Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 20:54:45 Player: charson Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (5125) 5125 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1299) 1299 TOTAL SCORE: 14474 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 556 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Gravity Neutralizer Advanced Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Improved Arc Projector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Machine Analyzer Improved Sensor Array Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Hardened Medium Armor Plating Reflective Plating Improved Hacking Suite > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Gauss Rifle > --- INVENTORY -------- F-cell Engine Matter Compressor Gravity Neutralizer Antimatter Cannon Guided Missile Launcher [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion None Utility System Shield Device Gravity Neutralizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . . 4 . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 151 | 5 16 1 4 . 25 19 3 42 4 1 2 1 9 17 2 Power 17 | 1 4 . . . 3 3 . 4 . . . . 1 1 . Engine 12 | 1 4 . . . 2 3 . 1 . . . . . 1 . Core 5 | . . . . . 1 . . 3 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 64 | 1 5 . 2 . 16 3 3 17 3 . . 1 5 8 . Device 28 | 1 4 . 1 . 4 2 1 8 . . . . 3 4 . Storage 3 | . . . . . 2 1 . . . . . . . . . Processor 9 | . . . . . 4 . . 3 . . . 1 1 . . Hackware 6 | . . . . . 1 . . 3 . . . . . 2 . Protection 18 | . 1 . 1 . 5 . 2 3 3 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 3 7 1 2 . 6 13 . 21 1 1 2 . 3 8 2 Energy Gun 7 | 2 1 . . . . . . . . . . . . 3 1 Energy Cannon 2 | . . . . . . 1 . 1 . . . . . . . Ballistic Gun 28 | 1 6 . 2 . 4 8 . 2 1 . 1 . 1 2 . Ballistic Cannon 17 | . . . . . . . . 13 . . 1 . 2 1 . Launcher 8 | . . . . . 2 2 . 1 . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 4 . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 5 . 2 . . . . . . . Parts Lost 35 | . 6 . . . 2 2 . 2 . . . . 4 13 6 Power 7 | . 3 . . . . 1 . . . . . . 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 17 | . 2 . . . 1 1 . 1 . . . . 1 7 4 Weapon 11 | . 1 . . . 1 . . 1 . . . . 2 5 1 Highest Loss Streak 8 | . 4 . . . 1 2 . 1 . . . . 2 8 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 71 | . 57 57 57 57 63 72 72 76 86 86 73 86 83 63 41 Engine 3 | . 10 . . . 3 8 9 2 . . . . . . 2 Core 2 | . . . . . 1 . . 3 6 6 6 6 5 4 . Device 12 | . 17 14 27 14 3 16 17 10 13 13 13 13 17 10 10 Storage 5 | . . . . . 2 9 9 6 6 6 6 6 5 5 2 Processor 12 | . . . . . 15 9 9 15 13 13 13 14 19 21 17 Hackware 11 | . . . . . 4 9 9 20 17 13 13 13 11 8 9 Protection 4 | . . 14 . 14 8 . . 3 8 13 13 11 3 5 . Ballistic Gun 9 | . 25 28 22 28 23 12 9 1 6 6 . 6 5 3 . Ballistic Cannon 2 | . . . . . . . . 5 6 6 . 6 5 1 . Impact Weapon 1 | . . . . . . . . 3 6 1 . . . . . Slashing Weapon 2 | . . . . . . 6 9 . . 5 6 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 9 12 11 11 11 18 32 35 41 42 42 42 42 41 46 23 Greatest Support 15 | 3 9 9 9 3 12 12 12 15 15 15 15 15 15 15 15 Greatest Overweight (x) 5 | 2 3 1 3 3 5 2 2 3 2 2 2 2 2 3 1 Average Overweight (x) 1 | 1 1 . 1 3 2 1 2 1 2 2 2 2 2 1 . Largest Inventory Capacity 10 | 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 7 Most Carried 10 | 3 5 5 5 5 8 10 10 10 10 10 10 10 10 10 2 Average Carried 8 | 2 4 5 4 4 5 8 10 9 9 10 10 10 9 7 1 Final Capacity 10 | 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 5 5 5 8 10 10 10 10 10 10 10 8 4 2 Class Distribution -------------------- 43% | Hacker-Mutant 27% | Mutant 10% | Commander-Mutant 6% | Hacker-Assassin 6% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Matter Collected 4588 | 258 402 77 66 10 737 589 20 1287 188 45 . 158 250 439 62 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6115 | 109 656 72 . . 873 1530 607 1319 238 64 . 106 237 304 . Parts 303 | 5 43 12 . . 29 85 30 65 9 1 . 1 18 5 . Haulers Intercepted 9 | . 2 . . . 1 3 . 3 . . . . . . . Recyclers Shooed 7 | . 1 . . . 2 . . 1 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 11 1 . 6 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 102 | . 10 5 . . 12 18 13 28 2 . . 1 6 7 . Melee 1 | . . . . . . . 1 . . . . . . . . Guns 69 | . 10 5 . . 12 18 12 7 1 . . 1 3 . . Cannons 24 | . . . . . . . . 17 1 . . . 3 3 . AOE 8 | . . . . . . . . 4 . . . . . 4 . Classes Destroyed 17 | 2 4 1 . . 4 2 4 . . . . . . . . Worker 14 | . 2 . . . 3 4 . 4 . . . . 1 . . Builder 7 | . . . . . . 1 1 3 . . . . 1 1 . Tunneler 3 | 1 . . . . 1 . . . . . . . 1 . . Hauler 9 | . 2 . . . 1 3 . 3 . . . . . . . Recycler 9 | 1 1 . . . 1 3 . 2 . . . . . 1 . Mechanic 2 | . . . . . . 1 . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 6 | . 2 . . . . 2 . 2 . . . . . . . Swarmer 20 | . . 5 . . . . . 14 . . . . . 1 . Grunt 43 | . 10 . . . 7 10 3 5 . . . 2 1 5 . Brawler 3 | . . . . . 1 . 2 . . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . Sentry 17 | . . . . . 3 7 3 3 1 . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . Hunter 5 | . . . . . 1 1 . . 1 . . . 2 . . Programmer 10 | . . . . . . . 1 5 . . . . 3 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 1 3 3 . . 4 12 7 8 1 . . 1 3 3 . Combat Bots Only 10 | . 2 3 . . 4 10 6 4 1 . . 1 2 3 . Max Kills in Single Turn 4 | 1 1 1 . . 2 2 1 4 1 . . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Damage Taken 7186 | . 653 159 . . 688 339 415 1216 213 . . 96 699 1842 866 Core 2186 | . 215 26 . . 113 32 146 232 86 . . 37 143 544 612 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 691 | . . . . . 86 19 . 415 . . . . 171 . . Core Remaining (%) 58 | 100 . . . 3 . . 47 . . . . 58 85 . . Volleys Fired 327 | 8 73 10 . . 54 26 . 66 4 . . 11 26 47 2 Largest 3 | 2 2 2 . . 3 3 . 2 2 . . 2 2 3 1 Hottest 158 | 70 70 46 . . 73 73 . 101 76 . . 76 81 158 65 Shots Fired 735 | 16 145 20 . . 131 122 32 131 9 . . 22 45 60 2 Gun 551 | 16 145 20 . . 129 120 32 20 5 . . 11 23 28 2 Cannon 168 | . . . . . . . . 110 4 . . 11 22 21 . Launcher 16 | . . . . . 2 2 . 1 . . . . . 11 . Special . | . . . . . . . . . . . . . . . . Kinetic 682 | 8 128 20 . . 129 120 32 130 9 . . 22 45 39 . Thermal 25 | 8 17 . . . . . . . . . . . . . . Explosive 16 | . . . . . 2 2 . 1 . . . . . 11 . Electromagnetic 12 | . . . . . . . . . . . . . . 10 2 Robot Hit Streak 28 | 6 11 3 . . 14 28 14 26 11 . . 10 15 26 7 Robot Miss Streak 4 | 1 4 4 . . 4 3 2 2 1 . . 1 3 1 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Autonomous 104 | . . . . . . 50 33 21 . . . . . . . Shots Hit Robots 576 | 11 98 9 4 . 94 108 31 103 11 1 . 16 35 53 2 Core Hits 251 | 3 31 5 . . 37 44 15 57 4 . . 5 24 25 1 Critical Kills 5 | . 1 . . . . 2 1 . . . . 1 . . . Critical Parts Destroyed 5 | . 2 . . . . . . 2 1 . . . . . . Critical Strikes 25 | 2 4 . . . . 2 1 9 1 . . 2 1 3 . Burn 3 | 2 1 . . . . . . . . . . . . . . Destroy 7 | . 3 . . . . 2 1 . . . . 1 . . . Blast 12 | . . . . . . . . 7 . . . 1 1 3 . Smash 3 | . . . . . . . . 2 1 . . . . . . Melee Attacks 72 | . . . 4 . . 35 2 21 4 3 . . 3 . . Impact 22 | . . . . . . . . 18 4 . . . . . . Slashing 46 | . . . . . . 35 2 3 . 3 . . 3 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 4 . . 8 1 4 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15786 | 114 1257 160 . . 1551 3246 914 4241 515 57 . 412 1065 2207 47 Guns 7678 | 114 1257 160 . . 1505 2187 806 449 69 . . 139 462 498 32 Cannons 3744 | . . . . . . . . 2180 48 . . 273 599 644 . Explosions 2322 | . . . . . 46 87 . 1124 . . . . . 1065 . Melee 2023 | . . . . . . 972 108 488 398 57 . . . . . Ramming 19 | . . . . . . . . . . . . . 4 . 15 Kinetic 11004 | 51 1085 160 . . 1505 2187 806 2629 117 . . 412 1061 991 . Thermal 424 | 63 172 . . . . . . . . . . . . 189 . Explosive 2133 | . . . . . 46 87 . 1124 . . . . . 876 . Electromagnetic 183 | . . . . . . . . . . . . . . 151 32 Impact 886 | . . . . . . . . 488 398 . . . . . . Slashing 1137 | . . . . . . 972 108 . . 57 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 2 2 2 2 2 3 4 4 Average Corruption 2 | . . . . . . . 1 1 2 2 2 2 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . 40 10 6 . 7 5 1 2 Message Errors 19 | . . . . . . . . 13 2 2 . . 1 . 1 Matter Fused 19 | . . . . . . . . 7 5 . . 3 3 . 1 Heat Flow Errors 8 | . . . . . . . . 4 . 1 . 1 1 1 . Energy Discharges 9 | . . . . . . . . 6 . 1 . 2 . . . Data Loss (minor) 8 | . . . . . . . . 4 2 2 . . . . . Data Loss (major) 4 | . . . . . . . . 3 . . . 1 . . . Misfires 3 | . . . . . . . . 2 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 897 | . . . . . 14 122 . 355 264 34 . 15 11 82 . Projectiles 72 | . . . . . . . . 36 7 . . 15 11 3 . Explosions 155 | . . . . . 14 . . 62 . . . . . 79 . Melee 670 | . . . . . . 122 . 257 257 34 . . . . . Knockbacks 46 | . . . . . . . . 23 2 . . 3 7 11 . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic 38 | . . . . . . . . 19 . . . 3 7 9 . Secondary 7 | . . . . . . . . 4 1 . . . . 2 . Self-Inflicted Damage 51 | . . . . . 43 . . . . . . . 1 . 7 Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . 2 . 4 Targets Rammed 6 | . . . . . . . . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 313 | 100 313 . . . 243 116 . 215 20 232 . 209 222 199 6 Average Temperature 61 | 45 113 . . . 62 39 . 45 15 117 . 55 77 64 3 Received Heat Transfer 1723 | . 378 . . . 207 108 36 231 . . . 9 81 436 237 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . Impact Corruptions 15 | . . . . . . . . 5 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . Heat Transferred 988 | 333 555 . . . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Peak Influence 807 | 10 153 161 . . 160 469 652 807 . . . . 153 162 . Initial 736 | . 6 26 . . . 5 132 736 . . . . . 49 . Average 280 | 6 58 100 . . 54 267 441 479 . . . . 69 88 . Maximum Alert Level 3 | . . . . . . 2 2 3 . . . . . . . Low Security (%) 51 | 100 100 100 . 100 100 31 7 16 . . . . 100 100 . Level 1 11 | . . . . . . 54 11 7 . . . . . . . Level 2 33 | . . . . . . 14 81 65 . . . . . . . Level 3 4 | . . . . . . . . 10 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 2 2 . 10 . . . . 4 4 . Investigation 9 | . 1 . . . 1 1 . 2 . . . . 2 2 . Extermination 7 | . . . . . . . . 5 . . . . 1 1 . Reinforcement 7 | . 1 . . . 1 1 . 2 . . . . 1 1 . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 1 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Distress Signals 8 | . 1 . . . 3 1 . 1 . . . . . 2 . Communications Jammed 6 | . . . . . . . . 5 . . . . . 1 . Distress Signals 6 | . . . . . . . . 5 . . . . . 1 . Times Spotted 166 | . 18 6 . . 18 21 10 39 3 . . 6 10 18 17 Peak Tracking Total 11 | . 4 3 . . 5 5 5 4 2 . . 4 3 4 11 Tactical Retreats 11 | . . . . . . 1 . 2 . . . . 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 10 | . 2 . . . 1 2 . 3 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 23 | . 1 . . . . 6 . 11 . . . . 2 3 . Max in Single Turn 4 | . 1 . . . . 1 . 4 . . . . 1 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 62 | . 6 . 2 . 5 11 12 15 . 1 4 . 3 3 . Terminals 32 | . 5 . . . 3 9 6 6 . . . . 1 2 . Fabricators 6 | . . . . . . . . 4 . . . . 1 1 . Repair Stations 5 | . . . . . 1 1 . 2 . . . . 1 . . Recycling Units 8 | . 1 . . . . 1 6 . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 290 | . 19 . 2 . 29 39 50 101 . 1 30 . 9 10 . Successful 167 | . 5 . 2 . 15 18 26 60 . 1 30 . 4 6 . Failed 123 | . 14 . . . 14 21 24 41 . . . . 5 4 . Catastrophic 24 | . 3 . . . 3 2 5 8 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 121 | . 9 . 1 . 9 22 30 40 . . . . 3 7 . Terminals 164 | . 17 . . . 18 34 34 51 . . . . 2 8 . Fabricators 18 | . . . . . . . . 14 . . . . 2 2 . Repair Stations 29 | . . . . . 4 2 . 18 . . . . 5 . . Recycling Units 21 | . 2 . . . . 3 16 . . . . . . . . Scanalyzers 23 | . . . . . 7 . . 16 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 92 | . 5 . 2 . 8 12 12 20 . 1 30 . . 2 . Record 14 | . . . 1 . . . . 1 . 1 11 . . . . Part Schematic 22 | . 1 . . . 1 1 4 4 . . 11 . . . . Robot Schematic 8 | . . . . . . . 3 . . . 5 . . . . Robot Analysis 8 | . 2 . . . 2 1 1 2 . . . . . . . Prototype ID Bank 8 | . . . . . 1 1 1 2 . . 3 . . . . Open Door 4 | . . . . . . 4 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 5 | . . . . . 1 1 1 1 . . . . . 1 . Unreport Threat 4 | . . . . . 1 1 . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . Registered Components 2 | . . . . . . 1 . 1 . . . . . . . Zone Layout 6 | . . . . . . 1 1 4 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . . 2 . Load Schematic 3 | . . . . . . . . 2 . . . . . 1 . Build 3 | . . . . . . . . 2 . . . . . 1 . Repair Station Hacks 25 | . . . . . 4 2 . 16 . . . . 3 . . Scan Component 13 | . . . . . 2 1 . 8 . . . . 2 . . Repair 12 | . . . . . 2 1 . 8 . . . . 1 . . Recycling Unit Hacks 6 | . . . . . . . 6 . . . . . . . . Retrieve Components 6 | . . . . . . . 6 . . . . . . . . Scanalyzer 14 | . . . . . 2 . . 12 . . . . . . . Insert Component 8 | . . . . . 2 . . 6 . . . . . . . Analyze 6 | . . . . . . . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 23 | . . . . . 1 4 8 7 . . . . 1 2 . Terminals 14 | . . . . . 1 4 2 5 . . . . . 2 . Assimilate 3 | . . . . . . . . 2 . . . . . 1 . Botnet 7 | . . . . . . 3 2 2 . . . . . . . Operators 4 | . . . . . 1 1 . 1 . . . . . 1 . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . Fabnet 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 45 | . 6 . . . 5 9 8 11 . . . . 3 3 . Full Trace Events 13 | . 1 . . . 1 . 6 2 . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . 5 . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . Part Schematics Acquired 26 | . 1 . . . 1 1 4 8 . . 11 . . . . Parts Built 2 | . . . . . . . . 1 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 36 . . . . . 31 . Total Part Build Rating 8 | . . . . . . . . 3 . . . . . 5 . Parts Repaired 12 | . . . . . 2 1 . 8 . . . . 1 . . Time 617 | . . . . . 91 32 . 475 . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 13 . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 1 Robots Rewired 2 | . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Total Allies 19 | . . . . . . 10 . 4 . . . 1 . 3 1 Largest Group 10 | . . . . . . 10 10 3 2 1 1 1 1 2 1 Highest-Rated Group 173 | . . . . . . 173 166 87 58 29 29 96 96 94 135 Highest-Rated Ally 135 | . . . . . . 29 29 29 29 29 29 96 96 47 135 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 124 | . . . . . . 20 33 15 10 . . 12 22 12 . Total Damage 2331 | . . . . . . 245 343 151 132 . . 474 597 389 . Kills 20 | . . . . . . 4 3 4 1 . . 5 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 8 | . 2 . . . 2 1 1 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Turns Passed 12740 | 98 961 195 522 153 1338 1438 841 3922 569 478 148 507 630 743 197 Spaces Moved 7236 | 51 468 156 457 72 588 897 550 2010 345 311 97 284 305 386 259 Core 7236 | 51 468 156 457 72 588 897 550 2010 345 311 97 284 305 386 259 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 200 100 50 150 100 150 150 150 150 150 100 50 Average Speed 133 | 130 138 99 110 200 156 116 150 132 150 150 150 150 150 132 65 Slowest Speed 300 | 150 200 100 200 200 300 150 150 200 150 150 150 150 150 200 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 78 47 70 19 41 81 87 36 50 44 69 50 8 13 43 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 10 | . . 1 1 . . . 6 . . . 1 . . . 1 Known Exits Taken 3 | . . . . . 1 1 . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 1 . 1 . . 1 Spaces Dug 38 | . . . . . . 14 . 16 . 2 . . 5 1 . Terrain Destroyed 181 | . . . . . 19 37 24 51 3 2 . 2 7 36 . Melee 21 | . . . . . . 2 . 14 . 2 . . 3 . . Projectile 70 | . . . . . . 10 24 23 3 . . 2 4 4 . AOE 90 | . . . . . 19 25 . 14 . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Upp Total 9677 | 66 642 175 473 82 920 1195 562 3139 384 318 100 343 428 564 286 Wait 1726 | . 73 9 4 9 221 191 3 948 23 3 . 47 78 99 18 Move 7221 | 50 467 155 456 71 587 896 549 2009 344 310 96 283 304 385 259 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | 2 6 . 2 1 10 11 . 19 1 . . . 3 1 . Fast Attach 79 | 5 10 . . . 19 10 1 20 2 1 2 1 3 5 . Attach 44 | . 2 . 1 . 4 4 . 15 . . . . 4 12 2 Detach 35 | 1 1 . . . 7 2 . 14 1 . . . . 8 1 Swap 28 | . 4 1 3 . 2 5 2 7 2 . . . 2 . . Drop 73 | . 6 . 3 1 16 15 1 20 3 1 2 1 3 1 . Fire 327 | 8 73 10 . . 54 26 . 66 4 . . 11 26 47 2 Melee 72 | . . . 4 . . 35 2 21 4 3 . . 3 . . Ram 6 | . . . . . . . . . . . . . 2 . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . 4 . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: [*Upp x2]) -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 99 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Core integrity fell below 20% 730 | -10/Materials | Lost 4 parts (2p2u) 1054 | -10/Materials | Discovered new exit (range 6) 1060 | -10/Materials | Entered Mines 1082 | -10/Mines | Discovered new exit (range 10) 1231 | -10/Mines | Discovered new exit (range 9) 1248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1255 | -10/Mines | Entered Exiles 1270 | -10/Exiles | Met 8R-AWN 1279 | -10/Exiles | Met EX-HEX 1295 | -10/Exiles | Met EX-BIN 1304 | -10/Exiles | Aligned with FarCom system 1304 | -10/Exiles | Given EX-Vault access code 1317 | -10/Exiles | Opened EX-Vault 1345 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1377 | -10/Exiles | Met EX-DEC 1403 | -10/Exiles | Learned location of Zion (-7) 1465 | -10/Exiles | Found AWS/Gauss 1754 | -10/Exiles | Discovered new exit (range 14) 1777 | -10/Exiles | Left Exiles lab with AWS/Gauss 1777 | -10/Exiles | Entered Mines 1789 | -9/Mines | Learned Materials garrison access intel 1850 | -9/Mines | Met a Derelict bent on vengeance 1860 | -9/Mines | Discovered new exit (range 5) 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1931 | -8/Materials | Loaded intel: 1 garrison access location 2008 | -8/Materials | Identified exit to Factory 2608 | -8/Materials | Build established: Skirmisher 2798 | -8/Materials | Identified exit to Storage 2895 | -8/Materials | Repaired Reflective Plating 3045 | -8/Materials | Repaired Broken Adv. Weight Redist. System 3085 | -8/Materials | Build established: Gunner 3268 | -8/Materials | Entered Storage 3697 | -8/Storage | Repaired Mni. Grenade Launcher 3845 | -8/Storage | Destroyed 10 combat bots 3884 | -8/Storage | Build established: Mutant 3946 | -8/Storage | Found Prototype Launcher 4148 | -8/Storage | Identified Gui. Missile Launcher 4188 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4237 | -8/Storage | Discovered exit to Factory (range 11) 4473 | -8/Storage | Build established: Commander-Mutant 4623 | -8/Storage | Identified exit to Recycling 4693 | -8/Storage | Used back door to open Recycling access 4706 | -8/Storage | Entered Recycling 4706 | -8/Recycling | Accompanied by 10 allies 4933 | -8/Recycling | Discovered new exit (range 15) 5483 | -8/Recycling | Core integrity fell below 50% 5547 | -8/Recycling | Entered Factory 5547 | -6/Factory | Evolved 4 slots: Utility x4 5758 | -6/Factory | Build established: Mutant 5897 | -6/Factory | Search patrols dispatched 6182 | -6/Factory | Build established: Hacker-Mutant 6242 | -6/Factory | Discovered new exit (range 15) 6247 | -6/Factory | Search patrols dispatched 7560 | -6/Factory | Repaired Assault Cannon 7625 | -6/Factory | Discovered new exit (range 13) 7910 | -6/Factory | Discovered new exit (range 6) 8274 | -6/Factory | Found Exp. Targeting Computer 8277 | -6/Factory | Found Exp. Targeting Computer 8580 | -6/Factory | Identified exit to Lower Caves 8724 | -6/Factory | Repaired Broken Gravity Neutralizer 8785 | -6/Factory | Repaired Broken Mic. Nuclear Core 8823 | -6/Factory | Repaired Reflective Plating 8905 | -6/Factory | Repaired Gravity Neutralizer 8949 | -6/Factory | Repaired Gauss Cannon 9019 | -6/Factory | Repaired Enh. Nuclear Core? 9090 | -6/Factory | Repaired Transmission Jammer 9273 | -6/Factory | Fabricated G-50 Soldier? 9352 | -6/Factory | Fabricated Imp. Sensor Array (x1) 9397 | -6/Factory | First assault squad dispatched 9469 | -6/Factory | Entered Lower Caves 9469 | -6/Lower Caves | Accompanied by 2 allies 9613 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10022 | -6/Lower Caves | Discovered new exit (range 11) 10038 | -6/Lower Caves | Entered another Lower Caves area 10038 | -6/Lower Caves | Accompanied by 1 ally 10039 | -6/Lower Caves | Encountered a Warlord checkpoint 10053 | -6/Lower Caves | Discovered new exit (range 10) 10504 | -6/Lower Caves | Discovered new exit (range 9) 10516 | -6/Lower Caves | Entered Data Miner 10516 | -6/Data Miner | Accompanied by 1 ally 10517 | -6/Data Miner | Discovered new exit (range 6) 10546 | -6/Data Miner | Met Data Miner 10576 | -6/Data Miner | Learned location of Section 7 (-3) 10576 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10600 | -6/Data Miner | Received God Mode back door access code from Data Miner 10664 | -6/Data Miner | Entered Proximity Caves 10664 | -5/Proximity Caves | Accompanied by 1 ally 10876 | -5/Proximity Caves | Escorted by Enhanced Grunt 11148 | -5/Proximity Caves | Discovered new exit (range 6) 11171 | -5/Proximity Caves | Entered Factory 11171 | -5/Factory | Accompanied by 1 ally 11171 | -5/Factory | Evolved 2 slots: Utility x2 11350 | -5/Factory | Repaired Hrd. Medium Armor Plating 11373 | -5/Factory | Incoming investigation squad redirected 11468 | -5/Factory | Build established: Hacker-Assassin 11685 | -5/Factory | Discovered new exit (range 11) 11801 | -5/Factory | Entered another Factory area 11801 | -4/Factory | Evolved 2 slots: Utility x2 12043 | -4/Factory | Discovered new exit (range 5) 12282 | -4/Factory | Incoming investigation squad redirected 12286 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 12497 | -4/Factory | Lost 8 parts (1p4u3w) 12512 | -4/Factory | Discovered new exit (range 5) 12544 | -4/Factory | Entered Upper Caves 12548 | -4/Upper Caves | Core integrity fell below 50% 12591 | -4/Upper Caves | Spotted B-86 Titan 12599 | -4/Upper Caves | Learned Research emergency access door positions 12603 | -4/Upper Caves | Build established: Hacker-Mutant 12614 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12655 | -4/Upper Caves | Lost 3 parts (1p2u) 12674 | -4/Upper Caves | Learned location of Quarantine (-3) 12703 | -4/Upper Caves | Core integrity fell below 20% 12741 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- World map updated: -3/Quarantine. 12678_ Acquired 4 matter. 12678_ Acquired 18 matter. 12687_ 0O-9AX(k) breaks down the debris. 12697_ Destroyed Tractor Beam. 12699_ Destroyed Lgt. Ion Engine. 12702_ Imp. Hacking Suite destroyed. 12708_ Slammed into G-67 Veteran. 12711_ Acquired 2 matter. 12711_ Slammed into G-67 Veteran. 12714_ Acquired 3 matter. 12715_ Acquired 5 matter. 12716_ Acquired 4 matter. 12716_ Acquired 2 matter. 12732_ Searching scrap... 12732_ Found Microactuators. 12732_ Found 24 Matter. 12733_ Acquired 24 matter. 12738_ Machine Analyzer destroyed. 12738_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????? ??## #????# ## ?? | | ???????????????????# ###%%% ###### ####?? # | | ????????????????????# !%% #?? | | ????????????????????# ## #### #??### | | ????????????????????# #### %### #??# ##???? | | ????????????????????## ##?# ##?# #### ###?? | | ?????????????????????# ##?# %#??# # # #?? | | ?????????????????????## #?## #??# # #?? | | ??????????????????????## #??# #??# ####?? | | ???????????????????????## #??# #??###### #????? | | ????????????????????????## #### #???????# #????# | | ?????????????????????????## #??????? ????# | | ?????????????????????????## ######??????? ???# | | ????????????????????????## g#??????????? ??? | | ????????????????????????# #??????????? #??? | | ????????????????????????# ##?????????## #??? | | ????????????????????????## #??????????## ??? | | ?????????????????????????## ##??????????## ??? | | ??????????????????????????# ##??????????? #?? | | ?????????????????????????##g ##?????????? ##?? | | ???????????????????????### l #?????????? #??? | | ??????????????????????## lg #?????????? #??# | | ?????????????????????## gg #?????????? ? | | ????????????????????## #####??????? | | ????????????????????# ### ##?????? " | | ????????????????????# @ ## #?????? "" | | ????????????????????# ####### "" | | ????????????????????## ! " | | ?????????????????????### | | ???????????????????????# ###### ####### ### "" | | ???????????????????????##?????#####?????###???? " | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 5 Offensive Hacking 36 Defensive Hacking 32 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Hacking Suite | -8/Storage | Hacked Imp. Hacking Suite | -8/Recycling | Hacked Imp. Grenade Launcher | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Imp. Sensor Array | -8/Recycling | Hacked Point Defense System | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Hacked F-cell Engine | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Scanalyzed Reflective Plating | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked G-47 Trooper | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Imp. Sensor Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumHardcellJammer Manual? 1 Play Time 01:53:39 Cumulative 52.9 hours Start 2023.12.03 @ 18:59:55 End 2023.12.03 @ 20:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fac8c3f-9568-4e0a-b4df-0f97a68edae4