Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 14:00:02 Player: Lolterzard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (2622) 2622 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 8935 Bonus ------- High Alert Combat Kills 8 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 73/300 Energy 29/100 System Corruption 5% Temperature Cool (2) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Gyrokinetic Inverter > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Seismic Detector Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Medium Armor Plating Advanced Shield Generator Improved Light Cannon Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag Array Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Medium Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . . 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 7 | . . 2 1 . 2 . . . 1 1 . Utility 3 | . . . 1 1 . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 72 | 7 9 10 21 5 7 . . . 5 6 2 Power 9 | 1 1 2 2 1 1 . . . 1 . . Engine 8 | 1 1 2 2 1 1 . . . . . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 4 3 11 3 5 . . . 1 2 . Treads 8 | 2 3 2 1 . . . . . . . . Leg 4 | . . . 4 . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover 18 | . 1 . 6 3 5 . . . 1 2 . Flight . | . . . . . . . . . . . . Utility 13 | 2 2 . 2 1 . . . . 2 4 . Device 7 | 1 . . 1 . . . . . 2 3 . Storage 4 | 1 2 . 1 . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 2 5 6 . 1 . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 2 3 1 . 1 . . . . . . Ballistic Cannon 6 | . . . 4 . . . . . 1 . 1 Launcher 4 | . . 2 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 2 . . . . 1 . Parts Lost 34 | . 3 8 2 . . . . 1 . 1 19 Power 7 | . 1 1 1 . . . . . . 1 3 Propulsion 11 | . 1 4 1 . . . . . . . 5 Utility 6 | . . . . . . . . 1 . . 5 Weapon 10 | . 1 3 . . . . . . . . 6 Highest Loss Streak 9 | . 3 7 1 . . . . 1 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 9 | 3 10 9 9 9 9 9 9 9 9 9 7 Power . | . . . . 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . . . . . Utility 2 | 1 3 3 2 1 1 1 1 1 1 1 . Weapon 6 | . 6 5 6 7 7 7 7 7 7 7 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 6 1 4 . 2 . . . 1 . 5 Power 1 | . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . 5 . 1 . . . . . 1 . . Weapon 11 | . 1 1 3 . 1 . . . . . 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 76 90 91 87 76 80 74 80 74 31 Engine 8 | . 13 8 8 9 8 9 13 13 8 5 2 Treads 8 | . 17 24 2 . . . . . . . . Leg 3 | . . . 19 . . . . . . . . Hover 16 | . 4 . 15 35 38 26 26 26 28 26 13 Device 13 | . 14 11 16 15 13 13 13 7 12 13 7 Storage 8 | . 14 11 9 7 6 6 6 6 5 5 4 Protection 1 | . . . . 7 6 6 6 6 3 3 . Ballistic Gun 8 | . 27 18 1 . . . . . . . . Ballistic Cannon 8 | . . . 15 15 13 13 13 13 16 15 2 Peak Build Rating 91 | 7 10 14 29 38 56 56 55 55 78 91 81 Average Rating 32 | 4 8 10 23 30 42 53 55 54 73 79 37 On Entrance 39 | . 7 10 9 25 38 56 55 55 54 78 81 Avg Prop Armor Cover (%) 4 | 32 5 . 4 . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 12 30 25 31 48 54 51 48 48 57 57 50 Greatest Support 97 | 40 40 80 72 41 68 68 68 68 85 97 87 Greatest Overweight (x) 9 | 1 9 5 6 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 5 13 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 15 10 10 10 10 10 9 9 10 10 10 Average Carried 9 | 3 10 9 9 9 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 9 10 10 9 9 9 9 10 10 4 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 13% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Matter Collected 3311 | 354 553 635 766 110 246 . . 5 334 46 262 Remotely 1308 | . . . 619 110 246 . . . 91 46 196 Salvage Created 2943 | 133 778 809 530 43 165 . . . 392 26 67 Parts 202 | 11 48 63 39 2 13 . . . 18 2 6 Haulers Intercepted 10 | . 2 1 4 1 . . . . 2 . . Recyclers Shooed 7 | . 2 3 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 Prevented 2 | . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 64 | . 13 23 14 . 3 . . . 5 1 5 Melee 1 | . . . . . . . . . . . 1 Guns 32 | . 13 16 3 . . . . . . . . Cannons 21 | . . . 8 . 3 . . . 5 1 4 AOE 10 | . . 7 3 . . . . . . . . Classes Destroyed 13 | 3 4 3 1 . 1 . . . 1 . . Worker 11 | 1 4 4 . . 1 . . . . 1 . Builder 8 | . . 3 . . 2 . . . 3 . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 10 | . 2 1 4 1 . . . . 2 . . Recycler 5 | 1 3 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . Watcher 4 | . 3 1 . . . . . . . . . Swarmer 19 | . 6 4 3 . 1 . . . . . 5 Grunt 30 | . 7 13 7 . . . . . 3 . . Brawler 1 | . . 1 . . . . . . . . . Sentry 11 | . . 5 3 . 1 . . . 2 . . Hunter 1 | . . . 1 . . . . . . . . Programmer 2 | . . . . . 1 . . . . 1 . Best Kill Streak 9 | 2 6 9 3 1 2 . . . 8 1 5 Combat Bots Only 7 | . 5 7 3 . 2 . . . 3 1 5 Max Kills in Single Turn 4 | 1 1 2 3 1 1 . . . 4 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Hostile Shots Fired 650 | . 79 137 59 . 16 10 . 3 35 41 270 Missed 224 | . 24 28 18 . 7 8 . 1 15 19 104 Hits 426 | . 55 109 41 . 9 2 . 2 20 22 166 Melee 2 | . . 2 . . . . . . . . . Projectile 424 | . 55 107 41 . 9 2 . 2 20 22 166 Critical Strikes 14 | . 1 3 2 . . 1 . . 2 3 2 Damage Taken 6560 | . 585 1397 663 84 161 33 . 61 437 486 2653 Core 1816 | . 149 295 100 . 46 . . . 61 43 1122 Absorbed by Shields 19 | . . . . . . . . . . . 19 Regen/Repaired (Parts) 95 | . . . 95 . . . . . . . . Core Remaining (%) 76 | 100 40 26 81 100 . . . 94 93 . . Volleys Fired 271 | 21 70 71 45 5 13 . . . 23 6 17 Largest 3 | 2 2 2 2 2 2 . . . 3 3 2 Hottest 124 | 40 46 56 80 80 80 . . . 124 124 80 Shots Fired 551 | 42 137 139 90 10 26 . . . 65 17 25 Gun 320 | 42 137 120 21 . . . . . . . . Cannon 202 | . . . 66 10 26 . . . 65 17 18 Launcher 29 | . . 19 3 . . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 522 | 42 137 120 87 10 26 . . . 65 17 18 Thermal . | . . . . . . . . . . . . Explosive 29 | . . 19 3 . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 4 8 12 7 4 3 . . . 4 4 4 Robot Miss Streak 9 | 4 8 3 3 4 3 . . . 9 6 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 344 | 25 84 104 57 5 11 . . . 32 11 15 Core Hits 187 | 7 41 54 28 1 8 . . . 33 7 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 3 . 1 . . . . . . Blast 4 | . . . 3 . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8021 | 262 1090 2664 1323 103 386 . . . 1160 343 690 Guns 3080 | 262 1090 1512 216 . . . . . . . . Cannons 2791 | . . . 929 103 346 . . . 767 310 336 Explosions 2050 | . . 1150 178 . . . . . 393 . 329 Melee . | . . . . . . . . . . . . Ramming 100 | . . 2 . . 40 . . . . 33 25 Kinetic 5871 | 262 1090 1512 1145 103 346 . . . 767 310 336 Thermal 309 | . . . . . . . . . 309 . . Explosive 1741 | . . 1150 178 . . . . . 84 . 329 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 4 4 1 . . . . . . 3 5 Average Corruption 2 | . 3 4 1 . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . 14 7 3 . . . . . . 2 11 Message Errors 8 | . 3 1 1 . . . . . . . 3 Matter Fused 11 | . 5 1 2 . . . . . . . 3 Heat Flow Errors 2 | . 1 1 . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 8 | . 2 3 . . . . . . . 1 2 Data Loss (major) 1 | . 1 . . . . . . . . . . Misfires 3 | . 1 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 151 | . . 12 28 21 . . . . 82 . 8 Projectiles 76 | . . . 28 21 . . . . 23 . 4 Explosions 75 | . . 12 . . . . . . 59 . 4 Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . 7 1 3 . . . 6 . 3 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 7 1 2 . . . 6 . 3 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 160 | . . 51 . . 20 . . . 61 16 12 Shots 3 | . . 2 . . . . . . 1 . . Rammed 5 | . . 1 . . 1 . . . . 2 1 Targets Rammed 5 | . . 1 . . 1 . . . . 2 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 199 | . 84 107 45 78 199 14 . 10 81 19 . Average Temperature 34 | . 16 16 12 30 62 9 . 7 24 7 . Received Heat Transfer 1236 | . 270 477 288 . 18 27 . 12 81 27 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Maximum Alert Level 2 | . . 2 1 . . . . . 1 . . Low Security (%) 83 | 100 100 72 56 100 100 . . . 65 100 . Level 1 15 | . . 23 43 . . . . . 34 . . Level 2 . | . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 421 | 10 109 421 265 83 74 . . . 292 135 . Initial 173 | . . 18 173 83 . . . . . 135 . Average 88 | . 30 139 195 26 8 . . . 104 45 . Influence Increases 2735 | 20 395 805 489 11 127 30 . 15 443 200 200 Destroy 0b10 Robot/C 1280 | . 260 460 280 . 60 . . . 100 20 100 Destroy 0b10 Robot/NC 205 | 20 60 50 20 5 15 . . . 30 5 . Destroy Leader 338 | . 60 124 78 2 30 . . . 24 10 10 Successful Hack 2 | . . 2 . . . . . . . . . Disable Machine 210 | . . 75 . . 15 . . . 120 . . Destroy Structure 265 | . . 94 36 4 7 . . . 124 . . Partial Spotted 30 | . . . . . . . . . 15 15 . Lose Combat Pursuer 405 | . 15 . 75 . . 30 . 15 30 150 90 Influence Decreases 2690 | 20 349 440 716 195 69 42 46 15 167 441 190 Entered New Map 590 | . . 28 238 101 . 22 46 . . 141 14 Time Decay 1879 | 20 319 332 458 94 69 20 . 15 167 295 90 Lost Part 221 | . 30 80 20 . . . . . . 5 86 Squads Dispatched 21 | . 2 4 4 1 4 . . . 3 3 . Investigation 5 | . 1 1 2 . 1 . . . . . . Extermination 4 | . . . . . 1 . . . 1 2 . Reinforcement 12 | . 1 3 2 1 2 . . . 2 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Distress Signals 5 | . . 3 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 22 31 19 5 10 6 . 1 12 20 19 Peak Tracking Total 12 | . 5 7 5 2 5 4 . 1 2 7 12 Tactical Retreats 14 | . 1 . 2 . . 1 . 1 1 4 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Traps Triggered 10 | . 3 . 2 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Machines Disabled 14 | . . 5 . . 1 . . . 8 . . Max in Single Turn 4 | . . 2 . . 1 . . . 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Machines Accessed 15 | . 1 3 2 . 2 . 4 . 2 1 . Terminals 6 | . 1 1 . . 2 . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . 1 11 8 . 3 . 34 . 4 1 . Successful 46 | . . 5 4 . . . 34 . 2 1 . Failed 16 | . 1 6 4 . 3 . . . 2 . . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . Terminals 8 | . 1 2 . . 3 . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . Recycling Units 10 | . . 7 3 . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . . . . . . . 34 . . 1 . Record 11 | . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . 13 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Alert Level 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . 3 1 . . . . . . . . Retrieve Components 4 | . . 3 1 . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . 2 . . Retrieve Study 4 | . . 2 . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 2 2 . 1 . . . 1 1 . Full Trace Events 3 | . . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . . 2 . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 44 | . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . . 17 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Active Infowar (turns) 6014 | 19 1175 1215 1142 339 557 49 35 190 418 861 14 Seismic 6014 | 19 1175 1215 1142 339 557 49 35 190 418 861 14 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Turns Passed 6581 | 223 1175 1215 1142 339 557 49 35 190 418 861 377 Spaces Moved 5581 | 113 457 501 798 257 483 105 78 421 711 1203 454 Core 157 | 30 27 68 5 . . . . . . . 27 Treads 928 | 83 430 415 . . . . . . . . . Legs 349 | . . . 349 . . . . . . . . Wheels 38 | . . 18 20 . . . . . . . . Hover 4109 | . . . 424 257 483 105 78 421 711 1203 427 Flight . | . . . . . . . . . . . . Fastest Speed 33 | 50 160 95 45 42 33 45 45 45 44 35 42 Average Speed 84 | 134 195 176 104 102 46 45 45 45 44 45 71 Slowest Speed 500 | 160 500 300 350 105 102 45 45 45 45 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 69 36 67 10 12 25 69 71 22 20 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 2 . . 3 Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 253 | . . 107 36 4 7 . . . 74 . 25 Melee . | . . . . . . . . . . . . Projectile 30 | . . . 6 4 7 . . . 9 . 4 AOE 223 | . . 107 30 . . . . . 65 . 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Upp Total 6915 | 144 605 689 1018 322 789 106 77 420 762 1499 484 Wait 882 | . 41 98 126 53 272 . . . 20 270 2 Move 5570 | 112 456 500 797 256 482 104 77 420 710 1202 454 Hop . | . . . . . . . . . . . . Pick Up 39 | 4 16 3 9 1 1 . . . 2 1 2 Fast Attach 49 | 6 4 5 13 2 7 . . . 4 7 1 Attach 22 | 1 3 3 3 1 1 1 . . . 2 7 Detach 2 | . . . . . . 1 . . . 1 . Swap 20 | . 3 4 7 2 1 . . . 1 2 . Drop 55 | . 12 4 18 2 11 . . . 2 6 . Fire 271 | 21 70 71 45 5 13 . . . 23 6 17 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . 1 . . . . 2 1 Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 224 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Lost 3 parts (1p1n1w) 1340 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Propulsion x2 1444 | -9/Materials | Discovered new exit (range 15) 1901 | -9/Materials | Discovered new exit (range 15) 2089 | -9/Materials | Build established: Scavenger-Mutant 2312 | -9/Materials | Core integrity fell below 50% 2320 | -9/Materials | Destroyed 7 combat bots 2351 | -9/Materials | Lost 7 parts (1p4n2w) 2554 | -9/Materials | Build established: Mutant 2614 | -9/Materials | Entered another Materials area 2614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3209 | -8/Materials | Met 7R-MNS 3356 | -8/Materials | Discovered new exit (range 16) 3733 | -8/Materials | Discovered new exit (range 5) 3756 | -8/Materials | Entered Factory 3756 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3757 | -7/Factory | Caught up to 7R-MNS 4080 | -7/Factory | Discovered new exit (range 16) 4095 | -7/Factory | Entered another Factory area 4095 | -6/Factory | Evolved 2 slots: Propulsion x2 4096 | -6/Factory | Caught up to 7R-MNS 4147 | -6/Factory | Build established: Scavenger-Mutant 4464 | -6/Factory | Build established: Mutant 4648 | -6/Factory | Discovered new exit (range 7) 4652 | -6/Factory | Entered Lower Caves 4697 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4701 | -6/Lower Caves | Entered Data Miner 4701 | -6/Data Miner | Discovered new exit (range 6) 4710 | -6/Data Miner | Met Data Miner 4719 | -6/Data Miner | Learned location of Section 7 (-2) 4719 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4726 | -6/Data Miner | Received God Mode back door access code from Data Miner 4736 | -6/Data Miner | Entered Proximity Caves 4757 | -5/Proximity Caves | Spotted B-75 Beast 4873 | -5/Proximity Caves | Learned Factory garrison access intel 4905 | -5/Proximity Caves | Discovered new exit (range 8) 4907 | -5/Proximity Caves | Learned Factory stockpile data 4926 | -5/Proximity Caves | Entered Factory 4926 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4928 | -5/Factory | Loaded intel: 4 garrison access locations 5337 | -5/Factory | Discovered new exit (range 9) 5344 | -5/Factory | Entered another Factory area 5344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -4/Factory | Build established: Tank 5728 | -4/Factory | Discovered new exit (range 16) 6205 | -4/Factory | Entered Upper Caves 6250 | -4/Upper Caves | Lost 3 parts (1p1u1w) 6318 | -4/Upper Caves | Lost 4 parts (1p1n2w) 6385 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6444 | -4/Upper Caves | Lost 9 parts (1p4n1u3w) 6466 | -4/Upper Caves | Core integrity fell below 50% 6510 | -4/Upper Caves | Build established: Mutant 6544 | -4/Upper Caves | Core integrity fell below 20% 6566 | -4/Upper Caves | Learned Research terminal intel 6582 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6582 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06419_ Penetrated by Slug. 06426_ Slug penetrates Wall. 06432_ Penetrated by Slug. 06454_ Acquired derelict log, extracted data. World map updated: -3/Research. 06461_ Slug penetrates Wall. 06465_ Penetrated by Slug. 06501_ Slug penetrates Wall. 06504_ System corrupted: Component data lost. 06519_ System corrupted: Matter fused (-10). 06533_ Adv. Cooling System destroyed. A strange signal echoes through the caves. 06538_ Med. Storage Unit destroyed. 06557_ G-67 Veteran springs to life. 06564_ S-27 Virus destroyed. 06565_ GG%C,/C8&TAXNOAO#1/BEZDEVNUUAGH1VQ/A 06566_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 06573_ Adv. Shield Generator destroyed. 06582_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ??????????????# #????## ##### ???????????????# | | ????????????### #??????# #????????????????????# | | ????????????# ##??????# ##????????????????????## | | ???????????## ] ##??????##??????????????????????? | | ?????????### #######????????????????????????? | | ?????????# ####?????????????????????? | | ????????# ### #### ?????????????????? | | ????????# ###?## ???????????????? | | ????????####????# ???????????????? | | ???????????????## ### ????????????????? | | ?????????####### #?????????????????????? | | ??????#### ######## #?????????????????????? | | ????### #"""""?? ??????????????????????? | | ????# # ??? ##????????????????????? | | ????# ## / ????? ?????????????????????? | | ????# ## #???+#?? ?????????????????????? | | ????## =% #??? ?? #?????????????????????? | | ?????# = # #???? ?? #??????##?????????????? | | ?????# # #???? ## #????? ###???????????? | | ?????## # ????b #???? ???????????? | | ??????# ####???##Y #### ?????????????? | | ??????## ###??##### #???????????????? | | ????# ##??## ###?????????????? | | ### #?## """""???????????? | | ??# ### ss ""???????????? | | ??### ## ### @ " ""???????????? | | ????# #### ### ##?# ## """"????????????? | | ??? ???# #?# ## #??# #?????"?????????????? | | ?# ????# #?##??# #??# #???????????????????? | | ?# ?????# #?????# #??## #???????????????????? | | ?# ??????# #?????# #???# ??????????????????? | | ?# ??????# ##????# #??? ?????????????????? | | ?#$ # ###### #??? ????????????????? | | ?# #??? ???????????????? | | ???# #??? ###??????????????? | | ???## ##########??? ##????????????????? | | ????### ##?????????????########?????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 58 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 24% | -8/Materials Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Gravmag Array | -5/Factory | Hacked Adv. Assault Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed PhysicsLightpackWyrmscale Manual? 0 Play Time 00:55:08 Cumulative 68.6 hours Start 2026.07.01 @ 13:09:09 End 2026.07.01 @ 14:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a64fcb-78eb-49ae-a691-db7bc7bcc4e5