Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 13:26:13 Player: Xcalibur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (181) 905 Value Destroyed (7555) 7555 Prototype IDs (39) 780 Alien Tech Used (9) 1800 Bonus (27825) 27825 TOTAL SCORE: 46765 Bonus ------- High Alert Combat Kills 1463 Follower Combat Kills 662 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13400 Met Imprinter 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 696/1540 Matter 183/900 Energy 924/1400 System Corruption 0% Temperature Cool (49) Movement Flying (16) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Experimental Weapon Cycler X0-1V1's Piety Tracker > --- WEAPON (3) ------- Sigix Sheargun Enhanced Nova Cannon Heavy Scimitar of Distortion > --- INVENTORY (13) --- Light Quantum Reactor Armored Medium Treads Stasis Canceller Hacking Drone Bay (1/1) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Phase Shifter Experimental Phase Shifter X0-1V1's Piety Tracker > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Advanced Heat Sink Stasis Canceller Hacking Drone Bay Sigix Sheargun Sigix Sheargun Enhanced Hardcell Cannon Heavy Shock Bomb Launcher [Rating: 194] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Deuterium Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Scimitar of Distortion Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scimitar of Distortion Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 1 . . . . 1 1 1 1 . . . . 1 Utility 9 | . . . 2 1 . . . . 1 1 1 1 . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 304 | 3 3 10 27 11 8 6 7 3 24 29 40 22 7 17 26 5 56 Power 36 | . . 1 4 3 1 . . 1 3 4 3 2 . 4 3 . 7 Engine 14 | . . 1 4 2 . . . 1 1 . 2 2 . . 1 . . Core 11 | . . . . 1 1 . . . 2 4 1 . . 2 . . . Reactor 11 | . . . . . . . . . . . . . . 2 2 . 7 Propulsion 91 | 2 . 2 10 1 2 1 2 1 7 10 17 5 1 5 6 4 15 Treads 9 | 2 . 2 3 . . . 1 . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 14 | . . . 2 . . 1 1 1 6 2 . . . 1 . . . Hover 49 | . . . . 1 2 . . . 1 7 13 2 1 3 6 4 9 Flight 19 | . . . 5 . . . . . . 1 4 2 . 1 . . 6 Utility 119 | 1 3 2 6 5 5 3 4 1 11 11 12 9 5 4 11 1 25 Device 70 | 1 2 1 3 2 2 2 3 1 5 5 6 4 4 2 7 1 19 Storage 8 | . 1 . . 1 . 1 . . 1 . . 3 . . . . 1 Processor 22 | . . . . 1 1 . 1 . 2 2 4 2 1 2 2 . 4 Hackware 6 | . . . 1 . . . . . . 2 2 . . . 1 . . Protection 13 | . . 1 2 1 2 . . . 3 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | . . 5 7 2 . 2 1 . 3 4 8 6 1 4 6 . 9 Energy Gun 12 | . . 1 1 . . . . . . 3 . 3 . 3 1 . . Energy Cannon 15 | . . 1 . . . . . . 1 1 . . . . 4 . 8 Ballistic Gun 4 | . . 2 . . . . . . 1 . . . 1 . . . . Ballistic Cannon 5 | . . . . . . . 1 . . . 2 1 . . 1 . . Launcher 4 | . . . 3 . . . . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . . . 2 2 . . . . . Slashing Weapon 11 | . . . 2 2 . 1 . . 1 . 4 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 1 3 . . 2 . 2 1 3 4 2 2 2 . 4 Corrupted Parts 5 | . . . . . . . . . . . 4 . . . . 1 . System Corruption 44 | . . . . . . . . . . . 34 . . . . 10 . Parts Lost 161 | . . 5 17 . 8 1 . 3 8 26 29 3 . 6 1 4 50 Power 27 | . . 2 2 . 3 . . . 2 3 4 1 . 1 . . 9 Propulsion 64 | . . 2 8 . 2 1 . 1 4 10 17 1 . 2 1 . 15 Utility 48 | . . . 4 . 3 . . 2 1 9 5 1 . 1 . 4 18 Weapon 22 | . . 1 3 . . . . . 1 4 3 . . 2 . . 8 Highest Loss Streak 24 | . . 4 11 . 8 1 . 2 3 24 6 3 . 3 1 4 12 To Critical Strikes 6 | . . . 1 . . . . . . 1 2 . . . . . 2 Average Backups 9 | 6 7 14 7 7 8 9 10 8 17 10 4 6 9 9 10 11 9 Power 1 | 1 2 2 1 1 1 1 1 1 . . . . . 1 1 1 1 Propulsion 1 | 4 2 3 1 . 1 . . . 4 2 . . . . . 1 1 Utility 4 | . 1 4 2 1 3 4 6 5 9 6 2 3 3 3 2 2 1 Weapon 2 | 1 2 3 1 3 3 3 2 2 2 1 1 1 4 2 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 57 | 4 6 3 5 7 . . 6 1 3 8 2 . 4 2 2 . 4 Power 12 | 1 2 1 2 3 . . . . . . . . . 1 . . 2 Propulsion 13 | . 4 2 . 1 . . . . . 3 . . 1 . 1 . 1 Utility 18 | 1 . . 3 . . . 6 1 2 4 . . 1 . . . . Weapon 14 | 2 . . . 3 . . . . 1 1 2 . 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 98 47 65 69 74 88 92 91 66 75 70 67 82 87 88 79 Engine 4 | . 14 12 3 3 5 7 7 7 6 . . 7 5 . . . . Core 2 | . . . . 3 3 . . . 5 6 6 . 2 8 . . . Reactor 1 | . . . . . . . . . . . . . . . 7 8 10 Treads 4 | . 28 28 4 . . . 2 3 . . . . . . . . . Wheel 4 | . . . . . . 5 13 18 19 5 . . . . . . . Hover 8 | . . . . 5 11 7 4 . . 8 15 9 9 11 21 26 15 Flight 3 | . . . 8 7 2 . . . . 3 7 3 8 11 3 . 4 Device 15 | . 14 7 6 22 23 23 19 18 17 12 19 7 6 7 12 14 17 Storage 5 | . 14 14 3 4 7 7 7 7 6 1 . 2 4 4 4 4 4 Processor 9 | . . . . 1 . . 5 7 12 6 11 23 20 22 16 13 16 Hackware 2 | . . . 2 6 . . . . . 4 5 4 4 4 7 4 . Protection 2 | . . 6 7 . 4 6 3 3 2 2 . . . . . 3 . Energy Gun 3 | . 28 7 2 . . . . . . 5 3 2 . 3 3 3 . Energy Cannon 2 | . . 9 . . . . . . 1 1 . . . . 1 4 8 Ballistic Gun 1 | . . 10 3 . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 1 3 . . . . . 1 . . Impact Weapon 1 | . . . 3 7 2 . . . . . 4 5 4 4 4 3 . Slashing Weapon 3 | . . . 1 . 5 7 7 7 9 3 . . . . . . 1 Special Melee Weapon 1 | . . . . . . 6 7 7 1 . . . . . . . . Peak Build Rating 194 | 7 20 23 29 49 45 52 62 67 90 109 115 122 134 167 172 172 194 Average Rating 79 | 6 7 17 16 38 40 48 54 62 80 72 88 87 109 137 162 165 164 On Entrance 66 | 6 7 20 14 25 41 45 49 60 67 87 94 26 76 131 123 172 153 Avg Prop Armor Cover (%) 7 | . . . 32 4 4 3 3 7 . 8 10 6 13 11 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 15 30 37 45 19 32 35 41 41 136 157 27 35 27 54 92 94 95 Greatest Support 127 | 40 40 40 40 21 30 30 33 43 60 70 69 34 28 85 114 114 127 Greatest Overweight (x) 9 | . . . 2 1 1 1 1 1 4 9 3 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . 1 . 1 . . . . . . . . Largest Inventory Capacity 26 | 8 15 16 16 9 9 11 11 11 26 26 6 11 11 13 13 13 13 Average Capacity 11 | 8 10 15 9 8 9 9 11 11 21 11 6 8 11 11 13 13 13 Most Carried 26 | 8 11 16 13 9 9 11 11 11 26 26 6 11 11 13 13 13 13 Average Carried 10 | 6 7 14 7 7 8 9 10 10 18 10 5 7 10 11 12 12 9 Final Capacity 26 | 8 15 16 6 9 9 11 11 11 26 6 6 11 11 13 13 13 13 Final Carried 26 | 8 11 14 5 9 9 11 11 11 26 6 6 10 11 12 13 12 11 Class Distribution -------------------- 53% | Mutant 9% | Scavenger-Scout 6% | Scout 5% | Scavenger-Mutant 4% | Hauler-Mutant 3% | Alien-Scout 3% | Ninja 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Ninja | -4/Factory Scout | -3/Research Scout | -3/Quarantine Alien-Mutant | -3/Section 7 Scavenger-Scout | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Matter Collected 5290 | 230 20 259 433 235 133 260 90 170 457 297 440 309 130 387 537 301 602 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9271 | 22 397 289 521 474 320 107 29 223 729 98 782 302 . 201 736 2067 1974 Parts 408 | 5 17 18 39 12 12 7 . 11 40 10 26 8 . 10 26 67 100 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . 2 . . . . . . 2 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . 10 . . 7 11 1 2 . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 125 | . 5 8 14 1 6 2 1 7 9 5 13 . . 2 6 21 25 Melee 28 | . . . 2 1 4 2 1 1 7 . 9 . . . 1 . . Guns 18 | . 5 7 3 . . . . . . 1 . . . 2 . . . Cannons 25 | . . 1 . . . . . . . . 2 . . . 4 5 13 AOE 32 | . . . 8 . . . . 6 2 4 1 . . . . 7 4 Classes Destroyed 19 | 1 4 1 5 . 2 1 1 . 1 . . . . 1 . 2 . Worker 9 | . . . 1 . . . . . 2 . . 1 . 3 1 . 1 Builder 12 | . . . 5 . . . . . . . 1 1 . . . 1 4 Tunneler 4 | 1 . . . . . . . . . . . 1 . . 1 . 1 Hauler 2 | . 2 . . . . . . . . . . . . . . . . Recycler 19 | . 1 . . 7 . . . . 2 . 3 2 . . 2 2 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Drone 3 | . . . . . . . 1 2 . . . . . . . . . Watcher 7 | . 1 . 1 . . . . . 1 . 1 . . . 1 . 2 Swarmer 32 | . . . 4 1 . . . 3 4 4 8 . . . . . 8 Grunt 38 | . 5 3 5 . 2 1 . 3 2 . . . . . . 16 1 Brawler 5 | . . . 4 . . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . 1 . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . 2 . . . 1 . . . . . 2 . 2 Hunter 9 | . . . . . . . . . 1 . . . . . . . 8 Programmer 24 | . . . . . 2 1 . . 1 1 5 . . 2 4 3 5 Investigator 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 25 | 1 3 3 6 6 5 1 1 4 4 4 6 2 . 2 2 25 8 Combat Bots Only 18 | . 2 3 4 1 5 1 1 4 3 4 5 . . 2 2 18 8 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 2 3 3 1 1 . 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 2 2 3 1 . . . . 2 2 Melee 1 | . . . 1 1 1 1 1 1 1 . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Hostile Shots Fired 2012 | . 15 62 112 2 64 14 . 34 210 219 297 55 28 147 126 108 519 Missed 791 | . 2 14 43 . 23 6 . 14 79 63 115 23 14 72 60 49 214 Hits 1221 | . 13 48 69 2 41 8 . 20 131 156 182 32 14 75 66 59 305 Melee 31 | . . . 21 . . . . . . . 1 . . 6 . 2 1 Projectile 1190 | . 13 48 48 2 41 8 . 20 131 156 181 32 14 69 66 57 304 AOE 9 | . . 1 . . 1 . . . 1 . 3 . . . . 1 2 Critical Strikes 58 | . . . 10 . 2 1 . . 1 8 10 1 1 7 1 2 14 Actively Blocked 2 | . . . . . . . . . . . . . . . . 2 . Part Disruptions 4 | . . . . . . . . . . 1 2 1 . . . . . Damage Taken 22384 | . 164 772 1797 114 733 119 24 393 1499 3754 3338 368 126 1931 564 562 6126 Core 4794 | . . 113 469 60 156 15 . 15 239 909 1025 43 42 367 41 61 1239 Absorbed by Shields 2157 | . . . . . . . . . . . . . . 678 593 541 345 Redirected to Shielding 101 | . . . . . . . . . . . . . . . 22 79 . Ignored by Resistances 961 | . . . . . 66 15 . 53 88 8 71 317 . 66 66 172 39 Regen/Repaired (Parts) 983 | . . . . . . . 79 . . . . . . 904 . . . Core Remaining (%) 48 | 100 . 24 44 . . . . 62 70 4 6 . . 40 . 92 45 Volleys Fired 410 | 3 25 51 25 . . . . 10 5 14 30 16 . 15 24 30 162 Largest 3 | 2 2 2 3 . . . . 1 1 2 1 1 . 2 1 2 2 Hottest 240 | 100 100 118 105 . . . . 33 90 225 225 240 . 240 120 200 233 Shots Fired 489 | 6 50 70 39 . . . . 10 5 15 31 16 . 18 25 33 171 Gun 202 | 6 50 30 30 . . . . . . 4 23 16 . 18 7 3 15 Cannon 246 | . . 37 . . . . . . 5 9 8 . . . 18 18 151 Launcher 38 | . . . 9 . . . . 10 . 2 . . . . . 12 5 Special 3 | . . 3 . . . . . . . . . . . . . . . Kinetic 56 | . . 29 14 . . . . . . . 8 . . . 5 . . Thermal 317 | 6 50 41 16 . . . . . 5 11 23 16 . 12 15 21 101 Explosive 21 | . . . 9 . . . . 10 . 2 . . . . . . . Electromagnetic 69 | . . . . . . . . . . 2 . . . . . 12 55 Slashing 26 | . . . . . . . . . . . . . . 6 5 . 15 Robot Hit Streak 14 | 2 14 12 9 . . . . 1 1 3 8 3 . 3 6 5 6 Robot Miss Streak 9 | 3 5 3 3 . . . . 3 . 1 1 2 . 2 2 3 9 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 369 | 2 32 31 31 10 13 4 1 5 35 16 48 23 . 14 17 15 72 Core Hits 238 | 2 17 11 31 5 5 3 1 16 20 12 14 6 . 3 6 48 38 Critical Kills 4 | . . . 1 . . . . . . . 1 . . . 1 . 1 Critical Parts Destroyed 13 | . . . 2 . . . . . . . 6 3 . 1 1 . . Critical Strikes 31 | . 5 . 3 . . . . . . . 13 3 . 1 3 . 3 Burn 5 | . 5 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 1 . . . 1 . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Smash 15 | . . . 2 . . . . . . . 7 3 . 1 2 . . Sever 5 | . . . . . . . . . . . 5 . . . . . . Melee Attacks 329 | . . . 12 21 15 8 2 8 60 17 83 17 5 26 29 4 22 Impact 170 | . . . 10 17 1 . . . . . 58 17 5 26 29 4 3 Slashing 159 | . . . 2 4 14 8 2 8 60 17 25 . . . . . 19 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 7 . 1 1 1 5 2 1 3 . 4 4 . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 17 | . . . . . 1 . . . 4 4 4 4 . . . . . Damage Inflicted 19660 | 24 412 612 1576 771 500 178 71 757 1601 808 2043 999 . 878 1061 3367 4002 Guns 2367 | 24 412 430 318 . . . . . . 116 111 365 . 473 60 58 . Cannons 4444 | . . 182 . . . . . . 31 31 240 . . . 383 558 3019 Explosions 5320 | . . . 1053 . 96 . . 565 84 258 . . . . . 2751 513 Melee 7511 | . . . 205 771 404 178 71 192 1486 385 1692 634 . 405 618 . 470 Ramming 18 | . . . . . . . . . . 18 . . . . . . . Kinetic 1022 | . . 417 142 . . . . . . . 240 . . . 223 . . Thermal 5225 | 24 412 195 176 . . . . . 31 101 111 365 . 369 160 1483 1798 Explosive 2056 | . . . 1053 . 96 . . 565 84 258 . . . . . . . Electromagnetic 3664 | . . . . . . . . . . 46 . . . . . 1884 1734 Impact 3411 | . . . 179 500 . . . . . . 1075 634 . 405 618 . . Slashing 4264 | . . . 26 271 404 178 71 192 1486 385 617 . . 104 60 . 470 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . 42 5 . 1 2 . . 9 12 54 1 1 1 1 12 15 Average Corruption 10 | . . 20 5 . 1 1 . . 3 8 18 1 1 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . 2 . . . Effects 136 | . . 55 8 . 2 2 . . 5 4 33 1 1 . 2 2 21 Message Errors 36 | . . 12 4 . 1 1 . . 1 2 6 1 . . 1 . 7 Matter Fused 22 | . . 8 2 . 1 1 . . 1 . 7 . . . 1 . 1 Heat Flow Errors 5 | . . 3 . . . . . . . . 2 . . . . . . Energy Discharges 25 | . . 10 . . . . . . 2 . 6 . 1 . . 1 5 Parts Rejected 4 | . . 3 . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . 7 . . . . . . 1 1 4 . . . . . 2 Data Loss (major) 8 | . . 1 1 . . . . . . . 2 . . . . . 4 Misfires 4 | . . 2 . . . . . . . . 2 . . . . . . Alerts 4 | . . 1 1 . . . . . . 1 . . . . . 1 . Misdirections 3 | . . . . . . . . . . . 3 . . . . . . Weapon Failures 10 | . . 8 . . . . . . . . 1 . . . . . 1 Overload Shots 22 | . . . . . . . . . . 1 12 1 . 8 . . . Overflow Damage 1907 | . . . 142 168 1 . . 24 18 45 521 290 . 236 320 1 141 Projectiles 87 | . . . . . . . . . . . . . . . 11 . 76 Explosions 90 | . . . 43 . 1 . . 24 18 3 . . . . . 1 . Melee 1730 | . . . 99 168 . . . . . 42 521 290 . 236 309 . 65 Knockbacks 20 | . . . . . . . . . . . 11 3 . 1 5 . . Impact 13 | . . . . . . . . . . . 6 3 . 1 3 . . Kinetic 5 | . . . . . . . . . . . 3 . . . 2 . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 446 | . . . 210 . 56 . . 56 47 8 . . . . . 16 53 Shots 14 | . . . 5 . 2 . . 2 2 . . . . . . 1 2 Rammed 3 | . . . . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 117 208 313 51 . 12 . . . 357 225 426 210 . 418 300 212 350 Average Temperature 93 | 52 70 117 14 . 6 . . . 151 79 133 67 . 124 60 101 106 Received Heat Transfer 1856 | . 90 282 396 . 198 45 . 147 264 12 87 . . 127 44 110 54 Effects 4 | . . 1 . . . . . . 1 . 1 . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . 2 . . . . . . . 2 1 . 1 4 10 7 Combat Hostiles 19 | . . . 1 . . . . . . . 1 . . . 1 9 7 Parts Fried 60 | . . . 1 6 . . . . . . 4 3 . 3 9 19 15 Impact Corruptions 49 | . . . 3 5 . . . . . . 17 10 . 4 10 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . 3 . . . . . . . . . . . . . . . 7 Heat Transferred 6163 | 74 1591 350 518 . . . . . 50 100 185 420 . 227 111 1118 1419 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . 12 . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 2 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Maximum Alert Level 3 | . . . 1 . . . . . . 2 2 . . 1 . 3 3 Low Security (%) 66 | 100 100 . 63 100 . . . . 100 56 80 100 100 34 100 5 . Level 1 13 | . . . 36 . . . . . . 42 9 . . 65 . 38 . Level 2 4 | . . . . . . . . . . . 9 . . . . 31 15 Level 3 15 | . . . . . . . . . . . . . . . . 24 84 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 993 | 5 64 . 339 119 . . . . 190 400 469 181 83 322 166 993 935 Initial 589 | . . . 12 114 . . . . 150 16 155 171 8 40 141 66 589 Average 229 | 1 24 . 136 39 . . . . 69 201 137 100 26 201 116 509 741 Influence Increases 7721 | 5 191 60 717 111 120 95 20 147 479 731 1188 109 123 753 447 1047 1378 Destroy 0b10 Robot/C 2800 | . 100 60 280 20 120 40 20 100 180 240 360 . . 180 120 420 560 Destroy 0b10 Robot/NC 295 | 5 20 . 35 35 . . . 10 25 . 15 25 . 30 25 20 50 Destroy Leader 448 | . 26 . 22 . . 10 . 20 32 30 62 . . 50 32 60 104 Allied During Kill 213 | . . . . . . . . 2 . 32 23 . . 110 . . 46 Successful Hack 323 | . 44 . 15 18 . . . . 32 . 32 39 25 2 24 38 54 Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . Disable Machine 390 | . . . . 30 . . . . 15 60 15 30 15 90 45 15 75 Destroy Structure 701 | . 1 . 50 8 . . . . 30 94 96 . 8 66 81 78 189 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . Partial Spotted 255 | . . . 75 . . . . . . 15 30 . . 30 15 15 75 Lose Combat Pursuer 1380 | . . . 240 . . 45 . 15 15 90 225 15 75 195 105 135 225 Miscellaneous 736 | . . . . . . . . . . 170 300 . . . . 266 . Influence Decreases 6944 | 5 188 39 488 364 120 64 51 147 444 448 1179 421 65 575 579 183 1584 Entered New Map 1120 | . . 3 12 139 . . 31 . . 19 163 156 7 33 110 53 394 Time Decay 3504 | 5 188 36 206 225 60 64 20 117 384 208 408 254 58 362 309 90 510 Search Patrol Dispatched 200 | . . . 100 . . . . . . . 100 . . . . . . Lost Part 1350 | . . . 170 . 60 . . 10 60 161 268 11 . 60 10 40 500 Lost Ally 490 | . . . . . . . . 20 . 60 110 . . 120 . . 180 Purge Threat 280 | . . . . . . . . . . . 130 . . . 150 . . Squads Dispatched 55 | . 1 . 6 1 . . . . 1 4 11 1 1 7 4 5 13 Investigation 6 | . 1 . . . . . . . . . 4 . . . . . 1 Extermination 14 | . . . . 1 . . . . 1 . 4 1 1 2 2 . 2 Reinforcement 25 | . . . 3 . . . . . . 2 3 . . 5 2 4 6 Assault 2 | . . . . . . . . . . . . . . . . 1 1 Garrison 8 | . . . 3 . . . . . . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 1 . . . . . . . 1 . . . . . . Construction Impeded 6 | . . . . . . . . . . . 1 . . . 1 1 3 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Distress Signals 24 | . . . 5 1 . . . . 1 1 4 . . 5 1 3 3 Communications Jammed 25 | . . . . . . . . . . 11 14 . . . . . . Distress Signals 24 | . . . . . . . . . . 10 14 . . . . . . Times Spotted 392 | . 6 10 45 4 11 9 . 20 22 28 57 7 7 46 22 37 61 Peak Tracking Total 17 | . 3 4 17 3 6 4 . 6 5 7 12 5 3 11 7 10 11 Tactical Retreats 51 | . . . 6 . . 2 . 1 1 3 9 1 2 8 5 4 9 ECM-based Alert Blocks 4 | . . . . . . 4 . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Traps Triggered 12 | . . . . 1 . . . . 1 1 . 1 . 1 . . 7 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Machines Disabled 28 | . . . . 2 . . . . 1 4 1 2 1 8 3 1 5 Max in Single Turn 1 | . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Machines Accessed 77 | . 4 . 1 8 2 1 . . 7 1 11 5 4 5 11 8 9 Terminals 32 | . 4 . 1 1 . . . . 1 . 4 1 2 5 5 4 4 Fabricators 14 | . . . . 4 . . . . . . 4 2 . . 1 2 1 Repair Stations 8 | . . . . 1 . . . . . 1 1 1 2 . . 1 1 Recycling Units 5 | . . . . 2 . . . . 2 . 1 . . . . . . Scanalyzers 10 | . . . . . . . . . 3 . 1 1 . . 2 1 2 Garrison Access 5 | . . . . . . . . . 1 . . . . . 3 . 1 Total Hacks 177 | . 20 . 5 21 4 1 . . 16 1 32 10 6 8 26 12 15 Successful 87 | . 7 . 4 5 4 1 . . 7 . 22 5 3 6 14 6 3 Failed 88 | . 13 . 1 16 . . . . 8 1 9 5 3 2 12 6 12 Catastrophic 19 | . 2 . . 4 . . . . 1 . 3 2 1 . . 1 5 Database Lockouts 2 | . . . . . . . . . 1 . 1 . . . . . . Manual 68 | . 15 . 4 6 . . . . 2 . 15 3 . . 10 6 7 Terminals 89 | . 20 . 5 2 . . . . 2 . 16 4 4 8 13 6 9 Fabricators 28 | . . . . 10 . . . . . . 8 3 . . 2 4 1 Repair Stations 8 | . . . . 1 . . . . . 1 1 1 2 . . 1 1 Recycling Units 13 | . . . . 8 . . . . 2 . 3 . . . . . . Scanalyzers 25 | . . . . . . . . . 9 . 4 2 . . 6 1 3 Garrison Access 9 | . . . . . . . . . 3 . . . . . 5 . 1 Terminal Hacks 37 | . 5 . 3 1 4 1 . . 1 . 6 1 2 6 5 2 . Record 5 | . . . . . 3 . . . . . . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . 1 1 . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . 1 . . Locate Traps 6 | . . . . 1 . . . . . . 2 1 . . 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 9 | . . . . 2 . . . . . . 4 1 . . 1 1 . Network Status 6 | . . . . 1 . . . . . . 2 1 . . 1 1 . Build 3 | . . . . 1 . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 1 . . . . Refit 2 | . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . . . . . . Scanalyzer 10 | . . . . . . . . . 3 . 2 1 . . 3 . 1 Retrieve Study 10 | . . . . . . . . . 3 . 2 1 . . 3 . 1 Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . 2 . . Seal Access 3 | . . . . . . . . . 1 . . . . . 2 . . Unauthorized Hacks 24 | . 2 . 1 1 . . . . 2 . 9 1 . . 3 3 2 Terminals 15 | . 2 . 1 . . . . . . . 5 1 . . 3 1 2 Track 1 | . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Botnet 10 | . 2 . 1 . . . . . . . 1 1 . . 2 1 2 Operators 2 | . . . . . . . . . . . 1 . . . 1 . . Sabotage 1 | . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . 1 . . . . . . 2 . . . . 2 . Report 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 4 | . . . . 1 . . . . . . 1 . . . . 2 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . Reject 2 | . . . . . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . 1 7 . . . . 5 1 8 6 3 2 9 6 9 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 15 . . . 1 . . . . . . Parts Built 6 | . . . . 2 . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 292 | . . . . 95 . . . . . . 197 . . . . . . Total Part Build Rating 42 | . . . . 10 . . . . . . 32 . . . . . . Part Studies Acquired 10 | . . . . . . . . . 3 . 2 1 . . 3 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . 2 1 1 . . . 3 . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . 2 1 1 . . . 3 . . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 6 | . . . . . . . . 3 3 1 . 3 3 3 1 1 6 Autooverrided 11 | . . . . . . . . 2 1 1 . . . 3 . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Total Allies 37 | . . . . . . . 2 2 1 4 7 . . 10 . . 11 Largest Group 7 | . . . . . . . 2 2 1 3 4 . . 4 . . 7 Highest-Rated Group 320 | . . . . . . . 51 51 32 204 158 . . 320 . . 96 Highest-Rated Ally 219 | . . . . . . . 31 31 32 71 48 . . 219 . . 69 Total Orders 11 | . . . . . . . . . 2 . . 1 1 4 1 . 2 STAY 1 | . . . . . . . . . . . . . . 1 . . . RETURN 10 | . . . . . . . . . 2 . . 1 1 3 1 . 2 Ally Attacks 138 | . . . . . . . . 16 . 15 18 . . 57 . . 32 Total Damage 5020 | . . . . . . . . 290 . 1265 621 . . 2237 . . 607 Kills 24 | . . . . . . . . . . 7 3 . . 9 . . 5 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 379 | . 26 . 20 20 27 8 2 2 62 46 . 10 . 50 . 74 32 Average Entertainment 42 | . 26 13 25 26 38 33 . 3 12 77 44 17 19 37 40 41 92 Good Acts 105 | . . 4 8 4 2 1 . 2 2 11 21 9 4 15 1 . 21 Bad Acts 112 | . . 17 8 8 6 2 . 3 8 8 11 3 3 6 11 5 13 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Active Infowar (turns) 9350 | 23 301 . 12 594 367 858 1444 1 474 370 1034 566 219 827 690 187 1383 Optics 4796 | . . . . . . . . . . . 924 566 219 827 690 187 1383 Sensors 3551 | . . . . 409 112 . . . 470 258 567 459 138 128 . . 1010 Terrain 1179 | . . . . . . . . . 210 . 256 . . . 389 28 296 Structural 347 | . . . . . . . . . . . 347 . . . . . . Seismic 3739 | 23 301 . 12 440 367 858 1444 1 . . . . . . . . 293 Machine Analysis 1663 | . . . . . . . . . . . 89 566 219 789 . . . Jamming 445 | . . . . . . . . . . 112 333 . . . . . . ECM 34 | . . . . . . 34 . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 3 1 2 . . . . . . . . . Drone Launches 10 | . . . . . . . . . 2 . . 1 1 3 1 . 2 Drone Recoveries 10 | . . . . . . . . . 2 . . 1 1 3 1 . 2 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Turns Passed 12424 | 43 438 1303 425 594 401 858 1444 398 1107 507 1034 566 219 827 690 187 1383 Spaces Moved 12450 | 18 205 699 556 785 514 707 1047 367 752 540 1291 636 398 1202 870 191 1672 Core 288 | . . . 14 . . . . . . 177 35 59 . . . . 3 Treads 1130 | 18 205 699 19 . . . 189 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2612 | . . . 10 . . 565 858 367 752 60 . . . . . . . Hover 5113 | . . . . 447 514 142 . . . 303 546 424 56 291 870 191 1329 Flight 3307 | . . . 513 338 . . . . . . 710 153 342 911 . . 340 Fastest Speed 7 | 160 160 160 37 40 61 61 105 86 80 43 35 37 32 31 43 43 7 Average Speed 72 | 160 160 160 48 58 65 109 129 94 104 64 42 66 40 47 48 43 39 Slowest Speed 240 | 160 160 160 240 140 140 140 240 105 160 225 200 151 66 150 113 43 101 Overloaded Moves 162 | . . . . . . . . . . 3 15 . 10 100 . . 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . 5 2 . . . . . . 4 2 1 1 . . . Potential Cave-ins 7 | . . . . . . . . . . 4 . . . 3 . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 42 | 3 39 32 43 21 68 81 85 58 23 19 39 15 48 71 34 46 45 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . . . . 1 9 2 3 . . . . . . . . . Spaces Dug 145 | . . 3 7 8 . 1 . 1 19 1 29 . 4 3 23 5 41 Terrain Destroyed 379 | . . 3 56 8 2 1 . 72 31 22 34 . 4 6 28 32 80 Melee 88 | . . . 7 8 . 1 . 1 19 . 17 . 4 3 17 4 7 Projectile 111 | . . 3 . . . . . . 4 7 17 . . 3 11 6 60 AOE 180 | . . . 49 . 2 . . 71 8 15 . . . . . 22 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Tes Acc Total 14797 | 25 268 799 647 878 555 781 1136 394 981 659 1598 741 448 1395 1065 255 2172 Wait 704 | . 20 20 9 28 10 43 58 . 97 31 114 20 10 37 45 7 155 Move 12404 | 17 204 698 545 780 513 706 1046 366 751 540 1283 631 395 1199 869 190 1671 Hop 14 | . . . 5 2 . . . . . . 3 2 1 1 . . . Pick Up 157 | 2 8 9 4 13 2 6 8 2 21 7 10 5 9 19 9 2 21 Fast Attach 259 | 1 1 6 17 11 7 6 6 3 18 18 36 20 8 24 26 1 50 Attach 115 | . . 3 12 4 4 1 2 1 3 16 4 6 4 17 5 1 32 Detach 42 | . 1 1 4 4 2 . 1 . 2 1 1 6 2 7 4 . 6 Swap 119 | 2 2 6 3 1 1 3 1 3 14 7 8 3 . 11 23 9 22 Drop 238 | . 7 5 11 14 3 8 12 1 16 11 30 14 14 25 31 5 31 Fire 410 | 3 25 51 25 . . . . 10 5 14 30 16 . 15 24 30 162 Melee 308 | . . . 12 21 13 8 2 8 54 12 79 13 5 26 29 4 22 Ram 2 | . . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . 5 . 14 . 6 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 473 | -10/Materials | Prayed at D.C.S.S. Altar Unit 482 | -10/Materials | Entered Subcaves 482 | -10/Subcaves | Discovered new exit (range 8) 491 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 585 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 598 | -10/Subcaves | Shifting Twisted Machinery released Humpback 659 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 900 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 968 | -10/Subcaves | System corruption reached 10% 983 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1198 | -10/Subcaves | X0-1V1 caused items to flee you 1477 | -10/Subcaves | System corruption reached 30% 1548 | -10/Subcaves | Items stopped fleeing you 1607 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1633 | -10/Subcaves | Core integrity fell below 50% 1662 | -10/Subcaves | Lost 4 parts (1p2n1w) 1785 | -10/Subcaves | Entered Materials 1785 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1791 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 1799 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 1812 | -8/Materials | Garrison activated, responded to threat 1846 | -8/Materials | X0-1V1 upgraded hostiles (x3) 1894 | -8/Materials | Core integrity fell below 50% 1902 | -8/Materials | Core integrity fell below 20% 1946 | -8/Materials | Lost 11 parts (1p4n3u3w) 1956 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 1994 | -8/Materials | Core integrity restored by X0-1V1 (+110) 2029 | -8/Materials | X0-1V1 upgraded hostiles (x2) 2108 | -8/Materials | Discovered new exit (range 9) 2120 | -8/Materials | Identified exit to Factory 2120 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2155 | -8/Materials | X0-1V1 sent you into danger 2173 | -8/Materials | Crushed by falling debris 2183 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2185 | -8/Materials | Search patrols dispatched 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -7/Factory | TH resistance permanently improved by X0-1V1 (+15%; -150 max core) 2329 | -7/Factory | Identified exit to Lower Caves 2329 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 2362 | -7/Factory | Fabricated Imp. Reaction Control System? 2368 | -7/Factory | X0-1V1 sent you to a vault 2402 | -7/Factory | Found Prototype Slashing Weapon 2402 | -7/Factory | Identified Scimitar of Distortion 2577 | -7/Factory | X0-1V1 announced a LAN party 2804 | -7/Factory | Entered Lower Caves 2885 | -7/Lower Caves | X0-1V1 sent hostile Y-45 Defender (x1) 3008 | -7/Lower Caves | Lost 8 parts (3p2n3u) 3052 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 16) 3068 | -7/Lower Caves | X0-1V1 caused items to flee you 3108 | -7/Lower Caves | Learned Factory emergency access door positions 3154 | -7/Lower Caves | Items stopped fleeing you 3160 | -7/Lower Caves | Learned location of 1 exit from Factory 3201 | -7/Lower Caves | Discovered new exit (range 6) 3205 | -7/Lower Caves | Entered another Lower Caves area 3276 | -7/Lower Caves | Learned location of 1 exit from Factory 3279 | -7/Lower Caves | Learned Factory terminal intel 3310 | -7/Lower Caves | Discovered new exit (range 15) 3580 | -7/Lower Caves | Encountered a Warlord checkpoint 3780 | -7/Lower Caves | Learned location of Extension (-4) 4030 | -7/Lower Caves | Discovered new exit (range 10) 4063 | -7/Lower Caves | Entered Zion 4107 | -7/Zion | Given the Hacking Drone Bay 4107 | -7/Zion | Found Prototype Device 4107 | -7/Zion | Identified Hacking Drone Bay 4213 | -7/Zion | Learned location of Armory (-3) 4343 | -7/Zion | Found Prototype Processor 4343 | -7/Zion | Identified Exp. Core Analyzer 4374 | -7/Zion | Given A8's code to call for help 4415 | -7/Zion | Found Prototype Hackware 4426 | -7/Zion | Identified Exp. Hacking Suite 4457 | -7/Zion | Found Prototype Processor 4469 | -7/Zion | Identified Exp. Melee Analysis Suite 4497 | -7/Zion | Found Prototype Processor 4517 | -7/Zion | Identified Exp. Terrain Scan Processor 4549 | -7/Zion | Imp. Medium Armor Plating reconfigured into Item Mimic 4597 | -7/Zion | Learned Factory stockpile data 4881 | -7/Zion | Met Imprinter 4947 | -7/Zion | Gained Derelict followers 5204 | -7/Zion | Found GAL Module 5469 | -7/Zion | Discovered new exit (range 14) 5507 | -7/Zion | Entered Proximity Caves 5507 | -6/Proximity Caves | Accompanied by 2 allies 5601 | -6/Proximity Caves | X0-1V1 upgraded hostiles (x1) 5697 | -6/Proximity Caves | Spotter reported a threat 5738 | -6/Proximity Caves | Identified exit to Factory 5738 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 5891 | -6/Proximity Caves | Learned 4 Factory zone layouts 5905 | -6/Proximity Caves | Entered Factory 5905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -6/Factory | Identified exit to Lower Caves 5907 | -6/Factory | Identified exit to Factory 5911 | -6/Factory | Loaded intel: 26 terminal locations 5991 | -6/Factory | Identified exit to DSF 5998 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x3) 6417 | -6/Factory | X0-1V1 sent you into danger 6507 | -6/Factory | Lost 3 parts (2p1n) 6572 | -6/Factory | Build established: Hauler-Mutant 6598 | -6/Factory | Lost 3 parts (1n1u1w) 6619 | -6/Factory | Found Powered Armor 6622 | -6/Factory | Found Powered Armor 6664 | -6/Factory | Found Powered Armor 6667 | -6/Factory | Found Powered Armor 6798 | -6/Factory | Central database locked down 6955 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 7012 | -6/Factory | Entered another Factory area 7012 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7038 | -5/Factory | X0-1V1 sent you into danger 7147 | -5/Factory | Core integrity fell below 50% 7167 | -5/Factory | Core integrity fell below 20% 7172 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 7190 | -5/Factory | X0-1V1 upgraded hostiles (x2) 7192 | -5/Factory | System corruption reached 10% 7195 | -5/Factory | Lost 24 parts (3p9n8u4w) 7196 | -5/Factory | X0-1V1 released a cloud of subatomizers 7200 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x2) 7201 | -5/Factory | Local machine network offline 7239 | -5/Factory | X0-1V1 sent you to a vault 7345 | -5/Factory | Garrison activated, responded to threat 7495 | -5/Factory | Discovered new exit (range 12) 7519 | -5/Factory | Identified exit to Factory 7519 | -5/Factory | Entered another Factory area 7519 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7593 | -4/Factory | X0-1V1 activates XOMVISION 7655 | -4/Factory | Identified exit to Extension 7655 | -4/Factory | X0-1V1 revealed exit location to -4/Extension 7661 | -4/Factory | Central database locked down 7687 | -4/Factory | X0-1V1 activates XOMVISION 7699 | -4/Factory | Discovered new exit (range 7) 7720 | -4/Factory | X0-1V1 announced a LAN party 7722 | -4/Factory | Identified exit to Research 7847 | -4/Factory | X0-1V1 sent you into danger 7849 | -4/Factory | Spotted B-86 Titan 7853 | -4/Factory | Identified exit to Upper Caves 7996 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 8010 | -4/Factory | X0-1V1 sent allied C-35 Carver (x5) 8015 | -4/Factory | System corruption reached 10% 8060 | -4/Factory | Lost 3 allies 8080 | -4/Factory | Lost 5 parts (1p3n1u) 8261 | -4/Factory | Fabricated Imp. Phase Shifter (x2) 8266 | -4/Factory | Build established: Ninja 8331 | -4/Factory | Lost 6 parts (1p4n1u) 8354 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8377 | -4/Factory | Spotted B-86 Titan 8379 | -4/Factory | Lost 5 parts (3n2u) 8383 | -4/Factory | X0-1V1 downgraded hostiles (x2) 8383 | -4/Factory | Spotted B-75 Beast 8395 | -4/Factory | Core integrity fell below 50% 8430 | -4/Factory | System corruption reached 30% 8436 | -4/Factory | X0-1V1 whisked you away to safety 8459 | -4/Factory | Lost 6 parts (1p3n2w) 8519 | -4/Factory | Search patrols dispatched 8522 | -4/Factory | Core integrity fell below 20% 8527 | -4/Factory | X0-1V1 turns hostiles against one another 8528 | -4/Factory | Lost 3 parts (1p2n) 8530 | -4/Factory | P-70 Sage assimilated allied L-61 Swordsman 8553 | -4/Factory | Entered Research 8553 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8575 | -3/Research | Lost 3 parts (2n1w) 8693 | -3/Research | X0-1V1 enhanced Transport squad support 8719 | -3/Research | X0-1V1 foreshadows a heat wave 8859 | -3/Research | Ambient heat levels rising (+10) 8973 | -3/Research | Ambient heat levels rising (+10) 8983 | -3/Research | Identified exit to Armory 8983 | -3/Research | Identified exit to Quarantine 9079 | -3/Research | Ambient heat levels falling (-10) 9102 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 9104 | -3/Research | X0-1V1 downgraded hostiles (x3) 9119 | -3/Research | Entered Quarantine 9141 | -3/Quarantine | Lost 3 parts (1p1n1u) 9230 | -3/Quarantine | Discovered new exit (range 14) 9240 | -3/Quarantine | Sensors blinded by X0-1V1 9268 | -3/Quarantine | Weapon slot count reverted to normal (-4) 9292 | -3/Quarantine | Spotted Fortress 9299 | -3/Quarantine | Found Prototype Device 9299 | -3/Quarantine | Identified Exp. Force Field 9309 | -3/Quarantine | Found Prototype Reactor 9333 | -3/Quarantine | Discovered new exit (range 6) 9333 | -3/Quarantine | Discovered new exit (range 7) 9335 | -3/Quarantine | Identified exit to Section 7 9336 | -3/Quarantine | Identified exit to Protoforge 9338 | -3/Quarantine | Entered Section 7 9348 | -3/Section 7 | Identified exit to Research 9386 | -3/Section 7 | Found Alien Artifact 9386 | -3/Section 7 | Identified Core Reset Matrix 9386 | -3/Section 7 | Used Core Reset Matrix 9390 | -3/Section 7 | Detected hypermatrix surge 9390 | -3/Section 7 | Sensed 19 artifacts in vicinity 9418 | -3/Section 7 | Discovered exit to Research (range 22) 9449 | -3/Section 7 | X0-1V1 sent you to a vault 9492 | -3/Section 7 | X0-1V1 activates XOMVISION 9708 | -3/Section 7 | Spotted B-86 Titan 9715 | -3/Section 7 | Spotted Alpha 7 9719 | -3/Section 7 | Spotted Alpha 7 9734 | -3/Section 7 | Spotted B-99 Colossus 9750 | -3/Section 7 | Spotted Executioner 9751 | -3/Section 7 | Spotted Executioner 9757 | -3/Section 7 | Found Terrabomb 9761 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 9773 | -3/Section 7 | Spotted Striker 9773 | -3/Section 7 | Spotted Striker 9778 | -3/Section 7 | Spotted Executioner 9780 | -3/Section 7 | Spotted Executioner 9811 | -3/Section 7 | Warped through subspace 9830 | -3/Section 7 | Found Integrity Redistributor 9831 | -3/Section 7 | Found Integrity Redistributor 9844 | -3/Section 7 | Found LRC Inertial Stabilizer 9844 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 9848 | -3/Section 7 | Found LRC Inertial Stabilizer 9848 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 9849 | -3/Section 7 | Found LRC Storage 9849 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9864 | -3/Section 7 | Identified Vortex Chain Reactor 9866 | -3/Section 7 | Local machine network offline 9936 | -3/Section 7 | Found Drained L-Cannon 9995 | -3/Section 7 | Found Transdimensional Reconstructor 10037 | -3/Section 7 | Found Sigix Sheargun 10039 | -3/Section 7 | Found Sigix Sheargun 10043 | -3/Section 7 | Found Sigix Sheargun 10048 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-91) 10055 | -3/Section 7 | Spotted Striker 10055 | -3/Section 7 | Spotted Striker 10066 | -3/Section 7 | Warped through subspace 10086 | -3/Section 7 | Found Terrabomb 10108 | -3/Section 7 | Build established: Alien-Mutant 10118 | -3/Section 7 | Used Terrabomb 10128 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-68) 10135 | -3/Section 7 | Core integrity fell below 50% 10142 | -3/Section 7 | Used Terrabomb 10143 | -3/Section 7 | X0-1V1 turns hostiles against one another 10158 | -3/Section 7 | Lost 3 parts (1p1u1w) 10165 | -3/Section 7 | Entered Research 10165 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10209 | -2/Research | X0-1V1 sent hostile Y-72 Warden (x1) 10239 | -2/Research | Spotted B-90 Cyclops 10289 | -2/Research | X0-1V1 upgraded hostiles (x1) 10289 | -2/Research | Spotted B-99 Colossus 10480 | -2/Research | Spotted B-90 Cyclops 10732 | -2/Research | Spotted B-90 Cyclops 10764 | -2/Research | Identified exit to Testing 10764 | -2/Research | Identified exit to Access 10776 | -2/Research | X0-1V1 announced a LAN party 10845 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 23) 10855 | -2/Research | Entered Testing 10858 | -2/Testing | Spotted Superbehemoth 10863 | -2/Testing | X0-1V1 sent you into danger 10865 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (major) 10923 | -2/Testing | Watched by a mysterious "MATRIX" hacker 10961 | -2/Testing | Discovered exit to Access (range 12) 10980 | -2/Testing | Protovariant out of control (PD-CCRSNX0I2Q) 10980 | -2/Testing | Unleashed a protovariant (PD-CCRSNX0I2Q) 10982 | -2/Testing | Spotted Investigator 10984 | -2/Testing | Scanned by Researcher 10990 | -2/Testing | Destroyed Investigator 11041 | -2/Testing | Lost 4 parts (4u) 11041 | -2/Testing | System corruption reached 10% 11042 | -2/Testing | Entered Access 11042 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11052 | -1/Access | Destroyed 18 combat bots 11199 | -1/Access | Sensors blinded by X0-1V1 11201 | -1/Access | X0-1V1 sent you into danger 11289 | -1/Access | Destroyed 8 combat bots 11292 | -1/Access | X0-1V1 sent hostile B-74 Champion (x1) 11307 | -1/Access | Spotted B-99 Colossus 11332 | -1/Access | Lost 10 parts (1p5n3u1w) 11339 | -1/Access | Build established: Scavenger-Scout 11393 | -1/Access | System corruption reached 10% 11398 | -1/Access | Discovered new exit (range 15) 11467 | -1/Access | Lost 6 parts (1p1n3u1w) 11835 | -1/Access | Lost 3 parts (1n1u1w) 11948 | -1/Access | X0-1V1 sent you to a vault 11949 | -1/Access | Found Emergency Decompositor 11949 | -1/Access | Installed Emergency Decompositor, gained core-matter conversion pathway 11955 | -1/Access | Found Prototype Device 11955 | -1/Access | Identified Adv. Kinecellerator 11958 | -1/Access | Found Prototype Device 11958 | -1/Access | Identified Exp. Phase Shifter 11962 | -1/Access | Found Prototype Slashing Weapon 11962 | -1/Access | Identified Hvy. Scimitar of Distortion 12008 | -1/Access | X0-1V1 destroyed Energy Cycler 12008 | -1/Access | Energy Cycler disabled 12015 | -1/Access | Garrison activated, responded to threat 12042 | -1/Access | First assault squad dispatched 12108 | -1/Access | Lost 4 parts (3n1u) 12154 | -1/Access | X0-1V1 whisked you away to safety 12155 | -1/Access | Destroyed 7 combat bots 12208 | -1/Access | Core integrity fell below 50% 12266 | -1/Access | Emitted hypermatrix ping 12268 | -1/Access | Lost 12 parts (4p2n6u) 12271 | -1/Access | Assembled emerged from beneath the floor 12280 | -1/Access | Identified exit to Surface 12280 | -1/Access | X0-1V1 revealed exit location to -0/Surface 12288 | -1/Access | Build established: Alien-Scout 12371 | -1/Access | Core integrity restored by X0-1V1 (+385) 12373 | -1/Access | Spotted B-99 Colossus 12373 | -1/Access | Spotted B-99 Colossus 12417 | -1/Access | Lost 8 parts (2p1n3u2w) 12425 | *** | Heading to fleet! Last Messages --------------- 12386_ Slug penetrates Main Access Shell. 12387_ Acquired 5 matter. 12388_ Acquired 4 matter. 12388_ Main Access Shell breached. 12392_ The Access Shell folds into the floor. 12394_ Quantum Shear penetrates Reinforced Barrier. 12405_ X0-1V1: "I found some blueprints, how convenient!" (3 emergency access locations revealed). 12405_ Quantum Shear penetrates Reinforced Barrier. 12410_ X0-1V1 smiles upon you. (Received Exp. Weapon Cycler) 12411_ Quantum Shear penetrates Reinforced Barrier. 12414_ K-01 Serf cleans the Terminal. 12414_ Quantum Shear penetrates Reinforced Barrier. 12417_ K-01 Serf cleans the Terminal. 12420_ Quantum Shear penetrates Reinforced Barrier. 12421_ Slug penetrates Sealed Heavy Doors. 12423_ K-01 Serf cleans the Terminal. 12424_ Slug penetrates Sealed Heavy Doors. 12424_ Cld. Q-thruster destroyed. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????################????????????????? | | ?????????????????? ????????????????? | | ??????????????????? R ?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# k""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#"" """""""#?????????????????? | | ??????????????????????"h"????????????????????????? | | ??????????????????????" "????????????????????????? | | ????????????????????#"" """""""#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#% % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????+???????# #?????????????????? | | ??????????????####### % #?????????????????? | | ??????????##+##"""""###" ####?????????????????? | | ??????????# # #????????????????????? | | ??????????# + #????????????????????? | | ??????????# + +????????????????????? | | ??????????# # #????????????????????? | | ??????????# #% #????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 70 Energy Capacity 2150 Matter Stores 378 Matter Capacity 1000 Sight Range 27 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 800 Resistance: TH 15 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Imp. Phase Shifter | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Antigrav System | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor LRC Inertial Stabilizer LRC Storage Sigix Sheargun Integrity Redistributor Transdimensional Reconstructor Terrabomb Emergency Decompositor Achievements -------------- Chaotic Teddy Bear Rampage Speed Demon We Love MA Challenges ------------ None Game ------ Seed DecoderPlatingRedistributor Manual? 0 Play Time 05:28:21 Cumulative 207.3 hours Start 2026.08.24 @ 21:44:42 End 2026.08.29 @ 13:26:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 7/0/2/1/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6866c65-c3c1-4509-b56b-fd13c7b1e364