Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 14:06:21 Player: Gder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2649) 2649 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 6671 Bonus ------- Follower Combat Kills 32 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 396/700 Matter 300/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Treading (158) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Light Assault Rifle Great Axe > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Hybrid Deuterium Engine Hybrid Deuterium Engine Improved Heat Sink Large Matter Pod (150) Improved Terrain Scanner Matter Filter Autogun Autogun Autogun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Autogun Minigun Great Axe > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Micro Nuclear Core Armored Treads Advanced Treads Improved Heat Sink Large Matter Pod Improved Terrain Scanner Matter Filter Hardened Medium Armor Plating Layered Light Armor Plating Light Assault Rifle Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 6 | . . . . . 6 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 59 | 7 7 6 7 . 27 5 Power 8 | 1 . 1 2 . 4 . Engine 7 | 1 . 1 2 . 3 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 . . 2 . 8 2 Treads 14 | 2 . . 2 . 8 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . . . 10 2 Device 5 | 1 . . . . 4 . Storage 3 | 1 2 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 6 | . . . . . 5 1 Artifact . | . . . . . . . Weapon 21 | 2 5 5 3 . 5 1 Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 13 | . 5 4 1 . 3 . Ballistic Cannon 3 | . . . 2 . 1 . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . 5 . 9 7 Power 3 | . . . 1 . 1 1 Propulsion 5 | . . . 2 . 1 2 Utility 4 | . . . . . 2 2 Weapon 9 | . . . 2 . 5 2 Highest Loss Streak 4 | . . . 3 . 3 4 To Critical Strikes 1 | . . . 1 . . . Average Backups 13 | 1 10 15 14 12 13 11 Power 1 | . 1 1 1 . 1 2 Propulsion 3 | . 4 5 4 3 1 1 Utility 3 | . 1 2 3 4 4 5 Weapon 4 | . 3 6 5 5 4 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 3 2 . . 5 6 Power 4 | . . . . . 2 2 Propulsion 1 | . 1 . . . . . Utility 6 | . . 1 . . 2 3 Weapon 5 | . 2 1 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 97 99 Engine 11 | . 14 14 14 14 6 4 Treads 28 | . 28 28 28 28 29 30 Device 16 | . 14 14 14 14 20 13 Storage 11 | . 14 14 14 14 7 7 Protection 2 | . . . . . 6 8 Ballistic Gun 17 | . 25 26 15 14 12 18 Ballistic Cannon 5 | . . . 9 14 7 . Special Weapon 1 | . . 1 3 . . . Peak Build Rating 40 | 7 8 10 12 10 37 40 Average Rating 17 | 5 7 9 10 10 28 37 On Entrance 11 | . 7 8 10 10 10 37 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 29 33 35 29 56 51 Greatest Support 92 | 40 40 40 40 40 92 92 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 2 15 15 15 14 15 13 Average Carried 13 | 1 10 14 14 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 15 15 13 14 13 12 Class Distribution -------------------- 66% | Mutant 25% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 2945 | 270 280 150 240 108 1754 143 Remotely 371 | . . . . . 228 143 Salvage Created 2706 | 100 335 131 182 31 1675 252 Parts 167 | 6 28 6 17 . 93 17 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 4 | 1 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 71 | . 8 5 8 1 40 9 Melee 8 | . . . . . 1 7 Guns 44 | . 8 5 5 . 24 2 Cannons 18 | . . . 3 1 14 . AOE 1 | . . . . . 1 . Classes Destroyed 15 | 2 4 1 2 1 5 . Worker 6 | . 2 . . . 4 . Builder 3 | . . . . . 3 . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 5 | 1 . . . . 4 . Turret 2 | . . . 2 . . . Swarmer 25 | . 6 2 4 . 5 8 Grunt 18 | . 2 2 . . 14 . Duelist 2 | . . . . . 2 . Sentry 3 | . . . . 1 2 . Demolisher 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 7 | . . . . . 6 1 Subdweller 4 | . . . 4 . . . Assembled 9 | . . 1 . . 8 . Best Kill Streak 11 | 2 3 2 4 1 11 5 Combat Bots Only 11 | . 3 2 4 1 11 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 509 | . 35 16 104 8 249 97 Missed 152 | . 21 4 25 1 80 21 Hits 357 | . 14 12 79 7 169 76 Melee 11 | . . . . . 11 . Projectile 346 | . 14 12 79 7 158 76 AOE 14 | . . . . . 14 . Critical Strikes 3 | . . 1 2 . . . Part Disruptions 2 | . . . . . 2 . Damage Taken 4277 | . 103 102 820 82 2285 885 Core 546 | . 11 26 194 11 208 96 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1245 | . 33 30 243 23 658 258 Core Remaining (%) 51 | 100 . . . 3 . . Volleys Fired 303 | 5 37 31 51 4 156 19 Largest 3 | 2 2 2 2 2 3 3 Hottest 138 | 90 90 100 100 58 138 68 Shots Fired 608 | 10 74 46 87 8 356 27 Gun 397 | 10 74 30 43 4 209 27 Cannon 180 | . . . 31 4 145 . Launcher . | . . . . . . . Special 31 | . . 16 13 . 2 . Kinetic 535 | . 60 30 74 8 336 27 Thermal 73 | 10 14 16 13 . 20 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | 9 11 8 25 9 32 13 Robot Miss Streak 3 | . 2 2 3 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 399 | 9 53 15 55 8 235 24 Core Hits 170 | 3 22 9 19 1 105 11 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 12 | . 2 . 3 . 6 1 Burn 1 | . 1 . . . . . Destroy 4 | . 1 . 2 . 1 . Blast 6 | . . . 1 . 5 . Sever 1 | . . . . . . 1 Melee Attacks 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6844 | 105 539 158 737 171 4463 671 Guns 3497 | 105 539 158 311 71 2233 80 Cannons 2567 | . . . 426 100 2041 . Explosions 171 | . . . . . 171 . Melee 591 | . . . . . . 591 Ramming 18 | . . . . . 18 . Kinetic 5818 | . 454 158 737 171 4218 80 Thermal 366 | 105 85 . . . 176 . Explosive . | . . . . . . . Electromagnetic 51 | . . . . . 51 . Impact . | . . . . . . . Slashing 591 | . . . . . . 591 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 7 9 Average Corruption 3 | . . . . . 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 24 13 Message Errors 10 | . . . . . 6 4 Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 6 | . . . . . 4 2 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 4 | . . . . . 2 2 Misfires 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 88 | . . . 7 . 44 37 Projectiles 46 | . . . 7 . 39 . Explosions . | . . . . . . . Melee 42 | . . . . . 5 37 Knockbacks 31 | . . . 7 . 24 . Impact . | . . . . . . . Kinetic 30 | . . . 7 . 23 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 107 | . . . . . 107 . Shots 3 | . . . . . 3 . Rammed 2 | . . . . . 2 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 545 | 150 180 240 210 39 545 157 Average Temperature 102 | 78 69 86 97 19 117 29 Received Heat Transfer 1046 | . 27 18 442 36 496 27 Effects 13 | . . . . . 13 . Shutdowns 2 | . . . . . 2 . Energy Bleed 3 | . . . . . 3 . Interference 8 | . . . . . 8 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 718 | 273 321 . . . 124 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 91 | 100 100 100 . 100 91 37 Level 1 8 | . . . . . 8 62 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 372 | 10 70 75 . 20 234 372 Initial 103 | . . . . 8 . 103 Average 45 | 1 14 5 . 2 59 206 Influence Increases 2043 | 10 277 151 195 42 1039 329 Destroy 0b10 Robot/C 1240 | . 160 120 120 20 640 180 Destroy 0b10 Robot/NC 90 | 10 20 . . . 60 . Destroy Leader 216 | . 34 20 . . 152 10 Allied During Kill 8 | . . 8 . . . . Successful Hack 101 | . 18 . . 22 37 24 Disable Machine 36 | . . . . . 36 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 72 | . . 3 . . 54 15 Lose Combat Pursuer 180 | . 45 . 75 . 60 . Influence Decreases 1681 | 10 277 86 240 62 870 136 Entered New Map 117 | . . . 39 12 . 66 Time Decay 1364 | 10 277 86 171 50 770 . Lost Part 190 | . . . 30 . 90 70 Lost Ally 10 | . . . . . 10 . Squads Dispatched 8 | . . 1 . . 7 . Investigation 1 | . . 1 . . . . Extermination 4 | . . . . . 4 . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 8 | . 3 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 20 7 13 1 56 12 Peak Tracking Total 6 | . 4 3 6 1 6 5 Tactical Retreats 8 | . 2 1 2 . 3 . Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 6 | . . . 1 . 4 1 Max in Single Turn 2 | . . . 1 . 2 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 23 | . 8 1 . 4 8 2 Terminals 19 | . 8 . . 4 5 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 69 | . 29 1 . 9 23 7 Successful 40 | . 22 1 . 3 12 2 Failed 29 | . 7 . . 6 11 5 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 33 | . 15 . . 8 10 . Terminals 63 | . 29 . . 9 18 7 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 24 | . 14 1 . 1 6 2 Prototype ID Bank 5 | . 4 . . . 1 . Open Door 1 | . . 1 . . . . Level Access Points 3 | . . . . 1 2 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 Terminal Index 1 | . 1 . . . . . Locate Traps 6 | . 5 . . . 1 . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 14 | . 8 . . 2 4 . Terminals 14 | . 8 . . 2 4 . Assimilate 1 | . . . . . 1 . Botnet 8 | . 3 . . 2 3 . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 8 . . 4 7 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 3 | . . 2 . . 1 . Largest Group 2 | . . 2 2 . 1 . Highest-Rated Group 42 | . . 42 42 . 10 . Highest-Rated Ally 31 | . . 31 31 . 10 . Total Orders . | . . . . . . . Ally Attacks 14 | . . 12 2 . . . Total Damage 208 | . . 167 41 . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Active Infowar (turns) 6547 | 24 1092 985 1736 411 2295 4 Terrain 2296 | . . . . . 2292 4 Seismic 6087 | 24 1092 985 1736 411 1839 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 7094 | 81 1092 985 1736 411 2417 372 Spaces Moved 3644 | 36 519 512 973 247 1198 159 Core 3 | 3 . . . . . . Treads 3641 | 33 519 512 973 247 1198 159 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 Average Speed 159 | 150 160 160 160 160 160 159 Slowest Speed 240 | 160 160 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 92 99 70 57 33 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 14 | . . 2 . . 12 . Terrain Destroyed 53 | . . 3 1 . 49 . Melee . | . . . . . . . Projectile 26 | . . 3 1 . 22 . AOE 27 | . . . . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 4387 | 49 720 601 1045 255 1500 217 Wait 246 | . 124 45 3 4 68 2 Move 3639 | 35 518 511 972 246 1198 159 Hop . | . . . . . . . Pick Up 56 | 2 19 2 4 1 23 5 Fast Attach 11 | 7 2 . . . 2 . Attach 30 | . . . 6 . 18 6 Detach 5 | . 2 . 1 . 2 . Swap 34 | . 6 9 5 . 12 2 Drop 36 | . 12 3 3 . 18 . Fire 303 | 5 37 31 51 4 156 19 Melee 24 | . . . . . . 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Discovered new exit (range 4) 843 | -10/Materials | Discovered new exit (range 5) 1012 | -10/Materials | Identified exit to Materials 1012 | -10/Materials | Identified exit to Subcaves 1059 | -10/Materials | Learned 2 Mines zone layouts 1123 | -10/Materials | Learned 4 Subcaves zone layouts 1139 | -10/Materials | Learned Storage emergency access door positions 1161 | -10/Materials | Learned location of 2 exits from Subcaves 1174 | -10/Materials | Entered Mines 1321 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1465 | -10/Mines | Learned Materials stockpile data 1480 | -10/Mines | Met a Derelict shopkeep closing up shop 1728 | -10/Mines | Discovered exit to Materials (range 12) 1778 | -10/Mines | Discovered exit to Subcaves (range 6) 1839 | -10/Mines | Discovered exit to Materials (range 16) 1872 | -10/Mines | Excavation squad dispatched 1872 | -10/Mines | A large section of the Mines collapsed 2159 | -10/Mines | Entered Subcaves 2159 | -10/Subcaves | Accompanied by 2 allies 2160 | -10/Subcaves | Approached by a straggling Scientist 2160 | -10/Subcaves | Identified exit to Recycling 2160 | -10/Subcaves | Identified exit to Materials 2164 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2225 | -10/Subcaves | Learned Materials garrison access intel 2245 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2257 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2346 | -10/Subcaves | Core integrity fell below 50% 2569 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3085 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3087 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3605 | -10/Subcaves | Core integrity fell below 20% 3633 | -10/Subcaves | Lost 3 parts (1p2n) 3788 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3895 | -10/Subcaves | Entered Recycling 4158 | -9/Recycling | Identified exit to Factory 4306 | -9/Recycling | Entered Factory 4306 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4787 | -7/Factory | Build established: Tank 4827 | -7/Factory | Discovered new exit (range 16) 5687 | -7/Factory | Identified exit to Lower Caves 5687 | -7/Factory | Identified exit to Factory 6178 | -7/Factory | Destroyed 7 combat bots 6271 | -7/Factory | Lost 3 parts (1n2w) 6550 | -7/Factory | Assembled infested ambush trap array 6571 | -7/Factory | Build established: Gunner 6640 | -7/Factory | Destroyed 11 combat bots 6723 | -7/Factory | Identified exit to Garrison 6723 | -7/Factory | Entered Garrison 6827 | -7/Garrison | Triggered checkpoint 6858 | -7/Garrison | Discovered new exit (range 69) 6858 | -7/Garrison | Discovered new exit (range 26) 6858 | -7/Garrison | Discovered new exit (range 65) 6864 | -7/Garrison | Garrison Relay disabled 6907 | -7/Garrison | Installed Relay Interface Framework 7054 | -7/Garrison | Lost 4 parts (1n2u1w) 7095 | -7/Garrison | Self-destructed Last Messages --------------- 07037_ S-27 Virus destroyed. 07047_ Acquired Lgt. Nuclear Core. 07053_ Acquired Autogun. 07057_ Acquired Lgt. Nuclear Core. 07060_ Acquired Autogun. 07062_ Acquired 5 matter. 07063_ System corrupted: Matter fused (-10). 07063_ System corrupted: Autogun jammed. 07064_ Acquired 11 matter. 07067_ Acquired 5 matter. 07069_ S-27 Virus destroyed. 07069_ Switching to secondary target: S-27 Virus. 07070_ Acquired 3 matter. 07070_ Acquired 2 matter. 07071_ S-27 Virus destroyed. 07072_ Acquired 5 matter. 07077_ Acquired Autogun. 07084_ 11J,WYL1Q#VYXB35STEASJBBIHKJESV 07089_ S-27 Virus destroyed. 07093_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ????#####???????# ##### #?????????????# ##### | | ????# #???????# " #?????????????# #???# | | ????# #########+##### #?????????????# #???# | | ????# #???### #?????????????# #???# | | ????# #??#### #?????????????# #???# | | ????######+##### ####T## #?????????????# #???# | | ?????????# #???# = ! #?????????????# #???# | | ???#####?# #???# ####"####?????????????# #???# | | ???# #?# #???# #??# #????????????????# #???# | | ???# #?# #???# #??# #????????????????# #???# | | ???##""### #???# #??# #????????????????# #???# | | ???#T ## ##### #### ######???????????# #???# | | ???# + + #????????#### ##### | | ???# ######## #### #### #????????# + | | ???######??????# #??# #??# #?######?# ######## | | ???????????????# #??# #??# #?# = #?# #??????# | | ???????????????# #??#=#?##+### % ###+######## | | ???????????????#^^####"### =% ^ | | ???????????????# == == [ ^ | | ???????????????# =% % ^ | | ???????????????########### ## ## ########## | | ???????????????????????### ## ## ###??????? | | ???????????????????????# " #??????? | | ???????????????????????# " #??????? | | ???????????????????????#[ " #??????? | | ???????????????????????#%@l " #??????? | | ???????????????????????###gg ## ## ###??????? | | ???????????????########### ## ## #????????? | | ???????????????# ######?### | | ???????????????# + #?# ! | | ???????????????# ###+#### #### #?# | | #??????????????# #?# #??## ##""""## ##??# #?##/ | | #??????????????# #?# #???# ## ## #???# #?# | | ################ ### ##### ######## #???# #?#! | | + + #??????# #???# #?### | | ##### ######### ##### ### #??????# #???# ##### | | #?# " ######### #???# #?# #??????# #???# | | #?# " + ## #####+### #??????# #???# ##### | | ##?# " ###### ## ^ ^^ #??????# #####+##??? | | #??### #????# ## ^ ^^ #???#### #??? | | #????# #????# ## ############???# + #### | | #????# #????# ## #??????????????# ######### | | ?????# ###### ## #??????????????# ]#??????# #### | | ?????# + / #??????????????# ]#??????# #??? | | ?????### ##### #??????????????# ]#??????# #??? | | ??????#"""""#??# #??????????????# ]#??????# #??? | | ??????#######??# #??????????????# ]#??????# ###? | | ???????????????# #??????????????# ]#??????# #? | | ???????????????# #??????????????####??????# < #? | | ???????????????# #????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed DimensionalVariableBlade Manual? 0 Play Time 01:01:37 Cumulative 91.9 hours Start 2025.06.11 @ 17:38:40 End 2025.06.12 @ 14:06:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 35 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e696207-dd21-44cf-a8c0-9d87c56925ef