Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 01:30:58 Player: harambe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1865) 1865 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3940 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 500/500 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Flying (680) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit High-capacity Battery Medium Matter Pod Medium Matter Pod > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Medium Matter Pod Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Flight Unit Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Particle Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 34 | . 6 . 12 16 Power 4 | . . . 1 3 Engine 4 | . . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 3 . 7 4 Treads 6 | . 2 . 3 1 Leg 1 | . 1 . . . Wheel 4 | . . . 4 . Hover . | . . . . . Flight 3 | . . . . 3 Utility 7 | . 2 . 1 4 Device 1 | . . . . 1 Storage 5 | . 2 . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | . 1 . 3 5 Energy Gun 5 | . . . 3 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 . 2 16 Power 3 | . . . . 3 Propulsion 7 | . . . 1 6 Utility 1 | . . . . 1 Weapon 8 | . 1 . 1 6 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Backups 12 | . 7 14 14 12 Power 3 | . 1 2 3 3 Propulsion 3 | . 4 5 3 2 Utility 4 | . . 7 8 4 Weapon 1 | . . . . 2 Tool/Special . | . . . . . Unused Backups 19 | . 6 . 7 6 Power 5 | . . . 3 2 Propulsion 4 | . 4 . . . Utility 10 | . 2 . 4 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 88 100 95 94 Engine 11 | . 14 14 11 9 Treads 19 | . 21 28 18 16 Leg 1 | . 6 . . . Wheel 5 | . . . 14 3 Flight 1 | . . . . 4 Device 3 | . . . . 9 Storage 28 | . 23 28 32 29 Protection 1 | . . . . 5 Energy Gun 14 | . 18 14 11 15 Ballistic Gun 4 | . 4 14 6 . Peak Build Rating 21 | . 8 8 15 21 Average Rating 13 | . 6 8 12 19 On Entrance 8 | 6 6 8 8 15 Avg Prop Armor Cover (%) 12 | . . . 11 15 Naked Turns . | . . . . . Heaviest Build 43 | 14 31 31 37 43 Greatest Support 65 | 20 40 40 43 65 Greatest Overweight (x) 8 | . . . 3 8 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 8 15 15 15 Most Carried 15 | . 14 15 15 15 Average Carried 12 | . 7 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1162 | 200 166 38 538 220 Remotely . | . . . . . Salvage Created 2142 | . 364 . 670 1108 Parts 89 | . 28 . 29 32 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 10 . 14 26 Melee 3 | . . . . 3 Guns 41 | . 9 . 14 18 AOE 5 | . 1 . . 4 Classes Destroyed 7 | . 3 . 3 1 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Hauler 1 | . . . 1 . Recycler 2 | . . . 1 1 Swarmer 11 | . 5 . 4 2 Grunt 37 | . 5 . 8 24 Sentry 2 | . . . 2 . Best Kill Streak 7 | . 6 . 5 7 Combat Bots Only 7 | . 5 . 3 7 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 254 | . 33 . 73 148 Missed 74 | . 11 . 22 41 Hits 180 | . 22 . 51 107 Projectile 180 | . 22 . 51 107 Critical Strikes 5 | . . . 1 4 Damage Taken 2882 | . 285 . 570 2027 Core 802 | . 77 . 131 594 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 69 67 . Volleys Fired 168 | . 28 . 65 75 Largest 2 | . 2 . 2 2 Hottest 130 | . 80 . 112 130 Shots Fired 282 | . 46 . 95 141 Gun 273 | . 46 . 95 132 Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 57 | . 7 . 50 . Thermal 164 | . . . 32 132 Explosive 9 | . . . . 9 Electromagnetic 52 | . 39 . 13 . Robot Hit Streak 40 | . 8 . 9 40 Robot Miss Streak 3 | . 2 . 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 211 | . 30 . 57 124 Core Hits 112 | . 15 . 26 71 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 19 | . 2 . 4 13 Burn 12 | . . . 3 9 Destroy 1 | . . . 1 . Corrupt 2 | . 2 . . . Sever 4 | . . . . 4 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4176 | . 440 . 794 2942 Guns 2761 | . 372 . 790 1599 Cannons . | . . . . . Explosions 1025 | . 68 . . 957 Melee 386 | . . . . 386 Ramming 4 | . . . 4 . Kinetic 463 | . 35 . 428 . Thermal 1948 | . 68 . 281 1599 Explosive 957 | . . . . 957 Electromagnetic 418 | . 337 . 81 . Impact . | . . . . . Slashing 386 | . . . . 386 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . . . . 24 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 52 . . . Shots 2 | . 2 . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 102 . 201 267 Average Temperature 71 | . 38 . 65 82 Received Heat Transfer 1179 | . 93 . 240 846 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . . . . 12 Heat Transferred 5674 | . 50 . 925 4699 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | . 100 100 100 66 Level 1 11 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 380 | . 159 47 189 380 Initial 75 | . . 47 . 75 Average 118 | . 78 22 113 171 Influence Increases 1465 | . 309 . 431 725 Destroy 0b10 Robot/C 1000 | . 200 . 280 520 Destroy 0b10 Robot/NC 25 | . 5 . 10 10 Destroy Leader 202 | . 30 . 72 100 Successful Hack 12 | . 4 . 8 . Disable Machine 45 | . 15 . . 30 Destroy Structure 46 | . 10 . 1 35 Lose Combat Pursuer 135 | . 45 . 60 30 Influence Decreases 1103 | . 186 123 252 542 Entered New Map 180 | . . 76 . 104 Time Decay 733 | . 176 47 232 278 Lost Part 190 | . 10 . 20 160 Squads Dispatched 11 | . 1 . 2 8 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 17 . 29 36 Peak Tracking Total 8 | . 4 . 4 8 Tactical Retreats 9 | . 3 . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 17 | . 6 . 9 2 Successful 8 | . 3 . 5 . Failed 9 | . 3 . 4 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . 2 . 6 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 2 . 2 . Robot Analysis 1 | . . . 1 . Level Access Points 1 | . . . 1 . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1726 | . 439 117 567 603 Spaces Moved 715 | 1 225 72 257 160 Core . | . . . . . Treads 403 | . 164 72 101 66 Legs 62 | 1 61 . . . Wheels 237 | . . . 156 81 Hover . | . . . . . Flight 13 | . . . . 13 Fastest Speed 95 | 120 120 160 95 130 Average Speed 146 | 120 149 160 130 161 Slowest Speed 675 | 120 160 160 160 675 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 41 24 31 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . 7 . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . 7 . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1092 | . 283 74 398 337 Wait 106 | . 9 . 41 56 Move 711 | . 224 71 256 160 Hop . | . . . . . Pick Up 31 | . 12 2 10 7 Fast Attach 2 | . . . 1 1 Attach 20 | . 2 . 4 14 Detach . | . . . . . Swap 14 | . 4 . 8 2 Drop 21 | . 4 1 12 4 Fire 168 | . 28 . 65 75 Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Entered Mines 459 | -10/Mines | Met a Derelict bent on vengeance 544 | -10/Mines | Discovered new exit (range 8) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Identified exit to Materials 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Utility x2 1466 | -8/Materials | Garrison activated, responded to threat 1565 | -8/Materials | Destroyed 7 combat bots 1574 | -8/Materials | Lost 5 parts (2n1u2w) 1599 | -8/Materials | Core integrity fell below 50% 1633 | -8/Materials | Lost 4 parts (2p1n1w) 1647 | -8/Materials | Core integrity fell below 20% 1723 | -8/Materials | Lost 3 parts (1p1n1w) 1727 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01710_ K-01 Serf collects debris. 01711_ R-06 Scavenger collects Lgt. Ion Engine. 01714_ K-01 Serf collects debris. 01714_ G-47 Trooper Aluminum Leg severed. 01714_ U-05 Engineer lays Concrete. 01715_ R-06 Scavenger collects Com. Wheel. 01715_ U-05 Engineer lays Concrete. 01716_ U-05 Engineer builds a Wall. 01717_ Slug penetrates G-47 Trooper. 01717_ G-47 Trooper knocked back. 01717_ G-47 Trooper Particle Gun severed. 01718_ R-06 Scavenger collects Lgt. Nuclear Core. 01718_ K-01 Serf collects debris. 01721_ U-05 Engineer lays Concrete. 01722_ K-01 Serf collects debris. 01723_ U-05 Engineer lays Concrete. 01723_ U-05 Engineer builds a Wall. 01724_ U-05 Engineer lays Concrete. 01725_ K-01 Serf collects debris. 01727_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????????""???????????????????????????????? | | ????????????# ?""" ??????????????????????????????? | | ??????????? "" ??????#######;###????????????? | | ?????????? ###??# / #????????????? | | ?????????# ####+##### ### #????????????? | | ???????? [ =!! =%#! #????????????? | | ???????? % %= *[% =!@/%[ [ #????????????? | | ???????? u %*%= H=[k #????????????? | | ?????????? ##+#######% %#! #????????????? | | ?????????? ???# # #????????????? | | ??????????? # ??????# # [ #????????????? | | ????????????#?????????# ###########????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#r #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????######?# l#??????#???????????????? | | ???????????????# ! #%g #????? #???????????????? | | ???????????????# # gg#???? #???????????????? | | ???????????????# + #### #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # k #???????????????? | | ???????????????# ?# #???????????????? | | ???????????????######## ########???????????????? | | ???????????????# # #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# """ + #??????????????????????? | | ???????????????# "G # #??????????????????????? | | ???????????????# """ # #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????######## #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed MomentumSalvageDriveblaster Manual? 0 Play Time 00:45:10 Cumulative 197.1 hours Start 2025.10.26 @ 00:33:50 End 2025.10.26 @ 01:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1949ba8c-54d4-4d1a-9970-96a6c2cfeeed