Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 17:35:11 Player: Dull Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1554) 1554 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 8236 Bonus ------- Follower Combat Kills 278 Friendly Fire -36 Cogmind --------- Core Integrity 1131/1150 Matter 244/300 Energy 88/100 System Corruption 1% Temperature Cool (3) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Hardcell Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Heavy Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Hardened Medium Armor Plating Advanced Shield Generator Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . 1 . . . . 2 Utility 4 | . . . 2 2 . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 121 | . 6 16 27 16 . 7 6 2 1 12 11 9 4 1 3 Power 16 | . . 5 2 1 . 1 3 . . 3 . . . 1 . Engine 9 | . . 4 1 1 . . 2 . . . . . . 1 . Core 7 | . . 1 1 . . 1 1 . . 3 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | . 2 4 9 5 . 2 2 . . 1 2 8 . . 2 Treads 8 | . . 3 4 . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 8 | . 2 1 5 . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . 1 1 . . . . Flight 18 | . . . . 5 . 2 1 . . . . 8 . . 2 Utility 40 | . 3 2 7 7 . 3 . 2 . 7 5 1 3 . . Device 17 | . 1 . 3 3 . 2 . 1 . 3 . 1 3 . . Storage 2 | . 2 . . . . . . . . . . . . . . Processor 10 | . . 1 2 2 . 1 . 1 . 3 . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 10 | . . 1 2 2 . . . . . . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | . 1 5 9 3 . 1 1 . 1 1 4 . 1 . 1 Energy Gun 1 | . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . Ballistic Gun 13 | . 1 5 5 . . 1 . . 1 . . . . . . Ballistic Cannon 6 | . . . 1 . . . 1 . . . 3 . 1 . . Launcher 1 | . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 1 . . . 1 1 . . . . Parts Lost 51 | . . 12 11 . 2 7 . 6 . 9 . . 2 . 2 Power 11 | . . 4 1 . . 1 . 1 . 2 . . 1 . 1 Propulsion 17 | . . 3 5 . . 4 . 3 . 1 . . . . 1 Utility 11 | . . 1 1 . 1 2 . 1 . 4 . . 1 . . Weapon 12 | . . 4 4 . 1 . . 1 . 2 . . . . . Highest Loss Streak 9 | . . 6 4 . 2 4 . 3 . 9 . . 2 . 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Backups 12 | . 12 20 21 5 4 4 4 5 5 2 4 4 4 4 4 Power 1 | . 2 1 . . . . . 1 1 . . . . . . Propulsion 1 | . 3 2 3 . . . . . . . . . 1 1 2 Utility 5 | . 3 9 10 4 3 3 3 3 3 1 2 1 . . . Weapon 3 | . 2 5 6 1 1 1 1 1 1 . 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 6 4 9 9 . . . . . 2 1 1 1 1 3 Power 4 | . 1 1 1 . . . . . . 1 . . . . . Propulsion 6 | . 2 . 1 . . . . . . . . 1 . . 2 Utility 14 | . 2 . 3 7 . . . . . . 1 . 1 . . Weapon 13 | . 1 3 4 2 . . . . . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 97 93 73 68 55 54 39 8 42 50 60 50 39 27 Engine 8 | . 14 11 7 7 6 . 3 2 . . 8 11 7 5 4 Core 1 | . . . 1 . . 1 4 2 . 7 . . . . . Treads 8 | . . 16 26 . . . . . . . 1 1 . . . Leg 1 | . 8 . . . . . . . . . . . . . . Wheel 7 | . 19 11 6 1 . . . . . . . . . . . Flight 6 | . . . . 23 30 25 17 14 6 . . 14 17 17 21 Device 8 | . 12 5 7 14 7 14 6 8 . 10 . 1 6 3 . Storage 7 | . 13 14 9 . . . . . . . . . . . . Processor 5 | . . 4 14 6 7 10 6 3 . 11 1 . . . . Protection 3 | . . 3 3 8 9 . . . . . 17 11 . . . Ballistic Gun 13 | . 27 28 11 1 . 2 6 1 2 4 . . . . . Ballistic Cannon 2 | . . . . . . . 1 2 . . 13 17 17 11 . Peak Build Rating 81 | . 9 15 29 63 62 57 65 65 10 56 75 81 76 67 58 Average Rating 29 | . 7 12 23 60 58 49 58 46 7 36 46 61 64 52 55 On Entrance 33 | 6 6 9 14 26 62 44 44 65 6 10 12 64 68 62 43 Avg Prop Armor Cover (%) 7 | . . 9 1 . . 8 5 3 . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 90 96 111 92 30 13 35 35 4 19 92 92 40 34 13 Greatest Support 80 | 20 26 40 80 52 19 21 15 15 6 11 70 70 39 39 52 Greatest Overweight (x) 31 | . 3 5 31 1 1 1 2 2 . 1 3 1 1 . . Average Overweight (x) 1 | . 2 4 1 . . . . . . . 1 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | . 21 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 19 25 25 23 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | . 12 21 22 5 4 4 4 5 5 2 4 4 5 5 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 23 | 6 19 21 23 4 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 63% | Mutant 11% | Tank 5% | Gladiator 4% | Scout 3% | Scavenger-Mutant 3% | Assassin 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Scout | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Matter Collected 2382 | 200 408 280 665 43 . 20 . 67 37 73 320 . 102 132 35 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2186 | . 472 217 1078 184 . 200 . . . . . . . . 35 Parts 115 | . 22 14 63 7 . 9 . . . . . . . . . Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 8 . . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 42 | . 10 6 18 5 . 3 . . . . . . . . . Melee 5 | . . . . 5 . . . . . . . . . . . Guns 31 | . 10 6 12 . . 3 . . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . . . . Classes Destroyed 12 | . 4 1 7 . . . . . . . . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . . . . . Recycler 6 | . 2 . 3 . . 1 . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . 1 Swarmer 17 | . 8 . 3 3 . 3 . . . . . . . . . Grunt 11 | . 2 . 7 2 . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 7 3 . 5 . . . . . . . . 1 Combat Bots Only 4 | . 3 3 4 3 . 3 . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . 2 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Hostile Shots Fired 650 | . 43 65 181 21 2 140 . 70 . 62 . . 37 8 21 Missed 225 | . 14 15 56 6 . 59 . 31 . 22 . . 8 2 12 Hits 425 | . 29 50 125 15 2 81 . 39 . 40 . . 29 6 9 Melee 4 | . . . . . 2 . . 2 . . . . . . . Projectile 421 | . 29 50 125 15 . 81 . 37 . 40 . . 29 6 9 Critical Strikes 15 | . . 5 2 . 1 . . 2 . 1 . . 2 . 2 Damage Taken 7397 | . 294 1196 1878 236 101 788 . 756 . 1244 113 18 456 131 186 Core 2002 | . 60 182 250 43 1 364 . 209 . 769 17 18 47 23 19 Absorbed by Shields 218 | . . . . . . 73 . . . . . 7 138 . . Regen/Repaired (Parts) 24 | . 24 . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . 3 54 . . 41 . . 75 . . . . 12 . Volleys Fired 193 | . 53 37 72 . . 16 . 2 . 7 . . 6 . . Largest 3 | . 2 2 2 . . 1 . 2 . 1 . . 3 . . Hottest 144 | . 70 60 130 . . 28 . 68 . 20 . . 144 . . Shots Fired 349 | . 107 69 127 . . 16 . 4 . 7 1 . 18 . . Gun 283 | . 107 69 89 . . 16 . 2 . . . . . . . Cannon 59 | . . . 38 . . . . 2 . . 1 . 18 . . Launcher . | . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . 7 . . . . . Kinetic 292 | . 106 69 78 . . 16 . 4 . . 1 . 18 . . Thermal 32 | . 1 . 24 . . . . . . 7 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . 25 . . . . . . . . . . . . Robot Hit Streak 20 | . 7 19 20 . . 9 . 5 . 6 . . 1 . . Robot Miss Streak 6 | . 5 2 5 . . 2 . . . 2 3 . 6 . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 236 | . 56 57 94 9 . 11 . 4 . 1 . . 2 . 2 Core Hits 99 | . 24 13 47 4 . 6 . 1 . 3 . . 1 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . 1 Critical Strikes 8 | . . 2 . 2 . . . 1 . 1 1 . . . 1 Destroy 3 | . . 2 . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . 2 . . . . . 1 . . . . . Melee Attacks 19 | . . . . 14 . . . . . . . . . . 5 Impact 6 | . . . . 1 . . . . . . . . . . 5 Slashing 13 | . . . . 13 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4767 | . 627 694 2338 480 . 247 . 89 . 65 36 . 76 . 115 Guns 2621 | . 627 694 1018 . . 247 . 35 . . . . . . . Cannons 1302 | . . . 1136 . . . . 54 . . 36 . 76 . . Explosions 184 | . . . 184 . . . . . . . . . . . . Melee 595 | . . . . 480 . . . . . . . . . . 115 Ramming 51 | . . . . . . . . . . 51 . . . . . Kinetic 3004 | . 627 694 1235 . . 247 . 89 . . 36 . 76 . . Thermal 707 | . . . 693 . . . . . . 14 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 410 | . . . 410 . . . . . . . . . . . . Impact 115 | . . . . . . . . . . . . . . . 115 Slashing 480 | . . . . 480 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . 6 6 . 3 3 4 4 4 4 4 1 Average Corruption 2 | . 1 1 . . 6 6 . 3 3 3 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . 1 17 . . 2 6 . 4 . . 11 4 8 1 . Message Errors 15 | . . 7 . . 1 2 . . . . 3 1 1 . . Matter Fused 16 | . . 4 . . . 1 . 3 . . 3 1 3 1 . Heat Flow Errors 4 | . . 1 . . . 1 . 1 . . . . 1 . . Energy Discharges 7 | . . 1 . . . . . . . . 3 1 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . 3 . . . . . . . . 1 . 1 . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . Misfires 2 | . 1 . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 166 | . . . 68 53 . . . . . . . . . . 45 Projectiles 48 | . . . 48 . . . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . . . . . . . Melee 98 | . . . . 53 . . . . . . . . . . 45 Knockbacks 8 | . . . 6 . . . . . . 1 1 . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 6 | . . . 5 . . . . . . . 1 . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . 26 . . . . . . 22 . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . Rammed 15 | . . . . . . . . . . 15 . . . . . Targets Rammed 15 | . . . . . . . . . . 15 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 518 | . 18 160 518 . . 170 . 188 . 14 26 4 268 9 . Average Temperature 104 | . 8 100 132 . . 98 . 60 . 7 15 2 98 9 . Received Heat Transfer 1821 | . 93 147 567 72 . 291 . 354 . 126 . . 126 45 . Effects 10 | . . . 10 . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . Heat Transferred 1040 | . . . 1003 . . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 . 100 100 100 100 100 . . 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 181 | . 101 . 144 181 52 140 19 . . 15 50 65 . . 32 Initial 56 | . . . . 56 52 1 19 . . . 5 . . . . Average 27 | . 25 . 38 46 35 42 2 . . . 7 6 . . 9 Influence Increases 1556 | . 276 . 538 267 . 200 . 30 . 30 88 75 . . 52 Destroy 0b10 Robot/C 740 | . 200 . 360 100 . 60 . . . . . 20 . . . Destroy 0b10 Robot/NC 70 | . 20 . 35 . . 10 . . . . . . . . 5 Destroy Leader 180 | . 34 . 104 20 . 10 . . . . . 10 . . 2 Allied During Kill 30 | . . . . . . . . . . . . 30 . . . Successful Hack 29 | . 22 . 7 . . . . . . . . . . . . Disable Machine 15 | . . . 15 . . . . . . . . . . . . Destroy Structure 107 | . . . 17 2 . . . . . . 88 . . . . Partial Spotted 60 | . . . . . . 15 . . . . . 15 . . 30 Lose Combat Pursuer 225 | . . . . 45 . 105 . 30 . 30 . . . . 15 Active Sensor Use 100 | . . . . 100 . . . . . . . . . . . Influence Decreases 1556 | . 276 . 412 244 147 162 40 30 . 15 103 20 55 . 52 Entered New Map 220 | . . . . 70 97 1 21 . . . 10 . 21 . . Time Decay 1099 | . 276 . 312 174 30 96 19 30 . 15 53 20 34 . 40 Lost Part 197 | . . . 100 . 20 65 . . . . . . . . 12 Lost Ally 40 | . . . . . . . . . . . 40 . . . . Squads Dispatched 12 | . 2 . 3 3 . 1 . . . 3 . . . . . Investigation 3 | . 1 . . 1 . . . . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . . . . . . . Reinforcement 8 | . 1 . 3 1 . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses 1 | . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Distress Signals 4 | . 1 . 1 . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 135 | . 32 7 28 10 6 19 . 7 . 12 5 . 2 3 4 Peak Tracking Total 12 | . 3 3 5 3 6 7 . 4 . 12 3 . 1 3 3 Tactical Retreats 15 | . 5 . . 2 . 3 . 1 . 2 . . 1 . 1 ECM-based Alert Blocks 10 | . 9 . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Traps Triggered 9 | . 1 2 . 1 . 3 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Machines Disabled 2 | . . . 1 . . . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Machines Accessed 17 | . 7 . 4 5 . 1 . . . . . . . . . Terminals 12 | . 6 . 3 2 . 1 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 34 | . 16 . 8 8 . 2 . . . . . . . . . Successful 19 | . 12 . 5 1 . 1 . . . . . . . . . Failed 15 | . 4 . 3 7 . 1 . . . . . . . . . Catastrophic 6 | . 1 . 1 4 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 4 . 1 . . . . . . . . . . . . Terminals 24 | . 14 . 6 2 . 2 . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 3 | . 2 . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . Terminal Hacks 10 | . 7 . 2 . . 1 . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . . . . . . . . . Terminals 4 | . 3 . 1 . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . 4 3 . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Total Allies 22 | . . . . . . . . . . . 19 . 3 . . Largest Group 19 | . . . . . . . . . . . 19 10 3 . . Highest-Rated Group 684 | . . . . . . . . . . . 684 392 90 . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 30 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . 101 5 1 . . Total Damage 6423 | . . . . . . . . . . . 6249 114 60 . . Kills 15 | . . . . . . . . . . . 13 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Active Infowar (turns) 4241 | . 1221 593 1095 628 76 25 194 167 . 230 . . 12 . . Sensors 1344 | . . . 1095 19 . . . . . 230 . . . . . A.S.S. 1072 | . . . . 610 76 25 194 167 . . . . . . . ECM 1881 | . 1221 593 55 . . . . . . . . . 12 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Turns Passed 7324 | . 1377 1627 1358 628 76 281 237 286 28 365 377 200 345 17 122 Spaces Moved 5209 | 1 776 596 467 490 94 417 286 397 74 341 222 158 542 32 316 Core 106 | . . . 1 . . . . . . 61 44 . . . . Treads 647 | . . 198 361 . . . . . . . 59 29 . . . Legs 212 | 1 211 . . . . . . . . . . . . . . Wheels 1084 | . 565 398 105 16 . . . . . . . . . . . Hover 345 | . . . . . . . . . . 226 119 . . . . Flight 2815 | . . . . 474 94 417 286 397 74 54 . 129 542 32 316 Fastest Speed 27 | 120 90 135 105 32 28 27 34 34 35 35 50 34 34 34 31 Average Speed 113 | 120 147 236 217 101 80 43 79 59 35 83 157 94 34 34 31 Slowest Speed 1600 | 120 190 480 1600 105 100 101 172 172 35 110 256 240 114 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 87 33 38 13 88 15 7 55 10 13 77 5 71 7 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 . 1 1 . . 1 1 1 . Scrap Searched 12 | . . 5 . . . . . 1 1 . . . 4 1 . Spaces Dug 2 | . . . . 2 . . . . . . . . . . . Terrain Destroyed 31 | . . . 18 2 . . . 1 . . 1 . 9 . . Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 20 | . . . 9 . . . . 1 . . 1 . 9 . . AOE 9 | . . . 9 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Total 6267 | . 911 749 687 602 94 499 293 441 74 407 250 210 687 39 324 Wait 422 | . 41 78 54 55 . 29 . 36 . 14 6 29 80 . . Move 5187 | . 775 595 466 490 93 416 285 396 73 341 221 157 541 31 307 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 118 | . 31 18 37 7 1 6 1 . . 8 1 3 1 1 3 Fast Attach 45 | . 1 . 1 3 . 1 4 2 1 8 10 8 5 1 . Attach 71 | . 1 15 26 11 . 6 1 . . 6 1 1 . . 3 Detach 8 | . . . 4 1 . . . . . 1 1 . . . 1 Swap 14 | . 5 1 5 2 . . 1 . . . . . . . . Drop 98 | . 4 5 22 19 . 1 1 5 . 7 10 12 6 6 . Fire 193 | . 53 37 72 . . 16 . 2 . 7 . . 6 . . Melee 19 | . . . . 14 . . . . . . . . . . 5 Ram 15 | . . . . . . . . . . 15 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . 48 . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Discovered new exit (range 10) 955 | -10/Materials | Discovered new exit (range 13) 1035 | -10/Materials | Repaired Huge Storage Unit 1168 | -10/Materials | Discovered new exit (range 9) 1364 | -10/Materials | Discovered new exit (range 10) 1378 | -10/Materials | Entered Subcaves 1379 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1379 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1437 | -10/Subcaves | Lost 3 allies 1487 | -10/Subcaves | Lost 4 parts (1p1n2w) 1759 | -10/Subcaves | Discovered new exit (range 12) 1800 | -10/Subcaves | Core integrity fell below 50% 2074 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2359 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2421 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2445 | -10/Subcaves | Core integrity fell below 20% 2483 | -10/Subcaves | Lost 6 parts (2p1n1u2w) 3005 | -10/Subcaves | Entered Materials 3005 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4114 | -8/Materials | Found Prototype Device 4118 | -8/Materials | Lost 3 parts (3n) 4201 | -8/Materials | Lost 4 parts (1p2n1w) 4319 | -8/Materials | Discovered new exit (range 16) 4362 | -8/Materials | Identified exit to Factory 4363 | -8/Materials | Entered Factory 4363 | -7/Factory | Evolved 2 slots: Utility x2 4381 | -7/Factory | Identified Active Sensor Suite 4913 | -7/Factory | Build established: Gladiator 4991 | -7/Factory | Sucked down chute 4991 | -7/Factory | Entered Waste 4998 | -7/Waste | Spotted C-40 Crusher 5005 | -7/Waste | Spotted C-40 Crusher 5006 | -7/Waste | EMP discharged 5012 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5043 | -7/Waste | Spotted C-40 Crusher 5047 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Spotted C-40 Crusher 5059 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5060 | -7/Waste | Spotted C-40 Crusher 5061 | -7/Waste | Discovered new exit (range 14) 5067 | -7/Waste | Identified exit to Factory 5067 | -7/Waste | Entered Factory 5291 | -7/Factory | Discovered new exit (range 10) 5309 | -7/Factory | Lost 4 parts (3n1u) 5322 | -7/Factory | Core integrity fell below 50% 5348 | -7/Factory | Entered another Factory area 5348 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5386 | -6/Factory | Discovered new exit (range 5) 5583 | -6/Factory | Identified exit to Lower Caves 5585 | -6/Factory | Entered Lower Caves 5681 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5754 | -6/Lower Caves | Encountered a Warlord checkpoint 5866 | -6/Lower Caves | Discovered new exit (range 3) 5871 | -6/Lower Caves | Entered another Lower Caves area 5872 | -6/Lower Caves | Discovered new exit (range 8) 5899 | -6/Lower Caves | Entered Factory 5899 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6155 | -5/Factory | Build established: Mutant 6230 | -5/Factory | Core integrity fell below 50% 6250 | -5/Factory | Lost 9 parts (2p1n4u2w) 6264 | -5/Factory | Sucked down chute 6264 | -5/Factory | Entered Waste 6287 | -5/Waste | Found Fusion Bomb Launcher 6296 | -5/Waste | Warlord forces began an assault 6445 | -5/Waste | Spotted C-40 Crusher 6448 | -5/Waste | Allies destroyed C-40 Crusher 6448 | -5/Waste | Spotted C-40 Crusher 6451 | -5/Waste | Spotted C-40 Crusher 6451 | -5/Waste | Spotted C-40 Crusher 6453 | -5/Waste | Allies destroyed C-40 Crusher 6462 | -5/Waste | Allies destroyed C-40 Crusher 6463 | -5/Waste | Allies destroyed C-40 Crusher 6482 | -5/Waste | Spotted C-40 Crusher 6488 | -5/Waste | Allies destroyed C-40 Crusher 6500 | -5/Waste | Spotted C-40 Crusher 6507 | -5/Waste | Allies destroyed C-40 Crusher 6521 | -5/Waste | Found Damper Plating 6535 | -5/Waste | Lost 9 allies 6586 | -5/Waste | Build established: Tank 6602 | -5/Waste | Discovered new exit (range 15) 6641 | -5/Waste | Entered Factory 6641 | -5/Factory | Accompanied by 10 allies 6802 | -5/Factory | Discovered new exit (range 16) 6819 | -5/Factory | Core integrity fell below 20% 6841 | -5/Factory | Entered Upper Caves 6856 | -5/Upper Caves | Learned 4 Factory zone layouts 6895 | -5/Upper Caves | Encountered a Warlord checkpoint 6917 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6955 | -5/Upper Caves | Learned Factory emergency access door positions 7185 | -5/Upper Caves | Discovered new exit (range 5) 7186 | -5/Upper Caves | Entered another Upper Caves area 7190 | -5/Upper Caves | Found DCF Scrap (13 items) 7191 | -5/Upper Caves | Discovered new exit (range 14) 7200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7203 | -5/Upper Caves | Entered Factory 7203 | -4/Factory | Evolved 2 slots: Propulsion x2 7325 | -4/Factory | Self-destructed Last Messages --------------- 07278_ ALERT: All DSF locations entering lockdown mode. 07279_ Acquired Great Maul. 07289_ K-01 Serf cleans the Subcomponent Replicator. 07298_ Destroyed Lgt. Antimatter Reactor. 07298_ W-44 Eye system corrupted by crushing effect. 07299_ W-44 Eye system terminally corrupted. 07299_ Antigrav System fried. 07301_ Acquired 35 matter. 07303_ Acquired Field Propulsion Drive. 07313_ K-01 Serf cleans the Matter Pump. 07313_ P-70 Sage suffers critical hit (Smash). 07313_ Destroyed Imp. Heat Sink. 07313_ P-70 Sage system corrupted by crushing effect. 07317_ K-01 Serf cleans the Matter Pump. 07318_ Lgt. Angular Momentum Engine destroyed. 07324_ Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ?????????#???????????????? | | ??????????????????? ????""" #???????????????? | | ??????????????????? ??? """ +???????????????? | | ???????????????????? """ """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#! """ ####????????????? | | ????????????????????#k """ =] ?????????????? | | ????????????????????# """ =] ???????????????? | | ???????+????????????# ! ] ?????????????????? | | ????????????????????# / ???????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????+?????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# u #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# p#??????????????????????? | | ???????????????# ???# p #??????????????????????? | | ?????????????### #### #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????+ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #???+???+??????????????? | | ?????????????### #### #??????????????????????? | | ???????????????# ???# #??????????????????????? | | ???????????????#????# #??????????????????????? | | ????????????????????# #???+###+??????????????? | | ????????????????????# #?? ???????????????? | | ????????????????????# #?? ????????????????? | | ??????????######+#### #? ????????????????? | | ??????????# # #?"""""????????????????? | | ??????????# # # """""????????????????? | | ??????????# # # """""????????????????? | | ??????????# + + """""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 2050 Resistance: KI 10 Resistance: EM 90 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 96% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots For Emergencies Only Heavy Suspicion Some Acronyms Are Better Than Others Strength In Numbers Well Done Challenges ------------ None Game ------ Seed ChromionShockPlating Manual? 0 Play Time 01:12:55 Cumulative 150.1 hours Start 2026.06.25 @ 15:30:25 End 2026.06.25 @ 17:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dae2f96-d65d-480e-974e-f5280dd3c30f