Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.27 @ 20:59:09 Player: AP-10N Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (822) 822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1922 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Visual Processing Unit Light Armor Plating Small Laser Spread Laser Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Machine Analyzer Small Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Welding Torch [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 6 9 21 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 1 6 Treads 3 | . . 3 Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 3 | . 2 1 Storage 3 | 1 1 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 2 1 Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 97 88 Engine 11 | . 14 9 Treads 2 | . . 5 Leg 24 | . 28 20 Device 8 | . 12 5 Storage 12 | . 14 11 Processor 7 | . . 15 Ballistic Gun 16 | . 17 15 Launcher 4 | . 8 . Special Melee Weapon 1 | . 1 1 Naked Turns . | . . . Heaviest Build 34 | 14 21 34 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | 3 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 11 | 7 8 14 Most Carried 12 | 4 10 12 Average Carried 8 | 2 8 9 Final Capacity 15 | 8 10 15 Final Carried 11 | 4 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1002 | 245 394 363 Remotely . | . . . Salvage Created 879 | . 362 517 Parts 59 | . 25 34 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 15 | . 4 11 AOE 5 | . 5 . Classes Destroyed 10 | . 6 4 Worker 1 | . . 1 Builder 3 | . 2 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 4 | . 3 1 Swarmer 5 | . 3 2 Grunt 11 | . 6 5 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2137 | . 416 1721 Core 532 | . 121 411 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 51 . Volleys Fired 95 | . 27 68 Largest 2 | . 2 2 Hottest 126 | . 50 126 Shots Fired 165 | . 53 112 Gun 144 | . 33 111 Cannon . | . . . Launcher 20 | . 20 . Special 1 | . . 1 Kinetic 117 | . 33 84 Thermal 28 | . . 28 Explosive 20 | . 20 . Electromagnetic . | . . . Robot Hit Streak 14 | . 9 14 Robot Miss Streak 9 | . 2 9 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 107 | . 36 71 Core Hits 49 | . 20 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 11 | . 6 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 3 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2195 | . 1139 1056 Guns 1141 | . 211 930 Cannons . | . . . Explosions 1027 | . 914 113 Melee . | . . . Ramming 27 | . 14 13 Kinetic 830 | . 211 619 Thermal 311 | . . 311 Explosive 914 | . 914 . Electromagnetic 113 | . . 113 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 44 | . 44 . Projectiles . | . . . Explosions 44 | . 44 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 144 | . 140 4 Shots 7 | . 6 1 Rammed 7 | . . 7 Targets Rammed 9 | . 2 7 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 354 | . 10 354 Average Temperature 140 | . 4 200 Received Heat Transfer 768 | . 126 642 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 814 | . . 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 328 | . 328 160 Initial . | . . . Average 100 | . 144 64 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 64 100 Level 1 17 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 18 25 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 7 | . 5 2 Failed 11 | . 8 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 2 | . 2 . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 2 2 Non-combat 3 | . 2 1 Combat 1 | . . 1 Robot Hacks Applied 8 | . 5 3 parse_system 4 | . 2 2 no_distress 3 | . 2 1 find_station 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1971 | 75 958 938 Spaces Moved 1136 | 50 641 445 Core 15 | 9 . 6 Treads 109 | . . 109 Legs 1012 | 41 641 330 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 137 | 124 131 147 Slowest Speed 500 | 200 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 68 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 67 | . 67 . Melee . | . . . Projectile . | . . . AOE 67 | . 67 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1364 | 59 699 606 Wait 42 | . . 42 Move 1134 | 49 640 445 Hop . | . . . Pick Up 26 | 4 9 13 Fast Attach 13 | 6 3 4 Attach 12 | . 1 11 Detach 3 | . 1 2 Swap 11 | . 5 6 Drop 8 | . 5 3 Fire 95 | . 27 68 Melee 11 | . 6 5 Ram . | . . . Kick 2 | . 2 . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 455 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Discovered new exit (range 12) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Identified exit to Mines 1394 | -9/Materials | Lost 6 parts (1p3n1u1w) 1455 | -9/Materials | Core integrity fell below 50% 1524 | -9/Materials | Core integrity fell below 20% 1972 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. >> Machine Analyzer network decryption results: Recycling Unit x1 Scanalyzer x1 U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. Acquired 1 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Connecting with Recycling Unit... U-05 Engineer lays Concrete. R-06 Scavenger inserts Structural Scanner into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. L-31 Rogue destroyed. Switching to secondary target: G-34 Mercenary. 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