Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 09:09:39 Player: SC1ENCE Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2300) 2300 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4472 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 269/275 System Corruption 0% Temperature Cool (18) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Recoil Stabilizer > --- WEAPON (3) ------- Field Laser Heavy Particle Gun > --- INVENTORY (25) --- Cooled Ion Engine Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Particle Charger System Restoration Module System Restoration Module Heavy EM Shotgun Field Laser Field Laser Heavy Particle Gun High-powered Shotgun Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Recoil Stabilizer System Restoration Module > --- WEAPON ----------- Heavy EM Shotgun Field Laser Heavy Particle Gun > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Particle Charger Beam Rifle Field Laser Field Laser Heavy Particle Gun High-powered Shotgun Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Great Maul [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 92 | 7 13 15 57 Power 16 | 1 2 4 9 Engine 16 | 1 2 4 9 Core . | . . . . Reactor . | . . . . Propulsion 36 | 2 2 8 24 Treads 23 | 2 2 8 11 Leg 13 | . . . 13 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 5 . 8 Device 5 | . 1 . 4 Storage 6 | 2 3 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 25 | 2 4 3 16 Energy Gun 12 | 1 . 1 10 Energy Cannon 2 | . 1 1 . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . . 5 Parts Lost 22 | . 1 3 18 Power 2 | . . 1 1 Propulsion 15 | . . 2 13 Utility . | . . . . Weapon 5 | . 1 . 4 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 98 Engine 10 | . 14 10 8 Treads 13 | . 28 43 4 Leg 20 | . . . 30 Device 2 | . . . 3 Storage 14 | . 21 22 10 Processor 6 | . 5 . 7 Protection 3 | . . . 5 Energy Gun 13 | . 1 . 19 Ballistic Gun 9 | . 25 10 4 Slashing Weapon 1 | . . 4 1 Naked Turns . | . . . . Heaviest Build 107 | 18 49 52 107 Greatest Support 83 | 40 40 83 83 Greatest Overweight (x) 17 | . 1 . 17 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 19 | 6 10 15 23 Most Carried 25 | 5 15 15 25 Average Carried 17 | 3 9 14 21 Final Capacity 25 | 8 15 15 25 Final Carried 22 | 4 15 14 22 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Tank 17% | Scavenger-Mutant 14% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1445 | 261 275 239 670 Remotely . | . . . . Salvage Created 3549 | 83 505 644 2317 Parts 186 | 4 40 35 107 Haulers Intercepted 6 | . . . 6 Recyclers Shooed 6 | . 3 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 51 | . 10 11 30 Melee 11 | . . 5 6 Guns 25 | . 8 . 17 Cannons 8 | . 2 6 . AOE 6 | . . . 6 Classes Destroyed 12 | 2 6 2 2 Worker 10 | 1 . 1 8 Builder 3 | . 1 . 2 Tunneler 1 | . 1 . . Hauler 6 | . . . 6 Recycler 8 | 1 1 1 5 Operator 1 | . 1 . . Watcher 8 | . 1 2 5 Swarmer 8 | . 2 . 6 Grunt 32 | . 8 7 17 Duelist 3 | . . 2 1 Sentry 7 | . . 2 5 Specialist 1 | . . . 1 Best Kill Streak 6 | 2 6 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . . . 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4683 | . 440 1206 3037 Core 922 | . 55 280 587 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 78 30 . Volleys Fired 215 | 8 65 32 110 Largest 3 | 2 2 2 3 Hottest 168 | 60 80 80 168 Shots Fired 455 | 15 122 60 258 Gun 407 | 15 111 32 249 Cannon 39 | . 11 28 . Launcher 9 | . . . 9 Special . | . . . . Kinetic 186 | 8 110 32 36 Thermal 212 | . 11 28 173 Explosive 9 | . . . 9 Electromagnetic 48 | 7 1 . 40 Robot Hit Streak 13 | 7 13 10 11 Robot Miss Streak 7 | 3 3 3 7 Penetration Max . | . . . . Secondary Targets 7 | . 1 . 6 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 310 | 9 76 56 169 Core Hits 144 | 4 31 20 89 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . . 2 8 Burn 5 | . . . 5 Destroy 2 | . . . 2 Sever 3 | . . 2 1 Melee Attacks 51 | . . 28 23 Impact . | . . . . Slashing 51 | . . 28 23 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6314 | 98 901 1148 4167 Guns 3363 | 98 733 123 2409 Cannons 525 | . 157 368 . Explosions 1001 | . . . 1001 Melee 1330 | . . 657 673 Ramming 95 | . 11 . 84 Kinetic 1278 | 30 717 123 408 Thermal 2350 | . 157 368 1825 Explosive 577 | . . . 577 Electromagnetic 684 | 68 16 . 600 Impact . | . . . . Slashing 1330 | . . 657 673 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged 1 | . . . 1 Corruption Blocked . | . . . . Effects 4 | . . . 4 Energy Discharges 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 155 | . . 4 151 Projectiles . | . . . . Explosions 151 | . . . 151 Melee 4 | . . 4 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . . 119 Shots 3 | . . . 3 Rammed 4 | . 4 . . Targets Rammed 11 | . 4 . 7 Kicked 7 | . . . 7 Crushed . | . . . . Highest Temperature 551 | 40 222 180 551 Average Temperature 108 | 18 63 66 123 Received Heat Transfer 2088 | . 219 537 1332 Effects 13 | . . . 13 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . . 9 Heat Transferred 5258 | . 333 777 4148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 584 | 10 236 272 584 Initial 80 | . 6 13 80 Average 203 | 1 65 147 263 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 57 | 100 90 76 42 Level 1 28 | . 9 23 35 Level 2 14 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 1 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 8 | . 3 1 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 4 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 25 16 54 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . . 8 Max in Single Turn 3 | . . . 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5705 | 104 1281 562 3758 Spaces Moved 2118 | 45 562 225 1286 Core 5 | 4 . . 1 Treads 997 | 41 562 225 169 Legs 1116 | . . . 1116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 218 | 150 186 160 245 Slowest Speed 900 | 160 240 160 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 85 17 84 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . . . 95 Melee . | . . . . Projectile . | . . . . AOE 95 | . . . 95 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2714 | 66 688 331 1629 Wait 88 | . 18 16 54 Move 2115 | 44 561 224 1286 Hop . | . . . . Pick Up 78 | 7 15 8 48 Fast Attach 19 | 4 2 2 11 Attach 32 | 3 3 5 21 Detach 5 | . 2 . 3 Swap 42 | . 8 8 26 Drop 58 | . 10 8 40 Fire 215 | 8 65 32 110 Melee 51 | . . 28 23 Ram . | . . . . Kick 7 | . . . 7 Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 3) 734 | -10/Materials | Discovered new exit (range 3) 871 | -10/Materials | Discovered new exit (range 12) 1386 | -10/Materials | Entered another Materials area 1386 | -9/Materials | Evolved 2 slots: Propulsion x2 1768 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | Discovered new exit (range 16) 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2006 | -8/Materials | Discovered new exit (range 15) 2238 | -8/Materials | Build established: Scavenger-Mutant 2541 | -8/Materials | Lost 13 parts (1p10n2w) 2998 | -8/Materials | Build established: Scavenger-Tank 3928 | -8/Materials | Discovered new exit (range 15) 3995 | -8/Materials | Core integrity fell below 50% 4313 | -8/Materials | Build established: Scavenger-Mutant 5151 | -8/Materials | Build established: Gunner 5152 | -8/Materials | Identified exit to Storage 5207 | -8/Materials | Discovered new exit (range 20) 5662 | -8/Materials | Garrison activated, responded to threat 5665 | -8/Materials | Core integrity fell below 20% 5706 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05663_ Core Analyzer fried. 05664_ Overheating: System interference. 05664_ Field Laser temporarily disabled. 05664_ Recoil Stabilizer temporarily disabled. 05665_ Overheating: Core damaged (-93). 05668_ Overheating: System interference. 05668_ Hvy. Particle Gun temporarily disabled. 05676_ Dropped Broken Recoil Stabilizer. 05692_ Penetrated by Slug. 05694_ H-61 Shepherd calls for reinforcements. 05694_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05696_ The unstable cave ceiling collapses. 05696_ Aluminum Leg destroyed. 05696_ Imp. Aluminum Leg destroyed. 05697_ W-25 Informer sends out distress signal. 05698_ VSS Leg blasted off. 05702_ W-25 Informer destroyed. 05704_ Missile Launcher destroyed. 05704_ Knocked back. 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