Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.04 @ 04:21:49 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (419) 2095 Value Destroyed (18247) 18247 Prototype IDs (85) 1700 Alien Tech Used (3) 600 Bonus (12267) 12267 TOTAL SCORE: 45009 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4643 Follower Combat Kills 2559 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 522 Win 3000 Friendly Fire -1157 Cogmind --------- Core Integrity 1451/1600 Matter 290/300 Energy 925/950 System Corruption 4% Temperature Cool (8) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Experimental Myomer Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Cooling System High-capacity Storage Unit Advanced Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Heavy Reflective Plating Heavy Insulated Plating Experimental Shield Generator Hacking Drone Bay (0/1) > --- WEAPON (4) ------- Neutron Cannon Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY (20) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Myomer Leg Biometal Leg Centrium Leg Advanced Coolant Injector Experimental Energy Well (600) Long-range Sensor Array Layered Heavy Armor Plating Advanced Force Field Improved Component Analysis Suite Transdimensional Reconstructor Mini Smartbomb Launcher Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Experimental Myomer Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Heavy Insulated Plating Zionite Shade Armor Advanced Force Field System Mapper Advanced Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Zionite Alpha Cannon Enhanced Nova Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Centrium Leg Advanced Cooling System Advanced Coolant Injector Experimental Energy Well Experimental Shield Generator Makeshift System Shield Experimental System Shield Improved Component Analysis Suite Hacking Drone Bay Transdimensional Reconstructor Neutron Cannon Matter Neutralizer Mini Smartbomb Launcher Mini Smartbomb Launcher CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 218] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 492 | 1 7 11 7 28 36 35 16 15 3 29 20 11 21 7 7 35 22 33 19 . 36 8 4 11 1 4 11 54 Power 26 | . 1 2 . 3 2 . . 1 . . 1 . 2 1 . 4 1 1 2 . . . . . . . 1 4 Engine 12 | . 1 1 . 3 2 . . 1 . . . . 2 1 . 1 . . . . . . . . . . . . Core 6 | . . 1 . . . . . . . . . . . . . 2 . 1 1 . . . . . . . 1 . Reactor 8 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . 4 Propulsion 66 | . 1 2 2 7 4 7 1 3 . 3 2 1 1 . . 4 . 4 4 . 7 . . 7 . 1 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 65 | . 1 2 2 7 4 7 1 3 . 3 2 1 1 . . 4 . 4 3 . 7 . . 7 . 1 2 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 230 | . 2 1 4 5 9 14 11 7 1 15 11 6 11 2 5 16 11 13 6 . 20 8 3 2 1 3 8 35 Device 150 | . . . 2 1 5 6 6 5 . 8 7 4 8 2 5 10 10 13 3 . 17 6 3 2 1 1 6 19 Storage 6 | . 1 . . 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 Processor 14 | . 1 . . . 1 2 . . . . . . . . . 4 1 . 2 . 1 . . . . . . 2 Hackware 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 Protection 55 | . . 1 2 2 3 6 5 2 1 6 2 2 3 . . 2 . . . . 2 2 . . . 2 2 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 1 3 6 1 13 21 14 4 4 2 11 6 4 7 4 2 11 10 15 7 . 9 . 1 2 . . . 12 Energy Gun 74 | 1 2 3 1 8 14 7 3 2 . 7 2 2 4 1 1 5 6 4 . . 1 . . . . . . . Energy Cannon 19 | . . . . . . . . . . 1 . . . . . 2 1 4 1 . 4 . . 1 . . . 5 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . 2 . 3 2 4 . 1 1 2 1 2 3 1 1 3 3 6 1 . 1 . . . . . . 1 Special Weapon 15 | . . 1 . . . . 1 . . 1 . . . . . . . . 2 . 3 . . 1 . . . 6 Impact Weapon 13 | . . . . 1 3 3 . 1 . . 2 . . 1 . 1 . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . 1 2 . . . 1 . 1 . . 1 . . . 1 2 . . . 1 . . . . . Unidentified Prototypes 31 | . . . . 2 2 1 . 1 . 4 . . 1 . . 1 . . 7 . 2 . 1 2 . . 2 5 Parts Lost 38 | . 1 . . 3 6 1 . . . 6 2 . . . . 3 4 2 . . 1 . . . . . . 9 Power 4 | . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . 2 1 . . . . . . . . . . . . . . . . . Utility 16 | . . . . 2 1 . . . . 2 1 . . . . 2 1 . . . . . . . . . . 7 Weapon 12 | . 1 . . . 3 . . . . 2 . . . . . 1 1 1 . . 1 . . . . . . 2 Highest Loss Streak 6 | . 1 . . 1 2 1 . . . 6 1 . . . . 1 3 1 . . 1 . . . . . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 100 99 99 99 99 100 99 100 99 96 93 93 100 100 96 86 83 74 72 70 69 70 76 90 91 91 89 Engine 4 | . 14 6 . 9 9 7 7 7 7 7 6 6 6 6 6 2 . . 1 . . . . . . . . . Core 1 | . . 8 11 1 . . . . . . . . . . . 2 4 . 1 . . . . . . . 4 . Reactor 3 | . . . . . . . . . . . 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 5 Leg 25 | . 28 28 32 32 26 29 30 32 35 34 31 31 31 31 31 30 22 21 11 11 10 10 10 17 30 31 33 29 Device 11 | . . . 10 9 9 14 14 13 13 12 10 5 5 6 6 7 14 16 15 16 15 15 15 14 15 18 14 13 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . 4 . . . 8 15 15 14 14 14 12 12 12 12 12 14 11 11 11 11 10 10 10 10 10 9 8 6 Protection 6 | . . 14 11 10 9 . . . . 1 4 6 6 12 12 10 6 5 5 5 5 4 5 5 5 5 5 8 Energy Gun 14 | . 23 26 22 12 26 21 22 21 14 20 16 17 17 14 17 15 15 11 5 5 4 5 5 5 5 4 4 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 2 1 5 13 10 10 11 10 9 8 10 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 2 5 5 . 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 14 21 24 29 60 65 68 68 65 64 65 90 97 97 95 109 113 113 101 115 115 144 139 149 149 149 151 172 199 Greatest Support 226 | 20 20 20 30 41 41 69 69 87 70 79 110 113 113 111 111 136 126 126 100 100 131 100 100 171 171 196 224 226 Greatest Overweight (x) 2 | . 1 1 . 1 2 1 . . . 1 . . . . . . . . 2 1 2 1 1 2 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 10 10 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 9 9 11 18 19 19 19 20 19 19 20 19 19 20 19 17 19 18 20 19 20 20 19 20 19 19 17 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 19% | Mutant 17% | Scavenger-Tank 13% | Skirmisher 12% | Gunner 12% | Scavenger-Mutant 6% | Commander-Mutant 5% | Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Mutant | -5/Warlord Commander-Mutant | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6107 | 210 82 178 70 371 360 321 291 219 . 394 170 182 288 20 185 344 295 531 210 . 366 80 20 150 20 40 90 620 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17474 | . 380 205 456 1878 2206 665 50 331 . 427 710 117 389 . 225 1324 550 898 174 190 1766 102 . 234 . 12 . 4185 Parts 690 | . 16 14 28 102 85 21 . 13 . 29 11 5 13 . 8 57 16 14 15 6 63 1 . 8 . . . 165 Haulers Intercepted 27 | . 2 . 3 6 5 1 . . . . 1 . 1 . . 1 . . . . 2 . . . . . . 5 Recyclers Shooed 5 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . 17 8 . 35 . 4 10 . 12 . 13 7 . 15 . 3 . 4 . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 325 | . 8 10 6 28 32 14 . 7 . 13 8 4 9 . 7 27 14 16 5 8 31 2 . . . 1 . 75 Guns 109 | . 7 3 5 22 24 5 . 4 . 3 7 1 3 . 3 16 4 1 . . 1 . . . . . . . Cannons 55 | . . . . . . . . . . . . . . . . . . 2 . 3 19 1 . . . . . 30 AOE 137 | . . 7 . 5 3 8 . 3 . 9 . 3 5 . 4 8 9 12 5 5 9 1 . . . 1 . 40 Classes Destroyed 22 | . 5 3 1 2 4 2 . . . 3 . . . . . . . . 1 . . . . . . . . 1 Worker 17 | . . 2 . 6 2 . . . . . . . . . . . . . . . . . . . . 1 . 6 Builder 13 | . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . 8 Tunneler 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 26 | . 2 . 3 6 5 1 . . . . 1 . 1 . . 1 . . . . 2 . . . . . . 4 Recycler 9 | . . . . 3 2 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Minesweeper 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Watcher 18 | . 1 . 1 2 5 1 . . . . . . . . . 2 . . . . 1 . . . . . . 5 Swarmer 63 | . 3 2 . 3 . . . . . 6 . 4 4 . 3 10 5 2 . 4 . . . . . . . 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 137 | . 5 4 2 13 19 12 . 4 . 3 3 . 4 . 2 8 7 11 3 2 12 2 . . . . . 21 Brawler 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 4 Duelist 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 41 | . . . 4 12 8 . . 1 . . 1 . . . 1 2 . 1 . 1 6 . . . . . . 4 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . 2 . . . . 2 2 . . . . 3 . . . . 2 . . . . 1 . 13 Programmer 29 | . . . . . . 1 . . . . 2 . 1 . . 4 . . . . 11 . . . . . . 10 Behemoth 7 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 4 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 15 | . 4 5 2 6 8 4 . 4 . 5 3 4 4 . 4 5 5 4 3 4 6 2 . . . 2 . 15 Combat Bots Only 12 | . 3 4 2 4 3 4 . 4 . 4 3 4 4 . 4 5 5 4 3 4 6 2 . . . 1 . 12 Max Kills in Single Turn 6 | . 1 3 1 3 5 3 . 1 . 3 1 2 3 . 2 5 5 3 2 3 2 1 . . . 1 . 6 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 6 | . . 2 . 3 2 3 . 1 . 3 . 2 3 . 2 5 5 3 2 3 2 1 . . . 1 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 15548 | . 477 272 164 827 1842 410 202 250 . 1202 553 153 410 . 166 1410 922 468 16 30 1605 58 . . . 79 84 3948 Core 1589 | . 143 27 28 143 282 30 35 12 . 221 50 15 51 . 17 184 56 48 . . 85 . . . . . 13 149 Absorbed by Shields 3465 | . . . . . . . . . . . . . . . 84 430 208 171 6 13 381 21 . . . 83 88 1980 Redirected to Shielding 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Ignored by Resistances 1603 | . . . . . . . 33 18 . 178 . . . . 15 75 . . . . . . . . . . . 1284 Regen/Repaired (Parts) 1181 | . . . 112 77 101 150 . . . . . . . 380 . 35 . . 172 . . . . . . . . 154 Core Remaining (%) 75 | 100 . 32 . 57 48 . . . . 57 . . . . 84 . . . . 71 . . . . 92 100 99 90 Volleys Fired 892 | . 58 16 36 105 107 37 11 9 . 31 26 7 20 2 13 62 39 51 7 5 75 2 5 6 . 3 3 156 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 1 3 3 3 3 1 1 4 3 1 1 . 3 3 4 Hottest 351 | . 112 112 112 112 175 186 186 183 . 183 183 183 183 61 183 197 226 246 81 . 351 261 90 90 . 261 261 315 Shots Fired 2038 | . 110 24 72 188 315 79 30 21 . 75 76 12 48 2 29 163 95 89 7 5 179 4 5 6 . 5 9 390 Gun 1324 | . 110 17 72 166 312 69 30 18 . 66 76 8 42 2 24 153 70 57 3 . 21 1 . . . 1 3 3 Cannon 562 | . . . . . . . . . . . . . . . . 8 20 15 . . 149 2 5 6 . 2 6 349 Launcher 94 | . . 7 . 22 3 10 . 3 . 8 . 4 6 . 5 2 5 17 . . . . . . . . . 2 Special 58 | . . . . . . . . . . 1 . . . . . . . . 4 5 9 1 . . . 2 . 36 Kinetic 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1832 | . 98 17 72 166 312 69 30 18 . 66 76 8 42 2 24 161 90 72 3 . 170 3 5 6 . 3 9 310 Explosive 129 | . . 7 . 2 3 10 . 3 . 8 . 4 6 . 5 2 5 17 4 5 9 1 . . . 2 . 36 Electromagnetic 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Phasic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Robot Hit Streak 36 | . 9 11 10 21 33 14 11 20 . 21 24 6 24 . 27 36 13 14 5 9 32 12 . 18 . 21 2 24 Robot Miss Streak 5 | . 4 2 3 3 3 1 1 . . 3 1 1 1 . 1 1 2 1 . . 2 . . . . 1 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 1 . 2 1 . 1 . . 1 . . . . 4 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 . 1 1 . 1 . . 1 . . . . 2 1 . . . . . . . . . . . Shots Hit Robots 1427 | . 75 13 50 127 223 52 24 20 1 55 65 6 31 2 17 122 63 62 15 4 119 3 . 9 . 4 4 261 Core Hits 766 | . 19 18 16 57 87 33 6 16 . 32 24 6 22 . 18 60 36 43 12 7 59 3 . 4 . 5 2 181 Critical Kills 8 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 6 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 104 | . 10 2 7 13 22 2 . 1 . 5 7 . 1 . 1 6 4 4 1 1 3 1 . . . 1 . 12 Burn 85 | . 10 2 7 12 22 2 . 1 . 5 7 . 1 . 1 6 4 4 . . 1 . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 . 6 Melee Attacks 83 | . . . . 12 8 7 . 1 1 . 5 . . 3 . 1 . 9 33 . . . . 3 . . . . Impact 53 | . . . . 12 5 7 . 1 . . 5 . . 1 . 1 . . 21 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . 5 3 . . . 1 . 1 . . 2 . . . 9 12 . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57922 | . 952 606 753 2960 4348 2132 445 770 . 1790 1338 434 1159 . 727 2791 2185 2531 1622 1068 6155 484 1 217 . 749 174 21531 Guns 17397 | . 940 191 744 2099 3915 918 445 294 . 992 1230 106 527 . 286 2301 1031 858 . . 375 . . . . 25 47 73 Cannons 14238 | . . . . . . . . . . . . . . . . . 394 412 . . 3427 63 . 217 . 33 127 9565 Explosions 23366 | . . 413 . 414 433 1192 . 452 . 798 . 328 632 . 441 457 760 1261 1488 870 1978 379 . . . 606 . 10464 Melee 514 | . . . . 397 . 22 . . . . 95 . . . . . . . . . . . . . . . . . Ramming 275 | . 12 2 9 50 . . . 24 . . 13 . . . . 33 . . . . 12 . 1 . . . . 119 Kinetic 55 | . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30516 | . 885 191 744 2099 3915 1192 445 294 . 992 1230 106 527 . 286 2301 1425 1270 . . 3999 63 . 217 . 58 174 8103 Explosive 22629 | . . 413 . 293 433 918 . 452 . 798 . 328 632 . 441 457 760 1261 1488 870 1744 379 . . . 606 . 10356 Electromagnetic 158 | . . . . 121 . . . . . . . . . . . . . . . . 37 . . . . . . . Impact 514 | . . . . 397 . 22 . . . . 95 . . . . . . . . . . . . . . . . . Slashing 2132 | . . . . . . . . . . . . . . . . . . . 134 198 363 42 . . . 85 . 1310 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1643 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1643 Highest Corruption 4 | . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . . . . . . 4 Average Corruption 2 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 3 Corruption Purged 8 | . . . . . . . 1 . . . . . . . . 2 . . . . 4 . . . . . . 1 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Effects 40 | . . . . . . 1 . . . . . . . . . 6 . . . . 7 . . . . . . 26 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Matter Fused 11 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . . 5 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Energy Discharges 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1322 | . . 9 . 209 . 31 . . . 18 65 20 . . 32 . 38 102 28 62 128 . . 28 . 49 . 503 Projectiles 387 | . . . . . . . . . . . . . . . . . . 54 3 13 26 . . 28 . . . 263 Explosions 617 | . . 9 . . . 31 . . . 18 . 20 . . 32 . 38 48 25 49 102 . . . . 49 . 196 Melee 318 | . . . . 209 . . . . . . 65 . . . . . . . . . . . . . . . . 44 Knockbacks 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Impact 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 11 . 33 14 . . . . . . 52 . . 38 . . 58 . . 73 . . . . . . . Shots 11 | . . 2 . 3 1 . . . . . . 1 . . 1 . . 2 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 4 1 2 6 1 . . 1 . . 3 . . . . 3 . . . . 2 . 1 . . . 1 4 Kicked 29 | . 4 1 2 6 1 . . 1 . . 3 . . . . 3 . . . . 2 . 1 . . . 1 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 327 198 153 255 341 348 162 132 . 382 273 132 261 72 288 420 150 144 . . 264 24 . . . . . 190 Average Temperature 80 | . 132 61 42 51 83 126 64 60 . 134 106 47 101 37 109 103 25 49 . . 70 16 . . . . . 51 Received Heat Transfer 3006 | . 231 84 69 273 657 234 57 81 . 120 174 . 124 . 45 193 189 102 6 . 257 12 . . . 8 . 90 Effects 13 | . 2 . . . 1 3 . . . 1 . . . . 1 5 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 7 | . 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . Damage (minor) 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 6 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . 1 . . 6 . 1 . . . . 2 . . . . . . . . . . . . . . . . 3 Robots Melted 31 | . 1 . 1 2 5 1 . . . 1 2 . 2 . . 3 1 1 . . 3 . . . . . . 8 Combat Hostiles 23 | . . . 1 1 5 1 . . . 1 1 . 1 . . 3 1 1 . . 2 . . . . . . 5 Parts Melted 163 | . 4 . 10 11 40 9 1 1 . 1 17 . 1 . 1 28 4 6 . . 5 . . . . . . 24 Heat Transferred 53953 | . 3330 629 2368 5402 9879 2222 962 703 . 2331 2923 222 1147 . 703 5032 2257 1776 . . 4166 100 . 300 . 87 274 7140 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2526 | . 269 192 199 442 350 314 . . . . 233 . . . . 839 . . . . 1479 . . . . 132 315 2526 Initial 300 | . . 54 . . 89 149 . . . . 150 . . . . 300 . . . . 161 . . . . . 74 182 Average 369 | . 94 48 88 221 229 181 . . . . 112 . . . . 487 . . . . 674 . . . . 43 190 1092 Maximum Alert Level 5 | . 1 . . 2 1 1 . . . . 1 . . . . 3 . . . . 4 . . . . . 1 5 Low Security (%) 41 | 100 93 100 100 27 38 55 . . . . 94 . . . . . . . . . 16 . . . . 100 41 2 Level 1 37 | . 6 . . 70 61 44 . . . . 5 . . . . 34 . . . . 19 . . . . . 58 28 Level 2 6 | . . . . 1 . . . . . . . . . . . 46 . . . . 16 . . . . . . 4 Level 3 6 | . . . . . . . . . . . . . . . . 18 . . . . 26 . . . . . . 15 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 19 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 1 4 5 5 . . . . 4 . . . . 13 . . . . 9 . . . . . 2 13 Investigation 13 | . 1 . . 1 3 3 . . . . 2 . . . . 2 . . . . . . . . . . 1 . Extermination 13 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 5 . . . . . . 4 Reinforcement 18 | . 2 . 1 2 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 4 Assault 8 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 4 Garrison 7 | . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 16 | . 3 . . 2 3 1 . . . 1 1 . . . . 1 . . 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 453 | . 26 12 13 34 43 20 5 9 . 15 9 4 9 . 13 35 14 20 14 11 49 4 . . . 3 5 86 Peak Tracking Total 12 | . 6 2 3 3 4 5 2 4 . 5 3 4 4 . 5 6 5 5 8 4 5 3 . . . 3 3 12 Tactical Retreats 8 | . . 2 1 . 2 . . . . . . . . . 1 . . 1 . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 6 | . . . . 1 1 . . . . . 1 . . . . . . . . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 98 | . . . . 1 83 . . . . . 14 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . 4 5 . . . . . 3 . . . . . . . . . . . . . . . . . Reused 8 | . . . . 1 1 . . . . . 2 . . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . 4 . 1 . . . . . 1 . . . . . . . 7 . . . . . . . . . . Triggered 15 | . . . . 1 1 . 1 . . . 2 . . . 1 . . 3 5 . . . 1 . . . . . Most Traps Carried 5 | . . 2 1 1 . . . . . 3 . . . . . . 3 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 32 | . . . 1 6 1 7 . . . . . 1 . . . . . 1 . 1 8 . 1 . . . . 5 Max in Single Turn 5 | . . . . 1 1 5 . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 Garrison Access 8 | . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 88 | . 5 1 7 14 13 9 2 . 3 . 9 1 . . . 4 . 1 . . 3 . 2 4 . . 1 9 Terminals 36 | . 4 1 5 11 8 3 . . . . 3 . . . . . . . . . . . . . . . . 1 Fabricators 9 | . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 . . . . . . 1 Repair Stations 10 | . 1 . 1 1 1 2 . . . . . . . . . 1 . . . . . . . . . . 1 2 Recycling Units 6 | . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 2 Scanalyzers 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 3 Total Hacks 258 | . 19 4 24 35 43 21 2 . 25 . 22 1 . . . 9 . 1 . . 7 . 5 17 . . 1 22 Successful 136 | . 5 . 11 17 24 7 2 . 25 . 10 1 . . . 3 . 1 . . 1 . 5 17 . . . 7 Failed 120 | . 14 4 12 18 18 14 . . . . 12 . . . . 6 . . . . 6 . . . . . 1 15 Catastrophic 20 | . 2 . . 4 4 2 . . . . 3 . . . . 1 . . . . 2 . . . . . . 2 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 15 4 9 13 9 9 . . . . 16 . . . . 20 . . 1 . 6 . . . . 8 8 15 Terminals 104 | . 15 4 14 30 25 6 . . . . 6 . . . . . . . . . . . . . . . . 4 Fabricators 25 | . . . . . . 6 . . . . 13 . . . . 2 . . . . 2 . . . . . . 2 Repair Stations 31 | . 4 . 9 2 3 4 . . . . . . . . . 3 . . . . . . . . . . 1 5 Recycling Units 14 | . . . . 2 2 3 . . . . . . . . . 2 . . . . . . . . . . . 5 Scanalyzers 14 | . . . 1 . 12 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . 1 1 2 . . . . 2 . . . . 2 . . . . 5 . . . . . . 6 Terminal Hacks 80 | . 3 . 4 11 7 1 2 . 25 . 2 1 . . . . . 1 . . . . 5 17 . . . 1 Record 17 | . . . . . . . 1 . 6 . . 1 . . . . . . . . . . 4 5 . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . 2 . 3 . . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 7 | . . . . 3 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . 6 2 2 2 . . . . . . . . . 2 . . . . . . . . . . . 2 Scan Component 9 | . 1 . 3 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Repair 8 | . . . 3 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 Seal Access 6 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 Unauthorized Hacks 17 | . . . 1 2 3 3 . . . . 6 . . . . 1 . . . . . . . . . . . 1 Terminals 6 | . . . 1 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Reject 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 1 7 9 12 9 . . . . 8 . . . . 4 . . . . 4 . . . . . 1 8 Full Trace Events 10 | . 2 1 . 1 2 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 1 . . . . 6 . . . . 3 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . 4 . . . 10 . 10 . . 14 . 15 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 3 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Time 328 | . . . 102 38 51 38 . . . . . . . . . 62 . . . . . . . . . . . 37 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . 2 . . . 1 1 . 1 1 2 . 3 . 3 5 . 1 . . 3 . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat 21 | . . . . . . . . . 1 1 . 1 1 2 . 3 . 3 5 . 1 . . 3 . . . . Robot Hacks Applied 11 | . . . . . 3 . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . parse_system 8 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . no_distress 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 4 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 10 | . . . . . . . . . . 3 3 3 3 3 10 10 10 10 10 3 3 3 3 3 . . . . Autooverrided 13 | . . . . . . . . . . 1 . 1 1 . . 3 . 3 3 . 1 . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 3 5 1 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 57 | . . 1 . . . 2 . . . 2 6 1 1 4 . 7 . 6 8 1 5 . . . . 2 1 10 Largest Group 8 | . . 1 1 . . 2 2 1 . 1 3 1 . 4 4 4 . 3 8 5 6 2 2 2 2 3 4 5 Highest-Rated Group 372 | . . 31 31 . . 42 42 21 . 96 93 49 . 151 151 112 . 99 372 261 310 192 192 192 192 302 334 270 Highest-Rated Ally 103 | . . 31 31 . . 21 21 21 . 96 31 49 . 39 39 54 . 59 65 65 103 96 96 96 96 103 103 103 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 22 | . . . . . . . . . . . 2 . . . . . . 2 10 . 3 . . . . . 2 3 STAY 12 | . . . . . . . . . . . 1 . . . . . . 1 7 . 1 . . . . . 1 1 FOLLOW 7 | . . . . . . . . . . . 1 . . . . . . 1 3 . 2 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Ally Attacks 298 | . . 1 13 . . . 18 2 . 11 10 1 1 . 18 30 . 5 49 18 69 11 . . . 4 24 13 Total Damage 10895 | . . 21 190 . . . 334 38 . 294 197 25 . . 616 461 . 96 1689 574 3713 369 . . . 190 1460 628 Kills 71 | . . 1 2 . . . 5 . . 3 . 1 . . 5 8 . . 7 5 17 2 . . . 2 7 6 Allies Corrupted 6 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 10 | . 3 . 1 . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 2 . . . . 3 . . 3 . . 1 1 1 . 1 2 . . . 1 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Items 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 40668 | 7 759 1331 864 2559 5120 1436 1249 1590 116 1834 996 1245 1511 1271 854 1545 1286 2233 1390 1478 2158 1934 1929 409 467 230 379 2488 Spaces Moved 22846 | 5 415 637 479 1398 2127 740 849 1148 89 1314 605 959 1136 981 633 911 879 1347 717 579 724 765 762 173 417 187 301 1569 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22846 | 5 415 637 479 1398 2127 740 849 1148 89 1314 605 959 1136 981 633 911 879 1347 717 579 724 765 762 173 417 187 301 1569 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 120 120 120 190 125 127 125 125 125 124 124 122 122 122 121 125 125 140 250 209 250 250 111 111 108 108 108 Average Speed 150 | 120 123 189 120 142 190 159 127 125 125 125 126 124 123 122 122 121 125 125 161 250 249 250 250 186 111 108 109 108 Slowest Speed 360 | 120 190 190 120 190 260 192 127 127 125 196 128 124 124 122 122 125 125 140 360 250 360 250 250 360 111 108 110 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Exploration Rate (%) 63 | 2 60 97 36 95 81 24 89 91 74 98 18 97 98 91 63 27 85 96 82 72 20 86 85 60 57 5 9 40 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 25 | . . 1 . . . . . . 1 . . . 1 1 . 14 . . . . . . . 3 . 4 . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . . . . 3 1 . 4 . 3 4 2 4 . 4 2 . 1 . 5 2 . 2 . . . Spaces Dug 214 | . . 17 . 4 4 6 . 1 . 22 4 14 . . . 9 9 56 27 15 10 . 4 . . . . 12 Terrain Destroyed 1239 | . . 55 . 36 25 28 . 31 . 49 4 50 21 . 34 29 40 131 47 83 185 18 4 . . 24 2 343 Melee 22 | . . . . . 4 5 . 1 . . 4 . . . . 1 . . 7 . . . . . . . . . Projectile 120 | . . . . . . 1 . . . . . . . . . 8 10 3 4 1 31 . 4 . . 1 2 55 AOE 1097 | . . 55 . 36 21 22 . 30 . 49 . 50 21 . 34 20 30 128 36 82 154 18 . . . 23 . 288 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 27356 | 5 557 734 698 1758 2953 906 994 1274 92 1431 766 999 1202 1052 688 1213 980 1813 901 606 915 781 779 255 420 213 343 2028 Wait 2473 | . 53 53 162 169 555 74 105 94 . 31 82 22 10 51 34 177 34 333 98 12 44 5 4 45 3 11 16 196 Move 22815 | 4 414 636 478 1397 2126 739 848 1147 88 1313 604 958 1135 980 632 909 878 1346 716 578 723 764 761 172 416 186 300 1567 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | . 10 5 7 16 20 5 6 2 . 11 4 . 5 4 1 7 4 13 8 . 5 . . 8 . 6 4 16 Fast Attach 120 | . 4 1 2 7 6 4 2 4 . 5 4 1 6 . . 8 . 4 10 . 14 2 3 6 . . 5 22 Attach 68 | . 1 . 2 2 9 4 . . . 7 4 . . . . 4 5 2 1 . 2 . . 5 . 4 2 14 Detach 41 | . 2 . . 2 6 1 . . . 5 2 . . . . 4 2 1 5 . 5 . . . . . . 6 Swap 307 | 1 2 10 3 19 21 27 14 12 3 17 12 10 15 7 7 23 17 27 8 . 20 6 2 1 1 . 4 18 Drop 217 | . 9 8 6 21 11 8 8 4 . 10 6 1 11 5 1 14 1 20 15 . 15 2 2 9 . 3 8 19 Fire 892 | . 58 16 36 105 107 37 11 9 . 31 26 7 20 2 13 62 39 51 7 5 75 2 5 6 . 3 3 156 Melee 83 | . . . . 12 8 7 . 1 1 . 5 . . 3 . 1 . 9 33 . . . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . 4 1 2 6 1 . . 1 . . 3 . . . . 3 . . . . 2 . 1 . . . 1 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . 1 Rewire 21 | . . . . . . . . . . . . . . . . . . . . 11 . . 1 . . . . 9 Trap 111 | . . 4 . 2 83 . . . . 1 14 . . . . . . 7 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 3) 8 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 463 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Entered Mines 768 | -10/Mines | Assembled infested the area 857 | -10/Mines | Discovered new exit (range 13) 1136 | -10/Mines | Identified exit to Exiles 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -10/Mines | Found a hidden stash of uninstalled traps 1374 | -10/Mines | Discovered new exit (range 9) 1456 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1470 | -10/Mines | Learned Materials terminal intel 1946 | -10/Mines | Escorted by a lone wolf Derelict 1966 | -10/Mines | Learned location of Storage (-9) 2076 | -10/Mines | Discovered new exit (range 6) 2098 | -10/Mines | Entered Materials 2098 | -9/Materials | Accompanied by 1 ally 2098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -9/Materials | Loaded intel: 12 terminal locations 2401 | -9/Materials | Discovered new exit (range 12) 2402 | -9/Materials | Build established: Scavenger-Mutant 2515 | -9/Materials | Repaired Carbon-fiber Leg 2542 | -9/Materials | Repaired Aluminum Leg 2582 | -9/Materials | Repaired Imp. Heat Sink 2654 | -9/Materials | Discovered new exit (range 9) 2687 | -9/Materials | Central database locked down 2962 | -9/Materials | Entered Storage 3354 | -9/Storage | Garrison activated, responded to threat 4078 | -9/Storage | Discovered new exit (range 11) 4320 | -9/Storage | Repaired Carbon-fiber Leg 4647 | -9/Storage | Build established: Mutant 5521 | -9/Storage | Entered Materials 5521 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5747 | -8/Materials | Central database locked down 6021 | -8/Materials | Build established: Gunner 6749 | -8/Materials | Repaired Cld. Ion Engine 7454 | -8/Materials | Discovered new exit (range 10) 8596 | -8/Materials | Discovered new exit (range 5) 9037 | -8/Materials | Build established: Mutant 9362 | -8/Materials | Build established: Gunner 9580 | -8/Materials | Core integrity fell below 50% 10641 | -8/Materials | Entered Factory 10641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10810 | -7/Factory | Identified exit to Lower Caves 10946 | -7/Factory | Build established: Skirmisher 11662 | -7/Factory | Repaired Imp. Light Armor Plating 12077 | -7/Factory | Entered Lower Caves 12077 | -7/Lower Caves | Accompanied by 2 allies 12108 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12287 | -7/Lower Caves | Learned Factory security intel 13110 | -7/Lower Caves | Learned Factory interactive machine intel 13111 | -7/Lower Caves | Learned 8 Factory zone layouts 13277 | -7/Lower Caves | Discovered new exit (range 11) 13324 | -7/Lower Caves | Identified exit to Lower Caves 13326 | -7/Lower Caves | Entered another Lower Caves area 13326 | -7/Lower Caves | Accompanied by 1 ally 13423 | -7/Lower Caves | Spotted B-75 Beast 13427 | -7/Lower Caves | Discovered new exit (range 11) 13470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13899 | -7/Lower Caves | Encountered a Warlord checkpoint 13956 | -7/Lower Caves | Found Alien Artifact 13956 | -7/Lower Caves | Identified Core Expander 13956 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 14575 | -7/Lower Caves | Discovered new exit (range 7) 14915 | -7/Lower Caves | Identified exit to Data Miner 14916 | -7/Lower Caves | Entered Data Miner 14918 | -7/Data Miner | Discovered new exit (range 6) 14942 | -7/Data Miner | Met Data Miner 14980 | -7/Data Miner | Learned location of Section 7 (-2) 14980 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14998 | -7/Data Miner | Received God Mode back door access code from Data Miner 15025 | -7/Data Miner | Identified exit to Proximity Caves 15032 | -7/Data Miner | Entered Proximity Caves 15087 | -6/Proximity Caves | Escorted by Enhanced Grunt 15230 | -6/Proximity Caves | Spotter reported a threat 15287 | -6/Proximity Caves | Spotted B-75 Beast 15349 | -6/Proximity Caves | Destroyed B-75 Beast 15368 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 15406 | -6/Proximity Caves | Found Prototype Device 15406 | -6/Proximity Caves | Identified Exp. Thermal Shield 15671 | -6/Proximity Caves | Learned location of 1 exit from Factory 16228 | -6/Proximity Caves | Discovered new exit (range 8) 16389 | -6/Proximity Caves | Learned Factory stockpile data 16397 | -6/Proximity Caves | Learned Factory interactive machine intel 16864 | -6/Proximity Caves | Identified exit to Factory 16866 | -6/Proximity Caves | Entered Factory 16866 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16867 | -6/Factory | Identified exit to Lower Caves 16868 | -6/Factory | Identified exit to Factory 16871 | -6/Factory | Loaded intel: 52 interactive machine locations 16957 | -6/Factory | Allied Derelicts emerged from ambush trap array 17168 | -6/Factory | Build established: Scavenger-Gunner 17283 | -6/Factory | Fabricated G-50 Soldier? 17804 | -6/Factory | Incoming investigation squad redirected 17862 | -6/Factory | Entered Lower Caves 18159 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18290 | -6/Lower Caves | Encountered a Warlord checkpoint 18930 | -6/Lower Caves | Discovered new exit (range 15) 19091 | -6/Lower Caves | Identified exit to Lower Caves 19107 | -6/Lower Caves | Entered another Lower Caves area 19237 | -6/Lower Caves | Discovered exit to Factory (range 16) 19491 | -6/Lower Caves | Encountered a Warlord checkpoint 20041 | -6/Lower Caves | Discovered new exit (range 9) 20617 | -6/Lower Caves | Identified exit to Zion 20618 | -6/Lower Caves | Entered Zion 20679 | -6/Zion | Visited the Megawrench Repair Shop 20719 | -6/Zion | Discovered new exit (range 14) 20737 | -6/Zion | Build established: Scavenger-Tank 20959 | -6/Zion | Given the Hacking Drone Bay 20959 | -6/Zion | Found Prototype Device 21034 | -6/Zion | Found Prototype Device 21153 | -6/Zion | Identified Hacking Drone Bay 21157 | -6/Zion | Imprinted 21160 | -6/Zion | Declared Zion's savior 21222 | -6/Zion | Learned Factory interactive machine intel 21304 | -6/Zion | Identified Phasing AFG 21311 | -6/Zion | Learned location of Warlord (-5) 21395 | -6/Zion | Build established: Scavenger-Mutant 21414 | -6/Zion | Given A8's code to call for help 21819 | -6/Zion | Megawrench repaired 10 parts 21887 | -6/Zion | Identified exit to Proximity Caves 21889 | -6/Zion | Entered Proximity Caves 21889 | -5/Proximity Caves | Accompanied by 4 allies 21953 | -5/Proximity Caves | Learned location of 1 exit from Factory 22016 | -5/Proximity Caves | Spotter reported a threat 22022 | -5/Proximity Caves | Spotter reported a threat 22347 | -5/Proximity Caves | Build established: Scavenger-Tank 22384 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22635 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22743 | -5/Proximity Caves | Entered Factory 22743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22744 | -5/Factory | Identified exit to Factory 22745 | -5/Factory | Loaded intel: 52 interactive machine locations 22970 | -5/Factory | Repaired Antimatter Reactor 23043 | -5/Factory | Search patrols dispatched 23100 | -5/Factory | Zion Fire squad teleported in 23339 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 23404 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 23425 | -5/Factory | Build established: Scavenger-Gunner 23446 | -5/Factory | Incoming investigation squad redirected 23449 | -5/Factory | Retrieved Zion intel report: Component Schematics 23486 | -5/Factory | Garrison activated, responded to threat 23643 | -5/Factory | First assault squad dispatched 23644 | -5/Factory | Local machine network offline 23661 | -5/Factory | Incoming assault squad redirected 23739 | -5/Factory | Crushed by falling debris 23837 | -5/Factory | Garrison activated, responded to threat 24052 | -5/Factory | Build established: Scavenger-Tank 24235 | -5/Factory | Terminal network hard line cut 24281 | -5/Factory | Discovered new exit (range 2) 24282 | -5/Factory | Identified exit to Upper Caves 24288 | -5/Factory | Entered Upper Caves 24545 | -5/Upper Caves | Spotted B-75 Beast 24584 | -5/Upper Caves | Destroyed B-75 Beast 24592 | -5/Upper Caves | Lost 3 parts (1p1u1w) 24629 | -5/Upper Caves | Encountered a Warlord checkpoint 25516 | -5/Upper Caves | Identified exit to Upper Caves 25574 | -5/Upper Caves | Entered another Upper Caves area 25593 | -5/Upper Caves | Discovered exit to Factory (range 9) 25631 | -5/Upper Caves | Learned Factory terminal intel 25637 | -5/Upper Caves | Learned location of 1 exit from Factory 25992 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26280 | -5/Upper Caves | Build established: Scavenger-Mutant 26704 | -5/Upper Caves | Build established: Scavenger-Tank 27027 | -5/Upper Caves | Spotted B-75 Beast 27076 | -5/Upper Caves | Destroyed B-75 Beast 27218 | -5/Upper Caves | Discovered new exit (range 14) 27468 | -5/Upper Caves | Identified exit to Warlord 27512 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27807 | -5/Upper Caves | Entered Warlord 27807 | -5/Warlord | Accompanied by 2 allies 28076 | -5/Warlord | Build established: Mutant 28369 | -5/Warlord | Found Prototype Special Weapon 28369 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 28371 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28374 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28377 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28380 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28383 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28557 | -5/Warlord | Build established: Commander-Mutant 28620 | -5/Warlord | Warlord's base attacked by MAIN.C 28654 | -5/Warlord | Rebuked by Warlord 28692 | -5/Warlord | Opened Warlord's prototype stash 28700 | -5/Warlord | Found Prototype Reactor 28700 | -5/Warlord | Identified Vortex Chain Reactor 28733 | -5/Warlord | Found Prototype Processor 28733 | -5/Warlord | Identified Spectral Analyzer 28736 | -5/Warlord | Found Prototype Device 28736 | -5/Warlord | Identified Thermal Barrier 28751 | -5/Warlord | Found System Mapper 28764 | -5/Warlord | Found Exp. Targeting Computer 28970 | -5/Warlord | Warlord forces counterattacked 28983 | -5/Warlord | Spotted Striker 28983 | -5/Warlord | Spotted Striker 28990 | -5/Warlord | Spotted Executioner 29107 | -5/Warlord | Discovered new exit (range 14) 29136 | -5/Warlord | Identified exit to Proximity Caves 29197 | -5/Warlord | Entered Proximity Caves 29197 | -4/Proximity Caves | Accompanied by 5 allies 29200 | -4/Proximity Caves | Spotter reported a threat 30116 | -4/Proximity Caves | Discovered exit to Factory (range 11) 30675 | -4/Proximity Caves | Entered Factory 30675 | -4/Factory | Accompanied by 5 allies 30675 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30676 | -4/Factory | Identified exit to Upper Caves 30677 | -4/Factory | Loaded intel: 54 interactive machine locations 30678 | -4/Factory | Loaded intel: 28 terminal locations 30788 | -4/Factory | Discovered new exit (range 8) 30805 | -4/Factory | Garrison activated, responded to threat 30807 | -4/Factory | Identified exit to Research 31490 | -4/Factory | Build established: Skirmisher 31787 | -4/Factory | Retrieved Zion intel report: Branch Access 31787 | -4/Factory | Identified exit to Extension 31788 | -4/Factory | Zion Heavy squad teleported in 31997 | -4/Factory | Terminal network hard line cut 32096 | -4/Factory | Build established: Tank 32325 | -4/Factory | Discovered exit to Research (range 9) 32569 | -4/Factory | Found Prototype Launcher 32569 | -4/Factory | Identified Mni. Smartbomb Launcher 32575 | -4/Factory | Found Mni. Smartbomb Launcher 32621 | -4/Factory | Enhanced Grunt warped into view, answering call for help 32622 | -4/Factory | Enhanced Grunt warped into view, answering call for help 32833 | -4/Factory | Entered Upper Caves 32833 | -4/Upper Caves | Accompanied by 2 allies 32846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32875 | -4/Upper Caves | Learned Research emergency access door positions 32914 | -4/Upper Caves | Build established: Mutant 34077 | -4/Upper Caves | Build established: Tank 34563 | -4/Upper Caves | Discovered new exit (range 9) 34625 | -4/Upper Caves | Identified exit to Upper Caves 34767 | -4/Upper Caves | Entered another Upper Caves area 34767 | -4/Upper Caves | Accompanied by 2 allies 34940 | -4/Upper Caves | Learned Extension emergency access door positions 34940 | -4/Upper Caves | Learned Research garrison access intel 35210 | -4/Upper Caves | Build established: Mutant 35263 | -4/Upper Caves | Discovered exit to Research (range 11) 35476 | -4/Upper Caves | Learned Research security intel 36264 | -4/Upper Caves | Found Alien Artifact 36264 | -4/Upper Caves | Identified Dimensional Node Initializer 36264 | -4/Upper Caves | Initialized slip node 36412 | -4/Upper Caves | Discovered new exit (range 5) 36693 | -4/Upper Caves | Identified exit to Zhirov 36696 | -4/Upper Caves | Entered Zhirov 36696 | -4/Zhirov | Accompanied by 2 allies 36696 | -4/Zhirov | Discovered new exit (range 3) 36741 | -4/Zhirov | Met Zhirov 36830 | -4/Zhirov | Learned location of Quarantine (-2) 36830 | -4/Zhirov | Learned location of Testing (-3) 36830 | -4/Zhirov | Learned location of Command (-1) 36845 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36891 | -4/Zhirov | Found Alien Artifact 36891 | -4/Zhirov | Identified Integrated Dissipator 36891 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37052 | -4/Zhirov | Found Alien Artifact 37102 | -4/Zhirov | Identified exit to Proximity Caves 37105 | -4/Zhirov | Entered Proximity Caves 37105 | -3/Proximity Caves | Accompanied by 2 allies 37224 | -3/Proximity Caves | Build established: Scavenger-Mutant 37479 | -3/Proximity Caves | Discovered exit to Research (range 12) 37572 | -3/Proximity Caves | Entered Research 37572 | -3/Research | Accompanied by 2 allies 37572 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37575 | -3/Research | Loaded intel: 3 garrison access locations 37720 | -3/Research | Discovered new exit (range 8) 37770 | -3/Research | Identified exit to Research 37786 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 37787 | -3/Research | Zion Heavy squad teleported in 37802 | -3/Research | Entered another Research area 37802 | -2/Research | Accompanied by 3 allies 37802 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 37819 | -2/Research | Zion Defense Resupply teleported in 37827 | -2/Research | Found Prototype Device 37828 | -2/Research | Identified Exp. Shield Generator 37833 | -2/Research | Found Hvy. Insulated Plating 37837 | -2/Research | Found Prototype Device 37837 | -2/Research | Identified Exp. Thermal Defense Suite 37977 | -2/Research | Retrieved Zion intel report: Active Garrisons 38013 | -2/Research | Build established: Scavenger-Tank 38170 | -2/Research | Discovered new exit (range 11) 38180 | -2/Research | Identified exit to Access 38181 | -2/Research | Entered Access 38181 | -1/Access | Accompanied by 1 ally 38181 | -1/Access | Evolved 2 slots: Utility x2 38681 | -1/Access | Zion Infowar Resupply teleported in 38687 | -1/Access | Found Prototype Processor 38687 | -1/Access | Identified Exp. Signal Interpreter 38873 | -1/Access | Zion Fire squad teleported in 38932 | -1/Access | P-80 Master assimilated allied F5-ZCA(i) 38965 | -1/Access | Zion Hacking Resupply teleported in 38989 | -1/Access | Found Vortex Chain Reactor 39009 | -1/Access | P-80 Master assimilated allied L1-OL9(A) 39032 | -1/Access | Garrison activated, responded to threat 39084 | -1/Access | Found Hvy. Insulated Plating 39146 | -1/Access | Found Prototype Hackware 39180 | -1/Access | Spotted B-99 Colossus 39181 | -1/Access | First assault squad dispatched 39197 | -1/Access | Incoming assault squad redirected 39318 | -1/Access | Zion Zionite Resupply teleported in 39324 | -1/Access | Found Prototype Energy Cannon 39324 | -1/Access | Identified Zio. Alpha Cannon 39327 | -1/Access | Found Prototype Protection 39327 | -1/Access | Identified Zio. Shade Armor 39367 | -1/Access | Zion Hacker squad teleported in 39386 | -1/Access | Identified Exp. System Shield 39392 | -1/Access | Discovered new exit (range 5) 39417 | -1/Access | Terminal network hard line cut 39438 | -1/Access | Spotted B-99 Colossus 39465 | -1/Access | Destroyed B-99 Colossus 39499 | -1/Access | Destroyed 12 combat bots 39533 | -1/Access | Spotted B-99 Colossus 39635 | -1/Access | Destroyed B-99 Colossus 39764 | -1/Access | Lost 3 parts (2u1w) 39765 | -1/Access | Destroyed 7 combat bots 39954 | -1/Access | Spotted B-99 Colossus 40022 | -1/Access | Repaired Enh. Nova Cannon 40069 | -1/Access | Destroyed B-99 Colossus 40079 | -1/Access | Found Hvy. Insulated Plating 40083 | -1/Access | Found Hvy. Reflective Plating 40094 | -1/Access | Crushed by falling debris 40203 | -1/Access | Spotted B-99 Colossus 40213 | -1/Access | Destroyed B-99 Colossus 40586 | -1/Access | High security lockdown imminent 40619 | -1/Access | Destroyed 7 combat bots 40666 | -1/Access | High security lockdown engaged 40669 | *** | Escaped! Last Messages --------------- 40651_ CPS Tube expended. 40651_ CPS modules attach to U-05 Engineer. 40652_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 40653_ The unstable cave ceiling collapses. 40653_ U-05 Engineer lays Concrete. 40653_ Destroyed Welding Torch. 40653_ Destroyed Wheel. 40655_ U-05 Engineer lays Concrete. 40657_ Penetrated by Slug. 40657_ Adv. Cooling System destroyed. 40658_ H-88 Terminator suffers critical hit (Meltdown). 40658_ Hvy. Machine Gun melted. 40658_ Adv. Targeting Computer melted. 40659_ U-05 Engineer lays Concrete. 40660_ System corrupted: Energy discharge (-342). 40660_ U-05 Engineer lays Concrete. 40666_ ALERT: Lockdown in effect, collecting threat data. 40666_ U-05 Engineer lays Concrete. 40669_ Hacking Drone released from Hacking Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ # | | ?????????????????????????????????# " # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ??????????????#??????????????????# # !! | | ????????????? #???????????######## # !! | | ????????????? #???????????? ## # !! | | ???????????? #???????????? # | | ??########## ###??????????? ## ## "" # | | ??# # ##???#####?? # "" #? | | ??# ! ################### #####+############# | | ??# " * # =% !%! [%= | | ??# """% # *=%%!%[%* % | | ### G%%=% # ####### ==%#####+#+########### | | + """% # # #??## %%; # %[= #??# | | ### " # # #???# %!== # ! % #??? | | ??# + ###???# % # # #??? | | ??#= # ##????# = ## #??? | | #####+###### ##????# ## #??? | | # ## # ###??## u # #= #??? | | # #?# #! # #??# ## % #??? | | "" # #?##]#* # #??## ##[! ! = #??? | | R" # #?#]## # #???# %### ! #??? | | " # ###%!#! ###???# ### !! #??? | | # """ =# ##????# #?# #??? | | +% *=!! ##????# @" % #?# ! #??? | | % ! #?????# "n%% #?###############?? | | ## % #?????# % ! #??????????????##?? | | #"% #?????# %*#?????????????????? | | ##[! #?????# %!%#?????????????????? | | % ##[! #?????#"""" " ["#?????????????????? | | #+#### ] #?????????"" [ #?????????????????? | | #?????????" % #?????????????????? | | #?????#"""" =% #?????????????????? | | #+######+"#####?????# #?????????????????? | | #???? ?????????# #?????????????????? | | #???? ?????????# #?????????????????? | | #???? ????????# #?????????????????? | | #???? ????????# #?????????????????? | | " #??? ???????# #?????????????????? | | " #????? ???????# #?????????????????? | | " #????????????????####[= # #########???????? | | " #?????????????????###%= #???????? | | " #?????###############!! ????????? | | #???? #???????? | | #???? ????????? | | ? #???? + ????????? | | #######?? # "" ????????? | | #?? %["#####+### # " """" ????????? | | ### #??# ## # # "" ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 75 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Corruption Block 19 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 16 Core Analysis 6 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 27 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Angular Momentum Engine | -6/Factory | Extracted Lyr. Medium Armor Plating | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Imp. Gravmag System | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Lrn. Missile Launcher | -6/Factory | Extracted Hpw. Shotgun | -6/Factory | Extracted Hvy. Mace | -6/Factory | Extracted Fission Core | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Imp. Shield Generator | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Propulsion Shielding | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Target Analyzer | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DroneReflectiveCore Manual? 0 Play Time 03:11:50 Cumulative 1388.4 hours Start 2023.08.04 @ 00:31:46 End 2023.08.04 @ 04:21:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 983 Rogue 979 Adventurer 4 Explorer 0 Win Type 0 Total 161 Types 119/11/10/7/2/1/1/6/4 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad469f0-ffce-4cf7-859a-8efdf6603eea