Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 03:09:44 Player: ktur Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (168) 840 Value Destroyed (6791) 6791 Prototype IDs (84) 1680 Alien Tech Used (11) 2200 Bonus (12383) 12383 TOTAL SCORE: 35194 Bonus ------- High Alert Combat Kills 1785 Follower Combat Kills 98 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 700/700 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Experimental Biometal Medium Treads > --- UTILITY (12) ----- Experimental Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Graphene Brace Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Particle Reactor Experimental Energy Well (600) Long-range Terrain Scanner Chronowheel Transdimensional Reconstructor Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Energy Well Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Cloaking Device Improved Utility Shielding Spacefold Activator > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Phase Redirector Chronowheel Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Microwarp Drive Vortex Cannon Vortex Cannon Potential Cannon [Rating: 226] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Linear Gravjet Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Layered Heavy Armor Plating Artifact Spacefold Activator Weapon Improved Assault Rifle Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 284 | 6 4 1 16 1 1 7 8 11 3 6 4 4 9 1 3 . 1 20 6 6 9 2 4 8 2 7 1 20 10 5 5 22 25 46 Power 28 | 1 . . 1 . . . . 1 1 . . . 1 . . . . 2 1 3 2 1 . 1 1 1 . 3 1 . . . . 7 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 16 | . . . . . . . . 1 1 . . . 1 . . . . 2 1 3 1 1 . . 1 1 . 2 . . . . . 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . . 6 Propulsion 98 | 2 . . 8 . . 2 1 5 . 3 . 2 3 . 2 . . 10 2 . 2 1 1 6 . 2 1 6 1 1 . 8 17 12 Treads 25 | 2 . . 8 . . 2 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 4 5 Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . 1 . . . . 10 2 . 2 1 1 . . . . . . . . 1 5 1 Flight 46 | . . . . . . . . 5 . 1 . . . . 2 . . . . . . . . 6 . 2 1 6 1 1 . 7 8 6 Utility 102 | 1 2 1 6 1 1 2 4 3 1 2 2 1 3 1 . . 1 5 . 3 5 . 2 1 1 4 . 9 2 4 4 8 7 15 Device 40 | . . 1 3 1 . . 1 1 1 1 . . . . . . . 2 . 3 2 . 1 1 . 2 . 7 1 4 2 3 2 1 Storage 16 | 1 2 . 1 . 1 . . 1 . . . . . . . . . 1 . . 2 . . . . . . 1 1 . . 2 1 2 Processor 13 | . . . 1 . . . 2 1 . . 1 1 3 1 . . . 1 . . . . 1 . . 1 . . . . . . . . Hackware 7 | . . . . . . . 1 . . 1 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 Protection 19 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 2 . 3 8 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 Weapon 56 | 2 2 . 1 . . 3 3 2 1 1 2 1 2 . 1 . . 3 3 . . . 1 . . . . 2 6 . 1 6 1 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . 11 Ballistic Gun 11 | 2 2 . 1 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 9 | . . . . . . . . . 1 1 . 1 . . 1 . . 2 3 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . 4 . . . . 4 . 1 3 1 2 2 1 4 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . System Corruption 26 | . . . . . . . . . . . . 10 . . . . . 5 . . 11 . . . . . . . . . . . . . Parts Lost 67 | . . . 2 . . . 1 . 3 11 . . . . 2 . . 1 6 . . 2 2 11 . . 1 1 . 1 1 4 . 18 Power 7 | . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . 2 . . . . . . . . . 1 Propulsion 29 | . . . . . . . . . 1 7 . . . . 1 . . . 4 . . 1 2 4 . . . 1 . . . 1 . 7 Utility 24 | . . . 2 . . . 1 . . 2 . . . . 1 . . 1 1 . . . . 5 . . 1 . . 1 . 3 . 6 Weapon 7 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 Highest Loss Streak 13 | . . . 1 . . . 1 . 3 10 . . . . 1 . . 1 5 . . 2 1 8 . . 1 1 . 1 1 3 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 95 97 98 98 100 100 98 89 85 48 36 46 61 80 73 66 72 88 84 82 87 92 93 65 72 85 93 95 94 90 91 86 91 76 Engine 3 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 6 1 . . . . . . . 6 8 11 10 10 10 3 4 9 10 8 8 4 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 5 Treads 13 | . 28 28 33 33 33 33 35 . . . . 8 15 20 15 6 6 . . . . . . . . . . . . . . . . 7 Hover 4 | . . . . . . . . . . . . . . 6 6 6 6 33 26 23 29 34 31 10 . . . . . . . . . . Flight 9 | . . . . . . . . 36 34 8 . . . . 3 6 6 . . . . . . 7 31 31 31 33 33 30 30 29 31 14 Device 6 | . . . 12 9 5 . 1 6 7 5 . . . . . . . 1 5 11 10 11 14 7 . 3 4 13 14 20 21 16 12 8 Storage 8 | . 23 25 11 11 16 16 9 7 7 5 . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 6 16 12 Processor 13 | . . . 2 11 11 11 11 6 7 7 13 16 28 33 26 26 26 21 17 17 17 17 20 19 15 17 21 19 19 17 17 17 13 12 Hackware 3 | . . . . . . . 3 7 7 8 15 13 6 6 6 6 12 11 10 5 5 5 . . . 2 5 2 . . . . . . Protection 2 | . . . 4 . . 5 9 . . . . . . . . . . . . . . . . . 4 5 5 1 4 4 4 2 2 6 Ballistic Gun 7 | . 28 28 22 22 22 22 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 7 7 6 7 6 6 6 6 6 3 . . . . . . . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 34 34 59 54 56 61 62 20 26 20 3 3 9 3 3 3 3 27 32 32 35 35 39 44 46 45 41 46 46 49 49 56 58 126 Greatest Support 240 | 40 40 40 67 66 66 67 89 21 26 26 3 3 9 3 8 3 3 27 45 36 54 56 67 49 47 56 56 61 56 65 73 65 74 240 Greatest Overweight (x) 4 | 2 . . . . . . . . 1 4 . . 2 . . . . . 1 . . . . 2 . . . . . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 5 5 5 5 5 5 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 13 | 7 10 15 16 20 20 20 20 11 10 8 5 5 5 5 5 5 5 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 20 | 7 10 14 20 20 20 20 20 20 10 10 5 5 5 5 5 5 5 10 10 10 15 15 15 15 13 15 15 15 15 15 15 16 17 17 Average Carried 13 | 3 8 10 16 19 19 19 19 10 9 8 4 4 5 4 4 5 5 9 8 9 11 14 14 13 12 14 14 14 14 13 14 14 16 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 5 5 5 5 5 5 5 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 20 | 6 10 14 20 20 20 20 20 10 10 5 5 5 5 5 5 5 5 10 9 10 15 14 15 11 13 15 15 15 15 15 15 15 17 7 Class Distribution -------------------- 38% | Mutant 10% | Alien-Mutant 8% | Hacker-Mutant 7% | Hacker-Sprinter 5% | Scavenger-Scout 3% | Infiltrator-Ninja 3% | Alien-Ninja 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Ninja | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Ninja | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 4335 | 251 174 161 670 44 . 63 454 143 44 67 44 60 108 10 21 . 64 236 30 87 . 166 65 75 25 70 10 188 . 36 154 . 387 428 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7054 | . 136 178 1390 90 . . 756 . 40 66 . 143 245 21 12 . . 565 119 . . 113 251 116 53 . . 419 . 36 . . 330 1975 Parts 382 | . 15 9 90 6 . . 56 . 3 5 . 6 9 3 3 . . 16 13 . . 9 7 6 6 . . 14 . 3 . . 6 97 Haulers Intercepted 12 | . . . 6 . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 1 4 . 6 . . 1 . 2 . 8 2 . 8 . 11 5 8 . . . . . . . . Prevented 19 | . . . . . . . . . 1 . . 1 . . . . . . . 5 . . . 2 . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 124 | . 5 4 31 2 . . 13 . 1 4 . 3 2 1 4 . . 4 9 . . 2 . 2 1 . . 1 . . . . 1 34 Melee 12 | . . . . . . . . . . 2 . . 2 1 . . . . 1 . . 2 . 2 1 . . 1 . . . . . . Guns 55 | . 5 4 31 2 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 AOE 32 | . . . . . . . . . 1 1 . 3 . . 4 . . 4 8 . . . . . . . . . . . . . . 11 Classes Destroyed 16 | . 4 . 5 . . . 2 . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . 1 Worker 7 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . . . 6 . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Recycler 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 1 . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . 4 Swarmer 41 | . 3 . 11 . . . 4 . 1 4 . . . . 4 . . 4 9 . . . . . . . . . . . . . . 1 Grunt 34 | . 2 4 11 2 . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 7 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 13 | . . . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Programmer 16 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 1 . . 1 . . . . . 9 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 6 2 . . 5 . 1 4 . 3 2 1 4 . . 5 5 . . 2 1 2 1 . . 2 . 1 . . 2 5 Combat Bots Only 6 | . 3 2 6 2 . . 4 . 1 4 . 3 1 1 4 . . 4 5 . . 2 . 2 1 . . 1 . . . . 1 4 Max Kills in Single Turn 5 | . 2 2 1 1 . . 2 . 1 1 . 3 1 1 3 . . 3 5 . . 1 1 1 1 . . 1 . 1 . . 1 3 Gunslinging 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 1 1 . 3 . . 3 . . 2 5 . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . . 1 1 . . . . 1 . . 1 . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 16330 | . 126 57 888 15 . . 674 17 243 647 . 72 261 . 255 . . 212 407 10 . 239 261 1081 99 60 76 309 . 261 346 362 697 8655 Core 3425 | . 22 10 138 . . . 75 . 49 268 . 34 45 . 54 . . 16 55 10 . 35 35 467 15 . 17 103 . 91 98 105 388 1295 Absorbed by Shields 172 | . . . 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 319 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 30 . 31 71 67 62 45 Regen/Repaired (Parts) 1353 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 . 915 Core Remaining (%) 77 | 100 . 87 . . . 65 86 . . . . 49 . . . . 88 . . . . 88 . . . . 53 . 92 . . 69 . . Volleys Fired 310 | . 14 7 90 4 . . 54 . 3 2 . 1 . . 3 . . 2 4 . . . . . . . . . . . 3 9 . 114 Largest 2 | . 2 2 2 2 . . 2 . 1 1 . 1 . . 1 . . 1 1 . . . . . . . . . . . 1 1 . 2 Hottest 200 | . 46 46 46 46 . . 50 . 39 39 . 33 . . 39 . . 39 39 . . . . . . . . . . . 50 50 . 200 Shots Fired 492 | . 28 14 180 8 . . 108 . 3 2 . 1 . . 3 . . 2 4 . . . . . . . . . . . 3 9 . 127 Gun 338 | . 28 14 180 8 . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . 127 Launcher 15 | . . . . . . . . . 3 2 . 1 . . 3 . . 2 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 341 | . 28 14 180 8 . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thermal 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Explosive 15 | . . . . . . . . . 3 2 . 1 . . 3 . . 2 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . 35 Robot Hit Streak 25 | . 15 25 21 10 . . 22 . 16 . . 1 . . 1 . . 3 . . . . . . . . . . . . . . . 11 Robot Miss Streak 5 | . 2 3 3 1 . . 4 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 1 4 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 410 | . 20 11 133 7 . . 77 . 2 3 . 1 3 2 2 . . 18 2 . . 5 2 20 2 . . 17 . 1 1 . 3 78 Core Hits 206 | . 10 6 55 4 . . 35 . 2 3 . 5 1 . 4 . . 10 8 . . 2 2 3 1 . . 4 . 1 . . 1 49 Critical Kills 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 1 1 . . . 1 . . . . . 2 1 . . . 1 . . . . . 1 1 . . 1 . . . . . 8 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 262 | . . . . . . . . 5 3 10 1 . 15 4 1 . . 44 2 6 . 15 15 42 16 . . 53 3 9 9 . 6 3 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Impact 63 | . . . . . . . . 5 3 10 1 . 15 4 1 . . 24 . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . . . . . . . . . . . . 20 2 6 . 15 2 15 13 . . 32 1 . . . . . Piercing 84 | . . . . . . . . . . . . . . . . . . . . . . . 13 27 3 . . 21 2 9 9 . . . Sneak Attacks 19 | . . . . . . . . . . . . . 1 . . . . 8 . . . 1 2 . . . . 3 . . . . 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 . . . . . . Damage Inflicted 19113 | . 301 189 2122 101 . . 1141 . 305 232 . 154 191 115 384 . . 1717 644 . . 302 168 756 81 . . 921 . 91 79 . 288 8831 Guns 3840 | . 301 177 2120 101 . . 1141 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5502 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5502 Explosions 4819 | . . . . . . . . . 170 133 . 154 . . 356 . . 516 537 . . . . . . . . . . . . . . 2953 Melee 4803 | . . . . . . . . . 135 99 . . 191 115 28 . . 1201 107 . . 302 168 756 81 . . 921 . 91 79 . 288 241 Ramming 149 | . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Kinetic 4540 | . 301 177 2120 101 . . 1141 . . . . . . . . . . . . . . . . . . . . . . . . . 288 412 Thermal 6964 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6964 Explosive 1866 | . . . . . . . . . 170 133 . 154 . . 356 . . 516 537 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1158 | . . . . . . . . . 135 99 . . 191 115 28 . . 590 . . . . . . . . . . . . . . . . Slashing 2120 | . . . . . . . . . . . . . . . . . . 611 107 . . 302 91 306 81 . . 622 . . . . . . Piercing 996 | . . . . . . . . . . . . . . . . . . . . . . . 77 450 . . . 299 . 91 79 . . . Entropic 1320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1320 Highest Corruption 28 | . . . . . . . . . . . . 10 3 3 4 4 4 7 7 7 18 18 . 4 5 5 . . . 3 3 . . 28 Average Corruption 8 | . . . . . . . . . . . . 10 2 3 3 4 4 5 7 7 10 18 . 3 4 5 . . . 3 3 . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . . 3 2 2 3 . 4 13 3 6 3 4 . 3 3 . . . . 1 3 . . 51 Message Errors 32 | . . . . . . . . . . . . . 1 2 1 . 2 7 . 3 1 . . 1 1 . . . . . 1 . . 12 Matter Fused 22 | . . . . . . . . . . . . 2 1 . 1 . 1 1 1 1 1 2 . 1 1 . . . . . 1 . . 8 Heat Flow Errors 12 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . . . . . 1 . . . . . 1 . . 5 Energy Discharges 12 | . . . . . . . . . . . . . . . . . . 2 1 1 1 1 . 1 . . . . . . . . . 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 7 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2484 | . . . . . . . . . 111 21 . . 109 60 19 . . 375 26 . . 37 . 90 . . . 201 . . 9 . 150 1276 Projectiles 660 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 660 Explosions 601 | . . . . . . . . . 1 . . . . . 19 . . 14 . . . . . . . . . . . . . . . 567 Melee 1223 | . . . . . . . . . 110 21 . . 109 60 . . . 361 26 . . 37 . 90 . . . 201 . . 9 . 150 49 Knockbacks 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Impact 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . 39 4 . . . . 8 . . . . . . . . . . . . . . . . . . 60 Shots 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed 12 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 14 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 283 | . 7 4 19 2 . . 133 3 . . . 162 199 . 172 . . 281 283 22 237 110 139 3 259 81 214 221 51 122 199 181 178 178 Average Temperature 68 | . 3 2 7 2 . . 54 2 . . . 94 106 . 98 . . 127 89 13 79 25 52 3 69 3 99 38 14 32 79 50 93 100 Received Heat Transfer 1081 | . 36 36 316 9 . . 144 . . . . 18 . . 36 . . 27 63 . . . . . . 9 9 . . 9 45 . 9 315 Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . . 1 1 . . 4 1 . . . 9 . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 Heat Transferred 5282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5282 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1508 | . 153 100 493 204 . . 291 260 . . . . 209 . . . . 310 . . . . 282 . . . . 245 129 187 380 587 597 1508 Initial 381 | . . . 39 154 . . . 107 . . . . 61 . . . . 15 . . . . 44 . . . . 9 54 72 102 213 288 381 Average 310 | . 47 47 315 199 . . 83 161 . . . . 100 . . . . 135 . . . . 163 . . . . 128 96 153 243 303 399 965 Maximum Alert Level 4 | . . . 2 1 . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 2 2 4 Low Security (%) 50 | 100 100 100 21 13 . 100 91 81 . . . . 99 . . . . 63 . . . . 74 . . . . 63 100 100 38 . . . Level 1 26 | . . . 60 86 . . 8 18 . . . . . . . . . 36 . . . . 25 . . . . 36 . . 61 78 58 5 Level 2 9 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 41 21 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 2 . . . 3 . . . . . 4 . 1 . . 2 . . . . 5 . . . . 3 1 . 1 1 3 10 Investigation 17 | . 1 . 1 . . . 2 . . . . . 3 . . . . 1 . . . . 4 . . . . 2 1 . 1 1 . . Extermination 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 Reinforcement 8 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 2 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 17 | . 1 . 4 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 5 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Times Spotted 395 | . 9 4 38 2 . . 27 9 8 14 . 6 3 5 12 . . 18 15 5 . 9 19 8 2 15 4 8 . 4 13 17 30 91 Peak Tracking Total 18 | . 4 2 5 2 . . 4 6 4 5 . 4 2 3 6 . . 5 7 5 . 6 10 4 1 11 10 2 . 3 5 18 12 13 Tactical Retreats 51 | . . . 1 . . . . 2 2 2 . 2 . . 2 . . 4 3 . . 1 7 . . 2 1 . . 2 3 3 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 14 | . 1 . . . . . . . . . . . 1 . . . . 5 . . . . 2 . . . . 1 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 6 . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 49 | . 3 1 5 . 1 . 7 4 . . . . 3 . . 4 . 4 . 1 4 . 3 . . 3 . 1 1 1 1 2 . . Terminals 18 | . 3 . 4 . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Fabricators 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 141 | . 13 1 11 . 1 . 19 11 . . . . 6 . . 31 . 6 . 1 16 . 8 . . 6 . 1 3 1 2 4 . . Successful 89 | . 6 1 4 . 1 . 6 4 . . . . 3 . . 31 . 5 . 1 16 . 4 . . 6 . . . . . 1 . . Failed 52 | . 7 . 7 . . . 13 7 . . . . 3 . . . . 1 . . . . 4 . . . . 1 3 1 2 3 . . Catastrophic 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 11 . 9 . 1 . 5 10 . . . . 4 . . . . 25 . . . . 10 . . 1 . 9 5 8 8 23 14 6 Terminals 50 | . 13 . 9 . . . 12 10 . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Fabricators 17 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 8 . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 4 . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Hacks 67 | . 5 1 1 . 1 . 4 . . . . . . . . 31 . . . 1 16 . . . . 6 . . . . . 1 . . Record 20 | . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . 4 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . Unreport Threat 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 4 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 5 . . . 7 4 . . . . 2 . . . . 3 . . . . 3 . . . . 1 1 1 1 1 . . Full Trace Events 8 | . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . . . 1 . . . 1 . . . 15 . 10 . . 10 . 47 . . 3 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 200 | . . . . . . . . . . . . . 47 . . . . 47 . . . . 106 . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 5 . . . . 5 . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . . . . . . 3 . . 4 . . . . . 1 . . . . . . . . . . . . . . . 1 8 Largest Group 8 | . . . . . . . . 3 1 . 4 3 . . . . 1 . . . . . . . . . . . . . . . 1 8 Highest-Rated Group 154 | . . . . . . . . 78 24 . 154 114 . . . . 96 . . . . . . . . . . . . . . . 33 112 Highest-Rated Ally 96 | . . . . . . . . 26 24 . 41 41 . . . . 96 . . . . . . . . . . . . . . . 33 15 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . . . 11 . . . . 10 . . . . . . . . . . . . . . . . 7 Total Damage 806 | . . . . . . . . . . . . 228 . . . . 308 . . . . . . . . . . . . . . . . 270 Kills 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . 1 2 2 1 . 2 . . 1 . 1 2 . 1 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . 4 . . . . 11 . . . . 13 . . . . . . . . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Patrols 13 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 8 . . . . . . . . . . . Investigations 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Guards 8 | . . . . . . . . . . . . . 1 . . . . 6 . . . . 1 . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 2 1 2 2 7 3 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 11444 | 57 563 324 1328 67 331 251 873 139 135 158 547 238 428 181 125 41 193 588 133 163 66 131 407 211 117 390 69 469 105 195 222 294 390 1515 Spaces Moved 17550 | 32 310 181 648 36 226 159 460 305 364 213 959 430 498 330 219 82 283 1183 267 373 163 306 699 267 330 1067 271 1307 328 601 456 862 1336 1999 Core 2903 | 10 . . . . . . . . . 71 959 430 466 330 215 82 283 54 . . . . . . . . . . . . . . . 3 Treads 2547 | 22 310 181 648 36 226 159 460 . . . . . . . . . . . . . . . . . . . . . . . . . . 505 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3109 | . . . . . . . . . . . . . 32 . . . . 1129 267 373 163 306 699 107 . . . . . . . . . 33 Flight 8822 | . . . . . . . . 305 364 140 . . . . 4 . . . . . . . . 160 330 1067 271 1307 328 601 456 858 1317 1314 Fastest Speed 5 | 50 160 160 145 145 145 145 148 27 27 29 50 50 50 50 50 50 50 32 24 28 20 23 23 24 24 13 13 13 19 7 5 8 7 13 Average Speed 46 | 131 160 160 150 145 145 147 148 27 30 52 50 50 55 50 50 50 50 32 33 29 24 27 31 33 24 23 21 19 20 21 17 17 15 55 Slowest Speed 295 | 160 160 160 160 145 145 150 150 27 109 275 50 50 150 50 85 50 50 70 112 32 28 28 34 150 24 24 23 21 21 92 22 92 91 295 Overloaded Moves 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 41 5 . 10 87 130 88 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 7 2 1 . . . . . . . . . . . . . . . 1 . . 1 2 11 4 12 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Exploration Rate (%) 48 | 3 50 41 71 9 60 41 38 12 59 43 90 65 11 62 54 75 48 39 54 56 61 56 20 52 64 94 60 28 50 22 56 63 47 40 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 8 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . . 2 . . Known Exits Taken 25 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Scrap Searched 27 | . . . . . . 2 . . 1 3 4 4 . 1 2 . 2 . . 2 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 202 | . . . . . . . . 5 2 22 . . 11 . . . . 20 . 6 . 5 12 8 10 . . 24 . 8 5 2 3 59 Terrain Destroyed 584 | . . . . . . . . 5 58 42 . 9 11 . 20 . . 42 56 6 . 5 12 8 10 . . 24 . 8 7 2 3 256 Melee 119 | . . . . . . . . 5 2 . . . 11 . . . . 20 . 6 . 5 12 8 10 . . 24 . 8 4 . 3 1 Projectile 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 39 AOE 421 | . . . . . . . . . 56 42 . 9 . . 20 . . 22 56 . . . . . . . . . . . . . . 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 19705 | 44 353 201 830 44 230 178 569 350 377 239 1023 450 621 338 228 81 333 1305 302 414 187 329 863 333 346 1206 280 1445 361 648 569 987 1483 2158 Wait 1073 | . 5 8 38 . . . 22 22 4 2 56 14 94 . . . 50 30 19 25 . 7 135 21 . 109 7 45 6 13 94 76 94 77 Move 17261 | 31 309 180 647 35 225 158 459 290 359 210 958 429 497 329 218 81 282 1182 266 372 162 305 698 266 329 1064 270 1306 325 596 436 851 1300 1836 Hop 56 | . . . . . . . . 7 2 1 . . . . . . . . . . . . . . . 1 . . 1 2 8 4 11 19 Pick Up 160 | 7 11 3 18 2 2 5 11 3 1 2 1 . 1 3 . . . 13 3 1 8 . 5 4 1 12 1 9 3 3 5 4 9 9 Fast Attach 172 | 5 3 . 3 1 . 1 6 . 1 3 3 3 9 1 2 . 1 14 1 3 7 1 3 1 2 6 . 13 8 2 2 18 23 26 Attach 85 | 1 . . 4 . 1 4 2 10 1 3 . 1 . . 1 . . 3 5 1 2 1 . 7 . . 1 2 2 2 2 8 2 19 Detach 23 | . . 1 . . . . . . 1 1 . 1 . . 1 . . 1 1 1 . . . . 1 . . . 1 . 1 3 . 9 Swap 37 | . 1 1 9 . . 2 . 1 1 . 1 . . . . . . 3 . 2 1 . 1 . . 1 . 5 . 1 2 2 . 3 Drop 246 | . 10 . 19 2 2 8 14 12 1 5 3 1 5 1 2 . . 13 1 3 7 . 4 1 . 13 1 22 13 2 7 12 29 33 Fire 310 | . 14 7 90 4 . . 54 . 3 2 . 1 . . 3 . . 2 4 . . . . . . . . . . . 3 9 . 114 Melee 238 | . . . . . . . . 5 3 10 1 . 15 4 1 . . 44 2 6 . 15 14 33 13 . . 43 2 9 9 . 6 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 18 . . 9 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / [*Arm] / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered Mines 750 | -10/Mines | Learned Materials trap positions 874 | -10/Mines | Found the Drone Emporium 881 | -10/Mines | Found Prototype Device 889 | -10/Mines | Identified Sensor Drone Bay 921 | -10/Mines | Discovered new exit (range 15) 945 | -10/Mines | Entered Materials 945 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 946 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Loaded intel: 10 trap records 1466 | -9/Materials | Discovered new exit (range 12) 1746 | -9/Materials | Discovered new exit (range 3) 2273 | -9/Materials | Entered Mines 2334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2334 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Exiles 2341 | -9/Exiles | Identified exit to Mines 2374 | -9/Exiles | Met 8R-AWN 2400 | -9/Exiles | Met EX-HEX 2443 | -9/Exiles | Met EX-BIN 2459 | -9/Exiles | Aligned with FarCom system 2461 | -9/Exiles | Given EX-Vault access code 2497 | -9/Exiles | Opened EX-Vault 2511 | -9/Exiles | Found Field Lobotomy Kit 2519 | -9/Exiles | Found Chronowheel 2556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2600 | -9/Exiles | Met EX-DEC 2655 | -9/Exiles | Discovered exit to Mines (range 10) 2671 | -9/Exiles | Stole two prototypes: Chronowheel, Field Lobotomy Kit 2671 | -9/Exiles | Entered Mines 2907 | -8/Mines | Discovered new exit (range 8) 2922 | -8/Mines | Entered Materials 2922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -8/Materials | Found Powered Armor 3757 | -8/Materials | Discovered new exit (range 13) 3795 | -8/Materials | Entered Factory 3795 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3797 | -7/Factory | FarCom data flow suspended 3925 | -7/Factory | Discovered new exit (range 12) 3934 | -7/Factory | Identified exit to Lower Caves 3934 | -7/Factory | Entered Lower Caves 3934 | -7/Lower Caves | Accompanied by 1 ally 4022 | -7/Lower Caves | Encountered a Warlord checkpoint 4048 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4065 | -7/Lower Caves | Discovered new exit (range 14) 4068 | -7/Lower Caves | Identified exit to Lower Caves 4069 | -7/Lower Caves | Entered another Lower Caves area 4079 | -7/Lower Caves | Learned Factory emergency access door positions 4190 | -7/Lower Caves | Learned Factory security intel 4200 | -7/Lower Caves | Lost 10 parts (1p7n1u1w) 4220 | -7/Lower Caves | Discovered new exit (range 15) 4223 | -7/Lower Caves | Spotted 98-N4V(f) 4223 | -7/Lower Caves | Spotted QO-N58(f) 4223 | -7/Lower Caves | Spotted WI-8NG(f) 4225 | -7/Lower Caves | Encountered a Master Thief 4225 | -7/Lower Caves | Encountered a Master Thief 4226 | -7/Lower Caves | Encountered a Master Thief 4227 | -7/Lower Caves | Identified exit to Zion 4227 | -7/Lower Caves | Entered Zion 4256 | -7/Zion | Given A8's code to call for help 4275 | -7/Zion | Discovered new exit (range 14) 4312 | -7/Zion | Identified exit to Deep Caves 4403 | -7/Zion | Learned Factory emergency access door positions 4459 | -7/Zion | Imprinted 4461 | -7/Zion | Declared Zion's savior 4519 | -7/Zion | Build established: Hacker-Mutant 4545 | -7/Zion | Received a visual enhancement algorithm 4675 | -7/Zion | Found Prototype Device 4719 | -7/Zion | Identified exit to Proximity Caves 4774 | -7/Zion | Entered Proximity Caves 4774 | -6/Proximity Caves | Accompanied by 3 allies 4929 | -6/Proximity Caves | Core integrity fell below 50% 4944 | -6/Proximity Caves | Learned Factory emergency access door positions 4966 | -6/Proximity Caves | System corruption reached 10% 5002 | -6/Proximity Caves | Spotted B-75 Beast 5008 | -6/Proximity Caves | Discovered new exit (range 8) 5011 | -6/Proximity Caves | Identified exit to Factory 5012 | -6/Proximity Caves | Entered Factory 5012 | -6/Factory | Evolved 2 slots: Utility x2 5053 | -6/Factory | Discovered new exit (range 9) 5059 | -6/Factory | Identified exit to Lower Caves 5274 | -6/Factory | Fabricated Imp. Reaction Control System (x1) 5276 | -6/Factory | Build established: Mutant 5440 | -6/Factory | Entered Lower Caves 5440 | -6/Lower Caves | Spotted U0-I64(f) 5440 | -6/Lower Caves | Spotted Q2-IWZ(f) 5441 | -6/Lower Caves | Encountered a Master Thief 5441 | -6/Lower Caves | Encountered a Master Thief 5441 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 5443 | -6/Lower Caves | Spotted PS-UFN(f) 5444 | -6/Lower Caves | Encountered a Master Thief 5445 | -6/Lower Caves | Chronowheel stolen by Master Thief 5446 | -6/Lower Caves | Destroyed Q2-IWZ(f) 5447 | -6/Lower Caves | Prototype Device stolen by Master Thief 5610 | -6/Lower Caves | Discovered new exit (range 6) 5616 | -6/Lower Caves | Identified exit to Lower Caves 5621 | -6/Lower Caves | Entered another Lower Caves area 5683 | -6/Lower Caves | Build established: Scavenger-Mutant 5737 | -6/Lower Caves | Discovered new exit (range 20) 5739 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5746 | -6/Lower Caves | Identified exit to Data Miner 5746 | -6/Lower Caves | Entered Data Miner 5746 | -6/Data Miner | Discovered new exit (range 6) 5753 | -6/Data Miner | Met Data Miner 5766 | -6/Data Miner | Learned location of Section 7 (-2) 5766 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5774 | -6/Data Miner | Received God Mode back door access code from Data Miner 5787 | -6/Data Miner | Identified exit to Proximity Caves 5787 | -6/Data Miner | Entered Proximity Caves 5790 | -5/Proximity Caves | Learned 8 Factory zone layouts 5803 | -5/Proximity Caves | Escorted by Enhanced Grunt 5969 | -5/Proximity Caves | Discovered new exit (range 17) 5978 | -5/Proximity Caves | Identified exit to Factory 5980 | -5/Proximity Caves | Entered Factory 5980 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5981 | -5/Factory | Identified exit to Factory 6057 | -5/Factory | Retrieved Zion intel report: Active Terminals 6071 | -5/Factory | Retrieved Zion intel report: Emergency Access 6099 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6124 | -5/Factory | Retrieved Zion intel report: Component Schematics 6212 | -5/Factory | Retrieved Zion intel report: Component Schematics 6273 | -5/Factory | Found Prototype Launcher 6273 | -5/Factory | Identified Mni. Smartbomb Launcher 6300 | -5/Factory | Build established: Hacker-Sprinter 6344 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6347 | -5/Factory | Discovered new exit (range 3) 6347 | -5/Factory | Identified exit to Upper Caves 6423 | -5/Factory | Incoming investigation squad redirected 6445 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6452 | -5/Factory | Fabricated Adv. Sensor Array? 6520 | -5/Factory | Discovered exit to Upper Caves (range 9) 6568 | -5/Factory | Entered Upper Caves 6570 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6609 | -5/Upper Caves | Spotted B-75 Beast 6647 | -5/Upper Caves | Lost 5 parts (1p4n) 6682 | -5/Upper Caves | Identified exit to Upper Caves 6701 | -5/Upper Caves | Entered another Upper Caves area 6702 | -5/Upper Caves | Encountered a Warlord checkpoint 6784 | -5/Upper Caves | Learned 4 Factory zone layouts 6856 | -5/Upper Caves | Discovered new exit (range 16) 6858 | -5/Upper Caves | Spotted 27-GQN(f) 6858 | -5/Upper Caves | Spotted IB-4HR(f) 6858 | -5/Upper Caves | Spotted PT-HZU(f) 6858 | -5/Upper Caves | Spotted 7N-2VE(f) 6859 | -5/Upper Caves | Spotted OW-T22(f) 6860 | -5/Upper Caves | Encountered a Master Thief 6860 | -5/Upper Caves | Encountered a Master Thief 6860 | -5/Upper Caves | Encountered a Master Thief 6860 | -5/Upper Caves | Encountered a Master Thief 6860 | -5/Upper Caves | Encountered a Master Thief 6864 | -5/Upper Caves | Entered Zhirov 6864 | -5/Zhirov | Discovered new exit (range 3) 6870 | -5/Zhirov | Met Zhirov 6876 | -5/Zhirov | Learned location of Quarantine (-2) 6876 | -5/Zhirov | Learned location of Testing (-3) 6876 | -5/Zhirov | Learned location of Command (-1) 6878 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6882 | -5/Zhirov | Found Alien Artifact 6882 | -5/Zhirov | Identified Integrated Reactor 6882 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6912 | -5/Zhirov | System corruption reached 10% 6921 | -5/Zhirov | Found Alien Artifact 6930 | -5/Zhirov | Entered Proximity Caves 7014 | -4/Proximity Caves | Learned Research emergency access door positions 7017 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7054 | -4/Proximity Caves | Discovered exit to Factory (range 19) 7061 | -4/Proximity Caves | Entered Factory 7061 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7111 | -4/Factory | Discovered new exit (range 17) 7123 | -4/Factory | Identified exit to Research 7166 | -4/Factory | Incoming investigation squad redirected 7199 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 7205 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7307 | -4/Factory | Fabricated Field Propulsion Drive? 7412 | -4/Factory | Discovered new exit (range 16) 7467 | -4/Factory | Identified exit to Upper Caves 7468 | -4/Factory | Entered Upper Caves 7477 | -4/Upper Caves | Encountered a Warlord checkpoint 7478 | -4/Upper Caves | Build established: Scavenger-Scout 7506 | -4/Upper Caves | Lost 3 parts (2n1u) 7633 | -4/Upper Caves | Found Alien Artifact 7635 | -4/Upper Caves | Lost 8 parts (1p3n4u) 7647 | -4/Upper Caves | Identified exit to Upper Caves 7661 | -4/Upper Caves | Spotted B-86 Titan 7679 | -4/Upper Caves | Entered another Upper Caves area 7680 | -4/Upper Caves | Identified exit to Warlord 7796 | -4/Upper Caves | Entered Warlord 7804 | -4/Warlord | System corruption cleaned by Quarantine Array 7935 | -4/Warlord | Warlord's base attacked by MAIN.C 7948 | -4/Warlord | Build established: Sprinter 7956 | -4/Warlord | Found Prototype Energy Cannon 7957 | -4/Warlord | Found Prototype Energy Cannon 7959 | -4/Warlord | Found Prototype Energy Gun 7961 | -4/Warlord | Found Prototype Energy Gun 7986 | -4/Warlord | Rebuked by Warlord 7991 | -4/Warlord | Opened Warlord's prototype stash 7999 | -4/Warlord | Found Prototype Hackware 7999 | -4/Warlord | Identified Ghost Barrier 8001 | -4/Warlord | Found Prototype Device 8001 | -4/Warlord | Identified System Purifier 8004 | -4/Warlord | Found Prototype Processor 8004 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 8007 | -4/Warlord | Found Prototype Reactor 8032 | -4/Warlord | Opened side exit 8185 | -4/Warlord | Discovered new exit (range 11) 8186 | -4/Warlord | Identified exit to Proximity Caves 8186 | -4/Warlord | Entered Proximity Caves 8187 | -3/Proximity Caves | Spotted B-86 Titan 8251 | -3/Proximity Caves | Discovered exit to Research (range 15) 8255 | -3/Proximity Caves | Entered Research 8255 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8481 | -3/Research | Spotted B-86 Titan 8544 | -3/Research | Retrieved Zion intel report: Active Terminals 8563 | -3/Research | Found Enh. Force Lance 8632 | -3/Research | Incoming investigation squad redirected 8654 | -3/Research | Retrieved Zion intel report: Guard Positions 8682 | -3/Research | Discovered new exit (range 8) 8684 | -3/Research | Identified exit to Research 8720 | -3/Research | Discovered new exit (range 15) 8723 | -3/Research | Identified exit to Testing 8724 | -3/Research | Discovered new exit (range 13) 8724 | -3/Research | Entered Testing 8771 | -3/Testing | Retrieved Zion intel report: Active Terminals 8782 | -3/Testing | Found Prototype Ballistic Cannon 8782 | -3/Testing | Identified Perforator 8796 | -3/Testing | Found Prototype Energy Cannon 8796 | -3/Testing | Identified Potential Cannon 8824 | -3/Testing | Discovered exit to Research (range 16) 8829 | -3/Testing | Entered Research 8829 | -2/Research | Evolved 2 slots: Utility x2 8849 | -2/Research | Spotted B-90 Cyclops 8987 | -2/Research | Retrieved Zion intel report: Unaware Analyses 8993 | -2/Research | Retrieved Zion intel report: Main Access 8993 | -2/Research | Identified exit to Access 9021 | -2/Research | Discovered new exit (range 16) 9024 | -2/Research | Identified exit to Quarantine 9024 | -2/Research | Entered Quarantine 9065 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 9073 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 9095 | -2/Quarantine | Found Alien Artifact 9095 | -2/Quarantine | Identified Core Reset Matrix 9095 | -2/Quarantine | Identified Dimensional Node Initializer 9095 | -2/Quarantine | Identified Transdimensional Reconstructor 9095 | -2/Quarantine | Used Core Reset Matrix 9099 | -2/Quarantine | Detected hypermatrix surge 9099 | -2/Quarantine | Sensed 14 artifacts in vicinity 9100 | -2/Quarantine | Spotted Alpha 7 9117 | -2/Quarantine | Found Core Stripper 9118 | -2/Quarantine | Incoming investigation squad redirected 9130 | -2/Quarantine | Found Transdimensional Reconstructor 9137 | -2/Quarantine | Found Phase Redirector 9139 | -2/Quarantine | Identified Vortex Cannon (x2) 9167 | -2/Quarantine | Build established: Infiltrator-Ninja 9225 | -2/Quarantine | Spotted Fortress 9245 | -2/Quarantine | Discovered new exit (range 5) 9246 | -2/Quarantine | Identified exit to Section 7 9246 | -2/Quarantine | Entered Section 7 9247 | -2/Section 7 | Sensed 22 artifacts in vicinity 9254 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 9262 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 9363 | -2/Section 7 | Found Integrated Dissipator 9363 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9376 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 9378 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 9386 | -2/Section 7 | Found Microwarp Drive 9392 | -2/Section 7 | Spotted S7 Guard 9398 | -2/Section 7 | Found Integrated Thermoelectric Network 9398 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9428 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 9433 | -2/Section 7 | Found Spacefold Activator 9434 | -2/Section 7 | Lost 3 parts (1n2u) 9439 | -2/Section 7 | Spotted B-90 Cyclops 9452 | -2/Section 7 | Discovered exit to Access (range 15) 9455 | -2/Section 7 | Initialized slip node 9458 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 9471 | -2/Section 7 | Spotted Alpha 7 9472 | -2/Section 7 | Spotted Alpha 7 9477 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 9488 | -2/Section 7 | Spotted Executioner 9488 | -2/Section 7 | Spotted Executioner 9496 | -2/Section 7 | Search patrols dispatched 9499 | -2/Section 7 | Spotted B-99 Colossus 9508 | -2/Section 7 | Incoming investigation squad redirected 9513 | -2/Section 7 | Found Integrity Redistributor 9518 | -2/Section 7 | Found Integrity Redistributor 9518 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-79) 9528 | -2/Section 7 | Found LRC Storage 9528 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9537 | -2/Section 7 | Found Integrity Redistributor 9538 | -2/Section 7 | Warped through subspace to slip node 9540 | -2/Section 7 | Entered Access 9540 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9646 | -1/Access | Spotted B-99 Colossus 9672 | -1/Access | Spotted B-99 Colossus 9704 | -1/Access | Retrieved Zion intel report: Trap Installations 9718 | -1/Access | Discovered new exit (range 18) 9741 | -1/Access | Retrieved Zion intel report: Unaware Analyses 9746 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 9747 | -1/Access | Zion Hover Resupply teleported in 9815 | -1/Access | Spotted B-99 Colossus 9832 | -1/Access | Search patrols dispatched 9847 | -1/Access | Found Unknown Protection 9847 | -1/Access | Identified Imp. Powered Armor 9890 | -1/Access | Build established: Alien-Ninja 9926 | -1/Access | Spotted B-99 Colossus 9926 | -1/Access | Spotted B-99 Colossus 9929 | -1/Access | Discovered new exit (range 8) 9930 | -1/Access | Entered Command 10165 | -1/Command | Retrieved Zion intel report: Trap Installations 10216 | -1/Command | Search patrols dispatched 10480 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-157) 10481 | -1/Command | Core integrity fell below 50% 10549 | -1/Command | Build established: Alien-Mutant 10720 | -1/Command | First assault squad dispatched 10748 | -1/Command | Incoming assault squad redirected 10763 | -1/Command | System corruption reached 10% 10871 | -1/Command | Incoming assault squad redirected 11018 | -1/Command | Incoming assault squad redirected 11266 | -1/Command | Identified Vortex Chain Reactor 11285 | -1/Command | Spotted M Guard 11285 | -1/Command | Spotted M Guard 11285 | -1/Command | Spotted Combat Programmer 11286 | -1/Command | Spotted Combat Programmer 11314 | -1/Command | Terminal network hard line cut 11324 | -1/Command | Emitted hypermatrix ping 11325 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+225) 11327 | -1/Command | Met MAIN.C 11329 | -1/Command | Assembled emerged from beneath the floor 11329 | -1/Command | 0b10 Conduit disabled 11342 | -1/Command | MAIN.C activated Command garrisons 11372 | -1/Command | Core integrity fell below 20% 11383 | -1/Command | Found Vortex Chain Reactor 11393 | -1/Command | Destroyed Combat Programmer 11408 | -1/Command | Destroyed Combat Programmer 11445 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11421_ Dropped Hvy. Armor Plating. 11422_ Dropped Lrg. Storage Unit. 11423_ M1W7 8BW,FL>YJXI OMPDH 11424_ Slug penetrates Reinforced Barrier. 11424_ Penetrated by Slug. 11427_ Slug penetrates Wall. 11427_ Penetrated by Slug. 11428_ Exp. Energy Well destroyed. 11428_ Slug penetrates H-88 Terminator. 11431_ Penetrated by Slug. 11434_ Microwarp Drive destroyed. 11437_ Slug penetrates Wall. 11438_ <2M7W7H06E%W2ZI|J #GAZN&YCVB2SSHGD 11439_ K-01 Serf cleans the Operations Mainframe. 11442_ Cld. Linear Gravjet destroyed. 11442_ K-01 Serf cleans the Operations Mainframe. 11444_ Recycling Unit disabled. 11444_ Unknown Energy Cannon tumbles out of recycling unit. 11444_ K-01 Serf destroyed. 11444_ Operations Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????##########???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????#| #???????????????????????????????? | | ????????# ######??????????????????????????? | | ????????# "" # ###################????????? | | ????????# """" + #????????? | | ????????# """" # **! #????????? | | ????????# "" # ##+###########!*!##????????? | | ????????# ## ## ?????####*[=##????????? | | ????????# ## ## ???#[]=%% =#????????? | | ????????########### ## ?#[][ [ #????????? | | ??????????????????# ## ##!!! =#????????? | | ?????????????????## ## ##!!!* ==#????????? | | ?????????????????# ###################????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ####p#?????????????????????? | | ?????????????????#########/######????????????????? | | ?????????????????## p #????????????????? | | ?????????????????# #????????????????? | | ?????????????????## #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# p #????????????????? | | ??????????????????# Y """#????????????????? | | ??????????????????#""" @ = """#????????????????? | | ??????????????????#"Y ""#????????????????? | | ??????????????????#"" ""#????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????######+#p######????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #?????????############ | | ????????????????????# #??????????""""" """" | | ????????????????????# #?????????? "" | | ????????????????????# #?????????"""" "" | | ????????????????????# #???????#""""""""""" | | ????????????????????# #???????#" " """ | | ????????????????????### ###???????#"" """""" | | ??????????????????????# #?????????#"" """""" | | ??????????????????????# #?????????# " """""" | | ??????????????????????# #?????????# " " | | ??????????????????????# #?????????# " " | | ????????????????####??# #?????????#"""""""" | | ????????????????# ??# #?????????#"" " | | ????????????????# ! ?# #?????????# """ | | ????????????????# ?# #?????????# " " | | ????????????????# # ########### " " | | ????????????????# # " " " | | ????????????????# ! + """ " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 65 Energy Capacity 2040 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 21 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel Fabricated ------------ Imp. Reaction Control System | x1 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -5/Factory Field Propulsion Drive | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Integrated Dissipator Integrated Thermoelectric Network Spacefold Activator Dimensional Node Initializer Integrity Redistributor LRC Storage Transdimensional Reconstructor Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingIntegratedNanovents Manual? 0 Play Time 03:07:02 Cumulative 314.4 hours Start 2022.04.08 @ 23:55:39 End 2022.04.09 @ 03:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/2/2/2/0/0/0/0/0 Lore% 88 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58b28b76-4387-4bf1-bbad-91d48bc48be8