Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 17:13:17 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (4590) 4590 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 10199 Bonus ------- High Alert Combat Kills 295 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 193/700 Matter 291/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Core (2000) Ox39 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Arc Projector Long-range Proton Cannon > --- INVENTORY (25) --- Compact Battery (200) Trap Scanner Experimental Sensor Array Improved Terrain Scanner Improved Weapon Cycler Medium Reactive Plating Medium Reactive Plating Damper Plating Shield Generator System Restoration Module PSU Rigger Gatling Laser Improved EM Pulse Cannon Ion Burst Cannon Assault Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Active Sensor Suite Advanced Terrain Scan Processor Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon > --- INVENTORY -------- Antimatter Reactor Compact Battery Trap Scanner Experimental Sensor Array Improved Terrain Scanner Improved Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Damper Plating Powered Armor Shield Generator PSU Rigger Gatling Laser Improved EM Pulse Cannon Long-range Proton Cannon Ion Burst Cannon Assault Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 118 | 9 5 5 10 3 . 6 21 43 1 15 Power 11 | 1 . 2 . . . 2 2 3 . 1 Engine 6 | 1 . 2 . . . 1 . 2 . . Core 4 | . . . . . . 1 2 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 19 | 4 1 1 3 . . 3 2 5 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 19 | 4 1 1 3 . . 3 2 5 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 1 2 . 5 1 . 1 9 22 . 8 Device 15 | . 1 . 1 . . 1 1 6 . 5 Storage 4 | 1 1 . 1 . . . 1 . . . Processor 7 | . . . 1 . . . 4 2 . . Hackware 4 | . . . . . . . 1 1 . 2 Protection 19 | . . . 2 1 . . 2 13 . 1 Artifact . | . . . . . . . . . . . Weapon 39 | 3 2 2 2 2 . . 8 13 1 6 Energy Gun 25 | 2 1 2 2 1 . . 8 7 . 2 Energy Cannon 7 | . . . . . . . . 4 1 2 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . 1 . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . . . . . 2 3 1 . Corrupted Parts 2 | . . . . . . 1 1 . . . System Corruption 9 | . . . . . . 4 5 . . . Parts Lost 33 | . 1 2 . 3 . 1 12 6 . 8 Power 6 | . . 2 . . . . 3 . . 1 Propulsion 7 | . 1 . . . . 1 1 3 . 1 Utility 8 | . . . . 1 . . 3 2 . 2 Weapon 12 | . . . . 2 . . 5 1 . 4 Highest Loss Streak 8 | . 1 1 . 2 . 1 8 2 . 4 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 20 | 2 12 22 19 16 17 17 18 23 23 21 Power . | . . . 1 1 1 . . 1 1 . Propulsion 2 | . 2 5 3 3 3 2 3 2 . . Utility 9 | . 2 6 5 5 6 7 8 13 13 12 Weapon 6 | . 6 9 8 6 6 6 4 6 8 7 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 3 . 4 . . 2 4 11 6 12 Power 4 | . 1 . . . . . . . 3 . Propulsion 6 | . 1 . . . . 2 1 2 . . Utility 24 | . . . 1 . . . 1 9 3 10 Weapon 7 | . 1 . 3 . . . 1 . . 2 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 85 84 98 98 100 99 91 94 76 74 Engine 5 | . 13 13 11 11 11 2 . 1 7 6 Core 3 | . . . . . . 7 7 5 . . Wheel 15 | . 27 28 22 22 22 21 14 12 7 6 Device 12 | . . . 10 11 11 11 9 16 23 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 14 | . . . 10 11 11 11 19 21 15 15 Hackware 2 | . . . . . . . 8 2 . 2 Protection 5 | . . . 10 10 11 11 4 8 . 2 Energy Gun 13 | . 19 26 21 15 22 21 17 8 . 4 Energy Cannon 3 | . . . . . . . . 4 15 8 Launcher 1 | . 7 1 . 5 . . . . . . Peak Build Rating 75 | 6 10 11 17 17 17 20 35 72 72 75 Average Rating 37 | 5 8 9 15 15 16 18 28 51 71 70 On Entrance 24 | . 6 9 11 17 16 17 19 35 70 72 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 192 | 12 148 150 192 58 54 55 96 135 116 135 Greatest Support 32 | 32 26 26 20 20 20 20 32 32 28 28 Greatest Overweight (x) 42 | . 14 5 9 2 2 5 9 10 4 42 Average Overweight (x) 3 | . 3 5 2 2 2 2 4 3 3 4 Largest Inventory Capacity 30 | 8 30 30 30 20 20 20 25 25 25 25 Average Capacity 24 | 7 23 30 20 20 20 20 24 25 25 25 Most Carried 29 | 7 18 29 29 20 19 20 25 25 25 25 Average Carried 21 | 2 12 22 19 17 18 18 19 24 24 24 Final Capacity 30 | 8 30 30 20 20 20 20 25 25 25 25 Final Carried 29 | 7 18 29 20 18 19 19 25 24 25 21 Class Distribution -------------------- 33% | Skirmisher 26% | Scavenger-Mutant 16% | Hauler-Mutant 14% | Mutant 5% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3189 | 272 199 130 140 50 . 105 235 1309 47 702 Remotely . | . . . . . . . . . . . Salvage Created 6996 | 103 533 257 630 217 . 565 872 2296 258 1265 Parts 381 | 11 32 41 28 19 . 38 41 109 4 58 Haulers Intercepted 9 | . 2 . 1 . . . 2 1 . 3 Recyclers Shooed 9 | 1 1 . 3 . . 1 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 95 | . 5 8 4 9 . 6 10 35 . 18 Guns 31 | . 1 . 4 . . 2 7 13 . 4 Cannons 22 | . . . . . . . . 10 . 12 AOE 31 | . 4 8 . 8 . 3 1 7 . . Classes Destroyed 16 | 2 7 . 1 1 . . 2 3 . . Worker 14 | . 1 1 1 . . 1 3 6 . 1 Builder 13 | . 4 4 . . . 4 . . . 1 Tunneler 13 | 3 . 2 . 1 . 4 . 2 . 1 Hauler 9 | . 2 . 1 . . . 2 1 . 3 Recycler 17 | 1 2 . 3 . . 3 2 6 . . Mechanic 3 | . . . . . . . 1 1 . 1 Operator 4 | . 1 . . . . . 1 1 . 1 Watcher 11 | . 3 . 3 . . . . 4 . 1 Swarmer 26 | . 3 6 . 6 . 3 . 8 . . Grunt 31 | . 2 2 2 2 . 2 3 11 . 7 Duelist 4 | . . . . 1 . 1 . 1 . 1 Sentry 14 | . . . 2 . . . 5 4 . 3 Specialist 4 | . . . . . . . . 4 . . Hunter 5 | . . . . . . . 2 . . 3 Programmer 9 | . . . . . . . . 5 . 4 Heavy 2 | . . . . . . . . 2 . . Best Kill Streak 9 | 2 6 4 3 3 . 5 4 6 . 9 Combat Bots Only 6 | . 3 3 2 3 . 3 2 6 . 5 Max Kills in Single Turn 3 | 1 2 3 1 3 . 3 2 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . 1 1 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 668 | . 9 7 25 26 . 14 70 245 . 272 Missed 232 | . 5 1 14 6 . 2 14 89 . 101 Hits 436 | . 4 6 11 20 . 12 56 156 . 171 Melee 7 | . . . . 4 . 3 . . . . Projectile 429 | . 4 6 11 16 . 9 56 156 . 171 Critical Strikes 12 | . . . . 1 . 2 4 2 . 3 Damage Taken 6089 | . 93 157 147 296 . 289 1073 2277 . 1757 Core 788 | . 12 35 13 58 . 41 122 344 . 163 Absorbed by Shields 99 | . . . . . . . . 99 . . Redirected to Shielding 258 | . . . . . . . . 168 . 90 Ignored by Resistances 226 | . . . . . . . . 100 . 126 Regen/Repaired (Parts) 549 | . . . 58 . . . 334 157 . . Core Remaining (%) 82 | 100 . 81 . . . 72 77 . . . Volleys Fired 431 | 8 38 15 30 17 2 31 79 117 2 92 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 Hottest 149 | 60 80 80 85 85 40 85 130 149 138 149 Shots Fired 704 | 16 55 24 60 25 2 54 139 197 4 128 Gun 547 | 16 48 19 60 22 2 51 139 142 . 48 Cannon 127 | . . . . . . . . 44 4 79 Launcher 30 | . 7 5 . 3 . 3 . 11 . 1 Special . | . . . . . . . . . . . Kinetic 50 | 8 4 . . . . . . . . 38 Thermal 182 | . . . . . . . 91 69 . 22 Explosive 30 | . 7 5 . 3 . 3 . 11 . 1 Electromagnetic 442 | 8 44 19 60 22 2 51 48 117 4 67 Robot Hit Streak 21 | 3 5 6 15 6 . 18 17 21 9 17 Robot Miss Streak 5 | 3 2 1 3 3 . 5 4 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . Shots Hit Robots 484 | 8 29 15 41 16 . 37 95 154 4 85 Core Hits 276 | 5 25 16 18 13 . 26 38 94 2 39 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . 1 . . 1 . . 5 9 . 3 Burn 8 | . . . . . . . 4 4 . . Blast 1 | . . . . . . . . . . 1 Corrupt 10 | . 1 . . 1 . . 1 5 . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12211 | 99 894 612 618 515 . 824 1523 4734 99 2293 Guns 6649 | 99 399 182 592 191 . 508 1459 2215 . 1004 Cannons 2459 | . . . . . . . . 1071 99 1289 Explosions 3103 | . 495 430 26 324 . 316 64 1448 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 472 | 59 36 . . . . . . . . 377 Thermal 3402 | . 106 90 26 . . 64 1024 1490 . 602 Explosive 2436 | . 389 340 . 324 . 252 . 1131 . . Electromagnetic 5901 | 40 363 182 592 191 . 508 499 2113 99 1314 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 4 5 6 6 7 Average Corruption 4 | . . . . . . 4 5 3 6 5 Corruption Purged 12 | . . . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . . . 1 . 43 11 38 Message Errors 27 | . . . . . . . . 16 3 8 Matter Fused 24 | . . . . . . . . 12 2 10 Heat Flow Errors 15 | . . . . . . . . 4 4 7 Energy Discharges 5 | . . . . . . . . 3 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 5 2 4 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . 1 . 1 Alerts 3 | . . . . . . 1 . . . 2 Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . 3 7 . 1 . . . 87 . 18 Projectiles 38 | . . . . . . . . 20 . 18 Explosions 78 | . 3 7 . 1 . . . 67 . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 285 | . 49 89 . 40 . 63 . 44 . . Shots 10 | . 2 4 . 1 . 2 . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 481 | . 72 54 1 14 . 8 84 481 246 445 Average Temperature 70 | . 23 20 1 14 . 3 26 75 97 102 Received Heat Transfer 1326 | . 24 30 60 . . 63 414 237 . 498 Effects 4 | . . . . . . . . 3 . 1 Shutdowns 2 | . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 12 | . . . . 1 . 1 1 5 . 4 Combat Hostiles 10 | . . . . 1 . 1 1 5 . 2 Parts Fried 39 | . 6 1 5 1 . 3 3 13 . 7 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 13 | . . 1 . . . . 2 8 . 2 Heat Transferred 6993 | . 100 150 . . . 100 2677 2816 . 1150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . 2 1 1 . . 2 1 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 3 | . . . . . . . . 3 1 2 Low Security (%) 69 | 100 100 100 100 100 . 100 100 25 57 69 Level 1 18 | . . . . . . . . 43 42 21 Level 2 6 | . . . . . . . . 17 . 8 Level 3 4 | . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 854 | 5 84 113 47 131 . 109 63 854 298 433 Initial 298 | . . . . 12 . . . . 298 53 Average 158 | . 20 30 10 67 . 30 15 371 184 145 Influence Increases 4015 | 20 256 299 168 239 . 221 390 1593 . 829 Destroy 0b10 Robot/C 1900 | . 100 160 80 180 . 120 200 700 . 360 Destroy 0b10 Robot/NC 420 | 20 65 35 40 5 . 60 45 105 . 45 Destroy Leader 570 | . 30 30 28 30 . 20 84 220 . 128 Allied During Kill 1 | . . . . . . 1 . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . Successful Hack 103 | . 12 . 17 . . . 10 39 . 25 Select Force Hacks 50 | . . . . . . . . 50 . . Disable Machine 165 | . . 15 . . . . 30 90 . 30 Anti-Garrison Action 200 | . . . . . . . . 200 . . Destroy Structure 236 | . 49 59 3 24 . 20 6 64 . 11 Lose Combat Pursuer 150 | . . . . . . . 15 105 . 30 Active Sensor Use 200 | . . . . . . . . . . 200 Influence Decreases 3613 | 20 256 299 137 259 11 221 390 740 777 503 Entered New Map 608 | . . . . 19 11 . . . 555 23 Time Decay 2672 | 20 246 279 137 170 . 191 327 680 222 400 Lost Part 261 | . 10 20 . 30 . 10 51 60 . 80 Lost Ally 60 | . . . . 40 . 20 . . . . Purge Threat 12 | . . . . . . . 12 . . . Squads Dispatched 32 | . . . . . . 2 2 18 . 10 Investigation 9 | . . . . . . . . 4 . 5 Extermination 9 | . . . . . . . . 5 . 4 Reinforcement 11 | . . . . . . 2 2 7 . . Assault 1 | . . . . . . . . 1 . . Garrison 2 | . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . . 1 . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 9 6 11 7 . 6 26 59 . 30 Peak Tracking Total 9 | . 3 3 5 3 9 3 4 5 . 6 Tactical Retreats 7 | . . . . . . . 1 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 11 | . 1 . . . . . 1 7 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 88 | . . . . . . . . 88 . . Triggered 1 | . . . . . . . . 1 . . Disarmed 1 | . . . . . . . . 1 . . Reprogrammed 8 | . . . . . . . . 8 . . Reused 2 | . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 14 | . 1 1 . . 2 . 2 6 . 2 Max in Single Turn 2 | . 1 1 . . 1 . 1 2 . 1 Garrison Access 3 | . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 46 | . 5 . 6 . 2 . 9 17 . 7 Terminals 23 | . 5 . 4 . . . 6 5 . 3 Fabricators 5 | . . . . . . . . 3 . 2 Repair Stations 6 | . . . 1 . . . 2 3 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 6 | . . . 1 . . . 1 3 . 1 Garrison Access 3 | . . . . . . . . 2 . 1 Total Hacks 160 | . 11 . 23 . 24 . 39 44 . 19 Successful 102 | . 5 . 17 . 24 . 26 21 . 9 Failed 54 | . 5 . 5 . . . 12 22 . 10 Catastrophic 11 | . . . . . . . 3 4 . 4 Database Lockouts 4 | . 1 . 1 . . . 1 1 . . Manual 42 | . 7 . 9 . 1 . 14 3 . 8 Terminals 58 | . 11 . 10 . . . 20 9 . 8 Fabricators 16 | . . . . . . . . 9 . 7 Repair Stations 29 | . . . 5 . . . 12 12 . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 28 | . . . 8 . . . 7 10 . 3 Garrison Access 3 | . . . . . . . . 2 . 1 Terminal Hacks 38 | . 3 . 2 . 24 . 7 1 . 1 Record 23 | . . . . . 23 . . . . . Part Schematic 2 | . . . 1 . . . . 1 . . Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Reinforcement Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . 1 . 1 . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 3 Load Schematic 3 | . . . . . . . . 1 . 2 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 23 | . . . 4 . . . 12 7 . . Scan Component 12 | . . . 2 . . . 6 4 . . Repair 11 | . . . 2 . . . 6 3 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 23 | . . . 8 . . . 5 8 . 2 Insert Component 10 | . . . 4 . . . 2 3 . 1 Analyze 11 | . . . 4 . . . 3 3 . 1 Retrieve Study 2 | . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 12 | . 2 . 3 . . . 2 3 . 2 Terminals 9 | . 2 . 3 . . . 2 . . 2 Track 1 | . . . . . . . . . . 1 Botnet 7 | . 1 . 3 . . . 2 . . 1 Disrupt 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . Overload 1 | . . . . . . . . 1 . . Recompile 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . Hacking Detections 35 | . 4 . 4 . . . 7 14 . 6 Full Trace Events 4 | . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 5 . . . 2 3 . 1 Parts Built 1 | . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . 1 Time 68 | . . . . . . . . . . 68 Total Part Build Rating 8 | . . . . . . . . . . 8 Part Studies Acquired 2 | . . . . . . . . 2 . . Parts Repaired 11 | . . . 2 . . . 6 3 . . Time 399 | . . . 52 . . . 227 120 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 2 2 . 1 Part Schematics Acquired 9 | . . . 4 . . . 2 2 . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 1 1 . . . . Highest-Rated Group 40 | . . . . 40 8 8 . . . . Highest-Rated Ally 16 | . . . . 16 8 8 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . Total Damage 11 | . . . . . . 11 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 4675 | . 18 . . . . . 118 2574 476 1489 Sensors 1932 | . . . . . . . . 1932 . . A.S.S. 2261 | . . . . . . . . 296 476 1489 Terrain 3913 | . 18 . . . . . 118 2403 476 898 Traps 1918 | . . . . . . . . 1097 476 345 Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 11376 | 126 921 1169 563 354 407 609 1523 3399 476 1829 Spaces Moved 6449 | 86 602 662 379 278 363 456 760 1821 279 763 Core 8 | 2 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6441 | 84 602 662 379 278 363 456 760 1821 279 757 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 165 110 110 110 110 110 120 145 145 Average Speed 141 | 96 130 165 110 110 110 110 154 142 159 170 Slowest Speed 2150 | 100 290 165 215 110 110 155 215 220 160 2150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 4 90 99 36 61 69 81 53 55 93 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 56 | . 18 8 . 6 . . . 9 . 15 Terrain Destroyed 241 | . 47 59 3 24 . 20 5 68 . 15 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 241 | . 47 59 3 24 . 20 5 68 . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 7998 | 107 683 710 469 300 368 508 966 2424 313 1150 Wait 538 | . 10 16 24 1 3 3 61 188 10 222 Move 6440 | 85 601 661 378 277 362 455 759 1821 278 763 Hop . | . . . . . . . . . . . Pick Up 126 | 5 20 9 8 1 1 6 24 36 8 8 Fast Attach 48 | 6 4 2 1 . . . 13 11 2 9 Attach 50 | . 2 . 5 3 . 3 11 13 . 13 Detach 9 | . . . . . . . . 2 1 6 Swap 145 | 3 2 7 8 1 . 5 9 84 . 26 Drop 106 | . 6 . 15 . . 5 10 48 11 11 Fire 431 | 8 38 15 30 17 2 31 79 117 2 92 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . Rewire 1 | . . . . . . . . . 1 . Trap 88 | . . . . . . . . 88 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Central database locked down 203 | -10/Materials | Discovered new exit (range 5) 257 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Build established: Hauler-Mutant 835 | -10/Materials | Discovered new exit (range 12) 925 | -10/Materials | Discovered new exit (range 9) 1048 | -10/Materials | Entered Mines 1124 | -10/Mines | Discovered new exit (range 4) 1455 | -10/Mines | Learned Materials terminal intel 1457 | -10/Mines | Learned 2 Materials zone layouts 1496 | -10/Mines | Discovered new exit (range 7) 1709 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2044 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2051 | -10/Mines | Found Scrap Suit 2217 | -10/Mines | Entered Materials 2217 | -9/Materials | Evolved 2 slots: Utility x2 2218 | -9/Materials | Identified exit to Mines 2219 | -9/Materials | Loaded intel: 12 terminal locations 2458 | -9/Materials | Central database locked down 2478 | -9/Materials | Discovered new exit (range 5) 2524 | -9/Materials | Build established: Scavenger-Mutant 2529 | -9/Materials | Repaired EM Pulse Gun? 2564 | -9/Materials | Repaired EM Pulse Gun 2749 | -9/Materials | Discovered exit to Mines (range 12) 2780 | -9/Materials | Entered Mines 3046 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3089 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3091 | -9/Mines | Found Prototype Device 3114 | -9/Mines | Assembled infested the area 3119 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3127 | -9/Mines | Discovered new exit (range 5) 3134 | -9/Mines | Entered Exiles 3134 | -9/Exiles | Accompanied by 1 ally 3155 | -9/Exiles | Lost 3 allies 3162 | -9/Exiles | Met 8R-AWN 3181 | -9/Exiles | Met EX-HEX 3224 | -9/Exiles | Met EX-DEC 3228 | -9/Exiles | Learned location of Zion (-7) 3247 | -9/Exiles | Met EX-BIN 3263 | -9/Exiles | Aligned with FarCom system 3264 | -9/Exiles | Given EX-Vault access code 3290 | -9/Exiles | Opened EX-Vault 3298 | -9/Exiles | Found PSU Rigger 3321 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3514 | -9/Exiles | Attacked by the Exiles 3530 | -9/Exiles | Discovered new exit (range 10) 3541 | -9/Exiles | Left Exiles lab with PSU Rigger 3541 | -9/Exiles | Entered Mines 3541 | -8/Mines | Accompanied by 1 ally 3706 | -8/Mines | Discovered new exit (range 6) 3804 | -8/Mines | Discovered new exit (range 8) 4150 | -8/Mines | Entered Materials 4150 | -8/Materials | Evolved 2 slots: Utility x2 4183 | -8/Materials | Identified Exp. Sensor Array 4183 | -8/Materials | Central database locked down 4243 | -8/Materials | Discovered new exit (range 8) 4265 | -8/Materials | Lost 3 parts (1u2w) 4349 | -8/Materials | Repaired Lgt. Nuclear Core 4429 | -8/Materials | Lost 8 parts (2p1n2u3w) 4509 | -8/Materials | Repaired Corrupted Hvy. Laser? 4594 | -8/Materials | Repaired Particle Gun? 4640 | -8/Materials | Repaired Particle Gun 5079 | -8/Materials | Repaired Imp. Light Armor Plating? 5134 | -8/Materials | Repaired Wheel 5638 | -8/Materials | Discovered new exit (range 15) 5663 | -8/Materials | Identified exit to Factory 5673 | -8/Materials | Entered Factory 5673 | -7/Factory | Evolved 2 slots: Utility x2 5855 | -7/Factory | Garrison activated, responded to threat 6213 | -7/Factory | Repaired Nuclear Core 6252 | -7/Factory | Repaired Imp. Weapon Shielding 6297 | -7/Factory | Repaired Lightning Gun? 6422 | -7/Factory | Build established: Skirmisher 6592 | -7/Factory | Cargo convoy interrupted 7715 | -7/Factory | Found Powered Armor 7876 | -7/Factory | Found Powered Armor 8392 | -7/Factory | Central database locked down 8621 | -7/Factory | Found Prototype Device 8621 | -7/Factory | Identified Active Sensor Suite 8756 | -7/Factory | Discovered new exit (range 16) 8778 | -7/Factory | Identified exit to Factory 8789 | -7/Factory | Discovered exit to Factory (range 14) 8873 | -7/Factory | First assault squad dispatched 8876 | -7/Factory | Allied Derelicts emerged from ambush trap array 9072 | -7/Factory | Sucked down chute 9072 | -7/Factory | Entered Waste 9072 | -7/Waste | The area was eerily silent 9372 | -7/Waste | A Compactor rumbled back to life 9373 | -7/Waste | Spotted C-40 Crusher 9376 | -7/Waste | Found Damper Plating 9454 | -7/Waste | Discovered new exit (range 16) 9545 | -7/Waste | Identified exit to Factory 9548 | -7/Waste | Entered Factory 9786 | -7/Factory | Core integrity fell below 50% 10083 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11117 | -7/Factory | Garrison activated, responded to threat 11254 | -7/Factory | Lost 4 parts (1p1n1u1w) 11377 | -7/Factory | Self-destructed Last Messages --------------- 11212_ G-47 Trooper destroyed. 11213_ Imp. Heat Sink fried. 11213_ Gatling Laser fried. 11213_ Y-54 Guardian destroyed. 11215_ Rnf. Deuterium Engine destroyed. 11221_ Y-54 Guardian destroyed. 11223_ Imp. Weapon Shielding destroyed. 11223_ G-47 Trooper destroyed. 11229_ M-13 Machinist destroyed. 11231_ Acquired 55 matter. 11234_ K-01 Serf collects debris. 11249_ Acquired 38 matter. 11251_ K-01 Serf collects debris. 11261_ R-06 Scavenger collects Aluminum Leg. 11262_ K-01 Serf collects debris. 11264_ R-06 Scavenger collects Wheel+. 11266_ K-01 Serf collects debris. 11291_ Acquired 68 matter. 11370_ System corrupted: Substantial component data lost. 11373_ Powered Armor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????? ?? ?? ?#????+???????????????????????????? | | ??????? ? ?#? #???? # ??????????????????????????? | | # ## ###?# # """"" #???????????????????? | | # ## #??## # """"" #???#???????????????? | | ##+########!###?# # +?? +???????????????? | | !%##### #########? #???????????????? | | ##### =!### ####### #???????????????? | | ##?## """ ### #???????????????? | | +#+##### """ T u +???????????????? | | # """ ### @ #???????????????? | | # #?# ! ##/##### #?? ????????????? | | + ######### % # ?????????????????? | | """ ####### #?# #= [%" #? ?????????????? | | """ #?#??## ### #% !"" ##?#??#????????????? | | """ ###?### ### #!! !G ##??###????????????? | | ###?# # # ="" #??????????????????? | | """ ##### # # " ##?#???????????????? | | """ + T + #% #??##?????????????? | | """ ##### # #!p! ####???#???????????? | | ##??# # #!!! ###??#?????????????? | | #######+### #p!! #?#???#?#??????????? | | ######### # [+%%% =##?#?#?????????????? | | ?#??#?### # %#%% ###?##????????#????# | | ??####?## # # ###??##??????????#?? | | ######### ###+##########?#??##???????#????? | | ## ###%############?#?##?????????#?? | | #############/#########?#####?##??###?#?#?# | | """" # ## %=* ##?####?####??????#????? | | """" # """ ## ###########?#?#???###??# | | """" # """ ## ##?#######?#?#?#???##??? | | """" # """ ## [ ! ##?#####?####?#??##???## | | # ## [[ #?###?##?####?##?#???##? | | """" # """## [[ ####?###?####?###??##??? | | ????????? R"## ####?##??###?###??####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 850 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Thermal Generator | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Repaired ---------- EM Pulse Gun | 35% | -9/Materials EM Pulse Gun | 35% | -9/Materials Lgt. Nuclear Core | 4% | -8/Materials Hvy. Laser | 60% | -8/Materials | Corrupted Particle Gun | 40% | -8/Materials Particle Gun | 46% | -8/Materials Imp. Light Armor Plating | 27% | -8/Materials Wheel | 7% | -8/Materials Nuclear Core | 24% | -7/Factory Imp. Weapon Shielding | 26% | -7/Factory Lightning Gun | 56% | -7/Factory Studied --------- Com. Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed ScanGrenadeReplicator Manual? 0 Play Time 02:02:15 Cumulative 300.1 hours Start 2025.11.19 @ 14:44:03 End 2025.11.19 @ 17:13:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 312 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b2b3a0-bc72-4b2d-b15c-c39b92383dd9