Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 21:12:18 Player: ElandEm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (747) 747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4762 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 212/450 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator ECM Suite Improved Power Shielding Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Energy Well Visual Processing Unit Shield Generator Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Large Matter Pod Experimental Sensor Array Kinecellerator ECM Suite Improved Power Shielding Improved Power Shielding EM Disruption Field Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Mining Laser Mining Laser [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Slots Evolved 8 | . . . 2 . . . 4 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . . . 4 . Weapon 1 | . . . . . . . . 1 Parts Attached 49 | 13 2 3 1 7 1 6 8 8 Power 5 | 1 . . . 1 . 1 . 2 Engine 5 | 1 . . . 1 . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 4 . 2 . 4 . 3 . . Treads 2 | 2 . . . . . . . . Leg 2 | . . . . 2 . . . . Wheel 9 | 2 . 2 . 2 . 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 3 . 1 1 . 1 . 6 2 Device 5 | 2 . . . . 1 . 2 . Storage 5 | 1 . 1 . . . . 2 1 Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . . . 1 1 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 17 | 5 2 . . 2 . 2 2 4 Energy Gun 5 | 1 2 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 5 | . . . . . . . 2 3 Launcher 2 | . . . . 1 . 1 . . Special Weapon 2 | 2 . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 22 | . . . 3 2 . 1 1 15 Power 5 | . . . 1 1 . . . 3 Propulsion 7 | . . . 2 . . 1 . 4 Utility 5 | . . . . 1 . . . 4 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 9 | . . . 2 2 . 1 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 5 7 8 7 10 9 11 12 13 Power . | . . . . . . . . . Propulsion . | 1 2 2 . 1 . . . . Utility 3 | . 1 2 3 5 4 4 . 7 Weapon 5 | 2 3 4 4 4 5 7 11 5 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 2 . . . . . 1 7 Power 1 | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . 1 . . . . . . 6 Weapon 2 | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 93 66 84 92 99 75 Engine 8 | . 14 14 9 1 . 8 7 5 Leg 2 | . . . . 8 22 3 . . Wheel 25 | . 28 28 39 15 22 35 30 11 Device 10 | . 14 14 9 . 7 11 19 5 Storage 13 | . 14 14 11 11 11 11 22 12 Processor 1 | . . . . . . . 1 6 Hackware 3 | . . . . . . . 1 11 Energy Gun 6 | . 3 28 22 16 11 1 . 1 Ballistic Cannon 5 | . . . . . . . 3 16 Launcher 5 | . . . . 5 11 17 11 . Special Weapon 4 | . 24 . . . . . . . Peak Build Rating 39 | 8 7 8 10 9 10 12 30 39 Average Rating 16 | 6 7 7 9 7 9 11 24 34 On Entrance 9 | . 7 7 8 7 9 10 11 26 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 11 13 28 28 32 27 33 45 52 Greatest Support 46 | 40 20 20 40 20 20 46 46 46 Greatest Overweight (x) 5 | 1 . 1 1 2 1 1 . 5 Average Overweight (x) . | . . . . 1 1 . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 15 15 15 14 Most Carried 15 | 8 8 9 11 13 10 13 14 15 Average Carried 9 | 5 7 8 7 10 9 11 12 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 13 | 7 8 9 11 10 9 13 13 5 Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 18% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Matter Collected 831 | 330 96 104 20 64 32 97 22 66 Remotely . | . . . . . . . . . Salvage Created 962 | 288 122 . 116 95 32 52 170 87 Parts 77 | 33 8 . 6 10 2 4 7 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 13 | . 3 . 2 2 2 1 2 1 Guns 4 | . 3 . 1 . . . . . Cannons 2 | . . . . . . . 1 1 AOE 6 | . . . . 2 2 1 1 . Classes Destroyed 10 | 3 1 . 3 1 . . 1 1 Worker 7 | 4 . . . 1 . . 2 . Builder 1 | . . . . 1 . . . . Tunneler 9 | 9 . . . . . . . . Recycler 3 | 1 1 . . . . . 1 . Operator 1 | . . . . . . . . 1 Watcher 5 | . . . 1 . . . 2 2 Swarmer 3 | . 3 . . . . . . . Grunt 5 | . . . 1 1 2 . 1 . Sentry 4 | . . . 1 1 . 1 . 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | 4 3 . 1 2 2 1 4 2 Combat Bots Only 3 | . 3 . 1 2 2 1 1 1 Max Kills in Single Turn 3 | 1 1 . 1 2 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 2 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Hostile Shots Fired 270 | . 15 . 19 4 4 8 12 208 Missed 81 | . 6 . 5 3 1 4 6 56 Hits 189 | . 9 . 14 1 3 4 6 152 Projectile 189 | . 9 . 14 1 3 4 6 152 Critical Strikes 6 | . . . 1 . . . . 5 Damage Taken 2933 | . 73 . 185 350 60 57 94 2114 Core 1040 | . 22 . 40 68 10 30 16 854 Absorbed by Shields 316 | . . . . . . . . 316 Redirected to Shielding 6 | . . . 6 . . . . . Core Remaining (%) 87 | 100 . 91 . . . 63 97 . Volleys Fired 97 | 44 10 . 10 4 2 4 6 17 Largest 3 | 2 2 . 2 2 2 2 2 3 Hottest 200 | 200 200 . 100 86 86 53 80 140 Shots Fired 168 | 52 20 . 19 8 4 5 10 50 Gun 85 | 36 12 . 19 4 2 4 . 8 Cannon 44 | . . . . . . . 2 42 Launcher 15 | . . . . 4 2 1 8 . Special 24 | 16 8 . . . . . . . Kinetic 48 | . . . . . . 4 2 42 Thermal 97 | 52 20 . 19 4 2 . . . Explosive 15 | . . . . 4 2 1 8 . Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 17 | 5 4 . 17 1 4 1 4 9 Robot Miss Streak 5 | 5 2 . . 1 1 2 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 91 | 26 11 . 15 1 3 2 7 26 Core Hits 47 | 14 4 . 4 7 2 1 9 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . 1 3 Burn 2 | . 1 . 1 . . . . . Blast 4 | . . . . . . . 1 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2201 | 351 183 . 186 151 168 36 457 669 Guns 632 | 231 87 . 186 . 28 15 . 85 Cannons 623 | . . . . . . . 55 568 Explosions 712 | . . . . 149 140 21 402 . Melee . | . . . . . . . . . Ramming 18 | . . . . 2 . . . 16 Kinetic 638 | . . . . . . 15 55 568 Thermal 989 | 351 183 . 186 . 28 . 241 . Explosive 471 | . . . . 149 140 21 161 . Electromagnetic 85 | . . . . . . . . 85 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 . 4 Average Corruption 1 | . . . . 2 2 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . 2 2 . . Message Errors 1 | . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 32 | 18 . . . . . . . 14 Projectiles 32 | 18 . . . . . . . 14 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . . . 24 32 . . 8 Shots 3 | . . . . 1 2 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . 1 Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 287 | 74 155 . 217 24 18 225 . 287 Average Temperature 62 | 32 47 . 81 22 14 102 . 95 Received Heat Transfer 321 | . . . 93 9 18 9 . 192 Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 6 | . . . 5 . . . 1 . Heat Transferred 2161 | 775 533 . 629 . 74 . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 132 | 10 62 53 30 71 77 34 132 30 Initial 34 | . . 24 4 . 32 34 . 21 Average 15 | . 3 25 5 31 64 5 56 2 Influence Increases 710 | 70 77 53 57 100 45 32 201 75 Destroy 0b10 Robot/C 300 | . 60 40 40 40 40 20 40 20 Destroy 0b10 Robot/NC 130 | 70 5 . 5 10 . . 25 15 Destroy Leader 80 | . 10 10 12 10 . . 24 14 Allied During Kill 3 | . . 3 . . . . . . Successful Hack 6 | . . . . . . 6 . . Disable Machine 90 | . . . . . . . 90 . Destroy Structure 71 | . 2 . . 25 5 6 22 11 Lose Combat Pursuer 30 | . . . . 15 . . . 15 Influence Decreases 710 | 70 15 102 70 50 18 109 158 118 Entered New Map 130 | . . 38 9 . 18 43 . 22 Time Decay 508 | 70 15 64 41 30 . 66 148 74 Lost Part 72 | . . . 20 20 . . 10 22 Squads Dispatched 4 | . . . 1 . . . 2 1 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 28 | . 5 . 5 2 2 1 3 10 Peak Tracking Total 5 | . 4 . 3 3 2 1 1 5 Tactical Retreats 2 | . . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Traps Triggered 6 | . . . 1 . 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Machines Disabled 6 | . . . . . . . 6 . Max in Single Turn 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Machines Accessed 4 | . 1 . 1 1 . 1 . . Terminals 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 7 | . 1 . 2 1 . 3 . . Successful 6 | . 1 . 1 1 . 3 . . Failed 1 | . . . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 1 . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 4 | . 1 . . . . 3 . . Record 2 | . . . . . . 2 . . Maintenance Status 1 | . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders 4 | . . 4 . . . . . . ROAM 3 | . . 3 . . . . . . GUARD 1 | . . 1 . . . . . . Ally Attacks 8 | . . 8 . . . . . . Total Damage 76 | . . 76 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Active Infowar (turns) 2869 | 566 458 140 144 . 108 369 394 690 Optics 789 | . . . . . . . 99 690 Sensors 313 | . . . . . . . 313 . Terrain 225 | 225 . . . . . . . . Seismic 1819 | 341 458 140 144 . 107 369 260 . ECM 379 | . . . . . 1 . 362 16 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Turns Passed 3175 | 615 458 140 214 115 159 369 415 690 Spaces Moved 1996 | 354 143 143 136 78 134 354 314 340 Core 11 | 11 . . . . . . . . Treads 203 | 203 . . . . . . . . Legs 11 | . . . . 11 . . . . Wheels 1771 | 140 143 143 136 67 134 354 314 340 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 80 85 85 Average Speed 101 | 126 80 94 81 108 95 89 85 123 Slowest Speed 190 | 160 80 95 95 190 95 95 85 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 23 | 10 27 37 9 15 23 72 9 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | 2 1 . . 31 . 6 22 9 Melee . | . . . . . . . . . Projectile 12 | 2 1 . . . . . . 9 AOE 59 | . . . . 31 . 6 22 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Total 2936 | 438 452 147 219 97 161 400 452 570 Wait 685 | 6 289 . 67 . . 27 109 187 Move 1989 | 353 142 142 135 78 133 353 313 340 Hop . | . . . . . . . . . Pick Up 58 | 17 5 1 4 4 . 7 10 10 Fast Attach . | . . . . . . . . . Attach 27 | 9 . . 2 3 1 1 7 4 Detach 2 | 2 . . . . . . . . Swap 30 | 4 2 3 1 4 1 6 3 6 Drop 21 | 3 4 1 . 2 . 2 4 5 Fire 97 | 44 10 . 10 4 2 4 6 17 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 616 | -11/Scrapyard | Entered Materials 617 | -10/Materials | Build established: Scavenger-Mutant 1040 | -10/Materials | Discovered new exit (range 12) 1074 | -10/Materials | Entered Mines 1084 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1112 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1114 | -10/Mines | Found Prototype Device 1192 | -10/Mines | Assembled infested the area 1197 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1203 | -10/Mines | Discovered new exit (range 13) 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Evolved 2 slots: Propulsion x2 1292 | -9/Materials | Discovered new exit (range 15) 1428 | -9/Materials | Entered Storage 1511 | -9/Storage | Crushed by falling debris 1543 | -9/Storage | Identified exit to Garrison 1543 | -9/Storage | Entered Garrison 1585 | -9/Garrison | Triggered checkpoint 1661 | -9/Garrison | Triggered checkpoint 1693 | -9/Garrison | Discovered new exit (range 10) 1702 | -9/Garrison | Entered Recycling 1703 | -9/Recycling | Met a Zionite searching for Scraptown 2051 | -9/Recycling | Build established: Mutant 2068 | -9/Recycling | Discovered new exit (range 5) 2071 | -9/Recycling | Entered Factory 2071 | -7/Factory | Evolved 4 slots: Utility x4 2075 | -7/Factory | Identified Exp. Sensor Array 2481 | -7/Factory | Discovered new exit (range 6) 2486 | -7/Factory | Entered another Factory area 2486 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2647 | -6/Factory | Spotted B-75 Beast 2746 | -6/Factory | Lost 6 parts (2p3n1w) 3052 | -6/Factory | Build established: Hacker-Tank 3155 | -6/Factory | Core integrity fell below 50% 3170 | -6/Factory | Core integrity fell below 20% 3176 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. K-01 Serf cleans the Fusion Modulator. ALERT: Cargo convoy en route, clear transfer corridor. S-27 Virus knocked back. Lgt. Deuterium Engine destroyed. U-05 Engineer builds a Door. Wheel destroyed. Hacking Suite destroyed. Mining Laser destroyed. Shield Generator destroyed. Adv. Assault Cannon destroyed. Gauss Cannon destroyed. System Shield destroyed. Critical hit (Burn: +37). P-60 Hacker resets S-27 Virus, system corruption cleaned. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | #????# #??????????????????????????????? | | ###### #??????????????????????????????? | | #??????????????????????????????? | | ##?????????????????????????????? | | """" +??????????????????????????? | | """""" ###########??????????????????????????? | | ""F "" #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #################+###########????????? | | """ #????????? | | """ #????????? | | #????????? | | #????????? | | #????????? | | ########+######+######+############ #????????? | | ???????????# # #???????????????? | | ???????????# """ # #???????????????? | | ???????????# """ # #???????????????? | | ???????????# R" # #???????????????? | | ???????????# """ # #???????????????? | | ???????????# # "" "" #???????????????? | | ???????????# # "" "" #???????????????? | | ???????????# [# """ """ #???????????????? | | ???????????# # """ """ #???????????????? | | ???????????########## gps""" """ #???????????????? | | ????????????????????# ]|@s! #???????????????? | | ????????????????????# !!!s ! #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 625 Matter Stores 369 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ThiefInterceptNanoactuators Manual? 0 Play Time 00:44:22 Cumulative 4.8 hours Start 2025.10.09 @ 20:29:42 End 2025.10.09 @ 21:12:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cfaa2d8-2efb-439e-b0bf-9d9e938f2e6e