Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 17:11:48 Player: Cpt.KEK Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 3229 Bonus ------- Follower Combat Kills 361 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 102/300 Energy 8/100 System Corruption 0% Temperature Critical (569) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Energy Filter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Makeshift Power Source Improved Heat Sink Improved Heat Sink Structural Scanner Machine Analyzer Makeshift Hacking Suite Makeshift System Shield Bomb Factory No. 2 Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Ion Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Makeshift Power Source Improved Heat Sink Structural Scanner Machine Analyzer Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield High-powered Tractor Beam Ion Cannon Ion Cannon Ion Cannon CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 5 10 13 1 9 9 Power 7 | 1 1 1 . 2 2 Engine 7 | 1 1 1 . 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 4 . . . Treads 5 | . 2 3 . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 5 4 1 4 3 Device 8 | . 2 1 1 2 2 Storage 2 | . 2 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 5 | . 1 2 . 1 1 Artifact . | . . . . . . Weapon 14 | 2 1 4 . 3 4 Energy Gun 1 | . . . . . 1 Energy Cannon 7 | . 1 2 . 2 2 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 100 100 99 98 Engine 11 | . 14 11 11 11 11 Treads 30 | . 17 33 33 33 31 Leg 1 | . 10 . . . . Device 7 | . 3 . 11 9 10 Storage 10 | . 8 11 11 11 11 Processor 1 | . . 10 . 1 . Protection 10 | . 12 11 11 10 10 Energy Gun 1 | . . . . . 10 Energy Cannon 17 | . 12 7 22 22 11 Ballistic Gun 3 | . 15 14 . . . Peak Build Rating 34 | 5 12 24 24 34 32 Average Rating 23 | 3 8 16 22 27 29 On Entrance 15 | . 5 12 22 24 28 Naked Turns . | . . . . . . Heaviest Build 90 | 6 49 68 68 90 69 Greatest Support 69 | 20 46 69 69 69 69 Greatest Overweight (x) 2 | . 2 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 13 20 20 20 20 Most Carried 20 | 3 17 20 19 20 20 Average Carried 16 | 1 8 17 18 18 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 19 | 2 17 18 19 18 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 887 | 262 167 145 65 109 139 Remotely . | . . . . . . Salvage Created 877 | 49 267 316 46 . 199 Parts 52 | 1 22 21 2 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 39 | . . . . 2 37 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | 1 9 8 1 . 3 Guns 10 | 1 4 4 . . 1 Cannons 11 | . 5 4 1 . 1 Classes Destroyed 6 | 1 3 1 . . 1 Recycler 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 10 | . 7 3 . . . Grunt 8 | 1 2 2 1 . 2 Brawler 1 | . . . . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 3 | 1 3 3 1 . 2 Combat Bots Only 3 | 1 3 3 1 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 188 | 4 52 39 6 . 87 Missed 39 | . 12 11 2 . 14 Damage Taken 2387 | 43 458 332 46 . 1508 Core 491 | . 84 74 12 . 321 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . 17 12 . . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 78 | 3 28 22 4 9 12 Largest 2 | 2 2 2 2 2 2 Hottest 155 | 40 80 80 120 140 155 Shots Fired 152 | 6 56 42 8 18 22 Gun 71 | 6 31 25 . . 9 Cannon 81 | . 25 17 8 18 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | 6 31 25 . . . Thermal 90 | . 25 17 8 18 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 5 17 4 . 5 Robot Miss Streak 4 | 2 3 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 74 | 4 24 27 5 . 14 Core Hits 36 | 2 13 14 2 . 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1336 | 44 386 412 138 . 356 Guns 518 | 44 139 187 . . 148 Cannons 784 | . 247 225 138 . 174 Explosions . | . . . . . . Melee 34 | . . . . . 34 Ramming . | . . . . . . Kinetic 370 | 44 139 187 . . . Thermal 932 | . 247 225 138 . 322 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 34 | . . . . . 34 Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 806 | 6 159 87 90 180 806 Average Temperature 120 | 6 46 32 44 60 382 Received Heat Transfer 792 | 24 75 102 24 . 567 Effects 18 | . . . . . 18 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 4 | . . . . . 4 Short Circuit 5 | . . . . . 5 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 1817 | . 518 481 222 . 596 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 185 | 20 165 185 57 . . Initial 27 | . 13 2 27 . . Average 75 | 3 87 79 26 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | 1 14 10 3 . 19 Peak Tracking Total 8 | 1 3 3 3 . 8 Tactical Retreats 4 | . 2 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Fabricated Traps 2 | . . . . 2 . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 . 1 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 9 3 . 1 . Successful 5 | . 3 1 . 1 . Failed 8 | . 6 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 10 | . 7 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Part Schematic 1 | . . . . 1 . Patrol Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . 1 10 . Largest Group 10 | . . . 1 10 5 Highest-Rated Group 437 | . . . 31 437 262 Highest-Rated Ally 96 | . . . 31 96 96 Total Orders . | . . . . . . Ally Attacks 46 | . . . 2 . 44 Total Damage 1632 | . . . . . 1632 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . . 2 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6475 | 103 951 512 130 3882 897 Spaces Moved 3628 | 86 457 250 73 2257 505 Core 29 | 29 . . . . . Treads 3317 | . 232 250 73 2257 505 Legs 282 | 57 225 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 161 | 96 177 160 160 161 160 Slowest Speed 260 | 120 260 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 49 16 20 93 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4100 | 100 548 322 78 2481 571 Wait 220 | . 4 9 . 170 37 Move 3621 | 85 456 249 72 2254 505 Hop 1 | . . . . 1 . Pick Up 79 | 7 36 16 1 16 3 Fast Attach . | . . . . . . Attach 23 | 5 4 4 . 3 7 Detach 3 | . 1 . . 2 . Swap 24 | . 6 9 1 6 2 Drop 50 | . 13 13 . 20 4 Fire 78 | 3 28 22 4 9 12 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 1011 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Discovered new exit (range 7) 1567 | -9/Materials | Entered Mines 1570 | -9/Mines | Received a Mining Laser from a helpful Derelict 1586 | -9/Mines | Met a Derelict bent on vengeance 1644 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1697 | -9/Mines | Entered Zion 1733 | -7/Zion | Found CR-A16's Pointy Stick 2065 | -7/Zion | Gained Derelict followers 2330 | -7/Zion | Received a visual enhancement algorithm 2958 | -7/Zion | Met Imprinter 3013 | -7/Zion | Imprinted 3016 | -7/Zion | Declared Zion's savior 3424 | -7/Zion | Found Prototype Device 3427 | -7/Zion | Identified Bomb Factory No. 2 3969 | -7/Zion | Learned location of Data Miner (-6) 4023 | -7/Zion | Given A8's code to call for help 4569 | -7/Zion | Discovered new exit (range 13) 5026 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5047 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5579 | -7/Zion | Entered Proximity Caves 5579 | -6/Proximity Caves | Accompanied by 5 allies 5582 | -6/Proximity Caves | Spotter reported a threat 6384 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6440 | -6/Proximity Caves | Lost 4 allies 6452 | -6/Proximity Caves | Core integrity fell below 50% 6471 | -6/Proximity Caves | Core integrity fell below 20% 6476 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06461_ Broken Plasma Cannon destroyed. 06462_ Broken Imp. Ion Engine destroyed. 06464_ Overheating: Ion Cannon damaged (-67). 06464_ Overheating: Hcp. Storage Unit damaged (-246). 06464_ Overheating: Ion Cannon damaged (-40). 06464_ Ion Cannon destroyed. 06467_ Overheating: Matter decay (-45). 06468_ Ion Cannon destroyed. 06469_ Overheating: Matter decay (-26). 06470_ Lgt. Ion Engine destroyed. 06472_ Overheating: System interference. 06472_ CR-A16's Pointy Stick temporarily disabled. 06473_ Overheating: Matter decay (-38). 06474_ Imp. Deuterium Engine broken. 06474_ Overheating: Short circuit. 06474_ Critical hit (Burn: +37). 06475_ Overheating: Hcp. Storage Unit damaged (-48). 06476_ Energy Filter broken. 06476_ Overheating: Short circuit. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????# ??????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ?????????????????? | | #????????? #??????????? ??????????????????? | | #????????# ?????????? ???????????????????? | | #??????## ?????????? #????????????????????? | | #??????# ?????????? ##???????????????????? | | #?????? ???????### #???????????????????? | | #????? ???????# ????????????????????? | | #?????? ??????## %""####???????????????????? | | #????? #?????#!=== """"#???????????????????? | | #?????? #?????#%*%=%" #???????????????????? | | ##???? ##???##!*/="" #???????????????????? | | #?????# ##### & # #???????????????????? | | ##??????# #? $#???????????????????? | | #### #????# #??"" #???????????????????? | | #????# ### & ######## #?????????????? | | ############ ### % %@! #????????????? | | ####### # g g### #?????????????? | | ## g #???? #?????????????? | | ####### #### ### #??? #?????????????? | | ??????#]]#??######?# #????? #?????????????? | | ??????# #???????? ### #????????????????????? | | ??????# ####???? ##?? #????????????????????? | | ??????# # ##??## ##????#????????????????????? | | ??????# % #???## ;#??????????????????????????? | | #####?# #???#####??????????????????????????? | | #### #?????????????????????????????????? | | #?## #????????????????????????????????? | | #??### #??????????????????????????????? | | #????? ?????????????????????????????? | | "" ???? ##????????????????????????????? | | ""?????????? ### ##?????????????????????????????? | | "???????????##??###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Help From High Places It's Just You Risk Taker Robot Respite Shopping List The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed AutogunPointAutopenetrator Manual? 0 Play Time 01:18:25 Cumulative 1.2 hours Start 2024.10.05 @ 15:49:39 End 2024.10.05 @ 17:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce85fbe1-e893-423d-b7b8-6c50b1f7c6c0