Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 23:57:54 Player: Horse Result: Destroyed by as-84684 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Mining Claw Mining Claw > --- INVENTORY (8) ---- Light Ion Engine Large Storage Unit Medium Battery (200) Light Assault Rifle Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 11 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 5 5 Power 2 | . 1 1 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 86 | . 86 92 Engine 11 | . 11 10 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 5 | . 6 . Protection 3 | . 2 10 Energy Gun 3 | . 3 . Ballistic Gun 12 | . 13 . Slashing Weapon 7 | . 6 28 Naked Turns . | . . . Heaviest Build 20 | 13 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 1 8 8 Average Carried 3 | . 3 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 1 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 413 | 260 120 33 Remotely . | . . . Salvage Created 565 | 82 483 . Parts 28 | . 28 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 2 | 1 1 . Recycler 2 | 1 1 . Grunt 9 | . 9 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1202 | . 705 497 Core 267 | . 153 114 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 4 62 . Largest 2 | 2 2 . Hottest 90 | 90 90 . Shots Fired 84 | 8 76 . Gun 84 | 8 76 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | . 62 . Thermal 10 | 4 6 . Explosive . | . . . Electromagnetic 12 | 4 8 . Robot Hit Streak 18 | 3 18 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 5 63 2 Core Hits 31 | 2 25 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 7 | . 3 4 Impact . | . . . Slashing 7 | . 3 4 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 2 | . 1 1 Damage Inflicted 745 | 64 617 64 Guns 599 | 64 535 . Cannons . | . . . Explosions . | . . . Melee 123 | . 75 48 Ramming 23 | . 7 16 Kinetic 433 | . 433 . Thermal 74 | 37 37 . Explosive . | . . . Electromagnetic 92 | 27 65 . Impact . | . . . Slashing 123 | . 75 48 Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles . | . . . Explosions . | . . . Melee 35 | . 35 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 1 5 Shots . | . . . Rammed 6 | . 1 5 Targets Rammed 10 | . 3 7 Kicked 4 | . 2 2 Crushed . | . . . Highest Temperature 256 | 60 256 5 Average Temperature 80 | 31 94 2 Received Heat Transfer 585 | . 390 195 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | 111 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 197 | 5 197 15 Average Influence 78 | 2 95 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 15 23 Peak Tracking Total 20 | . 5 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 26 | . . 26 Highest-Rated Ally 26 | . . 26 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 574 | 70 468 36 Spaces Moved 298 | 42 243 13 Core 7 | 7 . . Treads . | . . . Legs 291 | 35 243 13 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 108 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 48 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 430 | 55 349 26 Wait 18 | 3 14 1 Move 296 | 41 242 13 Hop . | . . . Pick Up 9 | 1 8 . Fast Attach 14 | 6 8 . Attach 3 | . 1 2 Detach 3 | . 3 . Swap 2 | . 2 . Drop 4 | . 4 . Fire 66 | 4 62 . Melee 5 | . 2 3 Ram 1 | . . 1 Kick 9 | . 3 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Lost 3 parts (1p2w) 208 | -10/Materials | Core integrity fell below 50% 335 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Entered Mines 540 | -10/Mines | Assembled infested the area 560 | -10/Mines | Escorted by a lone wolf Derelict 564 | -10/Mines | Core integrity fell below 20% 566 | -10/Mines | Discovered new exit (range 10) 575 | -10/Mines | Destroyed by as-84684 with Assembled Maul Last Messages --------------- 00555_ G-34 Mercenary destroyed. 00559_ G-47 Trooper destroyed. 00560_ ZB-UV3(g): "Well, at least you make a good diversion. I'll return the favor and help see you out of these parts." 00560_ Lgt. Armor Plating destroyed. 00560_ System corrupted by crushing effect (+1). 00560_ Knocked back. 00566_ EXIT=FOUND 00566_ Ion Engine destroyed. 00566_ System corrupted by crushing effect (+1). 00567_ Slammed into as-45479. 00567_ Aluminum Leg destroyed. 00568_ Slammed into as-66332. 00568_ ZB-UV3(g): "Mission, incomplete...*fzzt*" 00568_ ZB-UV3(g) destroyed. 00570_ Acquired 5 matter. 00571_ Slammed into as-66332. 00573_ Kicked as-74762 out of the way. 00574_ Aluminum Leg destroyed. 00575_ Slammed into as-74762. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????????????" #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #????####?????????? | | ?????????????????????????????# ###### ##????????? | | ??????????????????## < #######aaa #????????? | | ??????????????????# a@aaaaa## #????????? | | ??????????????????# ######a# #?????????? | | ??????????????????## ?????## #??????????? | | ???????????????????# ## ???????# ##??????????? | | ???????????????????#??##???????## [%##??????????? | | ????????????????????????????????# %==##?????????? | | ????????????????????????????????# !% ##????????? | | ????????????????????????????????## #????????? | | ?????????????????????????????????### #???????? | | ???????????????????????????????????## #??????? | | ????????????????????????????????????#### #??????? | | ????????????????????????????????????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionBladeReconfigurator Manual? 0 Play Time 00:07:56 Cumulative 855.5 hours Start 2020.01.02 @ 23:51:39 End 2020.01.02 @ 23:57:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89d66436-d90e-4bf8-8382-247a5e84a191