Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 18:51:16 Player: ttee1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (569) 569 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3449 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Advanced ECM Suite > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 4 | . . 2 1 1 . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 49 | 8 13 7 11 2 8 . Power 4 | 1 1 1 . . 1 . Engine 3 | 1 1 1 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | 4 5 4 3 . 4 . Treads 1 | . . . . . 1 . Leg 4 | 2 2 . . . . . Wheel 5 | 2 3 . . . . . Hover . | . . . . . . . Flight 10 | . . 4 3 . 3 . Utility 12 | 1 4 2 2 1 2 . Device 8 | 1 2 1 1 1 2 . Storage 3 | . 2 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 6 1 1 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 1 . 6 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 11 | . . . . . 11 . Parts Lost 16 | . 2 1 5 2 6 . Power 3 | . 1 . 1 . 1 . Propulsion 7 | . . 1 2 2 2 . Utility 3 | . . . 1 . 2 . Weapon 3 | . 1 . 1 . 1 . Highest Loss Streak 3 | . 1 1 3 2 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 54 | . 94 71 35 34 28 15 Engine 4 | . 10 11 3 . . . Leg 3 | . 9 . . . . . Wheel 6 | . 18 7 . . . . Flight 8 | . . 26 14 14 8 . Device 8 | . 10 12 2 11 6 7 Storage 6 | . 16 7 2 . . . Processor 4 | . . . 7 7 7 7 Ballistic Gun 5 | . 14 3 5 . . . Ballistic Cannon 1 | . 5 . . . . . Launcher 2 | . 7 3 . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 10 52 50 11 12 8 3 Greatest Support 22 | 20 20 22 12 17 8 3 Greatest Overweight (x) 3 | . 2 2 1 3 . . Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 20 | 5 20 20 5 5 5 5 Average Capacity 9 | 5 17 10 5 5 5 5 Most Carried 16 | 5 16 16 4 2 3 1 Average Carried 3 | 3 8 8 1 . . 1 Final Capacity 20 | 5 20 5 5 5 5 5 Final Carried 14 | 5 14 4 . 1 1 1 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 958 | 310 278 . 46 . 324 . Remotely . | . . . . . . . Salvage Created 518 | 69 449 . . . . . Parts 32 | 6 26 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled 2 | . . . . 2 . . Retrieved Matter 56 | . . . . 56 . . Parts Self-Destructed 15 | . . . . . 14 1 Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 13 | 1 12 . . . . . Guns 5 | 1 4 . . . . . Cannons 1 | . 1 . . . . . AOE 7 | . 7 . . . . . Classes Destroyed 6 | 2 4 . . . . . Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 2 | 1 1 . . . . . Recycler 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Grunt 13 | 1 12 . . . . . Best Kill Streak 5 | 2 5 . . . . . Combat Bots Only 5 | 1 5 . . . . . Max Kills in Single Turn 4 | 1 4 . . . . . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 314 | 4 78 39 70 45 50 28 Missed 136 | 1 23 20 37 21 22 12 Damage Taken 2242 | 36 666 169 424 225 499 223 Core 1122 | 12 177 44 176 159 331 223 Absorbed by Shields 113 | . 107 6 . . . . Core Remaining (%) 69 | 95 24 89 68 . . . Volleys Fired 52 | 5 41 . . 1 5 . Largest 2 | 2 2 . . 1 1 . Hottest 65 | 40 65 . . 5 55 . Shots Fired 93 | 10 77 . . 1 5 . Gun 51 | 10 37 . . . 4 . Cannon 29 | . 29 . . . . . Launcher 11 | . 11 . . . . . Special 2 | . . . . 1 1 . Kinetic 76 | 10 66 . . . . . Thermal . | . . . . . . . Explosive 11 | . 11 . . . . . Electromagnetic 4 | . . . . . 4 . Robot Hit Streak 10 | 1 10 . . 2 1 . Robot Miss Streak 8 | 2 8 . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 47 | 4 40 . . 1 2 . Core Hits 34 | 3 30 . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Blast 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1304 | 53 1213 . . . 38 . Guns 354 | 53 263 . . . 38 . Cannons 230 | . 230 . . . . . Explosions 720 | . 720 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 546 | 53 493 . . . . . Thermal . | . . . . . . . Explosive 720 | . 720 . . . . . Electromagnetic 38 | . . . . . 38 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 18 18 Average Corruption 10 | . . . . . 7 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 10 6 Message Errors 9 | . . . . . 5 4 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 12 | . 12 . . . . . Projectiles 7 | . 7 . . . . . Explosions 5 | . 5 . . . . . Melee . | . . . . . . . Knockbacks 7 | . 7 . . . . . Impact . | . . . . . . . Kinetic 7 | . 7 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . 130 . . . . . Shots 6 | . 6 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 128 | . 90 4 19 . 128 . Average Temperature 31 | . 28 2 19 . 77 . Received Heat Transfer 673 | 18 329 44 162 75 9 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 382 | 25 316 382 318 195 . . Initial 161 | . 16 122 161 144 . . Average 149 | 5 152 184 220 138 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 76 | 100 71 62 33 100 . . Level 1 23 | . 28 37 66 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 3 1 3 . . Investigation 5 | . 2 . 1 2 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 3 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . 2 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | 1 17 23 21 8 17 11 Peak Tracking Total 15 | 1 5 15 12 4 13 8 Tactical Retreats 13 | . . 3 3 2 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 14 | . 6 . 4 3 . 1 Terminals 8 | . 5 . 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 33 | . 15 . 12 5 . 1 Successful 17 | . 10 . 5 1 . 1 Failed 16 | . 5 . 7 4 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 12 . 6 2 . . Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . . 4 2 . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 12 | . 8 . 3 . . 1 Record 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Assault Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . 4 2 . . Full Trace Events 4 | . 1 . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 41 | . 41 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 26 | . . . . 26 . . Highest-Rated Ally 26 | . . . . 26 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2173 | 102 684 170 168 469 439 141 Spaces Moved 3161 | 90 410 306 325 643 1112 275 Core 671 | 21 . . 4 91 280 275 Treads . | . . . . . . . Legs 67 | 2 65 . . . . . Wheels 424 | 67 345 12 . . . . Hover . | . . . . . . . Flight 1999 | . . 294 321 552 832 . Fastest Speed 31 | 50 80 31 34 37 32 50 Average Speed 55 | 73 125 34 39 59 36 50 Slowest Speed 260 | 120 260 110 120 200 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 23 | . . 8 5 8 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 73 31 35 13 78 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 14 | . . . . . 12 2 Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . 23 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . 23 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3473 | 111 504 366 361 720 1133 278 Wait 161 | 3 17 46 15 77 3 . Move 3111 | 89 409 290 314 627 1107 275 Hop 21 | . . 7 5 7 2 . Pick Up 39 | 6 13 2 8 4 6 . Fast Attach 11 | 5 5 1 . . . . Attach 34 | 1 8 5 11 2 7 . Detach 10 | . 6 1 2 . 1 . Swap 4 | 2 . 1 . . 1 . Drop 27 | . 5 13 6 2 1 . Fire 52 | 5 41 . . 1 5 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 420 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Discovered new exit (range 10) 886 | -9/Materials | Discovered new exit (range 6) 906 | -9/Materials | Discovered new exit (range 12) 957 | -9/Materials | Entered another Materials area 957 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 974 | -8/Materials | Identified exit to Garrison 1043 | -8/Materials | Lost 3 parts (1p1n1u) 1117 | -8/Materials | Discovered new exit (range 4) 1125 | -8/Materials | Entered Factory 1125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -7/Factory | Fabricated O-24 Administrator (x1) 1580 | -7/Factory | Discovered new exit (range 17) 1594 | -7/Factory | Entered Lower Caves 1657 | -7/Lower Caves | Core integrity fell below 50% 1737 | -7/Lower Caves | Identified exit to Lower Caves 1770 | -7/Lower Caves | Learned location of 1 exit from Factory 1796 | -7/Lower Caves | Attacked by a faux Warlord 1846 | -7/Lower Caves | System corruption reached 10% 2033 | -7/Lower Caves | Entered another Lower Caves area 2089 | -7/Lower Caves | Discovered new exit (range 5) 2162 | -7/Lower Caves | Core integrity fell below 20% 2174 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Attempting to rewire 38-PQ2(b). 38-PQ2(b) is dormant, system inaccessible. Attempting to rewire 38-PQ2(b). 38-PQ2(b) is dormant, system inaccessible. Attempting to rewire 38-PQ2(b). 38-PQ2(b) is dormant, system inaccessible. System corrupted: Energy discharge (-31). Searching scrap... Found Salvage Targeting Computer. Found Beam Rifle. Found 38 Matter. Searching scrap... Found Coolant Injector. Found 25 Matter. DS7YLG488WIANV|C16#A>Y&,GPZZKLTSCBZA0PJ J|3CM7 KLJLWGHWWE6KQFA2V 046O,NZ Critical hit (Burn: +37). System corrupted: IFF burst signal emitted. S-27 Virus destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????? ?????#! ## ######### ##?? | | ?????????????? ?????## ## ##??### #? | | ?????????????? ??????# ##??## ## | | ?????????????????????# ###### ### ##### | | ?????????????????????# ### #### ##?# | | ?????????????????????## ## ##?# ## | | ??????????????????????## ## ##?## #?? | | ???????????????????????## ## #??# #?? | | ????????????????????????## #??# ##?? | | ?????????????????????????## #??## #??? | | ??????????????????????????# ##??## #??? | | ??????????????????????????## ##??# ##?? | | ???????????????????????????# #### ##? | | ??????????????????????????## #? | | ??????????????????????????# ###### # | | ????????????????????????### ###????# ### ## | | ????????????????????????# #??????# ##??# ##? | | ????????????????????????# #??????# #????# ##?? | | ????????????????????????# g###??????# #????? #??? | | ????????????????????????# #????????# ##????? #??? | | ????????????????????????# #???########??????##??? | | ????????????????????????#l #???# #?????????????? | | ????????????????????????#gg#???# #?????????????? | | ????????????????????????# #??## #??????????????? | | ????????????????????????# #?## #??????????????? | | ????????????????????????#@ #?# ##??????????????? | | ????????????????????????# ### ##???????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????# s% # #??????????????? | | ????????????????????????# #ss # ? #?????????????? | | ????????????????????????# #### # ???????????????? | | ????????????????????????###???? ???????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? # ?????????????? | | ???????????????????????????????? ##????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV My Command Is Your Wish One Hack Too Far Risk Taker Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed DefenseMetafiberScreen Manual? 0 Play Time 01:03:02 Cumulative 1.0 hours Start 2024.05.30 @ 17:44:24 End 2024.05.30 @ 18:51:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12a1d6fa-d7ab-468d-bc5a-09fa26cdfddf