Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:32:17 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5225 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 140/850 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Flail [Rating: 4] Favorites ----------- Power None Propulsion None Utility None Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 3 | 2 . . . . . . 1 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 3 | 2 . . . . . . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 2 | . . 1 1 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . 1 1 . . . . Highest Loss Streak 2 | . . 1 2 . . . . To Critical Strikes . | . . . . . . . . Average Backups . | . . . . 1 1 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 6 | . 28 22 1 . . . . Energy Gun 3 | . 14 11 1 . . . . Ballistic Gun 3 | . 14 11 . . . . . Peak Build Rating 4 | 2 2 2 1 . . . 4 Average Rating . | 1 2 1 . . . . . On Entrance . | . 2 2 1 . . . . Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 262 | . . . 58 59 3 37 105 Heaviest Build 3 | 3 3 3 2 . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 2 | . . . 1 1 1 2 2 Average Carried . | . . . . 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 2 | . . . 1 1 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected . | . . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 180 | . . 43 45 34 . 13 45 Missed 69 | . . 15 16 14 . 8 16 Hits 111 | . . 28 29 20 . 5 29 Projectile 111 | . . 28 29 20 . 5 29 Critical Strikes 2 | . . 1 . . . . 1 Damage Taken 1560 | . . 262 272 177 . 139 710 Core 1399 | . . 115 258 177 . 139 710 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 100 . 6 67 . 80 . Volleys Fired 2 | . . . . . . . 2 Largest 1 | . . . . . . . 1 Hottest 5 | . . . . . . . 5 Shots Fired 2 | . . . . . . . 2 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 1 | . . . . . . . 1 Core Hits 3 | . . . 2 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 37 | . . 5 16 16 . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 37 | . . 5 16 16 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . . . . Average Corruption 2 | . . . 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . 2 6 7 . . . Shots . | . . . . . . . . Rammed 11 | . . 1 7 3 . . . Targets Rammed 11 | . . 1 7 3 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 294 | . . 36 6 . . . 252 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | . . 65 28 20 9 6 120 Initial 28 | . . . 28 1 9 6 2 Average 21 | . . 24 13 4 9 6 52 Influence Increases 300 | . . 105 15 30 . . 150 Lose Combat Pursuer 300 | . . 105 15 30 . . 150 Influence Decreases 180 | . . 30 85 15 11 3 36 Entered New Map 69 | . . . 47 4 11 3 4 Time Decay 91 | . . 20 28 11 . . 32 Lost Part 20 | . . 10 10 . . . . Squads Dispatched 1 | . . . . 1 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . . . . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 2 16 7 15 . 2 16 Peak Tracking Total 14 | . 2 12 5 14 . 2 11 Tactical Retreats 9 | . . 3 1 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . . 2 . . Successful 1 | . . . . . 1 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 390 | 13 45 60 65 59 3 37 108 Spaces Moved 721 | 19 89 118 114 111 5 63 202 Core 721 | 19 89 118 114 111 5 63 202 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 2 20 20 26 20 . 80 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 739 | 20 88 118 121 113 4 67 208 Wait 4 | . . . . . . 4 . Move 714 | 18 88 117 113 110 4 62 202 Hop . | . . . . . . . . Pick Up 3 | . . . 1 . . 1 1 Fast Attach 2 | 2 . . . . . . . Attach 1 | . . . . . . . 1 Detach 1 | . . . . . . . 1 Swap . | . . . . . . . . Drop 1 | . . . . . . . 1 Fire 2 | . . . . . . . 2 Melee . | . . . . . . . . Ram 11 | . . 1 7 3 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 11) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 117 | -9/Materials | Discovered new exit (range 6) 119 | -9/Materials | Entered Mines 120 | -9/Mines | Learned location of Storage (-7) 146 | -9/Mines | Core integrity fell below 50% 150 | -9/Mines | Learned Materials stockpile data 168 | -9/Mines | Core integrity fell below 20% 180 | -9/Mines | Discovered new exit (range 8) 184 | -9/Mines | Entered Materials 184 | -8/Materials | Evolved 2 slots: Utility x2 234 | -8/Materials | Met 7R-MNS 235 | -8/Materials | Discovered new exit (range 16) 243 | -8/Materials | Entered Factory 243 | -7/Factory | Evolved 2 slots: Utility x2 246 | -7/Factory | Identified exit to DSF 246 | -7/Factory | Entered DSF 275 | -7/DSF | Discovered new exit (range 15) 279 | -7/DSF | Additional patrols routed to DSF 283 | -7/DSF | Entered Factory 283 | -6/Factory | Evolved 2 slots: Utility x2 312 | -6/Factory | Build established: Mutant 389 | -6/Factory | Core integrity fell below 50% 391 | -6/Factory | Core integrity fell below 20% 391 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 00335_ K-01 Serf destroyed. 00341_ Dropped Imp. Datajack. 00344_ Acquired Remote Datajack. 00364_ Jacked K-01 Serf... >>find_chute Pinpointed chute assignment: (121,96). 00365_ Critical hit (Burn: +37). 00390_ Triggered Tesla Bomb Trap. 00390_ A bubble of electromagnetic force engulfs the area. 00390_ Door malfunctions. 00390_ Tesla Bomb Trap short circuited. 00390_ A bubble of electromagnetic force engulfs the area. 00390_ Tesla Bomb Trap short circuited. 00390_ A bubble of electromagnetic force engulfs the area. 00390_ Tesla Bomb Trap short circuited. 00390_ A bubble of electromagnetic force engulfs the area. 00390_ U-05 Engineer destroyed. 00390_ K-01 Serf destroyed. 00390_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ??????????????# ########+####????????????????? | | ??????????????# #????? ??????????????????? | | ??????????????# #??? ! ????????????????? | | ??????????????# #? ??????????????? | | ??????????????# # """ """ """ #?????????????? | | ??????????????# # """ """ """ #?????????????? | | ??????????????# # """ """ """ #?????????????? | | ??????????????# ################?????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #???????????? #??????????????? | | ??????????????# #???????????? #??????????????? | | ??????????????# #?????????" #??????????????? | | ??????????????# #?????????" #??????????????? | | ??????????????# #????????"" #??????????????? | | ??????????????# #???????? ????????????????? | | ??????????????# #??????? ??????????????????? | | ###############g ########%##########??????????? | | g ?????????? | | g ?????????? | | g b ????????? | | "" ????????? | | "" u% @ Ag gp????????? | | "" ###+#############;######/#########???????????? | | #?????????????? ??????????????????????????? | | "" #???????????? //] ??????????????????????????? | | "" #???????????# //] ?????????????????????????? | | "" #???????????# /]] ?????????????????????????? | | #??????????? ! ?????????????????????????? | | "" #???????????# [ ????????????????????????? | | "" #???????????# ! ????????????????????????? | | "" #???????????# ????????????????????????? | | #???????????#######+#????????????????????????? | | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | T?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 128 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatKineticMaterializer Manual? 0 Play Time 00:08:12 Cumulative 632.4 hours Start 2026.09.02 @ 14:22:53 End 2026.09.02 @ 14:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 1aeb6e95-d613-4b31-8eeb-677d16eeccbb