Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:46:55 Player: ThatBishHoly Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2279) 2279 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 6967 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 161 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 35/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Triangulator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Matter Compressor Triangulator Hardened Heavy Armor Plating Recalibrator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Improved Medium Treads Improved Medium Treads Improved Medium Armor Plating Gauss Rifle [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Compact Battery Device Recalibrator Storage Compact Battery Processor Target Analyzer Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . . 1 . 2 Weapon 2 | . . . . . 1 1 . . Parts Attached 116 | 7 4 13 4 11 27 3 16 31 Power 20 | 1 . 1 . 2 6 . 3 7 Engine 10 | 1 . 1 . 2 2 . 1 3 Core 10 | . . . . . 4 . 2 4 Reactor . | . . . . . . . . . Propulsion 31 | 3 1 5 . 3 6 . 4 9 Treads 10 | . . 2 . . . . 2 6 Leg 7 | . . . . . 4 . . 3 Wheel 12 | 3 1 3 . 3 . . 2 . Hover 1 | . . . . . 1 . . . Flight 1 | . . . . . 1 . . . Utility 25 | 1 1 2 2 1 4 2 6 6 Device 9 | . . . 1 . 2 2 1 3 Storage 6 | 1 . 1 1 1 . . 2 . Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . . 1 . . 1 . 2 3 Artifact . | . . . . . . . . . Weapon 40 | 2 2 5 2 5 11 1 3 9 Energy Gun 10 | . 1 2 . 1 2 . . 4 Energy Cannon 6 | . . . 2 4 . . . . Ballistic Gun 19 | 2 . 3 . . 7 . 3 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 41 | . 1 5 . 7 6 . . 22 Power 8 | . . 1 . 1 1 . . 5 Propulsion 14 | . 1 1 . 4 3 . . 5 Utility 8 | . . 1 . 1 1 . . 5 Weapon 11 | . . 2 . 1 1 . . 7 Highest Loss Streak 13 | . 1 5 . 3 2 . . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 90 90 76 78 73 84 83 73 Engine 9 | . 14 11 11 9 8 7 7 8 Core 3 | . . . . . 6 7 7 2 Treads 2 | . . . . . . . 10 3 Leg 6 | . . . . . 16 15 3 3 Wheel 10 | . 21 25 22 25 3 . . 7 Device 6 | . . . 5 . 1 15 9 13 Storage 8 | . 14 14 11 21 3 . 4 5 Processor 1 | . 11 1 . . 2 7 . . Protection 4 | . . 8 4 . 5 . 6 5 Energy Gun 4 | . 2 11 5 4 8 . . 2 Energy Cannon 4 | . . . 11 17 3 . . . Ballistic Gun 14 | . 12 15 5 . 11 23 28 17 Launcher 1 | . 12 . . . 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 100 | 10 14 96 100 20 41 28 44 72 Greatest Support 80 | 26 20 26 26 42 47 27 56 80 Greatest Overweight (x) 18 | 1 1 3 3 4 1 1 1 18 Average Overweight (x) . | . . 2 1 . . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 5 5 5 5 5 Average Capacity 6 | 7 8 20 14 5 5 5 5 5 Most Carried 8 | 5 6 8 5 4 5 2 5 5 Average Carried 3 | 2 3 4 3 2 3 1 3 3 Final Capacity 25 | 8 8 25 5 5 5 5 5 5 Final Carried 5 | 4 4 4 3 2 2 2 5 . Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Tank 16% | Scavenger-Mutant 16% | Tank 13% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2461 | 240 129 133 . 255 535 . 619 550 Remotely . | . . . . . . . . . Salvage Created 2308 | 82 75 95 . 323 673 . 243 817 Parts 143 | 3 6 9 . 20 41 . 16 48 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 56 | . 5 2 . 11 17 . 6 15 Guns 31 | . 1 2 . 1 9 . 6 12 Cannons 13 | . . . . 10 1 . . 2 AOE 12 | . 4 . . . 7 . . 1 Classes Destroyed 17 | 2 2 1 . 1 4 . 3 4 Worker 2 | . . . . . 2 . . . Builder 2 | . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . Swarmer 18 | . 3 . . 7 4 . 3 1 Cutter 2 | . . . . . . . . 2 Grunt 21 | . 2 . . 3 8 . . 8 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . Sentry 5 | . . 2 . . 3 . . . Specialist 3 | . . . . . . . 1 2 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 5 2 . 7 5 . 3 5 Combat Bots Only 6 | . 5 2 . 6 4 . 3 3 Max Kills in Single Turn 3 | 1 2 1 . 2 3 . 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 635 | . 17 28 . 105 86 . 20 379 Missed 170 | . 7 3 . 24 17 . 7 112 Damage Taken 7826 | . 150 403 . 805 1385 . 198 4885 Core 1703 | . 7 125 . 184 534 . . 853 Absorbed by Shields 32 | . . . . 32 . . . . Regen/Repaired (Parts) 363 | . . . . . . . . 363 Core Remaining (%) 60 | 100 . 47 . 54 2 . 100 . Volleys Fired 171 | 8 6 11 . 44 43 . 10 49 Largest 4 | 2 2 2 . 2 3 . 4 4 Hottest 198 | 40 50 95 . 120 170 . 103 198 Shots Fired 422 | 16 12 19 . 71 114 . 40 150 Gun 314 | 16 6 18 . 9 88 . 40 137 Cannon 82 | . . . . 62 7 . . 13 Launcher 26 | . 6 1 . . 19 . . . Special . | . . . . . . . . . Kinetic 278 | 16 6 14 . . 66 . 40 136 Thermal 95 | . . 4 . 62 15 . . 14 Explosive 26 | . 6 1 . . 19 . . . Electromagnetic 23 | . . . . 9 14 . . . Robot Hit Streak 19 | 6 3 19 . 8 8 . 8 10 Robot Miss Streak 7 | 1 2 2 . 5 7 . 4 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . 1 . . 1 . 2 2 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 1 Shots Hit Robots 222 | 10 6 17 . 36 54 . 26 73 Core Hits 119 | 5 6 6 . 13 39 . 12 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . 1 . Critical Strikes 5 | . 1 1 . . 1 . 1 1 Burn 1 | . . 1 . . . . . . Destroy 3 | . 1 . . . 1 . 1 . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5732 | 78 377 178 . 942 1733 . 489 1935 Guns 3103 | 78 36 152 . 97 782 . 489 1469 Cannons 1253 | . . . . 822 117 . . 314 Explosions 1343 | . 339 25 . . 834 . . 145 Melee . | . . . . . . . . . Ramming 33 | . 2 1 . 23 . . . 7 Kinetic 2948 | 78 36 94 . . 581 . 489 1670 Thermal 1318 | . . 58 . 822 180 . . 258 Explosive 1198 | . 339 25 . . 834 . . . Electromagnetic 235 | . . . . 97 138 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 7 Average Corruption 2 | . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 1 8 14 Message Errors 6 | . . . . . . 1 2 3 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . 3 2 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 133 | . 21 . . 18 74 . . 20 Projectiles 38 | . . . . 18 . . . 20 Explosions 95 | . 21 . . . 74 . . . Melee . | . . . . . . . . . Knockbacks 5 | . . 1 . . . . . 4 Impact 1 | . . 1 . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 238 | . 49 38 . 10 60 . . 81 Shots 7 | . 3 1 . . 2 . . 1 Rammed 10 | . 1 1 . 4 . . . 4 Targets Rammed 11 | . 1 1 . 4 1 . . 4 Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 833 | . 20 150 . 466 833 . 128 558 Average Temperature 190 | . 12 68 . 194 198 . 50 209 Received Heat Transfer 2178 | . 27 144 . 120 450 . . 1437 Effects 69 | . . . . 6 30 . . 33 Shutdowns 24 | . . . . . 8 . . 16 Energy Bleed 12 | . . . . . 8 . . 4 Interference 7 | . . . . 2 2 . . 3 Matter Decay 5 | . . . . 2 1 . . 2 Short Circuit 6 | . . . . 2 . . . 4 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . 7 . . 1 Damage (core) 5 | . . . . . 4 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 3 1 . . . Heat Transferred 2172 | . . 222 . 1332 296 . . 322 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 482 | 10 170 96 52 454 482 219 333 370 Initial 219 | . 6 66 37 19 156 219 153 174 Average 217 | 2 98 80 41 320 220 219 270 222 Maximum Alert Level 2 | . . . . 2 2 1 1 1 Low Security (%) 44 | 100 100 100 100 19 43 . 24 47 Level 1 48 | . . . . 46 48 100 75 52 Level 2 7 | . . . . 34 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . 5 1 1 8 Investigation 2 | . . . . . 1 . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 11 | . . . . . 4 . 1 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 8 | . . 1 1 . 2 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 5 7 2 23 26 . 6 30 Peak Tracking Total 12 | . 3 12 3 5 7 1 3 7 Tactical Retreats 3 | . . 1 . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 17 | . 1 2 . 2 9 . 1 2 Max in Single Turn 5 | . 1 2 . . 5 . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 8 | . 2 . . 1 2 1 . 2 Terminals 6 | . 1 . . 1 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 4 . . 3 3 1 . 6 Successful 6 | . 1 . . 1 1 1 . 2 Failed 11 | . 3 . . 2 2 . . 4 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 3 . . 3 3 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 1 1 1 . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 1 2 . . 1 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . 44 5 . . . Total Damage 752 | . . . . 668 84 . . . Kills 13 | . . . . 12 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 4183 | 85 243 246 154 685 929 306 581 954 Spaces Moved 2501 | 62 250 153 130 527 468 187 250 474 Core 41 | 17 . . . 4 . . . 20 Treads 227 | . . . . . . . 165 62 Legs 665 | . . . . . 346 187 59 73 Wheels 1568 | 45 250 153 130 523 122 . 26 319 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 100 125 100 50 Average Speed 130 | 78 86 125 105 94 147 160 203 139 Slowest Speed 950 | 100 95 135 135 250 190 195 250 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 38 46 15 82 37 3 96 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 213 | . 47 8 . 7 109 . . 42 Melee . | . . . . . . . . . Projectile 16 | . . . . 7 . . . 9 AOE 197 | . 47 8 . . 109 . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 3140 | 83 266 189 150 639 640 191 313 669 Wait 182 | . . . . 47 61 . . 74 Move 2493 | 61 249 152 129 526 467 186 249 474 Hop . | . . . . . . . . . Pick Up 97 | 7 4 8 8 6 22 2 19 21 Fast Attach 12 | 3 . . . . 5 . 1 3 Attach 55 | 3 2 6 2 6 10 2 5 19 Detach 3 | . . 1 . . . . 1 1 Swap 49 | 1 2 7 2 5 12 1 10 9 Drop 67 | . 2 3 9 1 19 . 18 15 Fire 171 | 8 6 11 . 44 43 . 10 49 Melee . | . . . . . . . . . Ram 9 | . 1 1 . 4 . . . 3 Kick 1 | . . . . . 1 . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 362 | -10/Mines | Core integrity fell below 50% 389 | -10/Mines | Lost 5 parts (1p1n1u2w) 540 | -10/Mines | Assembled infested the area 543 | -10/Mines | Learned location of Zion (-6) 545 | -10/Mines | Assisted by a Guerilla fighting off Assembled 566 | -10/Mines | Discovered new exit (range 6) 575 | -10/Mines | Entered Materials 575 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Entered Mines 784 | -9/Mines | Lost 3 parts (1p1n1u) 827 | -9/Mines | Discovered new exit (range 5) 828 | -9/Mines | Escorted by a lone wolf Derelict 1204 | -9/Mines | Discovered new exit (range 3) 1414 | -9/Mines | Entered Materials 1414 | -8/Materials | Accompanied by 1 ally 1414 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1815 | -8/Materials | Core integrity fell below 50% 1818 | -8/Materials | Core integrity fell below 20% 2287 | -8/Materials | Discovered new exit (range 14) 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2594 | -7/Factory | Build established: Gunner 2649 | -7/Factory | Identified exit to DSF 2649 | -7/Factory | Entered DSF 2650 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2675 | -7/DSF | Additional patrols routed to DSF 2801 | -7/DSF | Discovered new exit (range 14) 3101 | -7/DSF | Build established: Scavenger-Tank 3230 | -7/DSF | Entered Factory 3230 | -6/Factory | Evolved 2 slots: Utility x2 3245 | -6/Factory | Spotted B-75 Beast 3355 | -6/Factory | Lost 3 allies 3426 | -6/Factory | Repaired Hrd. Heavy Armor Plating 3723 | -6/Factory | Build established: Tank 3804 | -6/Factory | Lost 5 parts (2p2n1u) 4013 | -6/Factory | Found Prototype Device 4113 | -6/Factory | Core integrity fell below 50% 4148 | -6/Factory | Identified Active Sensor Suite 4166 | -6/Factory | Core integrity fell below 20% 4184 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04130_ Imp. Medium Armor Plating destroyed. 04136_ Carbon-fiber Leg destroyed. 04139_ Acquired Arc Projector. 04140_ Carbon-fiber Leg destroyed. 04140_ Hvy. Laser destroyed. 04145_ Imp. Recalibrator destroyed. 04148_ Broken Carbon-fiber Leg destroyed. 04148_ Identified Active Sensor Suite. 04151_ System corrupted: Substantial component data lost. 04162_ Arc Projector destroyed. 04173_ Active Sensor Suite destroyed. 04175_ Critical hit (Burn: +37). 04177_ Hvy. Laser destroyed. 04178_ System corrupted: Matter fused (-10). 04179_ Dropped Matter Compressor. 04180_ Slammed into G-50 Soldier. 04181_ Triangulator broken. 04181_ Destabilizing: Short circuit. 04182_ Slammed into G-50 Soldier. 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" | | ???????# #????????????# % | | ???????# ?? #????????????####### | | ???????###?#### #??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ???????????????#### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 650 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperGuidedScrap Manual? 0 Play Time 00:54:30 Cumulative 15.4 hours Start 2024.04.22 @ 19:52:23 End 2024.04.22 @ 20:46:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1689b836-634f-41de-a048-847350037be7