Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 11:52:46 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2375) 2375 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 72 Friendly Fire -8 Cogmind --------- Core Integrity 955/1300 Matter 126/300 Energy 54/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Array Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Maneuvering Thrusters Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Grenade Launcher Heavy Pick > --- INVENTORY -------- Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Array Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Grenade Launcher Chainsword [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 2 1 . 1 . Utility 7 | . . . 2 . 1 2 1 1 Weapon 2 | . . 2 . . . . . . Parts Attached 123 | . 9 18 15 41 14 13 3 10 Power 12 | . 1 1 1 2 3 1 1 2 Engine 7 | . 1 1 1 1 3 . . . Core 2 | . . . . 1 . 1 . . Reactor 3 | . . . . . . . 1 2 Propulsion 31 | . 2 4 5 14 1 1 1 3 Treads 5 | . . 2 3 . . . . . Leg . | . . . . . . . . . Wheel 5 | . 2 2 1 . . . . . Hover . | . . . . . . . . . Flight 21 | . . . 1 14 1 1 1 3 Utility 32 | . 3 . 4 9 8 6 1 1 Device 11 | . . . 2 4 1 3 . 1 Storage 6 | . 2 . . 1 2 1 . . Processor 3 | . 1 . . . 2 . . . Hackware 7 | . . . . 3 2 2 . . Protection 5 | . . . 2 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 48 | . 3 13 5 16 2 5 . 4 Energy Gun 5 | . . 2 1 2 . . . . Energy Cannon 3 | . . . . 1 . 2 . . Ballistic Gun 26 | . 2 11 3 9 . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 8 | . 1 . 1 3 . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . 1 Piercing Weapon 2 | . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . . . . Parts Lost 28 | . 2 . 1 11 . 1 . 13 Power 4 | . 1 . . 1 . . . 2 Propulsion 11 | . 1 . 1 3 . . . 6 Utility 7 | . . . . 3 . 1 . 3 Weapon 6 | . . . . 4 . . . 2 Highest Loss Streak 8 | . 1 . 1 8 . 1 . 8 Average Slot Usage (%) 93 | . 96 98 99 80 91 90 89 70 Engine 8 | . 13 11 9 5 5 1 . . Treads 4 | . . 10 8 . . . . . Wheel 9 | . 25 11 9 . . . . . Flight 10 | . . . . 28 33 28 31 26 Device 5 | . . . 16 7 5 10 10 9 Storage 9 | . 14 11 9 4 6 5 5 4 Processor 7 | . 13 11 1 . 6 5 5 4 Hackware 4 | . . . . 14 13 14 15 12 Protection 1 | . . . 9 1 . . 5 . Energy Gun 8 | . 21 11 9 1 . . . . Ballistic Gun 18 | . 6 32 26 10 8 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 12 28 40 51 25 30 39 44 45 Greatest Support 45 | 20 32 20 20 24 30 39 45 45 Greatest Overweight (x) 5 | . 1 3 5 1 . . . . Average Overweight (x) . | . . 2 3 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 10 10 10 10 Average Capacity 12 | . 13 15 15 6 9 10 10 10 Most Carried 15 | . 15 15 15 14 10 10 10 10 Average Carried 12 | . 11 14 14 6 9 9 9 9 Final Capacity 15 | 8 15 15 15 8 10 10 10 10 Final Carried 15 | 6 15 15 15 8 10 10 10 8 Class Distribution -------------------- 31% | Skirmisher 26% | Hacker-Sprinter 16% | Mutant 10% | Scavenger-Tank 6% | Tank 4% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2699 | 200 303 706 394 593 368 98 . 37 Remotely . | . . . . . . . . . Salvage Created 3328 | . 474 1173 463 589 489 60 . 80 Parts 190 | . 22 69 28 44 14 4 . 9 Haulers Intercepted 6 | . 1 2 1 1 1 . . . Recyclers Shooed 4 | . 1 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 64 | . 12 23 8 16 . 3 . 2 Melee 2 | . . . . . . 1 . 1 Guns 52 | . 11 23 8 10 . . . . AOE 9 | . . . . 6 . 2 . 1 Classes Destroyed 13 | . 5 5 1 1 . . . 1 Worker 8 | . . 2 2 2 1 1 . . Builder 5 | . . 2 1 1 1 . . . Hauler 6 | . 1 2 1 1 1 . . . Recycler 7 | . 1 1 2 1 2 . . . Operator 3 | . 1 2 . . . . . . Watcher 5 | . . 2 1 . 1 . . 1 Swarmer 27 | . 5 6 3 10 . 3 . . Cutter 2 | . . . . . . . . 2 Grunt 21 | . 7 11 . 3 . . . . Brawler 1 | . . 1 . . . . . . Sentry 9 | . . 5 3 1 . . . . Hunter 2 | . . . 2 . . . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 6 | . 4 6 3 4 3 3 . 2 Combat Bots Only 4 | . 2 4 2 4 . 3 . 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 1 . 1 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 3869 | . 363 380 621 1120 18 214 . 1153 Core 861 | . 124 70 69 225 . 28 . 345 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 50 82 87 67 100 97 100 . Volleys Fired 201 | . 58 53 29 48 1 10 . 2 Largest 4 | . 2 4 4 4 1 1 . 2 Hottest 143 | . 100 140 143 131 23 57 . 60 Shots Fired 523 | . 104 206 113 86 1 10 . 3 Gun 495 | . 103 206 112 73 1 . . . Cannon 12 | . . . . 5 . 7 . . Launcher 16 | . 1 . 1 8 . 3 . 3 Special . | . . . . . . . . . Kinetic 351 | . 43 156 84 60 1 7 . . Thermal 147 | . 60 50 28 9 . . . . Explosive 16 | . 1 . 1 8 . 3 . 3 Electromagnetic 9 | . . . . 9 . . . . Robot Hit Streak 12 | . 7 12 7 4 . 3 . 6 Robot Miss Streak 6 | . 3 4 5 6 . . . . Penetration Max 1 | . . . . 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 295 | . 64 105 59 38 18 3 . 8 Core Hits 159 | . 25 50 27 38 7 6 . 6 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 10 | . 4 2 . 3 1 . . . Burn 5 | . 3 2 . . . . . . Destroy 4 | . 1 . . 3 . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 62 | . . . . . 31 10 . 21 Impact . | . . . . . . . . . Slashing 34 | . . . . . 21 1 . 12 Piercing 28 | . . . . . 10 9 . 9 Sneak Attacks 7 | . . . . . 6 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6548 | . 774 1715 978 1320 1162 315 . 284 Guns 3998 | . 717 1715 978 588 . . . . Cannons 30 | . . . . . . 30 . . Explosions 1030 | . 57 . . 732 . 145 . 96 Melee 1490 | . . . . . 1162 140 . 188 Ramming . | . . . . . . . . . Kinetic 2827 | . 223 1247 814 513 . 30 . . Thermal 1284 | . 551 468 164 101 . . . . Explosive 887 | . . . . 646 . 145 . 96 Electromagnetic 60 | . . . . 60 . . . . Impact . | . . . . . . . . . Slashing 1128 | . . . . . 1016 . . 112 Piercing 362 | . . . . . 146 140 . 76 Highest Corruption 5 | . . . 1 5 2 . . . Average Corruption 3 | . . . 1 3 1 . . . Corruption Purged . | . . . . . . . . . Effects 7 | . . . . 6 1 . . . Matter Fused 3 | . . . . 3 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 2 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 460 | . 27 . . 90 323 3 . 17 Projectiles . | . . . . . . . . . Explosions 137 | . 27 . . 90 . 3 . 17 Melee 323 | . . . . . 323 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 271 | . . . . 155 . . . 116 Shots 5 | . . . . 2 . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | . 348 234 265 12 70 . . 171 Average Temperature 72 | . 76 73 65 6 37 . . 87 Received Heat Transfer 504 | . 153 105 63 102 9 27 . 45 Effects 4 | . 2 . 2 . . . . . Interference 4 | . 2 . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 5 | . 4 1 . . . . . . Heat Transferred 3467 | . 1678 1295 407 87 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 487 | . 257 487 347 385 374 278 105 333 Initial 188 | . . 108 141 83 188 84 68 54 Average 216 | . 76 274 250 233 277 172 87 134 Maximum Alert Level 2 | . 1 2 1 1 1 1 . 1 Low Security (%) 46 | . 92 31 34 28 6 68 100 82 Level 1 48 | . 7 51 65 71 93 31 . 17 Level 2 5 | . . 16 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 2 1 3 5 1 1 5 Investigation 10 | . 1 1 . 2 3 1 1 1 Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . 1 1 . . 1 . . 4 Assault . | . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 12 | . 2 7 2 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 20 40 10 21 5 9 5 26 Peak Tracking Total 13 | . 4 7 3 4 4 5 5 13 Tactical Retreats 14 | . 2 4 . 1 1 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 10 | . 1 3 1 3 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 6 | . 2 . 2 2 . . . . Max in Single Turn 2 | . 2 . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 39 | . 4 4 3 8 9 6 3 2 Terminals 23 | . 3 4 3 5 3 3 1 1 Fabricators 8 | . . . . 2 4 . 1 1 Repair Stations 2 | . . . . . 1 1 . . Recycling Units 4 | . 1 . . . . 2 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 88 | . 9 13 6 16 22 11 6 5 Successful 41 | . 5 7 2 7 11 4 3 2 Failed 47 | . 4 6 4 9 11 7 3 3 Catastrophic 11 | . 2 1 1 . 5 2 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 7 10 2 5 8 3 2 . Terminals 53 | . 7 13 6 10 6 6 2 3 Fabricators 20 | . . . . 4 12 . 2 2 Repair Stations 4 | . . . . . 2 2 . . Recycling Units 7 | . 2 . . . . 3 2 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . Terminal Hacks 18 | . 3 7 1 3 2 . 1 1 Part Schematic 4 | . . . . 2 . . 1 1 Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 5 | . 2 3 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . Alert Level 3 | . . 1 . 1 1 . . . Unreport Threat 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Fabricator Hacks 8 | . . . . 3 3 . 1 1 Load Schematic 4 | . . . . 2 . . 1 1 Build 4 | . . . . 1 3 . . . Repair Station Hacks 4 | . . . . . 2 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 2 | . . . . . 1 1 . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . Retrieve Components 3 | . 1 . . . . 2 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . 1 1 3 . 1 . Terminals 4 | . 1 . 1 1 . . 1 . Track 1 | . . . . 1 . . . . Botnet 3 | . 1 . 1 . . . 1 . Fabricators 3 | . . . . . 3 . . . Fabnet 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 3 4 3 8 8 5 3 2 Full Trace Events 8 | . . . . 2 3 1 1 1 Feedback Events 2 | . . . . 1 1 . . . Corruption 2 | . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . 1 1 Parts Built 7 | . . . . 1 6 . . . Authchips . | . . . . . . . . . Time 328 | . . . . 95 233 . . . Total Part Build Rating 45 | . . . . 5 40 . . . Parts Repaired 2 | . . . . . 1 1 . . Time 66 | . . . . . 44 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 1 . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . 9 3 . Autooverrided 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . . . 2 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 49 | . . . . . . 49 . . Highest-Rated Ally 49 | . . . . . . 49 . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . Total Damage 175 | . . . . . . 175 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 5 | . 2 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4875 | . 766 1584 841 559 403 423 115 184 Spaces Moved 5697 | 1 534 864 439 1181 1108 870 261 439 Core . | . . . . . . . . . Treads 41 | . . 1 40 . . . . . Legs 13 | 1 12 . . . . . . . Wheels 1784 | . 522 863 399 . . . . . Hover . | . . . . . . . . . Flight 3859 | . . . . 1181 1108 870 261 439 Fastest Speed 17 | 120 100 115 140 26 24 24 21 17 Average Speed 58 | 120 102 126 158 29 24 24 21 20 Slowest Speed 330 | 120 120 240 330 108 24 24 21 32 Overloaded Moves 110 | . . . . . . . . 110 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . 7 3 1 . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 2 82 66 34 26 24 18 8 18 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 32 | . . . 7 . 7 10 . 8 Terrain Destroyed 123 | . 6 . 10 67 7 22 . 11 Melee 21 | . . . . . 7 6 . 8 Projectile 11 | . . . 3 1 . 7 . . AOE 91 | . 6 . 7 66 . 9 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6792 | . 659 1249 516 1318 1191 1054 320 485 Wait 556 | . 36 279 9 11 8 142 55 16 Move 5651 | . 533 863 438 1167 1101 867 260 422 Hop 18 | . . . . 6 3 1 . 8 Pick Up 57 | . 14 12 10 11 7 2 1 . Fast Attach 45 | . 1 5 2 20 5 8 1 3 Attach 36 | . 4 1 3 15 3 2 2 6 Detach 25 | . 3 . . 13 3 2 . 4 Swap 42 | . 4 12 10 6 6 3 . 1 Drop 86 | . 6 24 15 21 9 8 1 2 Fire 201 | . 58 53 29 48 1 10 . 2 Melee 57 | . . . . . 27 9 . 21 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 3) 227 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Weapon x2 1116 | -9/Materials | Build established: Skirmisher 1160 | -9/Materials | Discovered new exit (range 3) 1561 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Discovered new exit (range 7) 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Utility x2 2507 | -8/Materials | Garrison activated, responded to threat 2655 | -8/Materials | Build established: Tank 2751 | -8/Materials | Discovered new exit (range 3) 2962 | -8/Materials | Build established: Scavenger-Tank 2996 | -8/Materials | Identified exit to Storage 3192 | -8/Materials | Entered Factory 3192 | -7/Factory | Evolved 2 slots: Propulsion x2 3377 | -7/Factory | Fabricated Enh. Optical Array? 3420 | -7/Factory | Lost 8 parts (1p2n2u3w) 3746 | -7/Factory | Discovered new exit (range 16) 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3814 | -6/Factory | Discovered new exit (range 8) 3819 | -6/Factory | Repaired Mic. Nuclear Core? 3905 | -6/Factory | Garrison activated, responded to threat 3946 | -6/Factory | Fabricated Nuclear Pulse Thruster? 4017 | -6/Factory | Build established: Hacker-Sprinter 4019 | -6/Factory | Discovered new exit (range 4) 4036 | -6/Factory | Fabricated Lgt. Particle Reactor? 4146 | -6/Factory | Fabricated Matter Neutralizer? 4154 | -6/Factory | Identified exit to Factory 4154 | -6/Factory | Entered another Factory area 4154 | -5/Factory | Evolved 2 slots: Utility x2 4389 | -5/Factory | Discovered new exit (range 18) 4504 | -5/Factory | Repaired Xenon Bombardment Thruster 4577 | -5/Factory | Entered another Factory area 4577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4612 | -4/Factory | Discovered new exit (range 4) 4692 | -4/Factory | Entered Research 4692 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4695 | -3/Research | Discovered new exit (range 14) 4733 | -3/Research | Spotted B-86 Titan 4752 | -3/Research | Spotted B-86 Titan 4844 | -3/Research | Lost 5 parts (1p1n2u1w) 4860 | -3/Research | Discovered new exit (range 19) 4876 | -3/Research | Self-destructed Last Messages --------------- 04862_ Knocked back. 04862_ C-35 Carver knocked back. 04862_ Imp. Maneuvering Thrusters destroyed. 04862_ Knocked back. 04863_ Slug penetrates Wall. 04863_ Penetrated by Slug. 04863_ Slug penetrates Wall. 04863_ Nuclear Pulse Thruster destroyed. 04864_ Lgt. Particle Reactor destroyed. 04867_ Imp. Surge Thruster destroyed. 04867_ Chainsword destroyed. 04867_ Xenon Bombardment Thruster destroyed. 04867_ Penetrated by Slug. 04867_ Slug penetrates C-35 Carver. 04867_ Terminal disabled. 04870_ Penetrated by Slug. 04870_ Slug penetrates K-01 Serf. 04871_ Imp. Cesium-ion Thruster destroyed. 04874_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | # # ##### #??# "" + #?## | | " / " #??# ## ######??? | | #### # ] ##### #??# ## | #???????? | | ??## ########/##???########??# #########???????? | | ??# #?????# #??????????????# + ! #????????? | | ??+ #???###"####???????????# # #????????? | | ??# #???# #???????????# # #????????? | | ??## ##???# #???????????# # #????????? | | ???# #????# [ #???????????# # #????????? | | ???# #????# #???????????+ # = #????????? | | ???# #???## #?????????? # #"######????????? | | ???# #?### ?????????? # # ?????????????? | | ?### ## ###?#########?# # ????? #??????? | | ?# # #?# ##### # #??????? | | ?# ### + #??????? | | ?+ T < # ???????????? | | ?# ### # ???????????? | | ?# #?# ###### ## ??????????? | | ?##### ## ## ###?## ####### ?#] ??????????? | | ????????## # ???# # # ?# ?????????? | | ?????????## # ??+ + # ?#+#####?????????? | | ??????????####! ?# # # ?????????????????? | | ?????????????# = # # # ?????????????????? | | ?????????????# # # ##?????????????????? | | ?????????????# ! # # #??????????????????? | | ?????????????######## #@ #??????????????????? | | ????????????????????# #######??????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?????????H??????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????? +????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????##+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 76 Recoil Reduction 1 Offensive Hacking 36 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Robot Schematics ------------------ X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ Enh. Optical Array | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Matter Neutralizer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyHugeChip Manual? 0 Play Time 01:09:49 Cumulative 171.6 hours Start 2021.12.07 @ 10:13:55 End 2021.12.07 @ 11:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49109e9-10dd-433a-a9ce-920169d9e056