Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 23:06:33 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (5307) 5307 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5874) 5874 TOTAL SCORE: 18756 Bonus ------- High Alert Combat Kills 939 Follower Combat Kills 4966 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Friendly Fire -1439 Cogmind --------- Core Integrity 32/1150 Matter 246/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Flying (112) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Array Diametric Drive > --- UTILITY (8) ------ Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Drone Bay (2/2) > --- WEAPON (5) ------- Great Axe > --- INVENTORY (10) --- Nuclear Pulse Array High-capacity Storage Unit Advanced Terrain Scanner Improved Cloaking Device Improved Dynamic Insulation System Vortex Rail (5) Railgun Micro-nuke Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Railgun Railgun Railgun Railgun Great Axe > --- INVENTORY -------- Nuclear Pulse Array High-capacity Storage Unit Advanced Terrain Scanner Improved Cloaking Device Improved Dynamic Insulation System Vortex Rail Railgun Micro-nuke Launcher Great Axe [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . Utility 6 | . . . . 1 2 . . . . 1 1 . . . . 1 Weapon 3 | . . 2 . . . . . . . 1 . . . . . . Parts Attached 158 | 5 9 19 12 18 25 4 3 . 2 15 9 . 1 2 4 30 Power 17 | 1 . 2 2 1 . . . . . 1 1 . . . 1 8 Engine 7 | 1 . 2 2 1 . . . . . . . . . . . 1 Core 6 | . . . . . . . . . . 1 1 . . . 1 3 Reactor 4 | . . . . . . . . . . . . . . . . 4 Propulsion 39 | 2 4 2 2 5 12 . 1 . 1 4 . . . . . 6 Treads 5 | . . 1 . 2 2 . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . . Wheel 22 | . . 1 2 3 10 . 1 . 1 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . 6 Utility 46 | 1 2 5 1 6 7 4 1 . 1 5 4 . . 1 2 6 Device 19 | . 1 . . 2 4 2 . . . 3 3 . . . . 4 Storage 5 | 1 . 3 . . . . . . . 1 . . . . . . Processor 6 | . . . . . 2 1 . . . . . . . . 2 1 Hackware 3 | . . . . . . . . . . 1 1 . . . . 1 Protection 13 | . 1 2 1 4 1 1 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 1 3 10 7 6 6 . 1 . . 5 4 . 1 1 1 10 Energy Gun 5 | . . . . . 1 . 1 . . 1 . . . 1 1 . Energy Cannon 3 | . . . . . . . . . . 1 2 . . . . . Ballistic Gun 26 | 1 2 8 3 3 2 . . . . 1 1 . 1 . . 4 Ballistic Cannon 7 | . 1 . 3 1 1 . . . . 1 . . . . . . Launcher 6 | . . 2 1 . . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 2 . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . . . 1 . 1 Parts Lost 62 | . . 2 3 4 7 . 3 . . 7 . 1 . 14 8 13 Power 6 | . . . . . . . . . . . . . . 2 2 2 Propulsion 13 | . . . 1 2 4 . . . . 1 . . . 2 . 3 Utility 21 | . . 2 2 1 1 . 2 . . . . 1 . 6 1 5 Weapon 22 | . . . . 1 2 . 1 . . 6 . . . 4 5 3 Highest Loss Streak 9 | . . 1 2 2 4 . 3 . . 3 . 1 . 9 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 3 6 13 18 18 19 20 18 18 18 18 18 19 19 19 7 8 Power 1 | . . . 2 3 2 2 2 2 2 2 2 2 2 1 . . Propulsion 1 | 3 3 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Utility 8 | . 2 6 6 7 10 11 10 10 10 10 11 11 11 10 4 3 Weapon 4 | . . 4 7 6 4 5 4 5 5 3 4 5 5 5 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . 3 . . 2 5 . . . . 1 1 . . . . 8 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 5 | . 2 . . 1 1 . . . . . . . . . . 1 Utility 10 | . . . . . 3 . . . . 1 1 . . . . 5 Weapon 4 | . 1 . . . 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 94 92 99 98 100 99 100 100 98 99 100 100 97 72 43 Engine 5 | . 13 11 11 9 7 7 7 7 7 2 . . . . 3 . Core 1 | . . . . . . . . . . 3 4 5 5 4 . 1 Treads 2 | . . 4 11 8 5 . . . . . . . . . . . Leg 2 | . 28 13 . . . . . . . . . . . . . . Wheel 14 | . . 4 10 18 15 23 23 23 23 19 22 23 23 21 10 2 Device 6 | . 2 . . 5 9 8 11 15 8 7 10 4 4 . 9 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 8 11 11 11 11 5 5 Processor 7 | . . . . . 8 15 15 15 15 13 11 11 11 10 8 9 Hackware 1 | . . . . . . . . . . . 1 5 5 5 3 2 Protection 7 | . 10 9 4 12 10 5 3 . 5 8 3 5 6 9 4 . Energy Gun 2 | . . . . . 2 . 3 7 7 6 7 5 4 5 . 1 Energy Cannon 1 | . . . . . . . . . . 1 4 5 5 4 3 . Ballistic Gun 12 | . 19 37 27 22 12 7 9 7 9 9 3 5 5 4 8 2 Ballistic Cannon 3 | . 4 3 16 11 2 2 3 . . . 1 . . . 3 . Slashing Weapon 7 | . . . . 1 11 15 11 15 12 10 10 10 10 10 2 5 Peak Build Rating 92 | 5 7 17 19 29 44 40 43 42 42 58 73 71 70 75 69 92 Average Rating 39 | 3 6 12 17 24 37 39 41 41 41 49 62 67 67 67 55 46 On Entrance 34 | . 5 7 17 18 29 39 39 42 40 38 55 71 68 67 23 34 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 15 59 64 66 69 66 66 63 64 81 90 88 89 91 53 58 Greatest Support 48 | 20 20 20 10 22 38 36 36 36 36 36 48 48 48 48 24 29 Greatest Overweight (x) 15 | . . 5 6 6 6 1 1 1 1 3 2 1 1 3 15 9 Average Overweight (x) 1 | . . 2 5 2 2 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 17 | 6 8 14 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Most Carried 20 | 4 8 18 20 20 20 20 20 18 20 20 20 20 19 20 18 10 Average Carried 16 | 3 6 13 18 18 19 19 18 18 18 18 18 19 19 19 7 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 4 8 18 19 18 20 20 18 18 20 18 20 19 19 19 8 10 Class Distribution -------------------- 33% | Mutant 24% | Skirmisher 22% | Gunner 10% | Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Storage Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Gunner | -5/Warlord Skirmisher | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Matter Collected 6792 | 250 183 437 572 820 1172 166 270 . 244 1114 364 132 133 . 331 604 Remotely 2414 | . . . . 177 1002 127 235 . 89 453 277 54 . . . . Salvage Created 6757 | . 163 637 914 947 961 29 195 . 107 998 524 9 73 27 309 864 Parts 346 | . 14 41 64 58 59 1 8 . 3 30 19 1 6 . 9 33 Haulers Intercepted 9 | . . 3 1 1 2 . . . . 1 1 . . . . . Recyclers Shooed 4 | . 1 . 1 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 8 8 . 7 . . 4 10 . 9 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 103 | . 7 12 17 13 15 3 3 . 5 12 1 1 2 2 3 7 Melee 2 | . . . . . . . 1 . . . . . . . . 1 Guns 48 | . 6 5 3 11 8 . 1 . 1 8 1 . 2 . . 2 Cannons 12 | . 1 2 5 1 . . 1 . . . . . . . 2 . AOE 41 | . . 5 9 1 7 3 . . 4 4 . 1 . 2 1 4 Classes Destroyed 21 | . 3 4 4 3 1 . 2 . 1 2 1 . . . . . Worker 12 | . . . 3 1 5 . . . . 1 1 . . . . 1 Builder 16 | . . 1 4 3 4 . . . . . 1 . . . . 3 Tunneler 2 | . . . . . . . . . . 1 1 . . . . . Hauler 9 | . . 3 1 1 2 . . . . 1 1 . . . . . Recycler 18 | . . 2 2 3 2 . . . . 3 2 . . . . 4 Minesweeper 2 | . . . . . . . . . 1 . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . . Swarmer 27 | . 5 6 3 . 3 . . . 4 . . 1 . 2 2 1 Grunt 33 | . 2 3 8 1 7 3 . . . 5 . . 1 . 1 2 Brawler 7 | . . . 1 3 1 . . . . 1 . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 3 4 5 2 . . . . 3 1 . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . 2 . . 1 . . 1 . . . . . 1 Programmer 3 | . . . . . . . 1 . 1 . . . . . . 1 Heavy 2 | . . . . 1 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . 1 . . 1 . . 1 . . . Best Kill Streak 7 | . 2 5 7 5 5 3 1 . 3 5 2 1 1 2 1 5 Combat Bots Only 5 | . 2 3 5 3 5 3 1 . 3 3 1 1 1 2 1 3 Max Kills in Single Turn 5 | . 1 3 5 2 3 2 1 . 3 2 1 1 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 3 4 1 2 2 . . 3 2 . 1 . 2 1 1 Melee 1 | . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 771 | . 45 71 43 53 107 . 24 . 42 97 19 11 3 93 23 140 Missed 239 | . 11 16 9 13 43 . 6 . 20 32 8 2 1 28 4 46 Hits 532 | . 34 55 34 40 64 . 18 . 22 65 11 9 2 65 19 94 Melee 2 | . . . . . . . . . . 1 . . . 1 . . Projectile 530 | . 34 55 34 40 64 . 18 . 22 64 11 9 2 64 19 94 AOE 12 | . . . . . . . . . . 3 . . . 9 . . Critical Strikes 20 | . . 1 1 6 1 . 1 . . . . . . 6 1 3 Actively Blocked 3 | . . . 1 1 1 . . . . . . . . . . . Damage Taken 10360 | . 327 804 512 816 1464 14 478 . 221 1150 180 194 20 1759 601 1820 Core 2112 | . 57 211 74 86 171 . 61 . 61 194 . 58 . 429 99 611 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 990 | . 15 88 81 69 228 . 68 . 11 167 16 62 13 141 31 . Regen/Repaired (Parts) 637 | . 39 41 107 82 . . . . . 244 23 . . 101 . . Core Remaining (%) 41 | 100 7 . 24 65 . . . . 29 61 . . . . 5 . Volleys Fired 322 | . 47 33 35 53 34 5 7 . 7 38 17 3 5 5 16 17 Largest 5 | . 2 4 4 4 4 2 4 . 3 5 4 4 4 4 4 4 Hottest 279 | . 50 96 112 116 149 63 119 . 114 196 279 234 191 249 201 140 Shots Fired 878 | . 74 112 119 176 85 10 22 . 15 129 31 10 16 16 28 35 Gun 656 | . 71 98 72 118 55 5 20 . 11 120 11 6 11 10 17 31 Cannon 182 | . 3 12 40 56 23 1 2 . . 6 19 3 5 4 8 . Launcher 40 | . . 2 7 2 7 4 . . 4 3 1 1 . 2 3 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 727 | . 74 110 112 174 72 6 22 . 9 83 9 3 7 2 20 24 Thermal 100 | . . . . . 6 . . . 2 37 21 6 9 8 5 6 Explosive 40 | . . 2 7 2 7 4 . . 4 3 1 1 . 2 3 4 Electromagnetic 6 | . . . . . . . . . . 6 . . . . . . Entropic 5 | . . . . . . . . . . . . . . 4 . 1 Robot Hit Streak 24 | . 10 9 9 21 17 5 22 . 24 24 7 7 22 23 4 5 Robot Miss Streak 5 | . 3 5 4 3 5 3 . . 1 2 2 1 . 3 2 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 586 | . 49 59 56 100 67 6 26 . 12 105 23 8 16 12 18 29 Core Hits 312 | . 16 31 44 45 47 8 8 . 9 43 12 2 3 19 8 17 Critical Kills 4 | . . 2 . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . . . . . 1 . . 1 . . . Critical Strikes 24 | . . 4 1 1 2 . . . 1 8 . . 1 1 4 1 Destroy 13 | . . 3 . 1 1 . . . . 2 . . 1 1 4 . Blast 2 | . . 1 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . Sever 7 | . . . . . 1 . . . 1 4 . . . . . 1 Melee Attacks 313 | . . . . . 94 18 6 . 18 35 60 7 4 . 14 57 Impact . | . . . . . . . . . . . . . . . . . Slashing 313 | . . . . . 94 18 6 . 18 35 60 7 4 . 14 57 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 15 . 1 . 1 4 6 . 1 . . 7 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 1 . . . . . 1 Damage Inflicted 18282 | . 436 1065 1632 1976 2814 370 658 . 616 2806 957 314 483 1291 665 2199 Guns 6949 | . 383 677 566 1172 601 54 359 . 175 1775 176 73 216 202 90 430 Cannons 2324 | . 53 122 368 629 278 . 42 . . 85 238 99 179 98 133 . Explosions 5270 | . . 266 698 175 759 316 . . 312 463 85 142 . 990 93 971 Melee 3738 | . . . . . 1176 . 257 . 129 483 458 . 88 . 349 798 Ramming 1 | . . . . . . . . . . . . . . 1 . . Kinetic 7380 | . 436 799 934 1801 779 54 401 . 134 1237 107 41 144 45 90 378 Thermal 1952 | . . . . . 100 . . . 41 538 307 131 251 148 133 303 Explosive 5019 | . . 266 698 175 759 316 . . 312 463 85 142 . 990 93 720 Electromagnetic 85 | . . . . . . . . . . 85 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3738 | . . . . . 1176 . 257 . 129 483 458 . 88 . 349 798 Piercing . | . . . . . . . . . . . . . . . . . Entropic 107 | . . . . . . . . . . . . . . 107 . . Highest Corruption 7 | . . . . . 1 . . . 1 . . . . 2 7 1 Average Corruption 2 | . . . . . 1 . . . 1 . . . . 2 7 1 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . . . . 4 . . . 4 . . . . . 18 8 Message Errors 10 | . . . . . 1 . . . . . . . . . 7 2 Matter Fused 4 | . . . . . 1 . . . 1 . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 2 Energy Discharges 2 | . . . . . 1 . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 . . . 1 . . . . . 3 1 Misfires 4 | . . . . . . . . . 2 . . . . . 2 . Alerts 3 | . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1048 | . . 5 1 . 313 . 88 . 121 78 51 6 . . 159 226 Projectiles 23 | . . . . . 23 . . . . . . . . . . . Explosions 236 | . . 5 1 . 58 . . . 47 34 . 6 . . . 85 Melee 789 | . . . . . 232 . 88 . 74 44 51 . . . 159 141 Knockbacks 11 | . . . 1 6 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . 1 6 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 26 37 . . . . . . 70 . . . . 24 . Shots 4 | . . 1 1 . . . . . . 1 . . . . 1 . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 10 66 83 155 114 . 36 . 21 250 219 156 372 211 189 225 Average Temperature 52 | . 7 19 25 28 37 . 10 . 10 108 61 82 153 91 84 45 Received Heat Transfer 1672 | . 57 237 144 279 123 9 84 . 24 186 12 45 9 102 27 334 Effects 2 | . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . Heat Transferred 3107 | . . . . . 185 . . . 74 1118 498 224 398 224 162 224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . 2 3 3 3 . . . . 3 3 . . . . 4 Low Security (%) 16 | 100 100 48 9 . . . . . . 14 . . . . . 2 Level 1 29 | . . 51 3 21 48 . . . . 1 65 . . . . 22 Level 2 27 | . . . 25 67 21 . . . . 43 23 . . . . 32 Level 3 26 | . . . 62 10 29 . . . . 40 10 . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1409 | . 171 401 786 755 992 . . . . 966 878 . . . . 1409 Initial 466 | . . 59 146 296 335 . . . . 13 466 . . . . 25 Average 485 | . 113 242 629 483 526 . . . . 635 396 . . . . 661 Influence Increases 10948 | . 520 732 1079 935 1523 199 123 . 282 1561 898 137 155 312 230 2262 Destroy 0b10 Robot/C 4840 | . 280 400 500 480 680 140 60 . 180 600 240 100 100 240 160 680 Destroy 0b10 Robot/NC 555 | . 20 40 85 65 120 . 10 . 10 60 35 . 5 10 5 90 Destroy Leader 1178 | . 66 100 146 154 178 20 30 . 30 188 62 10 20 . 20 154 Allied During Kill 1581 | . 86 126 170 151 228 39 23 . 62 276 67 27 30 62 45 189 Successful Hack 192 | . 23 8 7 13 53 . . . . 13 41 . . . . 34 Disable Machine 840 | . . 30 45 . 120 . . . . 270 60 . . . . 315 Destroy Structure 1447 | . . 13 81 27 114 . . . . 124 378 . . . . 710 Partial Spotted 60 | . . . . . 15 . . . . . . . . . . 45 Lose Combat Pursuer 255 | . 45 15 45 45 15 . . . . 30 15 . . . . 45 Influence Decreases 9613 | . 378 525 725 901 1272 683 389 238 260 630 973 582 291 539 260 967 Entered New Map 3084 | . . 83 203 407 402 367 97 238 . 9 487 326 83 297 70 15 Time Decay 5199 | . 338 422 482 434 650 286 262 . 250 491 486 246 198 32 120 502 Lost Part 1160 | . 40 20 40 60 70 30 30 . 10 110 . 10 10 210 70 450 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . Squads Dispatched 50 | . 2 . 4 4 11 . . . . 11 5 . . . . 13 Investigation 6 | . 1 . 3 . 1 . . . . . . . . . . 1 Extermination 13 | . . . . . 4 . . . . 3 3 . . . . 3 Reinforcement 17 | . 1 . . 2 4 . . . . 4 1 . . . . 5 Assault 9 | . . . 1 . 2 . . . . 1 1 . . . . 4 Garrison 5 | . . . . 2 . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded 6 | . . . . 1 1 . . . . 2 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Distress Signals 16 | . 2 3 2 3 3 . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 291 | . 23 27 29 26 38 6 1 . 9 33 10 5 4 29 8 43 Peak Tracking Total 14 | . 6 5 7 4 5 3 1 . 4 6 4 3 4 14 5 7 Tactical Retreats 12 | . 2 1 1 2 1 . . . . 2 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 10 | . . 1 4 . 2 . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 56 | . . 2 3 . 8 . . . . 18 4 . . . . 21 Max in Single Turn 3 | . . 1 1 . 3 . . . . 2 . . . . . 2 Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 87 | . 8 8 7 6 19 1 . 2 . 8 18 . . 4 . 6 Terminals 35 | . 5 3 4 3 7 . . . . 2 7 . . . . 4 Fabricators 6 | . . . . . 3 . . . . . 3 . . . . . Repair Stations 9 | . 1 2 1 1 1 . . . . 1 2 . . . . . Recycling Units 20 | . 2 2 2 1 5 . . . . 2 5 . . . . 1 Scanalyzers 3 | . . 1 . . 1 . . . . 1 . . . . . . Garrison Access 7 | . . . . 1 2 . . . . 2 1 . . . . 1 Total Hacks 228 | . 17 26 17 14 48 1 . 13 . 26 37 . . 9 . 20 Successful 128 | . 7 17 12 7 27 1 . 13 . 10 14 . . 9 . 11 Failed 100 | . 10 9 5 7 21 . . . . 16 23 . . . . 9 Catastrophic 22 | . 1 1 . 1 6 . . . . 4 5 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 3 2 2 2 7 . . . . 3 6 . . . . 7 Terminals 94 | . 11 6 9 6 20 . . . . 5 20 . . . . 17 Fabricators 9 | . . . . . 4 . . . . . 5 . . . . . Repair Stations 28 | . 3 5 4 4 1 . . . . 7 4 . . . . . Recycling Units 34 | . 3 5 4 1 10 . . . . 3 7 . . . . 1 Scanalyzers 28 | . . 10 . . 10 . . . . 8 . . . . . . Garrison Access 12 | . . . . 3 3 . . . . 3 1 . . . . 2 Terminal Hacks 48 | . 4 1 3 2 7 1 . 13 . . 2 . . 9 . 6 Record 8 | . . . . . . . . 6 . . . . . 2 . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . . . . 3 . . . . . 5 . 1 Open Door 4 | . . . 1 . . 1 . . . . . . . 2 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 1 . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . . . 1 . 1 . . . . . 1 . . . . 2 Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 4 | . 1 . . 1 1 . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 3 . . . . . 3 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . 2 . . . . . 3 . . . . . Repair Station Hacks 18 | . 2 2 4 3 . . . . . 4 3 . . . . . Scan Component 10 | . 1 1 2 2 . . . . . 2 2 . . . . . Repair 8 | . 1 1 2 1 . . . . . 2 1 . . . . . Recycling Unit Hacks 20 | . 1 3 4 . 5 . . . . 1 5 . . . . 1 Process 6 | . . 1 1 . 1 . . . . . 3 . . . . . Report Inventory 4 | . . 1 1 . 2 . . . . . . . . . . . Retrieve Matter 2 | . . 1 1 . . . . . . . . . . . . . Retrieve Components 8 | . 1 . 1 . 2 . . . . 1 2 . . . . 1 Scanalyzer 25 | . . 10 . . 10 . . . . 5 . . . . . . Insert Component 13 | . . 5 . . 5 . . . . 3 . . . . . . Analyze 12 | . . 5 . . 5 . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 9 | . . 1 1 1 2 . . . . . 1 . . . . 3 Terminals 9 | . . 1 1 1 2 . . . . . 1 . . . . 3 Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 8 | . . 1 1 1 1 . . . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 5 5 4 18 . . . . 8 18 . . . . 5 Full Trace Events 3 | . . . 2 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 5 . . 4 . . 4 . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 1 2 1 . . . . . 2 1 . . . . . Time 370 | . 26 32 102 64 . . . . . 108 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 592 | . . 330 217 . 40 . . . . . 5 . . . . . Retrieved Matter 718 | . . 365 353 . . . . . . . . . . . . . Retrieved Components 26 | . 1 . 10 . 6 . . . . 3 5 . . . . 1 Parts Scanalyzed 11 | . . 5 . . 4 . . . . 2 . . . . . . Part Schematics Acquired 11 | . . 5 . . 4 . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total Allies 2 | . 1 . . . . . . . 1 . . . . . . . Largest Group 2 | . 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 Highest-Rated Group 208 | . 57 67 68 88 107 108 108 108 203 208 155 155 155 154 158 176 Highest-Rated Ally 176 | . 57 67 68 88 107 108 108 108 108 125 155 155 155 154 158 176 Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 493 | . 30 38 31 48 75 15 9 . 12 83 19 7 10 11 13 92 Total Damage 26004 | . 496 815 861 1101 3117 422 288 . 413 4303 1825 270 789 3084 1000 7220 Kills 181 | . 10 10 12 14 30 4 . . 5 24 11 4 3 12 5 37 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7858 | . 162 . . 593 1894 586 504 82 493 892 1123 459 325 . 541 204 Terrain 5115 | . . . . . . 492 504 82 493 892 1123 459 325 . 541 204 Structural 2743 | . 162 . . 593 1894 94 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 1 . . . 2 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Turns Passed 14795 | 58 847 1035 1255 1067 2388 622 565 85 581 1325 1278 524 408 755 649 1353 Spaces Moved 10286 | 44 570 556 588 545 1513 495 460 79 446 780 928 440 345 654 418 1425 Core 47 | 10 . . . . . . . . . . . . . . 1 36 Treads . | . . . . . . . . . . . . . . . . . Legs 897 | 34 570 293 . . . . . . . . . . . . . . Wheels 8353 | . . 263 588 545 1513 495 460 79 446 780 928 440 345 654 417 400 Hover . | . . . . . . . . . . . . . . . . . Flight 989 | . . . . . . . . . . . . . . . . 989 Fastest Speed 32 | 50 120 120 155 115 105 105 105 105 101 105 105 105 105 105 90 32 Average Speed 111 | 104 120 150 166 121 119 105 105 105 104 116 105 105 105 105 111 73 Slowest Speed 800 | 120 120 190 170 170 170 105 105 105 105 135 120 105 105 135 800 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 91 51 90 40 43 59 63 68 59 26 30 64 53 89 53 32 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 . . . 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 . . 1 1 1 . 1 . 1 1 1 . . Scrap Searched 11 | . . . . . . 1 3 . . . . 2 2 . 3 . Spaces Dug 227 | . . . . 6 71 14 2 . 13 22 49 7 2 . 9 32 Terrain Destroyed 615 | . . 9 65 22 87 38 2 . 43 64 56 21 2 27 54 125 Melee 211 | . . . . . 70 14 2 . 13 22 41 7 2 . 9 31 Projectile 40 | . . . 3 13 3 . . . . 2 9 . . 7 1 2 AOE 364 | . . 9 62 9 14 24 . . 30 40 6 14 . 20 44 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total 12421 | 53 674 682 785 832 1866 557 508 80 512 1038 1113 475 367 706 555 1618 Wait 886 | 1 31 45 125 181 109 30 18 . 25 106 75 11 2 21 69 37 Move 10264 | 43 569 555 587 544 1512 494 459 78 445 779 927 439 344 654 417 1418 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 86 | 4 7 11 3 11 18 1 1 . 1 9 8 . . . . 12 Fast Attach 86 | 5 5 9 9 4 11 1 1 . 1 4 6 . . 1 4 25 Attach 77 | . . 1 3 7 10 . 3 . . 8 2 1 . 9 18 15 Detach 57 | . 1 3 3 3 7 1 . . 1 2 3 . . 9 9 15 Swap 256 | . 5 14 14 17 56 10 13 2 17 46 17 14 13 7 6 5 Drop 98 | . 9 11 6 12 22 1 . . . 7 9 . . . 2 19 Fire 322 | . 47 33 35 53 34 5 7 . 7 38 17 3 5 5 16 17 Melee 278 | . . . . . 87 14 6 . 15 31 49 7 3 . 14 52 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Core integrity fell below 50% 290 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 493 | -10/Materials | Repaired Ion Engine 527 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Core integrity fell below 20% 681 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Identified exit to Mines 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Weapon x2 1365 | -9/Materials | Repaired Hvy. Assault Rifle 1419 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Identified exit to Storage 1616 | -9/Materials | Core integrity fell below 50% 1941 | -9/Materials | Entered Storage 1959 | -9/Storage | Build established: Scavenger-Tank 2259 | -9/Storage | Build established: Tank 2310 | -9/Storage | Discovered new exit (range 15) 2341 | -9/Storage | First assault squad dispatched 2445 | -9/Storage | Used back door to open Recycling access 2445 | -9/Storage | Discovered new exit (range 5) 2766 | -9/Storage | Build established: Gunner 2983 | -9/Storage | Repaired Cld. Ion Engine 3036 | -9/Storage | Repaired Imp. Assault Rifle 3196 | -9/Storage | Entered Materials 3196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -8/Materials | Identified exit to Factory 3494 | -8/Materials | Build established: Tank 3880 | -8/Materials | Garrison activated, responded to threat 4100 | -8/Materials | Repaired Broken Cld. Ion Engine 4242 | -8/Materials | Build established: Scavenger-Tank 4263 | -8/Materials | Entered Factory 4263 | -7/Factory | Evolved 2 slots: Utility x2 4513 | -7/Factory | Lost 4 parts (2n2w) 4944 | -7/Factory | Build established: Scavenger-Mutant 5419 | -7/Factory | Build established: Gunner 5811 | -7/Factory | Build established: Mutant 5863 | -7/Factory | First assault squad dispatched 6057 | -7/Factory | Discovered new exit (range 4) 6061 | -7/Factory | Identified exit to Factory 6508 | -7/Factory | Build established: Gunner 6560 | -7/Factory | Discovered new exit (range 11) 6589 | -7/Factory | Identified exit to Lower Caves 6651 | -7/Factory | Entered Lower Caves 6745 | -7/Lower Caves | Found DCF Scrap (15 items) 6838 | -7/Lower Caves | Build established: Mutant 7188 | -7/Lower Caves | Discovered new exit (range 16) 7273 | -7/Lower Caves | Entered another Lower Caves area 7287 | -7/Lower Caves | Discovered exit to Factory (range 12) 7509 | -7/Lower Caves | Spotted B-75 Beast 7529 | -7/Lower Caves | Core integrity fell below 50% 7534 | -7/Lower Caves | Destroyed B-75 Beast 7559 | -7/Lower Caves | Lost 3 parts (2u1w) 7560 | -7/Lower Caves | Learned Factory terminal intel 7571 | -7/Lower Caves | Discovered new exit (range 11) 7838 | -7/Lower Caves | Entered Data Miner 7838 | -7/Data Miner | Discovered new exit (range 6) 7858 | -7/Data Miner | Met Data Miner 7879 | -7/Data Miner | Learned location of Section 7 (-2) 7879 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7894 | -7/Data Miner | Received God Mode back door access code from Data Miner 7923 | -7/Data Miner | Entered Proximity Caves 7965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8383 | -6/Proximity Caves | Escorted by Enhanced Grunt 8504 | -6/Proximity Caves | Entered Factory 8504 | -6/Factory | Accompanied by 1 ally 8504 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8505 | -6/Factory | Loaded intel: 26 terminal locations 8676 | -6/Factory | Discovered new exit (range 15) 8854 | -6/Factory | First assault squad dispatched 8857 | -6/Factory | Discovered new exit (range 9) 8915 | -6/Factory | Spotted B-75 Beast 8934 | -6/Factory | Destroyed B-75 Beast 9032 | -6/Factory | Garrison activated, responded to threat 9044 | -6/Factory | Discovered new exit (range 6) 9211 | -6/Factory | Build established: Skirmisher 9226 | -6/Factory | Repaired Imp. Propulsion Shielding 9297 | -6/Factory | Repaired Prc. Assault Rifle 9497 | -6/Factory | Lost 3 parts (3w) 9536 | -6/Factory | Discovered new exit (range 11) 9829 | -6/Factory | Entered another Factory area 9829 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10322 | -5/Factory | Spotted B-75 Beast 10336 | -5/Factory | Allies destroyed B-75 Beast 10362 | -5/Factory | Discovered new exit (range 7) 10501 | -5/Factory | Identified exit to Upper Caves 10558 | -5/Factory | Repaired Recoil Stabilizer 11029 | -5/Factory | First assault squad dispatched 11107 | -5/Factory | Entered Upper Caves 11328 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11535 | -5/Upper Caves | Spotted B-75 Beast 11609 | -5/Upper Caves | Discovered new exit (range 13) 11631 | -5/Upper Caves | Entered another Upper Caves area 11661 | -5/Upper Caves | Discovered new exit (range 7) 11810 | -5/Upper Caves | Spotted B-75 Beast 11833 | -5/Upper Caves | Destroyed B-75 Beast 11862 | -5/Upper Caves | Learned Factory stockpile data 11877 | -5/Upper Caves | Discovered new exit (range 11) 11995 | -5/Upper Caves | Learned Factory security intel 12039 | -5/Upper Caves | Entered Warlord 12170 | -5/Warlord | Visited the Vortex Lab 12173 | -5/Warlord | Found Prototype Energy Gun 12173 | -5/Warlord | Identified Vortex Rail 12186 | -5/Warlord | Warlord's base attacked by MAIN.C 12254 | -5/Warlord | Met Warlord 12297 | -5/Warlord | Build established: Gunner 12536 | -5/Warlord | Warlord forces counterattacked 12688 | -5/Warlord | Opened side exit 12711 | -5/Warlord | Spotted Striker 12712 | -5/Warlord | Spotted Striker 12720 | -5/Warlord | Discovered new exit (range 15) 12733 | -5/Warlord | Allies destroyed Striker 12739 | -5/Warlord | Allies destroyed Striker 12745 | -5/Warlord | Core integrity fell below 50% 12771 | -5/Warlord | Lost 7 allies 12775 | -5/Warlord | Lost 9 parts (1p2n4u2w) 12788 | -5/Warlord | Spotted Striker 12794 | -5/Warlord | Entered Proximity Caves 12803 | -4/Proximity Caves | Core integrity fell below 20% 12813 | -4/Proximity Caves | Learned Research emergency access door positions 12825 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 13093 | -4/Proximity Caves | Build established: Skirmisher 13280 | -4/Proximity Caves | Spotted B-86 Titan 13309 | -4/Proximity Caves | Allies destroyed B-86 Titan 13362 | -4/Proximity Caves | Lost 7 parts (2p1u4w) 13416 | -4/Proximity Caves | Discovered new exit (range 7) 13438 | -4/Proximity Caves | Identified exit to Factory 13443 | -4/Proximity Caves | Entered Factory 13443 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13607 | -4/Factory | Build established: Mutant 14114 | -4/Factory | Lost 7 parts (2p1n2u2w) 14191 | -4/Factory | Identified exit to Upper Caves 14191 | -4/Factory | Identified exit to Extension 14193 | -4/Factory | First assault squad dispatched 14209 | -4/Factory | Incoming assault squad redirected 14219 | -4/Factory | Core integrity fell below 50% 14246 | -4/Factory | Spotted B-86 Titan 14397 | -4/Factory | Incoming investigation squad redirected 14461 | -4/Factory | Incoming assault squad redirected 14507 | -4/Factory | Spotted B-86 Titan 14793 | -4/Factory | Core integrity fell below 20% 14796 | -4/Factory | Self-destructed Last Messages --------------- turning hostiles into non-hostiles." 14759_ Fusion Modulator explodes. 14759_ P-70 Sage destroyed. 14759_ Drone retrieved by Drone Bay (no repairs). 14760_ Slug penetrates P-70 Sage. 14760_ Destroyed Antigrav System. 14760_ Drone retrieved by Drone Bay (repair cost: 2). 14761_ P-70 Sage suffers critical hit (Blast). 14761_ P-70 Sage destroyed. 14763_ Dropped Railgun. 14767_ The unstable cave ceiling collapses. 14773_ C-30 ARC bursts open, deploying its payload. 14773_ G-67 Veteran unfolds itself. 14776_ K-01 Serf collects debris. 14778_ Acquired 73 matter. 14780_ Acquired 1 matter. 14780_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #????????# | | # ########## | | # "" = + = | | # "" #+########+# [[[ | | # """ # # %[! ## | | # """ !# """ ![## [ | | # """ # """"" # | | # # """"" # % | | ####+##### # | | ???# #???# # # # | | ???# #???# ! " % # | | ???# #???#######"""""" # | | ???# #???# " | | ???# #???# """ ]" " # | | ???# #???# """ " " # | | ???# #???# """ " !!= " ## | | ???# #???# " ! " ## | | ???# #???#* !" [ " ###### | | ???# ########+##"""""""""## # # | | ???# + ### ### # | | ???####### # #?# #?##?# | | ?????????# # #?# #????# | | ?????????# # ### ###?# | | ?????????# ######+#### #### | | ????###### ### | | ??# @ T | | ??# # | | ??# # #### | | ??# ###+###??# | | ??# """""" """ #????????# | | ??### """""" """ #????????# | | ????# """""" """ #????????? | | ????# """""" #????????? | | ????# ?""""? #????????? | | ????# ??????? #????????? | | ????????????" #????????? | | ????????????" #????????? | | ????????????? #????????? | | ?????????????? #????????? | | ?????????????????? ?????????? | | ????????????????????### ?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mni. Assault Cannon | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 35% | -10/Materials Hvy. Assault Rifle | 64% | -9/Materials Cld. Ion Engine | 71% | -9/Storage Imp. Assault Rifle | 45% | -9/Storage Cld. Ion Engine | 25% | -8/Materials | Broken Imp. Propulsion Shielding | 1% | -6/Factory Prc. Assault Rifle | 9% | -6/Factory Recoil Stabilizer | 8% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . 2 . 2 2 . . . . 2 2 . . . . 2 . Power 2 | . . . 1 . . . . . 1 . . . . . . . Propulsion 3 | . 1 . . 1 . . . . . 1 . . . . . . Utility 6 | . 1 . 1 1 . . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 207 | . 20 15 10 14 29 4 . . 1 17 16 . 1 4 10 66 Parts Lost 55 | . 4 . 1 2 . 3 . . 1 4 . . 1 7 . 32 Damage Taken 11839 | . 525 228 267 704 1408 653 73 . 223 1175 344 181 432 1502 152 3972 Core 1501 | . 175 18 . 105 99 44 . . 60 131 27 34 55 165 81 507 Player 2/Cogmind (%) 41 | . 75 7 . 54 36 100 . . 49 40 100 36 100 27 45 45 Absorbed by Shields 213 | . . . . . . . . . . . . . . . 126 87 Damage Inflicted 24464 | . 496 815 861 1101 3117 422 288 . 413 2763 1825 270 789 3084 1000 7220 Player 2/Cogmind (%) 57 | . 53 43 34 35 52 53 30 . 40 49 65 46 62 70 60 76 Combat Hostiles Destroyed 140 | . 7 8 9 11 20 4 . . 4 16 11 4 3 11 5 27 Player 2/Cogmind (%) 57 | . 50 40 34 45 57 57 . . 44 57 91 80 60 84 62 79 Game ------ Seed PitchforkBoltFlamer Manual? 0 Play Time 04:16:45 Cumulative 1072.4 hours Start 2025.09.04 @ 17:08:04 End 2025.09.05 @ 23:06:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 296 Rogue 260 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 61425efe-63d7-4a67-8d31-5d8433fd3b1e