Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.13 @ 17:03:04 Player: Leyouz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (219) 1095 Value Destroyed (8652) 8652 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 14557 Bonus ------- High Alert Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 317/850 Matter 395/500 Energy 21/100 System Corruption 11% Temperature Warm (194) Movement Hovering (306) Ox5 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Huge Storage Unit High-capacity Matter Pod Enhanced Optical Array > --- WEAPON (3) ------- Improved Heavy Laser Precision Assault Rifle Antimatter Cannon > --- INVENTORY (25) --- Improved Gravmag System Improved Gravmag System Improved Cooling System Kinecellerator Improved Heavy Laser Faulty Improved Heavy Laser Improved Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Particle Charger Kinecellerator Shock Absorption System > --- WEAPON ----------- Proton Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Antimatter Reactor Advanced Treads Advanced Treads Improved Heat Sink Improved Cooling System Coolant Injector High-capacity Matter Pod Enhanced Optical Array ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Insulated Plating Dynamic Insulation System Beamcaster Improved EM Pulse Cannon Heavy Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Slots Evolved 9 | . 1 2 2 . . 2 . . 2 Power 2 | . . 1 . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . 1 . 1 . . . . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 164 | 6 14 39 7 4 32 4 8 9 41 Power 34 | 1 2 8 1 . 6 3 1 4 8 Engine 27 | 1 2 8 . . 5 1 . 3 7 Core 5 | . . . 1 . 1 2 . 1 . Reactor 2 | . . . . . . . 1 . 1 Propulsion 44 | 2 4 13 4 1 6 1 2 . 11 Treads 19 | . 1 3 3 1 6 1 2 . 2 Leg 6 | . 2 3 . . . . . . 1 Wheel 8 | 2 1 1 . . . . . . 4 Hover 9 | . . 5 . . . . . . 4 Flight 2 | . . 1 1 . . . . . . Utility 49 | 2 5 8 2 2 11 . 2 3 14 Device 21 | 1 1 5 1 1 4 . 2 1 5 Storage 8 | . 3 . . . 4 . . . 1 Processor 9 | 1 1 2 . . 1 . . 2 2 Hackware 1 | . . . . . . . . . 1 Protection 10 | . . 1 1 1 2 . . . 5 Artifact . | . . . . . . . . . . Weapon 37 | 1 3 10 . 1 9 . 3 2 8 Energy Gun 12 | 1 1 2 . . 6 . 1 . 1 Energy Cannon 5 | . 1 1 . . 1 . . . 2 Ballistic Gun 7 | . 1 4 . . 1 . . . 1 Ballistic Cannon 6 | . . . . . 1 . 2 2 1 Launcher 3 | . . 2 . . . . . . 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . Unidentified Prototypes 6 | . . 2 . . 1 . . . 3 Corrupted Parts 5 | . . . . . 2 . . . 3 System Corruption 11 | . . . . . 3 . . . 8 Parts Lost 36 | . . 5 . 4 1 . . . 26 Power 8 | . . 1 . 1 . . . . 6 Propulsion 5 | . . 2 . 1 . . . . 2 Utility 15 | . . 2 . 1 . . . . 12 Weapon 8 | . . . . 1 1 . . . 6 Highest Loss Streak 10 | . . 4 . 2 1 . . . 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 15 | . 6 11 11 11 14 15 20 24 20 Power 2 | . . . 2 2 1 1 3 3 3 Propulsion 2 | . 3 2 2 . 2 . 1 4 1 Utility 7 | . 1 5 2 3 5 11 12 12 9 Weapon 2 | . . 2 3 3 3 1 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 38 | . 6 13 2 . 7 . 2 1 7 Power 6 | . 1 2 . . 1 . 1 . 1 Propulsion 12 | . 3 5 2 . . . . . 2 Utility 10 | . . 5 . . 2 . 1 1 1 Weapon 10 | . 2 1 . . 4 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 85 96 99 98 96 84 88 Engine 13 | . 11 19 12 12 13 14 7 10 14 Core 2 | . . . 3 2 2 6 7 7 2 Treads 18 | . . 11 15 30 32 28 24 14 13 Leg 1 | . . 9 . . . . . . . Wheel 2 | . 24 . . . . . . . 1 Hover 1 | . . 6 7 1 . . . . . Device 14 | . 21 14 15 17 13 7 12 10 17 Storage 8 | . 12 10 8 8 8 7 7 7 6 Processor 4 | . 2 4 . . . 7 7 10 6 Protection 4 | . . . 4 6 10 7 1 . 5 Energy Gun 4 | . 10 4 3 1 4 6 7 7 2 Energy Cannon 2 | . 8 . . . . . . . 4 Ballistic Gun 3 | . 2 8 8 4 6 7 4 . . Ballistic Cannon 5 | . . . . . 2 7 9 13 9 Launcher 2 | . . 5 4 9 . . . . 1 Peak Build Rating 81 | 6 9 27 22 28 39 46 69 70 81 Average Rating 41 | 3 7 16 18 22 32 44 55 67 70 On Entrance 29 | . 6 8 19 21 22 39 46 68 67 Naked Turns . | . . . . . . . . . . Heaviest Build 150 | 6 32 45 45 45 112 125 132 133 150 Greatest Support 140 | 20 20 60 60 80 84 84 140 140 140 Greatest Overweight (x) 12 | . 2 6 2 2 1 1 2 . 12 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 5 10 15 15 15 15 25 25 25 25 Most Carried 25 | . 11 15 14 14 17 16 25 25 25 Average Carried 15 | . 6 11 11 11 14 15 21 24 20 Final Capacity 25 | 5 15 15 15 15 25 25 25 25 25 Final Carried 24 | . 7 12 14 12 17 16 24 23 8 Class Distribution -------------------- 34% | Hacker-Mutant 21% | Scavenger-Mutant 16% | Hacker-Tank 13% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Matter Collected 5754 | 260 393 1117 164 498 1059 97 70 500 1596 Remotely 176 | . . 176 . . . . . . . Salvage Created 9300 | 73 739 903 220 803 1967 136 521 491 3447 Parts 429 | 3 31 68 15 25 102 2 5 32 146 Haulers Intercepted 4 | . 1 . . . . . . . 3 Recyclers Shooed 13 | . . 1 . . . . . . 12 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Combat Hostiles Destroyed 168 | 1 13 21 6 25 42 3 1 12 44 Guns 85 | 1 11 15 6 5 36 3 1 3 4 Cannons 41 | . 2 . . . 1 . . 9 29 AOE 40 | . . 6 . 20 5 . . . 9 Classes Destroyed 15 | 2 5 3 . . 2 . 1 1 1 Worker 17 | 1 1 2 . . . 1 . . 12 Builder 5 | . . 2 . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . Hauler 4 | . 1 . . . . . . . 3 Recycler 11 | . 2 1 . . . . . . 8 Mechanic 1 | . . . . . . . . . 1 Watcher 12 | . 1 2 . . 3 . . 2 4 Swarmer 14 | . 2 5 2 . 4 1 . . . Grunt 88 | 1 11 8 3 24 25 . . . 16 Brawler 4 | . . 1 . . . . . . 3 Duelist 3 | . . . . . 2 . . . 1 Sentry 32 | . . 7 1 1 10 2 . 6 5 Hunter 14 | . . . . . 1 . . 3 10 Programmer 12 | . . . . . . . . 3 9 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 10 | 1 5 10 5 4 6 4 1 2 7 Combat Bots Only 5 | 1 4 5 5 4 5 3 1 2 5 Max Kills in Single Turn 3 | 1 1 3 1 2 2 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 3 . 2 2 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Hostile Shots Fired 1176 | 3 52 151 34 87 198 41 . 121 489 Missed 351 | . 18 42 11 30 66 14 . 57 113 Hits 825 | 3 34 109 23 57 132 27 . 64 376 Melee 11 | . . 1 . . 1 . . . 9 Projectile 814 | 3 34 108 23 57 131 27 . 64 367 Critical Strikes 36 | . . 3 1 5 8 . . 2 17 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8271 | 20 356 919 182 838 1298 140 . 342 4176 Core 1101 | . 86 184 20 114 123 3 . 38 533 Absorbed by Shields 11 | . . . . 11 . . . . . Redirected to Shielding 56 | . . . . . 56 . . . . Ignored by Resistances 5059 | 13 215 568 114 505 788 94 . 236 2526 Regen/Repaired (Parts) 298 | . . 21 . . 277 . . . . Core Remaining (%) 73 | 100 65 54 . . 53 . . 94 . Volleys Fired 482 | 7 58 66 15 47 101 5 3 30 150 Largest 3 | 1 2 2 2 2 2 3 3 3 3 Hottest 184 | 50 110 90 63 70 106 118 130 136 184 Shots Fired 958 | 7 100 91 27 76 183 15 9 93 357 Gun 509 | 7 72 81 26 39 175 10 5 30 64 Cannon 377 | . 28 . . . 8 5 4 63 269 Launcher 61 | . . 10 1 37 . . . . 13 Special 11 | . . . . . . . . . 11 Kinetic 444 | . 28 45 15 28 78 10 6 63 171 Thermal 263 | 7 65 36 11 11 34 5 3 30 61 Explosive 61 | . . 10 1 37 . . . . 13 Electromagnetic 184 | . 7 . . . 71 . . . 106 Robot Hit Streak 50 | 5 36 21 13 44 50 13 13 14 33 Robot Miss Streak 3 | . 2 2 1 2 3 1 1 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 790 | 5 77 86 20 60 169 11 8 67 287 Core Hits 436 | 3 32 43 13 61 105 14 6 26 133 Critical Kills 2 | . 1 . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 39 | . 3 2 . . 3 . 1 8 22 Burn 16 | . 2 2 . . 1 . . 4 7 Meltdown 1 | . 1 . . . . . . . . Destroy 4 | . . . . . . . 1 3 . Blast 15 | . . . . . . . . 1 14 Corrupt 3 | . . . . . 2 . . . 1 Melee Attacks 25 | . . 10 . 2 13 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . 9 . . 11 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20873 | 63 1074 1681 370 2811 3471 272 162 1407 9562 Guns 7232 | 63 681 965 256 443 2921 170 87 400 1246 Cannons 7832 | . 369 . . . 154 91 75 1005 6138 Explosions 5688 | . . 716 108 2359 381 . . . 2124 Melee . | . . . . . . . . . . Ramming 89 | . 24 . 6 9 15 11 . 2 22 Kinetic 7643 | . 245 621 134 320 1422 178 110 1005 3608 Thermal 4851 | 63 729 344 122 123 836 83 52 400 2099 Explosive 4358 | . . 716 108 2359 . . . . 1175 Electromagnetic 3932 | . 76 . . . 1198 . . . 2658 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 5 1 . . 4 . . 1 11 Average Corruption 3 | . 2 1 . . 3 . . 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 142 | . 21 7 . . 51 . . 13 50 Message Errors 29 | . 3 1 . . 14 . . 3 8 Matter Fused 37 | . 8 3 . . 13 . . 1 12 Heat Flow Errors 19 | . 5 . . . 8 . . 2 4 Energy Discharges 10 | . . 2 . . 1 . . 1 6 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . 1 . . . 1 Data Loss (minor) 20 | . 1 1 . . 11 . . . 7 Data Loss (major) 8 | . 1 . . . 1 . . 3 3 Misfires 6 | . 1 . . . . . . 3 2 Alerts 5 | . 2 . . . . . . . 3 Weapon Failures 4 | . . . . . 2 . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 464 | . 1 28 . 24 5 . . . 406 Projectiles 312 | . 1 . . . 5 . . . 306 Explosions 152 | . . 28 . 24 . . . . 100 Melee . | . . . . . . . . . . Knockbacks 35 | . . . . . . . . 4 31 Impact . | . . . . . . . . . . Kinetic 34 | . . . . . . . . 4 30 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 853 | . 38 36 . 286 42 . . . 451 Shots 36 | . 1 6 . 16 2 . . . 11 Rammed 16 | . 5 . 2 2 2 1 . 1 3 Targets Rammed 20 | . 7 . 2 2 2 1 . 1 5 Kicked 4 | . 2 . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 446 | 52 294 188 2 60 239 249 96 227 446 Average Temperature 82 | 22 91 62 2 21 65 124 42 42 114 Received Heat Transfer 3425 | 18 210 558 117 593 1107 60 . 102 660 Effects 17 | . . . . . . . . . 17 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . 3 Interference 9 | . . . . . . . . . 9 Matter Decay 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . 3 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 15 | . . . . . 4 . . . 11 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 2 2 . . . . . 3 1 Heat Transferred 10366 | 185 1998 1101 275 275 1734 185 111 1147 3355 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . 5 . . . 3 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Maximum Alert Level 3 | . . . . 3 1 . . . . Low Security (%) 89 | 100 100 100 100 15 93 100 100 100 100 Level 1 3 | . . . . 17 6 . . . . Level 2 3 | . . . . 34 . . . . . Level 3 3 | . . . . 32 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 821 | 20 67 133 100 821 293 95 12 57 178 Initial 293 | . 2 . . 3 293 . 12 . . Average 78 | 2 9 16 53 478 58 38 . 5 30 Influence Increases 5479 | 25 351 679 173 858 1165 110 . 431 1687 Destroy 0b10 Robot/C 3340 | 20 260 420 120 500 840 60 . 240 880 Destroy 0b10 Robot/NC 255 | 5 30 35 . . 15 5 . 10 155 Destroy Leader 902 | . 54 144 30 30 236 30 . 124 254 Successful Hack 31 | . 3 3 . . 3 . . 6 16 Disable Machine 124 | . 4 8 . . 4 . . 20 88 Anti-Garrison Action 150 | . . . . 150 . . . . . Destroy Structure 542 | . . 54 8 178 22 . . 31 249 Partial Spotted 30 | . . . 15 . . . . . 15 Lose Combat Pursuer 105 | . . 15 . . 45 15 . . 30 Influence Decreases 5453 | 20 356 679 165 45 1986 60 50 431 1661 Entered New Map 574 | . 3 . . 5 528 . 38 . . Time Decay 4496 | 20 353 649 165 . 1363 60 12 431 1443 Lost Part 298 | . . 30 . 40 10 . . . 218 Purge Threat 85 | . . . . . 85 . . . . Squads Dispatched 38 | . 2 4 1 . 10 . . 6 15 Investigation 9 | . 2 1 . . 3 . . 2 1 Extermination 9 | . . . . . . . . 4 5 Reinforcement 17 | . . 3 1 . 4 . . . 9 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . 4 Haulers Reinforced 4 | . . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Distress Signals 16 | . 1 5 2 . 3 1 . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 254 | 1 25 46 16 24 59 5 1 14 63 Peak Tracking Total 8 | 1 4 8 5 3 8 5 1 3 7 Tactical Retreats 17 | . . 10 1 . 3 1 . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Traps Triggered 17 | . 8 3 . 2 2 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Machines Disabled 32 | . 1 2 . 1 1 . . 5 22 Max in Single Turn 5 | . 1 1 . 1 1 . . 4 5 Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Machines Accessed 46 | . 10 7 1 . 11 . . 13 4 Terminals 26 | . 8 3 . . 6 . . 7 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 3 | . . 1 . . 2 . . . . Recycling Units 8 | . 2 2 . . 1 . . 2 1 Scanalyzers 5 | . . 1 . . 2 . . 1 1 Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 133 | . 30 22 3 . 30 . . 34 14 Successful 116 | . 24 21 1 . 29 . . 29 12 Failed 17 | . 6 1 2 . 1 . . 5 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 63 | . 21 12 . . 14 . . 12 4 Fabricators 6 | . . . . . . . . 6 . Repair Stations 8 | . . 2 . . 6 . . . . Recycling Units 36 | . 9 6 . . 5 . . 10 6 Scanalyzers 14 | . . 2 . . 5 . . 3 4 Garrison Access 6 | . . . 3 . . . . 3 . Terminal Hacks 53 | . 16 11 . . 13 . . 10 3 Record 37 | . 12 11 . . 4 . . 8 2 Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 4 | . . . . . 4 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 4 | . 2 . . . 1 . . 1 . Transport Status 1 | . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 8 | . . 2 . . 6 . . . . Scan Component 4 | . . 1 . . 3 . . . . Repair 4 | . . 1 . . 3 . . . . Recycling Unit Hacks 32 | . 8 6 . . 5 . . 8 5 Recycle Component 5 | . 2 3 . . . . . . . Process 10 | . 1 1 . . 4 . . 2 2 Report Inventory 8 | . 2 2 . . 1 . . 2 1 Retrieve Matter 6 | . 2 . . . . . . 3 1 Retrieve Components 3 | . 1 . . . . . . 1 1 Scanalyzer 14 | . . 2 . . 5 . . 3 4 Insert Component 9 | . . 1 . . 3 . . 2 3 Analyze 5 | . . 1 . . 2 . . 1 1 Garrison Access Hacks 4 | . . . 1 . . . . 3 . Unlock Access 2 | . . . 1 . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 2 1 . 8 . . 7 3 Full Trace Events 11 | . 2 2 1 . 3 . . 2 1 Feedback Events 2 | . . . . . 1 . . . 1 Corruption 2 | . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 190 | . . . . . . . . 190 . Total Part Build Rating 20 | . . . . . . . . 20 . Parts Repaired 4 | . . 1 . . 3 . . . . Time 140 | . . 26 . . 114 . . . . Parts Recycled 5 | . 2 3 . . . . . . . Recycled Matter 854 | . . . . . 117 . . 35 702 Retrieved Matter 290 | . . . . . . . . 35 255 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . 2 . . 1 1 Part Schematics Acquired 3 | . . 1 . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 8 | . . 3 . . 3 . . . 2 Non-combat 8 | . . 3 . . 3 . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 12 | . . 6 . . 4 . . . 2 parse_system 2 | . . 2 . . . . . . . no_distress 3 | . . 2 . . 1 . . . . ignore_repairs 4 | . . . . . 2 . . . 2 find_recycling 2 | . . 2 . . . . . . . check_alert 1 | . . . . . 1 . . . . Relay Couplers Released 6 | . . . . 3 . . . . 3 Machine Destruction 3 | . . . . 3 . . . . . Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . . 31 31 . Highest-Rated Ally 31 | . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . 6 2 . Total Damage 146 | . . . . . . . 105 41 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Active Infowar (turns) 7930 | . 898 2417 243 1 . . . 1257 3114 Optics 4371 | . . . . . . . . 1257 3114 Terrain 2144 | . . 1767 . . . . . . 377 Seismic 927 | . 898 29 . . . . . . . ECM 1333 | . . 932 243 1 . . . . 157 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Turns Passed 15572 | 78 1230 2436 254 1785 2939 135 892 2317 3506 Spaces Moved 8458 | 75 1082 1510 117 990 1502 47 392 1357 1386 Core 16 | 16 . . . . . . . . . Treads 6075 | . . 518 89 949 1502 47 392 1357 1221 Legs 555 | . 9 538 . . . . . . 8 Wheels 1301 | 59 1073 47 . . . . . . 122 Hover 511 | . . 407 28 41 . . . . 35 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 150 233 160 160 120 Average Speed 157 | 73 92 139 162 163 159 234 214 160 206 Slowest Speed 660 | 80 260 440 240 206 237 237 321 160 660 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 7 93 77 14 62 81 2 95 35 25 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 629 | . . 59 8 194 21 . . 42 305 Melee . | . . . . . . . . . . Projectile 37 | . . . . . . . . 11 26 AOE 592 | . . 59 8 194 21 . . 31 279 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Total 9810 | 87 1212 1753 154 1077 1863 62 441 1438 1723 Wait 239 | . 8 8 2 13 120 . 1 22 65 Move 8446 | 74 1081 1509 116 985 1501 47 391 1356 1386 Hop . | . . . . . . . . . . Pick Up 140 | . 20 47 3 3 32 1 11 4 19 Fast Attach 83 | 6 8 13 5 1 17 2 4 7 20 Attach 79 | . 3 18 1 5 6 3 5 1 37 Detach 36 | . 3 5 3 . 3 1 6 3 12 Swap 83 | . 8 25 2 10 28 . 1 2 7 Drop 152 | . 16 44 5 2 40 2 9 12 22 Fire 482 | 7 58 66 15 47 101 5 3 30 150 Melee 25 | . . 10 . 2 13 . . . . Ram 8 | . 5 . . . . . . . 3 Kick 4 | . 2 . . . . . . . 2 Crush 8 | . . . 2 2 2 1 . 1 . Escape Stasis . | . . . . . . . . . . Rewire 25 | . . 8 . 7 . . 10 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 8) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 298 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered exit to Mines (range 8) 327 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Discovered exit to Materials (range 16) 848 | -10/Materials | Discovered exit to Materials (range 16) 1309 | -10/Materials | Entered another Materials area 1309 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1343 | -9/Materials | Repaired Heat Sink 1800 | -9/Materials | Identified exit to Materials 1800 | -9/Materials | Discovered exit to Materials (range 6) 2250 | -9/Materials | Discovered exit to Materials (range 4) 2484 | -9/Materials | Build established: Scavenger-Mutant 2901 | -9/Materials | Discovered exit to Materials (range 16) 3089 | -9/Materials | Identified exit to Mines 3089 | -9/Materials | Discovered exit to Mines (range 8) 3394 | -9/Materials | Build established: Hacker-Mutant 3510 | -9/Materials | Lost 4 parts (2n2u) 3511 | -9/Materials | Discovered exit to Mines (range 8) 3745 | -9/Materials | Entered another Materials area 3745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3977 | -8/Materials | Identified exit to Garrison 3982 | -8/Materials | Build established: Scavenger-Mutant 3999 | -8/Materials | Entered Garrison 4083 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Triggered checkpoint 4194 | -8/Garrison | Identified exit to Materials 4194 | -8/Garrison | Discovered exit to Materials (range 5) 4259 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Triggered checkpoint 4463 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Triggered checkpoint 4509 | -8/Garrison | Triggered checkpoint 4609 | -8/Garrison | Triggered checkpoint 4689 | -8/Garrison | Discovered exit to Materials (range 13) 4815 | -8/Garrison | Triggered checkpoint 5015 | -8/Garrison | Discovered exit to Materials (range 3) 5020 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5059 | -8/Garrison | Installed Relay Interface Framework 5784 | -8/Garrison | Entered Materials 6382 | -8/Materials | Build established: Hacker-Mutant 7190 | -8/Materials | Repaired Lgt. Nuclear Core 7228 | -8/Materials | Repaired Arm. Treads 7586 | -8/Materials | Garrison activated, responded to threat 7856 | -8/Materials | Repaired Arm. Treads? 8257 | -8/Materials | Identified exit to Factory 8257 | -8/Materials | Discovered exit to Factory (range 7) 8517 | -8/Materials | Discovered exit to Factory (range 10) 8723 | -8/Materials | Entered Factory 8723 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 8858 | -7/Factory | Sucked down chute 8858 | -7/Factory | Entered Waste 8858 | -7/Waste | The area was eerily silent 8859 | -7/Waste | Met a frightened Derelict 8926 | -7/Waste | Found Damper Plating 9010 | -7/Waste | Build established: Hacker-Gunner 9068 | -7/Waste | A Compactor rumbled back to life 9069 | -7/Waste | Spotted C-40 Crusher 9079 | -7/Waste | Destroyed C-40 Crusher 9122 | -7/Waste | Identified exit to Factory 9122 | -7/Waste | Discovered exit to Factory (range 15) 9327 | -7/Waste | Build established: Scavenger-Gunner 9750 | -7/Waste | Entered Factory 9750 | -7/Factory | Accompanied by 1 ally 9847 | -7/Factory | Build established: Scavenger-Tank 9938 | -7/Factory | Identified exit to Garrison 10136 | -7/Factory | Fabricated Imp. Shock Absorption System? 11234 | -7/Factory | Fabricated Force Booster (x2) 11280 | -7/Factory | Identified exit to Lower Caves 11280 | -7/Factory | Discovered exit to Lower Caves (range 15) 11304 | -7/Factory | Build established: Hacker-Tank 11719 | -7/Factory | Discovered exit to Lower Caves (range 17) 11918 | -7/Factory | Identified exit to Factory 11918 | -7/Factory | Discovered exit to Factory (range 4) 12067 | -7/Factory | Entered another Factory area 12067 | -6/Factory | Evolved 2 slots: Utility x2 12495 | -6/Factory | Build established: Scavenger-Gunner 13014 | -6/Factory | Build established: Hacker-Tank 14535 | -6/Factory | Build established: Scavenger-Gunner 15041 | -6/Factory | Cargo convoy interrupted 15105 | -6/Factory | Lost 6 parts (1p2u3w) 15114 | -6/Factory | Build established: Scavenger-Tank 15140 | -6/Factory | System corruption reached 10% 15279 | -6/Factory | Lost 3 parts (1p2u) 15535 | -6/Factory | Core integrity fell below 50% 15573 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. H-66 Slayer suffers critical hit (Burn). R-10 Processor collects Hvy. Laser. Penetrated by Slug. G-50 Soldier suffers critical hit (Blast). G-50 Soldier destroyed. Penetrated by Slug. H-66 Slayer destroyed. K-01 Serf suffers critical hit (Burn). K-01 Serf destroyed. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. O-24 Administrator locks terminal. Imp. Gravmag System destroyed. Coolant Injector blasted off. Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##+#####????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ ##?????????????????? | | ????????????????????????# T#?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ####????????????????????# % #??????????????????? | | #????????????????????# +??????????????????? | | #????????????????????#@ #??????????????????? | | #######??????????????#! #??????????????????? | | / #??????????????#!=[ #??????????????????? | | #######??????????????#%h[ #??????????????????? | | ##################+###%% #??????????????????? | | # = g #??????????????????? | | # % #??????????????????? | | !# """%%%% """ """ =%u #??????????????????? | | # """ """ """ """ ! #??????????????????? | | # """ """ """ """ #??????????????????? | | # "" #??????????????????? | | +### """ """ """ """ #??????????????????? | | """ """ """ oT" =% ?????????????????? | | """ """ """ """ H ???????????????? | | "" % ?????????????? | | % % ????????????? | | ??????????? | | ################## #########??????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????????????# #??????????????????? | | #???????????????? ?????????????????????? | | #???????????????? ????????????????????? | | #??????????????? ????????????????????? | | ##??????????????? #####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 43 Energy Capacity 705 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 EM Shielding 2 Armor Coverage 375 Resistance: KI 35 Resistance: TH 45 Resistance: EX 60 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Shock Absorption System | x2 | -7/Factory | Preloaded Force Booster | x2 | -7/Factory | Preloaded Repaired ---------- Heat Sink | 30% | -9/Materials Arm. Treads | 42% | -8/Materials Arm. Treads | 65% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Deadly Force Everything Is Under Control Hey, That's Mine! It's Just You Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Remodeling Risk Taker Safety First Serviceable Loadout System Compromised Tank Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed HeatRagnarokProtomatter Manual? 0 Play Time 06:57:23 Cumulative 6.9 hours Start 2025.09.10 @ 15:03:52 End 2025.09.13 @ 17:03:04 Sessions 34 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 51679eab-98f3-4de4-af84-fa05dac6aaef