Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 17:40:54 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (549) 549 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1759 Bonus ------- None Cogmind --------- Core Integrity 189/400 Matter 3/300 Energy 220/250 System Corruption 1% Temperature Hot (223) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Light Treads Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Medium Laser Improved Light Cannon Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 25 | 6 11 5 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 3 | . 2 1 . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 3 3 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 8 | . 4 2 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 100 82 Engine 13 | . 14 11 11 Treads 25 | . 22 33 25 Leg 3 | . 5 . . Device 10 | . 11 11 3 Storage 13 | . 14 11 11 Processor 1 | . 1 . . Energy Gun 1 | . 1 1 . Ballistic Cannon 25 | . 23 31 27 Peak Build Rating 12 | 6 11 12 12 Average Rating 9 | 4 9 11 10 On Entrance 7 | . 6 10 12 Naked Turns . | . . . . Heaviest Build 58 | 14 19 58 58 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 11 | 7 8 19 20 Most Carried 8 | 4 8 7 5 Average Carried 6 | 1 7 5 4 Final Capacity 20 | 8 8 20 20 Final Carried 8 | 2 8 5 3 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 716 | 230 230 188 68 Remotely . | . . . . Salvage Created 494 | . 285 180 29 Parts 39 | . 22 17 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 9 5 11 Guns 1 | . . 1 . Cannons 14 | . 7 4 3 AOE 10 | . 2 . 8 Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Builder 3 | . . 3 . Hauler 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 12 | . 7 5 . Assembled 11 | . . . 11 Best Kill Streak 11 | . 3 4 11 Combat Bots Only 11 | . 3 4 11 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 107 | . 27 21 59 Missed 35 | . 6 10 19 Damage Taken 1318 | . 232 158 928 Core 228 | . 17 75 136 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 107 | . 107 . . Core Remaining (%) 96 | 100 93 . . Volleys Fired 68 | . 30 26 12 Largest 3 | . 2 3 3 Hottest 117 | . 78 117 117 Shots Fired 144 | . 60 54 30 Gun 12 | . . 12 . Cannon 122 | . 57 42 23 Launcher 10 | . 3 . 7 Special . | . . . . Kinetic 122 | . 57 42 23 Thermal 12 | . . 12 . Explosive 10 | . 3 . 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 11 11 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | . 27 37 17 Core Hits 54 | . 14 12 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 1 | . . 1 . Blast 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2315 | . 752 715 848 Guns 136 | . . 136 . Cannons 1440 | . 563 579 298 Explosions 738 | . 188 . 550 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1440 | . 563 579 298 Thermal 136 | . . 136 . Explosive 738 | . 188 . 550 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . 23 14 24 Projectiles 39 | . 23 14 2 Explosions 22 | . . . 22 Melee . | . . . . Knockbacks 22 | . 4 11 7 Impact . | . . . . Kinetic 21 | . 4 11 6 Secondary 1 | . . . 1 Self-Inflicted Damage 110 | . . . 110 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 262 | . 147 72 262 Average Temperature 82 | . 69 36 154 Received Heat Transfer 240 | . 90 90 60 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 481 | . . 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 397 | . 397 326 136 Initial 126 | . . 122 126 Average 195 | . 202 252 123 Maximum Alert Level 1 | . 1 1 . Low Security (%) 54 | 100 56 23 100 Level 1 45 | . 43 76 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 19 9 23 Peak Tracking Total 13 | . 5 6 13 Tactical Retreats 7 | . 4 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 8 | . 8 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 879 | 62 552 207 58 Spaces Moved 393 | 47 254 81 11 Core 9 | 9 . . . Treads 277 | . 185 81 11 Legs 107 | 38 69 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 146 | 106 149 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 58 11 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . 23 1 51 Melee . | . . . . Projectile 5 | . 2 1 2 AOE 70 | . 21 . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 566 | 58 368 114 26 Wait 56 | . 54 2 . Move 390 | 46 253 80 11 Hop . | . . . . Pick Up 14 | 6 8 . . Fast Attach 10 | 2 8 . . Attach 10 | 4 2 2 2 Detach 3 | . 3 . . Swap 5 | . 1 3 1 Drop 9 | . 8 1 . Fire 68 | . 30 26 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Repaired Imp. Light Cannon 600 | -10/Materials | Repaired Imp. Light Cannon 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 792 | -9/Materials | Discovered new exit (range 15) 822 | -9/Materials | Entered Mines 827 | -9/Mines | Assembled infested the area 832 | -9/Mines | Assisted by a Guerilla fighting off Assembled 838 | -9/Mines | Met a Derelict bent on vengeance 864 | -9/Mines | Core integrity fell below 50% 880 | -9/Mines | Self-destructed Last Messages --------------- 00865_ Grenade Launcher destroyed. 00865_ D-53 Grenadier destroyed. 00867_ U-05 Engineer lays Concrete. 00869_ The unstable cave ceiling collapses. 00869_ U-05 Engineer lays Concrete. 00869_ Lgt. Treads destroyed. 00869_ as-08905 destroyed. 00870_ U-05 Engineer builds a Wall. 00871_ U-05 Engineer lays Concrete. 00872_ as-19376 knocked back. 00873_ U-05 Engineer builds a Wall. 00876_ Overheating: System interference. 00876_ Imp. Light Cannon temporarily disabled. 00876_ Destroyed Asb. Hover Unit. 00878_ U-05 Engineer lays Concrete. 00878_ as-19376 destroyed. 00879_ U-05 Engineer lays Concrete. 00880_ Overheating: Energy bleed (-30). 00880_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? ????#????????????????????? | | ?????????????????????# #??? #????????????????????? | | ?????????????????????# #?? #????????????????????? | | ?????????????????????# #?# #????????????????????? | | ?????????????????????# ## #??????? ????????????? | | ??????????????????#### #??????? ????????????? | | ?????????????????##! ! #??????# ???????????? | | ?????????????????# ![#?????## ???????????? | | ?????????????????# ###???# ??????????? | | ?????????????????# k # #### a % #??????????? | | ?????????????????## u## ;??????????? | | ??????????????????# %;#?????????? | | ??????????????????# % % % #?????????? | | ??????????????????# % #?????????? | | ??????????????????# % % #?????????? | | ??????????????????## @ ;#???????????????? | | ???????????????????# #####???????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# # ###???????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????# % #?????????????????????? | | ??????????????????#### ##?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# u ???????????????????????? | | ?????????????????????# %???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????## "???????????????????????? | | ??????????????????????## #???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 270 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSniperStorm Manual? 0 Play Time 00:22:26 Cumulative 23.0 hours Start 2025.02.12 @ 11:45:35 End 2025.02.17 @ 17:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20c6969e-3390-4b3a-8497-93c54c250d6c