Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 14:38:12 Player: mix Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4643) 4643 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3601) 3601 TOTAL SCORE: 14694 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 558 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Heavy Particle Cannon Advanced Plasma Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Medium Armor Plating Improved Heavy Armor Plating Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Plasma Cutter [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Protection Improved Heavy Armor Plating Weapon Matter Neutralizer Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . 1 Utility 6 | . . . 2 . . . 1 1 . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 6 2 . 6 1 2 2 16 . 19 8 5 7 22 18 Power 15 | 1 . . . . . 1 2 . 2 . 1 1 4 3 Engine 8 | 1 . . . . . 1 2 . 1 . 1 . 1 1 Core 6 | . . . . . . . . . . . . 1 3 2 Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 29 | 2 . . 3 . . . 3 . 5 2 1 1 7 5 Treads 19 | 2 . . 3 . . . 3 . 5 2 1 1 . 2 Leg 10 | . . . . . . . . . . . . . 7 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 23 | 1 1 . 1 1 1 1 3 . 3 1 2 1 4 3 Device 4 | . . . . . . 1 1 . . 1 . . 1 . Storage 3 | 1 . . . 1 1 . . . . . . . . . Processor 5 | . . . 1 . . . 1 . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . 1 . . . . . 1 . 2 . 2 . 3 2 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 1 . 2 . 1 . 8 . 9 5 1 4 7 7 Energy Gun 9 | 2 . . 1 . . . 3 . . 1 . 1 1 . Energy Cannon 30 | . 1 . . . 1 . 4 . 6 4 1 1 6 6 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 6 | . . . 1 . . . 1 . 3 . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . 1 . . Parts Lost 47 | . . . 1 . . . 5 . . 3 3 1 10 24 Power 10 | . . . . . . . 2 . . . 1 . 2 5 Propulsion 15 | . . . . . . . 2 . . 1 . . 4 8 Utility 15 | . . . 1 . . . 1 . . 1 2 1 3 6 Weapon 7 | . . . . . . . . . . 1 . . 1 5 Highest Loss Streak 7 | . . . 1 . . . 2 . . 2 1 1 3 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 85 100 72 78 71 71 78 76 85 83 78 86 87 79 Engine 6 | . 14 14 11 11 11 11 7 7 4 . 5 6 6 5 Core 1 | . . . . . . . . . . . . 6 4 2 Reactor 1 | . . . . . . . . . 2 7 1 . . . Treads 19 | . 28 28 22 22 22 22 24 23 23 22 19 26 8 3 Leg 3 | . . . . . . . . . . . . . 16 18 Device 7 | . . . . . . 5 7 7 7 6 7 6 12 10 Storage 7 | . 14 14 11 12 11 11 9 7 7 7 7 6 6 4 Processor 11 | . . . . 11 11 11 12 15 15 15 10 7 13 15 Protection 6 | . . 14 5 . . . 5 7 8 7 9 12 7 4 Energy Gun 2 | . 21 14 10 11 5 . 3 . . . . 4 2 2 Energy Cannon 11 | . 6 14 11 11 11 11 7 7 14 14 15 7 6 6 Peak Build Rating 81 | 6 7 7 8 9 28 34 39 40 55 59 52 55 75 81 Average Rating 44 | 4 6 7 6 8 18 32 29 39 43 55 49 52 62 65 On Entrance 29 | . 6 7 7 8 8 27 34 39 40 55 48 50 52 68 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 13 18 18 18 20 43 48 59 59 73 73 69 71 76 77 Greatest Support 90 | 40 40 40 40 40 40 40 60 60 70 70 70 90 90 70 Greatest Overweight (x) 6 | . . . . . 1 1 1 . 1 1 1 . 2 6 Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 8 9 10 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 8 8 8 10 12 14 12 15 15 13 10 15 15 Average Carried 11 | . 3 8 7 8 9 10 11 11 14 14 11 8 10 11 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 8 8 8 10 12 11 11 15 14 10 9 15 5 Class Distribution -------------------- 60% | Mutant 30% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 1364 | 161 98 21 70 10 . 50 44 . 366 79 105 80 190 90 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4645 | . 115 23 330 . . 539 596 . 577 547 297 99 1013 509 Parts 232 | . 7 . 24 . . 23 23 . 28 38 13 11 44 21 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 104 | . 1 . 9 . . 12 13 . 7 16 8 4 26 8 Guns 6 | . 1 . 4 . . . 1 . . . . . . . Cannons 49 | . . . 4 . . 4 4 . 4 11 8 1 7 6 AOE 37 | . . . 1 . . 6 8 . 2 3 . 3 14 . Classes Destroyed 19 | . 3 1 3 . . 4 1 . . 2 1 . 2 2 Worker 4 | . . 1 . . . . 1 . . 2 . . . . Builder 2 | . . . . . . . 1 . . 1 . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . Recycler 5 | . . . . . . 1 4 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 . 1 . . 1 . . Swarmer 29 | . . . 4 . . . 6 . . 3 4 4 8 . Cutter 4 | . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 42 | . 1 . 3 . . 10 5 . 3 8 2 . 6 4 Brawler 2 | . . . . . . 1 . . 1 . . . . . Duelist 3 | . . . . . . 1 . . . 1 . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 13 | . . . 2 . . . 2 . 3 1 1 . 3 1 Hunter 1 | . . . . . . . . . . . 1 . . . Programmer 7 | . . . . . . . . . . 2 . . 3 2 Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 2 1 4 . . 3 8 . 3 9 4 4 10 2 Combat Bots Only 10 | . 1 . 4 . . 3 6 . 3 7 4 4 10 2 Max Kills in Single Turn 4 | . 1 1 1 . . 2 3 . 2 3 1 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 2 2 . 2 2 . 3 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 807 | . 14 . 50 . . 13 54 . 45 95 69 48 126 293 Missed 261 | . 6 . 13 . . 3 17 . 21 40 15 18 41 87 Damage Taken 9389 | . 104 . 437 . . 169 592 . 350 1054 710 394 1495 4084 Core 1607 | . 33 . 45 . . 18 40 . 134 86 19 17 202 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 32 | . . . . . . . 14 . 18 . . . . . Core Remaining (%) 83 | 100 . 86 . . . 84 92 . . . 65 . 74 . Volleys Fired 316 | . 9 1 27 . . 25 24 . 52 31 52 5 52 38 Largest 2 | . 2 2 2 . . 1 2 . 2 2 2 2 2 2 Hottest 211 | . 110 110 110 . . 100 130 . 210 210 185 155 196 211 Shots Fired 489 | . 18 2 53 . . 25 29 . 93 53 70 6 75 65 Gun 87 | . 12 1 25 . . . 8 . . . . 1 25 15 Cannon 389 | . 6 1 26 . . 25 17 . 88 53 70 3 50 50 Launcher 13 | . . . 2 . . . 4 . 5 . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 474 | . 18 2 51 . . 25 25 . 88 53 70 4 75 63 Explosive 10 | . . . 2 . . . 4 . 2 . . 2 . . Electromagnetic 5 | . . . . . . . . . 3 . . . . 2 Robot Hit Streak 17 | . 2 2 11 . . 5 8 . 17 13 9 3 9 8 Robot Miss Streak 6 | . 3 . 4 . . 2 2 . 6 2 3 1 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 256 | . 9 1 35 . . 7 14 . 32 34 30 3 51 40 Core Hits 154 | . 6 1 14 . . 10 20 . 14 22 13 7 33 14 Critical Kills 10 | . . . 1 . . 1 . . 2 2 . . 4 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 . 4 . . 1 . . 2 2 . . 6 1 Burn 8 | . 2 . 3 . . . . . . . . . 2 1 Meltdown 10 | . . . 1 . . 1 . . 2 2 . . 4 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16382 | . 123 13 732 . . 2139 2391 . 1033 2469 876 276 4932 1398 Guns 1035 | . 89 13 238 . . . 78 . . . . 21 430 166 Cannons 9331 | . 34 . 262 . . 880 1114 . 872 1598 876 51 2482 1162 Explosions 6008 | . . . 232 . . 1259 1199 . 161 871 . 204 2020 62 Melee . | . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . Thermal 15210 | . 123 13 500 . . 2139 2246 . 872 2075 876 72 4932 1362 Explosive 975 | . . . 232 . . . 145 . . 394 . 204 . . Electromagnetic 189 | . . . . . . . . . 161 . . . . 28 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 5 . . 1 Average Corruption 3 | . . . . . . . . . . 1 5 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . 5 29 . . . Message Errors 9 | . . . . . . . . . . 1 8 . . . Matter Fused 10 | . . . . . . . . . . 1 9 . . . Energy Discharges 2 | . . . . . . . . . . . 2 . . . Data Loss (minor) 9 | . . . . . . . . . . 3 6 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1539 | . . . 6 . . 280 508 . 10 267 25 . 411 32 Projectiles 1002 | . . . 6 . . 101 323 . 10 223 25 . 289 25 Explosions 537 | . . . . . . 179 185 . . 44 . . 122 7 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . . . 5 . . . 165 . 16 176 . 36 192 . Shots 12 | . . . 1 . . . 3 . 2 2 . 1 3 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 577 | . 156 57 346 . . 132 138 . 261 354 261 391 225 577 Average Temperature 93 | . 57 31 137 . . 33 30 . 43 112 86 125 142 282 Received Heat Transfer 2379 | . 12 . 141 . . 108 153 . 108 270 117 42 279 1149 Effects 13 | . . . 4 . . . . . . . . . 2 7 Energy Bleed 3 | . . . 1 . . . . . . . . . 2 . Interference 8 | . . . 3 . . . . . . . . . . 5 Damage (major) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 15 | . . . 1 . . 2 . . 2 2 . . 6 2 Combat Hostiles 13 | . . . . . . 2 . . 1 2 . . 6 2 Parts Melted 30 | . . . 2 . . 2 4 . 5 1 3 . 5 8 Heat Transferred 17542 | . 481 37 1480 . . 2000 1835 . 1320 2003 1205 150 5022 2009 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1385 | . 71 32 290 112 . 224 452 178 1385 758 637 459 1077 811 Initial 726 | . . 27 12 112 . . 31 178 124 726 438 333 193 564 Average 440 | . 24 28 180 112 . 62 337 178 695 516 525 339 636 651 Maximum Alert Level 4 | . . . 1 . . 1 2 . 4 3 2 2 3 3 Low Security (%) 24 | 100 100 100 50 100 . 89 19 100 1 . . . 8 . Level 1 20 | . . . 49 . . 10 43 . 30 22 . 68 18 . Level 2 35 | . . . . . . . 36 . 24 62 100 31 28 54 Level 3 16 | . . . . . . . . . 27 14 . . 44 45 Level 4 2 | . . . . . . . . . 15 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 1 . . 6 . . . 8 Investigation . | . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 3 . . . 2 Reinforcement 4 | . 1 . . . . . 1 . . 1 . . . 1 Assault 7 | . . . . . . . . . . 2 . . . 5 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 3 | . 1 . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 169 | . 8 . 11 . . 9 17 . 16 26 8 9 24 41 Peak Tracking Total 15 | . 5 . 4 . . 3 5 . 5 7 3 4 6 15 Tactical Retreats 7 | . . . . . . . 1 . . . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 19 | . 1 . 1 . . . . . 3 1 4 . 8 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 30 | . . . . . . 5 2 . 2 8 . . 8 5 Max in Single Turn 5 | . . . . . . 4 1 . 1 5 . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 24 | . 1 . . . 1 1 . 1 4 9 . 4 2 1 Terminals 18 | . 1 . . . . 1 . . 4 8 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . . Total Hacks 41 | . 3 . . . 1 2 . 2 7 13 . 6 3 4 Successful 22 | . 2 . . . 1 1 . 1 3 6 . 5 2 1 Failed 19 | . 1 . . . . 1 . 1 4 7 . 1 1 3 Catastrophic 5 | . . . . . . . . 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 3 . . . 1 2 . . 4 11 . 5 . 4 Terminals 33 | . 3 . . . . 2 . . 7 12 . 2 3 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 1 . 1 . . Terminal Hacks 10 | . 1 . . . 1 1 . . 2 2 . . 2 1 Open Door 2 | . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 1 . . . . . . . 1 3 . 3 . . Terminals 6 | . 1 . . . . . . . 1 3 . 1 . . Botnet 6 | . 1 . . . . . . . 1 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Reject 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 1 . 1 3 8 . 3 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 8 | . . . . . . . . . 4 . . . 4 . Largest Group 3 | . . . . . . . . . 2 1 . . 3 1 Highest-Rated Group 160 | . . . . . . . . . 160 80 . . 148 148 Highest-Rated Ally 148 | . . . . . . . . . 80 80 . . 148 148 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . . 20 11 . . 17 20 Total Damage 2390 | . . . . . . . . . 762 333 . . 423 872 Kills 15 | . . . . . . . . . 7 4 . . 1 3 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 12140 | 69 173 293 371 94 393 1781 578 194 1626 2025 1117 700 1870 856 Spaces Moved 5294 | 41 85 175 163 58 229 655 264 119 754 684 478 264 906 419 Core 20 | 7 . . . . . . . . . . . . . 13 Treads 4294 | 34 85 175 163 58 229 655 264 119 754 684 478 264 330 2 Legs 980 | . . . . . . . . . . . . . 576 404 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 160 160 160 160 120 50 Average Speed 187 | 141 160 160 160 160 169 240 172 160 188 239 186 160 166 142 Slowest Speed 350 | 160 160 160 160 160 240 240 240 160 240 240 240 160 260 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 24 49 20 10 60 97 23 2 97 26 39 8 67 12 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 116 | . . . . . . 61 21 . 8 26 . . . . Terrain Destroyed 868 | . . . 10 . . 293 199 . 20 101 4 5 212 24 Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . . . 9 4 . 4 12 4 . 9 6 AOE 820 | . . . 10 . . 284 195 . 16 89 . 5 203 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total 6909 | 52 103 186 220 59 236 790 332 123 871 1008 636 534 1149 610 Wait 1007 | . . 11 18 . . 104 10 . 9 274 92 254 112 123 Move 5283 | 40 84 174 162 57 228 654 263 119 753 684 477 264 905 419 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | 6 8 . 3 . 3 4 11 2 10 5 2 3 18 7 Fast Attach 11 | . 1 . 1 1 1 . . . 2 2 . . 1 2 Attach 72 | 6 . . . . 1 1 14 . 4 5 5 4 17 15 Detach 11 | . . . . . . . 4 . 1 . . . 5 1 Swap 31 | . 1 . 5 . . 1 2 . 13 1 . 3 4 1 Drop 44 | . . . 4 1 3 1 4 2 13 6 . 1 6 3 Fire 316 | . 9 1 27 . . 25 24 . 52 31 52 5 52 38 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 2 . 8 . 10 . Rewire 31 | . . . . . . . . . 12 . . . 19 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 381 | -10/Mines | Learned Materials stockpile data 418 | -10/Mines | Learned Materials stockpile data 512 | -10/Mines | Discovered new exit (range 9) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Utility x2 893 | -9/Materials | Discovered new exit (range 7) 907 | -9/Materials | Entered Mines 926 | -9/Mines | Assembled infested the area 993 | -9/Mines | Discovered new exit (range 5) 1001 | -9/Mines | Entered Exiles 1041 | -9/Exiles | Met 8R-AWN 1067 | -9/Exiles | Met EX-HEX 1113 | -9/Exiles | Met EX-BIN 1134 | -9/Exiles | Aligned with FarCom system 1136 | -9/Exiles | Given EX-Vault access code 1173 | -9/Exiles | Opened EX-Vault 1184 | -9/Exiles | Found YOLO Cannon 1226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1269 | -9/Exiles | Met EX-DEC 1372 | -9/Exiles | Discovered new exit (range 11) 1394 | -9/Exiles | Left Exiles lab with YOLO Cannon 1394 | -9/Exiles | Entered Mines 2605 | -8/Mines | Build established: Skirmisher 3156 | -8/Mines | Discovered new exit (range 9) 3175 | -8/Mines | Entered Materials 3175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3590 | -8/Materials | Build established: Mutant 3712 | -8/Materials | Discovered new exit (range 16) 3753 | -8/Materials | Entered Factory 3753 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3947 | -7/Factory | Identified exit to Garrison 3947 | -7/Factory | Entered Garrison 3954 | -7/Garrison | Warlord forces raided the area 3979 | -7/Garrison | Triggered checkpoint 3981 | -7/Garrison | Triggered checkpoint 4025 | -7/Garrison | Triggered checkpoint 4155 | -7/Garrison | Triggered checkpoint 4309 | -7/Garrison | Installed Relay Interface Framework 4486 | -7/Garrison | Discovered new exit (range 14) 4601 | -7/Garrison | Found embedded Infiltrators 4607 | -7/Garrison | Triggered checkpoint 4781 | -7/Garrison | Spotted B-75 Beast 4821 | -7/Garrison | Triggered checkpoint 4859 | -7/Garrison | Triggered checkpoint 4940 | -7/Garrison | Discovered new exit (range 10) 5387 | -7/Garrison | Discovered new exit (range 5) 5413 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Entered Factory 5573 | -7/Factory | Accompanied by 1 ally 7173 | -7/Factory | First assault squad dispatched 7409 | -7/Factory | Destroyed 7 combat bots 7448 | -7/Factory | Discovered new exit (range 5) 7598 | -7/Factory | Identified exit to Garrison 7598 | -7/Factory | Entered Garrison 7772 | -7/Garrison | Triggered checkpoint 8022 | -7/Garrison | Triggered checkpoint 8203 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8216 | -7/Garrison | Discovered new exit (range 13) 8636 | -7/Garrison | Build established: Scavenger-Mutant 8715 | -7/Garrison | Entered Factory 8715 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9415 | -6/Factory | Identified exit to Garrison 9415 | -6/Factory | Entered Garrison 9457 | -6/Garrison | Spotted B-90 Cyclops 9459 | -6/Garrison | Spotted B-75 Beast 9848 | -6/Garrison | Lost 3 allies 9885 | -6/Garrison | Triggered checkpoint 9947 | -6/Garrison | Lost 3 parts (1p1n1u) 9954 | -6/Garrison | Destroyed 10 combat bots 10113 | -6/Garrison | Triggered checkpoint 10471 | -6/Garrison | Discovered new exit (range 14) 10531 | -6/Garrison | Triggered checkpoint 10592 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10757 | -6/Garrison | Triggered checkpoint 10836 | -6/Garrison | Destroyed B-90 Cyclops 10941 | -6/Garrison | Rewired B-90 Cyclops 11225 | -6/Garrison | Identified exit to Factory 11285 | -6/Garrison | Entered Factory 11285 | -5/Factory | Accompanied by 1 ally 11285 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11585 | -5/Factory | First assault squad dispatched 11803 | -5/Factory | Lost 4 parts (1p1n1u1w) 11991 | -5/Factory | Lost 3 parts (1n1u1w) 12078 | -5/Factory | Lost 6 parts (2p2n1u1w) 12119 | -5/Factory | Core integrity fell below 50% 12132 | -5/Factory | Core integrity fell below 20% 12141 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Penetrated by Slug. Adv. Cryofiber Web destroyed. R-10 Processor collects Terrain Scan Processor. Flexi-carbon Leg destroyed. R-10 Processor collects Unknown Device. K-01 Serf collects debris. R-10 Processor collects Welding Torch. P-70 Sage resets B-60 Warrior, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Lrg. Storage Unit destroyed. K-01 Serf collects debris. R-10 Processor collects Plasma Cutter. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. R-10 Processor collects Adv. Plasma Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????# k??????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# R #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????+ +?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# u #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# u #?????????????????????? | | ???????????????????# u#?????????????????????? | | ?????? ??????????# #?????????????????????? | | ???? ????# ????#u #??####???????????????? | | ???? ##### ##### bbt#? ???????????????? | | ????? u # ?????????????????? | | ????? sR h # ??????????????????? | | ????? "pp + ????????????????????? | | ?????? """ "G" h#?????????????????????? | | ??????? """ ! kR #?????????????????????? | | ???????? """ !k #?????????????????????? | | ???????? #?????????????????????? | | ######+####! """" """" #?????????????????????? | | ## """" """" #?????????????????????? | | ## "%%" """" #?????????????????????? | | ## % #?????????????????????? | | ## ""%" %""% #?????????????????????? | | + """" """" #?????????????????????? | | ## """" """" #?????????????????????? | | ## #?????????????????????? | | ## #?????????????????????? | | ######+####### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticSurgeWheel Manual? 0 Play Time 01:22:24 Cumulative 73.7 hours Start 2025.03.28 @ 23:34:29 End 2025.03.29 @ 14:38:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 95 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e2d30cb-7958-4cee-aa8c-7d52c88a3cf8