Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 22:49:44 // Halloween2020/ForbiddenLore Player: K.Ioz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 473 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Compact Wheel Small Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | 6 13 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 5 | 2 3 Treads . | . . Leg 5 | 2 3 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 1 3 Device 2 | . 2 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 7 | 2 5 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 2 | . 2 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 63 | . 63 Engine 10 | . 10 Leg 17 | . 17 Device 6 | . 6 Storage 14 | . 14 Energy Gun 14 | . 14 Naked Turns . | . . Heaviest Build 23 | 11 23 Greatest Support 20 | 20 20 Greatest Overweight (x) 7 | . 7 Average Overweight (x) . | . 1 Largest Inventory Capacity 12 | 6 12 Average Capacity 8 | 4 9 Most Carried 8 | 6 8 Average Carried 5 | 1 6 Final Capacity 10 | 6 10 Final Carried 8 | 6 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 319 | 236 83 Remotely . | . . Salvage Created 270 | . 270 Parts 13 | . 13 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Melee 1 | . 1 Guns 5 | . 5 Classes Destroyed 1 | . 1 Grunt 6 | . 6 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 885 | . 885 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 36 | . 36 Largest 2 | . 2 Hottest 90 | . 90 Shots Fired 61 | . 61 Gun 61 | . 61 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 61 | . 61 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 40 | . 40 Core Hits 15 | . 15 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 400 | . 400 Guns 385 | . 385 Cannons . | . . Explosions . | . . Melee . | . . Ramming 15 | . 15 Kinetic . | . . Thermal 385 | . 385 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 1 | . 1 Shots . | . . Rammed 5 | . 5 Targets Rammed 9 | . 9 Kicked 4 | . 4 Crushed . | . . Highest Temperature 203 | . 203 Average Temperature 104 | . 104 Received Heat Transfer 483 | . 483 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 922 | . 922 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 85 | . 85 Initial . | . . Average 22 | . 29 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 12 | . 12 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 4 | . 4 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 602 | 140 462 Spaces Moved 297 | 126 171 Core 80 | 49 31 Treads . | . . Legs 217 | 77 140 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 139 | 92 173 Slowest Speed 400 | 120 400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 16 | 6 26 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 409 | 146 263 Wait 36 | 9 27 Move 296 | 125 171 Hop . | . . Pick Up 10 | 5 5 Fast Attach 14 | 6 8 Attach 4 | . 4 Detach 2 | 1 1 Swap 1 | . 1 Drop 1 | . 1 Fire 36 | . 36 Melee . | . . Ram 4 | . 4 Kick 5 | . 5 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Lost 3 parts (1p1n1w) 403 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Core integrity fell below 20% 437 | -10/Materials | Lost 6 parts (1p1n1u3w) 603 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00523_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 00523_ U-05 Engineer lays Concrete. 00526_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00526_ U-05 Engineer lays Concrete. 00528_ Acquired Sml. Laser. 00529_ U-05 Engineer lays Concrete. 00529_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00530_ Recycling unit begins recycling process. 00530_ U-05 Engineer lays Concrete. 00533_ R-06 Scavenger collects Aluminum Leg. 00534_ U-05 Engineer builds a Wall. 00540_ U-05 Engineer lays Concrete. 00550_ Triggered Blade Trap. 00550_ Massive razor-sharp blades shoot up from within the floor. 00550_ Sml. Laser severed. 00550_ Ion Engine severed. 00550_ U-05 Engineer lays Concrete. 00553_ R-06 Scavenger collects Ion Engine. 00558_ R-06 Scavenger collects Sml. Laser. 00578_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | ??????????????????# # #?# """"""" #?? | | ??????????????????# # #?# """"""" #?? | | ??????????????????#% # #?# """"""" #?? | | ??????????????????# % # #?# """"""" #?? | | ??????????????????# %% # #????########?? | | ??????????????????####+### #?????????????? | | ??????????????????# % #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ########??????? | | ??????????????????# ??? | | ?????????????????## ??? | | ?????????????????## """"" ??? | | ?????????????????## """ """"""??"? ??? | | ?????????????????## """ """ ????????? | | ?????????????????## """ ????????? | | ??????????????????# ???????? | | ??????????????????# """"" ??????? | | ??????????????????# "Y" """"""???????? | | ??????????????????# """ ""??????????? | | ??????????????????#t###### ?????????? | | ??????????????????#g#????? ??????????? | | ??????????????????#@#????? ?????????? | | ??????????????????# #????? ?????????? | | ??????????????????# #????? ??????????? | | ??????????????????# #????? ??????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????? +??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????" ???????????????????????? | | ????????????????" ???????????????????????? | | ????????????????" ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryDefenseUnit Manual? 0 Play Time 00:12:06 Cumulative 169.9 hours Start 2020.11.14 @ 22:19:54 End 2020.11.14 @ 22:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 115 Rogue 83 Adventurer 0 Explorer 32 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: ac563da9-7077-4830-8fc3-438a75537504