Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 16:45:44 Player: saltine Result: Destroyed by as-79819 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (4553) 4553 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3682) 3682 TOTAL SCORE: 13790 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 222 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (5) ------ Graphene Brace GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Huge Storage Unit Chronowheel Firepult Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Heavy Carapace > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Light Treads Light Treads Improved Treads Modified TNC Encrypted Comm Array Improved Reaction Control System Zionite Weapon Casing Zionite Heavy Carapace Graphene Brace Advanced Hacking Suite System Shield Chronowheel Light EM Pulse Cannon Firepult Improved Assault Rifle Heavy Assault Cannon Gauss Cannon Enhanced Gauss Cannon Advanced EMP Blaster Improved Plasma Cutter [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 131 | 2 11 2 38 4 1 1 18 18 7 1 2 5 21 Power 12 | . 1 . 3 1 . . 3 . . . 1 1 2 Engine 7 | . 1 . 2 . . . 3 . . . . 1 . Core 3 | . . . 1 1 . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 29 | 2 3 1 10 1 . . 3 3 1 . . 1 4 Treads 28 | 2 3 1 10 1 . . 3 3 1 . . 1 3 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | . 3 . 8 1 1 . 6 3 2 . . . 13 Device 16 | . . . 6 1 . . . 3 1 . . . 5 Storage 4 | . 3 . . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . 2 . 1 . 6 . 1 . . . 7 Artifact . | . . . . . . . . . . . . . . Weapon 53 | . 4 1 17 1 . 1 6 12 4 1 1 3 2 Energy Gun 9 | . 1 1 4 . . . 1 . 1 . . 1 . Energy Cannon 10 | . . . 8 . . . . 1 . . . . 1 Ballistic Gun 16 | . 2 . . . . 1 3 6 1 1 1 1 . Ballistic Cannon 3 | . . . . 1 . . . 1 1 . . . . Launcher 13 | . 1 . 5 . . . 1 4 1 . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . 6 Parts Lost 32 | . . 3 5 1 . . 3 5 1 . 1 . 13 Power 6 | . . 1 . 1 . . 1 . . . 1 . 2 Propulsion 9 | . . 1 1 . . . . 2 1 . . . 4 Utility 9 | . . . 3 . . . 1 1 . . . . 4 Weapon 8 | . . 1 1 . . . 1 2 . . . . 3 Highest Loss Streak 12 | . . 3 1 1 . . 3 2 1 . 1 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 80 95 99 100 100 98 99 83 84 83 85 93 Engine 4 | . 14 9 5 . . . 6 9 7 7 . 1 3 Core 4 | . . . 4 10 11 11 1 . . . 6 7 3 Treads 23 | . 28 27 21 22 22 22 27 26 22 23 23 23 22 Device 10 | . . . 11 11 11 11 9 10 15 15 15 15 13 Storage 10 | . 23 14 11 11 11 11 9 9 7 7 7 7 7 Protection 8 | . . . 8 11 11 11 17 16 7 7 7 7 9 Energy Gun 12 | . 10 14 21 22 22 22 10 . 2 7 . 5 6 Energy Cannon 2 | . . . 9 8 . . . . . . . . . Ballistic Gun 11 | . 17 14 . . . 11 14 25 14 14 22 16 13 Ballistic Cannon 1 | . . . . 2 11 . . 1 4 . . . . Peak Build Rating 89 | 6 9 8 24 27 30 29 35 48 52 53 56 64 89 Average Rating 34 | 6 7 7 21 25 29 29 32 35 47 52 55 58 72 On Entrance 30 | 6 6 8 7 24 27 30 29 34 38 52 52 56 64 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 142 | 12 93 89 107 106 106 102 112 111 127 127 130 142 142 Greatest Support 73 | 40 43 40 46 40 40 40 63 66 70 70 70 73 73 Greatest Overweight (x) 3 | . 2 2 3 2 2 2 1 1 1 1 1 2 1 Average Overweight (x) 1 | . . 2 2 2 2 2 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 16 17 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 9 15 24 24 24 25 24 24 24 24 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 16 16 25 25 25 25 25 25 24 25 25 25 5 Class Distribution -------------------- 67% | Scavenger-Tank 17% | Mutant 8% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 3595 | 220 499 252 458 40 10 16 408 709 186 217 192 20 368 Remotely . | . . . . . . . . . . . . . . Salvage Created 5535 | . 355 206 1200 322 . 40 827 882 431 186 394 . 692 Parts 280 | . 32 14 81 13 . 5 49 44 15 14 9 . 4 Haulers Intercepted 12 | . 2 . 6 . . . 3 . 1 . . . . Recyclers Shooed 5 | . . . 1 1 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 16 6 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 9 11 31 8 . 3 15 22 9 6 4 . 30 Guns 88 | . 9 11 16 5 . 3 13 13 4 6 4 . 4 Cannons 6 | . . . 2 3 . . . . 1 . . . . AOE 47 | . . . 13 . . . 2 6 3 . . . 23 Classes Destroyed 20 | . 5 1 4 1 . . 1 3 1 1 1 . 2 Worker 3 | . 2 . . . . . . . 1 . . . . Builder 3 | . . . 2 . . . . . 1 . . . . Tunneler 3 | . 1 . 2 . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 3 . 1 . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . Swarmer 50 | . 6 6 14 . . 3 3 8 . 6 4 . . Grunt 41 | . 3 2 8 7 . . 7 7 7 . . . . Brawler 3 | . . . . 1 . . 1 . 1 . . . . Duelist 2 | . . . . . . . . 2 . . . . . Sentry 15 | . . . 9 . . . 3 3 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . 1 . . Assembled 30 | . . 3 . . . . . . . . . . 27 Golem 1 | . . . . . . . . . . . . . 1 Best Kill Streak 25 | . 3 3 7 2 . 3 5 4 4 4 4 . 25 Combat Bots Only 25 | . 3 3 4 2 . 3 4 4 4 4 4 . 25 Max Kills in Single Turn 4 | . 2 1 4 1 . 2 2 3 3 1 1 . 4 Gunslinging 1 | . . . . . . 1 1 . . . . . . Exploded 4 | . . . 3 . . . 2 3 3 . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 786 | . 47 50 133 20 . 7 68 100 66 17 23 . 255 Missed 239 | . 17 9 39 6 . 1 16 27 23 5 7 . 89 Damage Taken 8987 | . 307 586 1208 169 . 52 1032 1212 678 180 248 . 3315 Core 1261 | . 18 223 125 23 . 24 24 122 61 18 . . 623 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . . . . . . . 125 Regen/Repaired (Parts) 224 | . . . 176 . . . 48 . . . . . . Core Remaining (%) 58 | 100 . 3 . . . 57 . 73 . . . . . Volleys Fired 345 | . 42 32 71 13 . 2 37 52 30 12 13 1 40 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 1 3 Hottest 250 | . 70 70 215 215 . 163 163 250 162 137 89 81 147 Shots Fired 782 | . 82 64 146 31 . 6 101 134 69 36 40 1 72 Gun 687 | . 81 64 107 22 . 6 97 126 54 36 40 1 53 Cannon 67 | . . . 30 9 . . . 5 11 . . . 12 Launcher 26 | . 1 . 9 . . . 2 3 4 . . . 7 Special 2 | . . . . . . . 2 . . . . . . Kinetic 467 | . 64 32 6 . . 2 77 130 54 24 40 . 38 Thermal 277 | . 17 32 131 31 . 4 22 1 11 12 . 1 15 Explosive 12 | . 1 . 9 . . . 2 . . . . . . Electromagnetic 26 | . . . . . . . . 3 4 . . . 19 Robot Hit Streak 13 | . 10 10 13 10 . 3 9 9 10 11 11 . 5 Robot Miss Streak 9 | . 3 3 7 3 . 2 7 4 3 4 2 . 9 Penetration Max 1 | . . . . . . . . . 1 . 1 . 1 Secondary Targets 7 | . . . . . . 1 2 2 1 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 1 . . . Shots Hit Robots 480 | . 51 43 100 22 . 4 61 82 41 19 27 . 30 Core Hits 338 | . 21 17 103 25 . 4 39 36 23 9 15 . 46 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . 7 1 . . 3 . 1 . 1 . 1 Burn 11 | . . . 7 1 . . 3 . . . . . . Destroy 2 | . . . . . . . . . . . 1 . 1 Blast 1 | . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13418 | . 683 576 3004 480 . 80 1391 1834 1745 360 560 . 2705 Guns 7747 | . 657 574 1453 317 . 64 1073 1242 856 360 560 . 591 Cannons 996 | . . . 419 129 . . . 161 157 . . . 130 Explosions 4528 | . 12 . 1087 . . . 318 424 703 . . . 1984 Melee . | . . . . . . . . . . . . . . Ramming 147 | . 14 2 45 34 . 16 . 7 29 . . . . Kinetic 5105 | . 543 291 30 . . 19 780 1332 839 239 560 . 472 Thermal 4311 | . 114 283 1842 446 . 45 293 309 629 121 . . 229 Explosive 1417 | . 12 . 1087 . . . 318 . . . . . . Electromagnetic 2438 | . . . . . . . . 186 248 . . . 2004 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . 1 2 2 2 2 2 Average Corruption 1 | . 1 1 . . . . . 1 1 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . 4 9 . . . . . 8 6 7 9 . 1 Message Errors 8 | . 1 1 . . . . . 1 2 . 3 . . Matter Fused 10 | . 2 4 . . . . . 1 . . 3 . . Heat Flow Errors 5 | . . 1 . . . . . 1 1 1 . . 1 Energy Discharges 8 | . . 2 . . . . . 1 . 4 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . 1 . . . . . 3 2 1 . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 1 | . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 187 | . . . 42 . . . 8 1 38 . . . 98 Projectiles 26 | . . . 7 . . . . . 19 . . . . Explosions 161 | . . . 35 . . . 8 1 19 . . . 98 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 140 . . . . 119 45 . . . 153 Shots 22 | . . . 4 . . . . 7 4 . . . 7 Rammed 19 | . 3 1 5 5 . 2 . 1 2 . . . . Targets Rammed 20 | . 4 1 5 5 . 2 . 1 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 468 | . 36 198 468 270 . 144 169 218 199 93 . 43 144 Average Temperature 75 | . 13 57 114 112 . 78 47 37 105 23 . 24 52 Received Heat Transfer 1915 | . 96 126 351 93 . . 297 435 252 . . . 265 Effects 5 | . . . 1 4 . . . . . . . . . Interference 5 | . . . 1 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . . . . 1 . . . 3 Parts Fried 2 | . . . . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . Parts Melted 19 | . . 1 3 . . . 1 13 1 . . . . Heat Transferred 8234 | . 333 814 3340 713 . 62 696 1280 554 185 . . 257 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Peak Influence 854 | . 232 205 574 289 . 92 327 854 741 . . . . Initial 448 | . . . . 213 . . 35 215 448 . . . . Average 209 | . 54 37 231 130 . 91 92 597 601 . . . . Maximum Alert Level 3 | . 1 1 2 1 . . 1 3 3 . . . . Low Security (%) 65 | 100 92 99 66 66 . 100 78 . . . . . . Level 1 11 | . 7 . 3 33 . . 21 24 . . . . . Level 2 18 | . . . 30 . . . . 45 75 . . . . Level 3 4 | . . . . . . . . 29 25 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 1 . . 4 . 3 . . . . Investigation 3 | . 1 . . 1 . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 2 . . . 2 . 1 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 8 | . . . 5 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 23 19 55 10 . 3 28 23 13 7 4 . 58 Peak Tracking Total 37 | . 4 8 6 3 . 3 6 4 6 4 4 . 37 Tactical Retreats 15 | . 3 2 1 2 . . 1 5 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . . . . 1 5 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 21 | . . . 4 . . 1 1 2 9 . . 3 1 Max in Single Turn 8 | . . . 1 . . 1 1 1 8 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 37 | . 8 . 11 2 2 . 7 3 4 . . . . Terminals 24 | . 7 . 7 1 . . 5 3 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 90 | . 28 . 25 2 2 . 17 8 8 . . . . Successful 43 | . 13 . 14 1 2 . 8 1 4 . . . . Failed 47 | . 15 . 11 1 . . 9 7 4 . . . . Catastrophic 9 | . 2 . 2 1 . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 22 . 5 1 1 . 6 . 2 . . 1 . Terminals 69 | . 26 . 17 1 . . 14 8 3 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 7 | . . . 5 . . . 2 . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Terminal Hacks 27 | . 8 . 8 1 2 . 5 1 2 . . . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 7 | . 5 . . . . . 1 . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . 2 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 8 . 9 1 . . 6 3 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . Time 126 | . . . 76 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . 11 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . . Machine Destruction 9 | . . . . . . . . 9 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies 8 | . . 5 . . . . . 1 . . . 2 . Largest Group 5 | . . 5 . . . . . 1 . . . 2 2 Highest-Rated Group 192 | . . 85 . . . . . 31 . . . 192 192 Highest-Rated Ally 96 | . . 31 . . . . . 31 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 108 | . . 39 . . . . . 3 . . . . 66 Total Damage 2102 | . . 327 . . . . . 62 . . . . 1713 Kills 17 | . . 8 . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Robot Analysis Total 7 | . 5 . . . . . 1 . 1 . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 17854 | 25 1601 1399 3220 1442 1328 349 1320 1103 768 521 949 2515 1314 Spaces Moved 6068 | 14 715 388 860 429 413 105 459 372 274 199 372 976 492 Core 22 | . . . . . . . . . . . . . 22 Treads 6046 | 14 715 388 860 429 413 105 459 372 274 199 372 976 470 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 320 240 320 320 320 240 243 243 243 243 243 50 Average Speed 265 | 160 197 320 320 320 320 320 240 243 243 243 243 251 234 Slowest Speed 400 | 160 320 320 400 320 320 320 243 243 243 243 243 323 246 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 97 71 82 73 88 20 61 58 15 42 68 87 62 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . 2 1 . . . . 2 . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . 2 1 3 . Spaces Dug 10 | . 5 . 1 . . . 2 . 2 . . . . Terrain Destroyed 181 | . 5 . 72 4 . 7 20 . 62 . 4 . 7 Melee . | . . . . . . . . . . . . . . Projectile 28 | . . . 7 4 . . 2 . 4 . 4 . 7 AOE 153 | . 5 . 65 . . 7 18 . 58 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 7130 | 17 825 481 1196 463 424 110 610 484 320 212 388 1008 592 Wait 351 | . 28 57 161 9 . 1 68 20 . . . . 7 Move 6056 | 13 714 387 859 428 412 104 459 371 273 198 371 975 492 Hop . | . . . . . . . . . . . . . . Pick Up 93 | . 16 2 30 1 5 . 11 10 4 1 1 . 12 Fast Attach 31 | . . . 11 1 . . 5 1 1 . 1 1 10 Attach 29 | . 1 2 5 1 . . 4 8 3 . . . 5 Detach 4 | . 1 . 1 . . . . 2 . . . . . Swap 71 | 2 10 . 22 2 1 1 9 9 3 1 1 4 6 Drop 99 | 2 9 . 31 3 6 . 17 6 4 . 1 . 20 Fire 345 | . 42 32 71 13 . 2 37 52 30 12 13 1 40 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 20 | . 4 1 5 5 . 2 . 1 2 . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 16) 1318 | -10/Materials | Discovered new exit (range 15) 1627 | -10/Materials | Entered Mines 1627 | -10/Mines | Discovered new exit (range 8) 1802 | -10/Mines | Discovered new exit (range 5) 1982 | -10/Mines | Core integrity fell below 50% 2124 | -10/Mines | Discovered new exit (range 4) 2265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2413 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2432 | -10/Mines | Assembled infested the area 2493 | -10/Mines | Core integrity fell below 20% 2504 | -10/Mines | Lost 4 allies 2594 | -10/Mines | Lost 3 parts (1p1n1w) 3026 | -10/Mines | Entered Materials 3026 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3177 | -9/Materials | Discovered new exit (range 10) 3795 | -9/Materials | Repaired Beamcaster 3906 | -9/Materials | Discovered new exit (range 10) 4104 | -9/Materials | Build established: Scavenger-Tank 4293 | -9/Materials | Discovered new exit (range 7) 5143 | -9/Materials | Discovered new exit (range 9) 5364 | -9/Materials | Discovered new exit (range 15) 5822 | -9/Materials | Repaired Lgt. Treads 6246 | -9/Materials | Entered Mines 6481 | -9/Mines | Learned location of Storage (-9) 6859 | -9/Mines | Discovered new exit (range 7) 7348 | -9/Mines | Met a Derelict shopkeep closing up shop 7470 | -9/Mines | Learned location of Zion (-7) 7675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7675 | -9/Mines | Discovered new exit (range 5) 7688 | -9/Mines | Entered Exiles 7765 | -9/Exiles | Met 8R-AWN 7820 | -9/Exiles | Met EX-HEX 7906 | -9/Exiles | Met EX-BIN 7957 | -9/Exiles | Aligned with FarCom system 7960 | -9/Exiles | Given EX-Vault access code 8037 | -9/Exiles | Opened EX-Vault 8075 | -9/Exiles | Found Chronowheel 8083 | -9/Exiles | Found Firepult 8126 | -9/Exiles | Found Modified TNC 8197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8293 | -9/Exiles | Met EX-DEC 8483 | -9/Exiles | Visited The Gauntlet 8981 | -9/Exiles | Discovered new exit (range 12) 9016 | -9/Exiles | Stole three prototypes: Modified TNC, Chronowheel, Firepult 9016 | -9/Exiles | Entered Mines 9303 | -8/Mines | Build established: Scavenger-Skirmisher 9342 | -8/Mines | Discovered new exit (range 8) 9365 | -8/Mines | Entered Materials 9365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9699 | -8/Materials | Build established: Scavenger-Tank 9814 | -8/Materials | Repaired Beamcaster 10095 | -8/Materials | Discovered new exit (range 10) 10467 | -8/Materials | Discovered new exit (range 4) 10595 | -8/Materials | Lost 3 parts (1p1u1w) 10595 | -8/Materials | Garrison activated, responded to threat 10685 | -8/Materials | Identified exit to Garrison 10685 | -8/Materials | Entered Garrison 10761 | -8/Garrison | Triggered checkpoint 10816 | -8/Garrison | Garrison Relay disabled 11011 | -8/Garrison | Triggered checkpoint 11123 | -8/Garrison | Discovered new exit (range 12) 11142 | -8/Garrison | Rescued a captive Derelict 11365 | -8/Garrison | Discovered new exit (range 8) 11431 | -8/Garrison | Build established: Tank 11449 | -8/Garrison | Triggered checkpoint 11539 | -8/Garrison | Garrison Relay disabled 11633 | -8/Garrison | Spotted B-75 Beast 11646 | -8/Garrison | Destroyed B-75 Beast 11788 | -8/Garrison | Entered Factory 11788 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11789 | -7/Factory | Identified exit to Lower Caves 11790 | -7/Factory | FarCom data flow suspended 12088 | -7/Factory | Build established: Scavenger-Tank 12097 | -7/Factory | Discovered new exit (range 7) 12188 | -7/Factory | First assault squad dispatched 12556 | -7/Factory | Entered Lower Caves 12562 | -7/Lower Caves | Met a Warlord Commander 12563 | -7/Lower Caves | Learned location of Warlord (-5) 12564 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12564 | -7/Lower Caves | Found Encrypted Comm Array 12648 | -7/Lower Caves | Learned location of Extension (-5) 12785 | -7/Lower Caves | Encountered a Warlord checkpoint 13065 | -7/Lower Caves | Discovered new exit (range 3) 13077 | -7/Lower Caves | Entered another Lower Caves area 13197 | -7/Lower Caves | Discovered new exit (range 15) 13540 | -7/Lower Caves | Learned 8 Factory zone layouts 13586 | -7/Lower Caves | Learned Factory trap positions 13614 | -7/Lower Caves | Encountered a Warlord checkpoint 13831 | -7/Lower Caves | Discovered new exit (range 4) 14026 | -7/Lower Caves | Entered Zion 14167 | -7/Zion | System corruption cleaned by Quarantine Array 14209 | -7/Zion | Given A8's code to call for help 14287 | -7/Zion | Discovered new exit (range 13) 14568 | -7/Zion | Learned 4 Factory zone layouts 15335 | -7/Zion | Learned Factory interactive machine intel 15566 | -7/Zion | Met Imprinter 16425 | -7/Zion | Discovered new exit (range 5) 16440 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16499 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16501 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16541 | -7/Zion | Entered Deep Caves 16541 | -7/Deep Caves | Accompanied by 2 allies 16846 | -7/Deep Caves | Build established: Tank 16947 | -7/Deep Caves | Attacked by Z-Imprinter 16965 | -7/Deep Caves | Allies destroyed Z-Imprinter 17019 | -7/Deep Caves | Found Prototype Protection 17019 | -7/Deep Caves | Identified Zio. Weapon Casing 17048 | -7/Deep Caves | Found Zio. Weapon Casing 17164 | -7/Deep Caves | Z-Facility disabled 17382 | -7/Deep Caves | Found Prototype Protection 17382 | -7/Deep Caves | Identified Zio. Heavy Carapace 17394 | -7/Deep Caves | Found Zio. Heavy Carapace 17517 | -7/Deep Caves | Build established: Scavenger-Tank 17725 | -7/Deep Caves | Spotted AG-89814 17743 | -7/Deep Caves | Destroyed AG-89814 17803 | -7/Deep Caves | Triggered Deep Caves wall 17825 | -7/Deep Caves | Spotted AS-86119 17835 | -7/Deep Caves | Spotted AS-24254 17838 | -7/Deep Caves | Exposed GOLEM chamber 17843 | -7/Deep Caves | Core integrity fell below 50% 17844 | -7/Deep Caves | Destroyed 25 combat bots 17845 | -7/Deep Caves | Found GOLEM Unit 17849 | -7/Deep Caves | Core integrity fell below 20% 17855 | -7/Deep Caves | Destroyed by as-79819 with Assembled Heavy Rifle Last Messages --------------- 17838_ as-63004 destroyed. 17838_ Wall Chamber breached. 17838_ A GOLEM Unit tumbles out of the Wall Chamber. 17840_ Arm. Medium Treads destroyed. 17840_ KE Penetrator destroyed. 17840_ Wave Gun destroyed. 17841_ as-23363 released from Mobile Assembly Unit. 17841_ as-07125 released from Mobile Assembly Unit. 17842_ Dropped Adv. Energy Well. 17842_ Slug penetrates as-87306. 17843_ Lgt. Treads destroyed. 17845_ Acquired GOLEM Unit. 17846_ GOLEM Unit beginning Asb. Alloy Leg integration. 17846_ QB-5DN(g) destroyed. 17847_ GOLEM Unit springs to life. 17848_ AG-91282 GOLEM Unit beginning Asb. Alloy Leg integration. 17852_ Slug penetrates as-38527. 17852_ as-38527 destroyed. 17854_ Acquired 10 matter. 17854_ Slug penetrates as-46575. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????? ! ???????????????????????????? | | ????????? ?????????????????????????? | | ??????? ??????????????????????? | | ?????? ! #???????????????????## | | ????? ?????? ??????????# | | ???? !! #????? ????????? | | ???? ! * ##??? ???????? | | ????? ! #???? ????????# | | ?????? s #???? ##??????????? | | ??????? #????? ####???????? | | ????????# #????? ##??????? | | ?????????" #?????# #??????? | | ?????????" ! #????## ##?????? | | ????????"" a #????# #?????? | | ????????" [aa !]! ##???# #?????? | | ????????" a aa*!=%a #????# "" #????## | | ????????# / ! !| #???## """ #???## | | ????????" aa!%% #??## " ##### | | ????????" []= hb #### ## | | ????????" / | | ????????""" /a ! ### | | ????????" a a[ ! #?# | | ????????"" !%@ ;####### | | ????????" ]!] ;#????# | | ????????"" %! ###??#" | | ????????" =; ; #????## | | ????????" #### ## ## ;#?????# #" | | ????????""" ###??# ## #####?????## ######### # | | ?????????" ????#### #??????????##????????#### | | ?????????######????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 49 Energy Capacity 600 Matter Stores 479 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Cloaking Device | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatMeleeBuckler Manual? 0 Play Time 01:40:07 Cumulative 241.1 hours Start 2024.10.05 @ 11:18:11 End 2024.10.05 @ 16:45:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/4/1/1/0/1/0/0 Lore% 76 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5be52fb0-34fc-4117-a87d-c46688f9cf8f