched 9059 | -1/Access | Build established: Wizard-Mutant 9075 | -1/Access | Incoming assault squad redirected 9075 | -1/Access | Incoming assault squad redirected 9136 | -1/Access | Lost 5 parts (1p1n1u2w) 9305 | -1/Access | Incoming assault squad redirected 9315 | -1/Access | Discovered new exit (range 7) 9338 | -1/Access | Entered Command 9338 | -1/Command | Accompanied by 1 ally (God Mode) 9420 | -1/Command | Spotted B-99 Colossus 9437 | -1/Command | Spotted M Guard 9437 | -1/Command | Spotted Combat Programmer 9438 | -1/Command | Spotted M Guard 9438 | -1/Command | Spotted Combat Programmer 9491 | -1/Command | Allies destroyed B-99 Colossus 9494 | -1/Command | Build established: Hacker-Mutant 9532 | -1/Command | Destroyed Combat Programmer 9557 | -1/Command | System corruption reached 10% 9592 | -1/Command | Destroyed M Guard 9604 | -1/Command | Destroyed Combat Programmer 9604 | -1/Command | All MAIN.C guards destroyed 9621 | -1/Command | Lost 13 parts (2p6n3u2w) 9852 | -1/Command | Spotted Alpha 7 9853 | -1/Command | Spotted Executioner 9853 | -1/Command | Spotted Executioner 9853 | -1/Command | Spotted Striker 9857 | -1/Command | Spotted B-99 Colossus 9863 | -1/Command | Core integrity fell below 50% 9869 | -1/Command | Core integrity fell below 20% 9872 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09868_ Penetrated by Slug. 09869_ System Mapper destroyed. 09869_ Exp. Melee Analysis Suite destroyed. 09869_ Field strength at 63. 09870_ Field strength at 94. 09870_ Field strength at 55. 09871_ Field strength at 88. 09871_ Penetrated by Slug. 09871_ Slug penetrates Wall. 09871_ Penetrated by Slug. 09871_ Spectral Analyzer destroyed. 09871_ Slug penetrates Wall. 09871_ Adv. Melee Analysis Suite destroyed. 09871_ Field strength at 47. 09871_ Slug penetrates Wall. 09871_ Penetrated by Slug. 09871_ Slug penetrates Executioner. 09871_ Slug penetrates Wall. 09872_ Field strength at 8. 09872_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????#???# ?????????????????????????????????? | | ???## ??# ?????????????????????????????????? | | ???? ?# ??????????????????########???????? | | ?????? # ????????????????! #???????? | | ????????/ ????#########?][[ #???????? | | ????????# ??###!#%#%! #]=! ^ #???????? | | ??#####?#/##/#/#### 7^!!^@E%!!! "????????????????? | | ??# ?# p/ %!^=![ "????????????????? | | ??# #% p/^%*^]*! "????????????????? | | ??# # /* [ ^^ "????????????????? | | ??# / / ^ ^ "????????????????? | | ??# #/####/####^ K=*!E "????????????????? | | ??# # ####%# #%# ; ?????????? | | ??# / #??########;BB #???????? | | ??# # """" #??????????#BB #???????? | | ??# ????# """" #???????????#############???????? | | ????????# """" #???????????????????????????????? | | ????????# """"% #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #?#########?????????????????????? | | ????????# #?#"""T"""#?????????????????????? | | ????????####/#######""" """####??????????????????? | | ???????????# #???# #??????????????????? | | ???????????# #???# #??????????????????? | | ???????????# ##### #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# / #??????????????????? | | ???????????# # """ #??????????????????? | | ???????????# # "R ! #??????????????????? | | ???????????# % # """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Force Boost 30 Offensive Hacking 62 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Linear Gravjet | x2 | -6/Factory Linear Gravjet | x2 | -6/Factory Linear Gravjet | x2 | -5/Factory M-28 Smith | x1 | -5/Factory Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMomentumMicrothruster Manual? 0 Play Time 01:45:21 Cumulative 328.0 hours Start 2022.06.01 @ 19:40:53 End 2022.06.02 @ 13:36:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 208 Adventurer 10 Explorer 18 Win Type - Total 40 Types 17/1/3/10/2/0/3/1/3 Lore% 82 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe6b202-6a5f-42f2-b8cd-c3ea999162eb