Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 17:09:57 Player: Tamplier Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1898) 1898 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5528 Bonus ------- None Cogmind --------- Core Integrity 415/850 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Armored Leg Energy Well (500) Improved ECM Suite Component Analysis Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Energy Well Long-range Terrain Scanner Transmission Jammer Hardened Light Armor Plating Focal Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Leg Improved ECM Suite Component Analysis Suite Improved Field Recycling Unit Precision Shock Rifle Heavy Laser [Rating: 52] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . 2 . . 1 1 Weapon 1 | . . . . 1 . . Parts Attached 96 | 5 27 14 1 25 13 11 Power 14 | 1 3 2 . 5 2 1 Engine 11 | 1 3 2 . 3 2 . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 7 2 . 4 1 . Treads 4 | . 2 2 . . . . Leg 3 | . . . . 3 . . Wheel 7 | 2 3 . . 1 1 . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 42 | . 9 5 . 15 6 7 Device 21 | . . 3 . 8 5 5 Storage 4 | . 2 . . 1 . 1 Processor 2 | . 1 1 . . . . Hackware 1 | . . . . 1 . . Protection 14 | . 6 1 . 5 1 1 Artifact . | . . . . . . . Weapon 24 | 2 8 5 1 1 4 3 Energy Gun 6 | . 3 1 . . . 2 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 10 | 2 4 2 . . 2 . Ballistic Cannon 3 | . . 1 1 . . 1 Launcher 3 | . 1 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 6 1 . . 3 13 Power 4 | . 1 . . . 1 2 Propulsion 2 | . 1 . . . . 1 Utility 9 | . 1 1 . . 1 6 Weapon 8 | . 3 . . . 1 4 Highest Loss Streak 11 | . 3 1 . . 2 11 Average Slot Usage (%) 88 | . 95 99 100 93 81 75 Engine 12 | . 13 11 11 11 14 11 Core 1 | . . . . 6 . . Treads 5 | . 7 22 22 1 . . Leg 1 | . . . . 7 . . Wheel 6 | . 13 . . 4 7 5 Hover 1 | . 6 . . . . . Device 16 | . . 14 22 19 21 24 Storage 8 | . 6 11 11 8 7 6 Processor 1 | . 5 4 . . . . Protection 8 | . 13 12 11 7 6 5 Energy Gun 2 | . 9 5 . . . 1 Energy Cannon 2 | . . . . . 5 4 Ballistic Gun 6 | . 15 7 . . 10 5 Ballistic Cannon 7 | . . 3 18 18 3 5 Launcher 3 | . 2 5 3 9 1 . Naked Turns . | . . . . . . . Heaviest Build 70 | 5 26 34 38 55 61 70 Greatest Support 40 | 20 40 40 40 40 28 28 Greatest Overweight (x) 15 | 1 4 . . 15 2 14 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 Average Capacity 9 | 4 6 10 10 9 10 10 Most Carried 10 | 4 5 5 3 10 10 8 Average Carried 4 | . 2 1 2 5 6 6 Final Capacity 10 | 4 10 10 10 10 10 10 Final Carried 8 | . 2 3 2 8 6 5 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Mutant 13% | Tank 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1854 | 264 332 182 . 342 367 367 Remotely . | . . . . . . . Salvage Created 1832 | 31 445 213 . 344 397 402 Parts 124 | . 36 16 . 19 22 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 52 | 1 15 6 . 8 10 12 Guns 26 | 1 14 6 . . 3 2 Cannons 21 | . . . . 6 5 10 AOE 4 | . 1 . . 1 2 . Classes Destroyed 8 | 1 3 2 . 1 1 . Worker 6 | . 1 2 . . . 3 Builder 2 | . 1 . . . . 1 Watcher 2 | . . . . 2 . . Swarmer 21 | . 6 3 . . 4 8 Grunt 16 | 1 9 1 . 3 1 1 Brawler 2 | . . 1 . 1 . . Sentry 9 | . . 1 . 4 2 2 Programmer 3 | . . . . . 2 1 Thug 1 | . . . . . 1 . Best Kill Streak 5 | 1 4 3 . 3 4 5 Combat Bots Only 4 | 1 4 3 . 3 4 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4407 | 66 1249 208 . 386 773 1725 Core 906 | 22 226 41 . 46 136 435 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 91 . . 89 91 80 . Volleys Fired 195 | 7 86 25 . 24 21 32 Largest 3 | 2 2 2 . 3 3 3 Hottest 177 | 40 130 85 . 118 121 177 Shots Fired 353 | 14 123 39 . 47 47 83 Gun 225 | 14 122 36 . . 14 39 Cannon 123 | . . 3 . 46 30 44 Launcher 5 | . 1 . . 1 3 . Special . | . . . . . . . Kinetic 256 | 14 92 25 . 46 30 49 Thermal 84 | . 30 14 . . 14 26 Explosive 5 | . 1 . . 1 3 . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 11 | 4 11 9 . 5 7 8 Robot Miss Streak 11 | 1 11 3 . 4 5 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 214 | 10 86 22 . 26 24 46 Core Hits 109 | 3 44 10 . 13 19 20 Critical Hits 2 | . . . . 1 . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3997 | 75 736 289 . 703 850 1344 Guns 1759 | 75 686 289 . . 233 476 Cannons 1914 | . . . . 628 418 868 Explosions 268 | . 50 . . 59 159 . Melee . | . . . . . . . Ramming 56 | . . . . 16 40 . Kinetic 2526 | 75 446 155 . 628 371 851 Thermal 1039 | . 240 134 . . 280 385 Explosive 268 | . 50 . . 59 159 . Electromagnetic 108 | . . . . . . 108 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . . 1 Average Corruption 1 | . . 2 2 . . 1 Corruption Purged . | . . . . . . . Effects 9 | . . 2 6 . . 1 Message Errors 1 | . . . 1 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 4 | . . 2 2 . . . Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 42 | . . . . 41 . 1 Projectiles 42 | . . . . 41 . 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 13 | . . . . 8 2 3 Impact . | . . . . . . . Kinetic 13 | . . . . 8 2 3 Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . 48 44 . Shots 2 | . . . . 1 1 . Rammed 7 | . . . . 1 6 . Targets Rammed 8 | . . 1 . 1 6 . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 580 | 12 418 150 196 137 303 580 Average Temperature 94 | 7 105 55 92 42 91 148 Received Heat Transfer 1197 | 36 534 42 . 153 123 309 Effects 18 | . 2 . . . . 16 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . 1 . . . . 2 Interference 6 | . . . . . . 6 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . 1 . . . . 2 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1609 | . 314 333 . . 370 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 342 | 20 342 286 1 237 293 255 Initial 91 | . 13 91 1 . 56 18 Average 108 | 7 186 164 1 87 130 61 Maximum Alert Level 1 | . 1 1 . 1 1 1 Low Security (%) 80 | 100 54 55 100 83 88 95 Level 1 19 | . 45 44 . 16 11 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 5 2 . 1 2 1 Investigation 4 | . 3 1 . . . . Extermination 3 | . . . . . 2 1 Reinforcement 4 | . 2 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed 7 | . . . . . 6 1 Distress Signals 7 | . . . . . 6 1 Times Spotted 95 | 1 28 17 . 18 13 18 Peak Tracking Total 7 | 1 5 5 . 7 4 7 Tactical Retreats 5 | . 2 . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 5 | . 2 . . 1 1 1 Max in Single Turn 2 | . 2 . . 1 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 3 2 . 7 . 3 Terminals 10 | . 3 2 . 5 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . . 1 Total Hacks 42 | . 13 5 . 18 . 6 Successful 31 | . 7 5 . 15 . 4 Failed 11 | . 6 . . 3 . 2 Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 29 | . 13 5 . 11 . . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . 7 . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 20 | . 7 5 . 8 . . Record 5 | . 1 1 . 3 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 3 | . 1 2 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . . . . 2 . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . 7 . . Insert Component 3 | . . . . 3 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 2 . 1 . 2 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . . . 2 Matter 146 | . . . . . . 146 Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 5623 | 111 999 616 342 1359 1010 1186 Spaces Moved 3645 | 106 762 322 213 870 560 812 Core 117 | 83 6 . . 7 . 21 Treads 714 | . 135 322 213 44 . . Legs 309 | . . . . 309 . . Wheels 2231 | 23 347 . . 510 560 791 Hover 274 | . 274 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 160 160 110 110 110 Average Speed 121 | 73 87 160 160 134 116 124 Slowest Speed 800 | 100 250 160 160 800 120 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 7 56 25 34 48 10 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . 5 3 . 12 23 7 Melee . | . . . . . . . Projectile 18 | . . 3 . 6 2 7 AOE 32 | . 5 . . 6 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4573 | 128 1008 390 215 1030 882 920 Wait 427 | . 76 5 . 43 257 46 Move 3639 | 105 761 321 212 869 559 812 Hop . | . . . . . . . Pick Up 105 | 8 30 13 . 31 13 10 Fast Attach . | . . . . . . . Attach 96 | 5 27 14 1 25 13 11 Detach 27 | . 8 2 1 12 3 1 Swap . | . . . . . . . Drop 76 | 3 20 9 1 25 10 8 Fire 195 | 7 86 25 . 24 21 32 Melee . | . . . . . . . Ram 7 | . . . . 1 6 . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Lost 3 parts (1p1n1u) 804 | -10/Materials | Discovered new exit (range 5) 884 | -10/Materials | Core integrity fell below 20% 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Build established: Scavenger-Mutant 1636 | -9/Materials | Discovered new exit (range 12) 1727 | -9/Materials | Entered Mines 1728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1751 | -9/Mines | Met a Derelict bent on vengeance 1846 | -9/Mines | Discovered new exit (range 11) 2069 | -9/Mines | Entered Materials 2069 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2448 | -8/Materials | Build established: Mutant 3138 | -8/Materials | Discovered new exit (range 17) 3428 | -8/Materials | Entered Factory 3428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -7/Factory | P-60 Hacker assimilated allied I6-ENJ(g) 3796 | -7/Factory | Discovered new exit (range 14) 3949 | -7/Factory | Discovered new exit (range 16) 3962 | -7/Factory | Discovered new exit (range 16) 4438 | -7/Factory | Entered another Factory area 4438 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5017 | -6/Factory | Fabricated Imp. Heat Sink (x2) 5097 | -6/Factory | Build established: Tank 5169 | -6/Factory | Discovered new exit (range 16) 5616 | -6/Factory | Core integrity fell below 50% 5624 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. Transmission Jammer destroyed. Broken Arm. Huge Wheel destroyed. K-01 Serf collects debris. Lrn. Terrain Scanner destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Y-54 Guardian IFF system glitched. U-05 Engineer lays Concrete. K-01 Serf collects debris. Focal Shield destroyed. K-01 Serf collects debris. 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Heat Sink | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heat Sink | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control Just What I Needed Made in Tau Ceti IV No Signal Novice Programmer One Hack Too Far Oops Serviceable Loadout Shopping List Storm Trooper Challenges ------------ None Game ------ Seed PointMassField Manual? 0 Play Time 01:42:04 Cumulative 3.3 hours Start 2021.06.15 @ 07:04:42 End 2021.06.16 @ 17:09:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b120074-f488-4b62-8875-42dcaad47080